Scarica (PDF – 6.19 MB)
Scarica (PDF – 6.19 MB)
Scarica (PDF – 6.19 MB)
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2 Background<br />
2.1 Augmented reality<br />
Augmented reality (AR) is a term for a live, direct or indirect view of<br />
a physical real-world environment whose elements are augmented by<br />
virtual computer-generated imagery [33].<br />
Figure 2: Example of AR: a graphical model is rendered on a real fiducial marker<br />
[34].<br />
Many definitions have been proposed in literature for AR. Azuma<br />
et al. [14] define AR as a variant of Virtual Reality (VR). VR tech-<br />
nologies completely immerse a user inside a synthetic environment. In<br />
contrast, AR allows the user to see the real world, with virtual ob-<br />
jects superimposed upon or composited with the real world. Therefore,<br />
AR supplements reality, rather than completely replacing it. Ideally, it<br />
would appear to the user that the virtual and real objects coexisted in<br />
the same space. Azuma et al. [14] states that the main requirements<br />
for a visualization interface to fall within the AR category are:<br />
• to combine real and virtual;<br />
• to be interactive in real-time;<br />
7