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RealFlight G5 Manual (21MB) - Great Planes Software Support

RealFlight G5 Manual (21MB) - Great Planes Software Support

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Mixing (or Programming<br />

Mixing)<br />

R/C Term<br />

Mode<br />

R/C Term<br />

Most Recently Used (MRU)<br />

Computer Term<br />

MultiMode<br />

<strong>RealFlight</strong> Term<br />

Multiplayer<br />

Computer Term<br />

Multiplayer Session<br />

<strong>RealFlight</strong> Term<br />

NavGuides<br />

<strong>RealFlight</strong> Term<br />

Normal Mapping<br />

Computer Term<br />

Parent Item<br />

<strong>RealFlight</strong> Term<br />

PhotoField<br />

<strong>RealFlight</strong> Term<br />

Two or more output channels can be coupled<br />

together to move in a desired manner when<br />

controlling input channels are activated.<br />

Also known as Flight Mode or Stick Mode, this<br />

refers to the transmitter's gimbal stick assignments<br />

(locations) which determine the flight mode of your<br />

controller. There are two main modes of control,<br />

Mode 1- mostly used in Europe and Mode 2 which<br />

is the predominant method of controlling aircraft<br />

commonly used in the United States.<br />

MRU refers to the list of documents which were<br />

last accessed. For <strong>RealFlight</strong> <strong>G5</strong>.5, MRU’s appear<br />

for airports, aircraft and recordings.<br />

A <strong>G5</strong>.5 feature that allows two users to fly<br />

simultaneously on the same PC.<br />

A <strong>RealFlight</strong> <strong>G5</strong>.5 feature that uses Microsoft's<br />

DirectX technology to connect with other<br />

<strong>RealFlight</strong> <strong>G5</strong>.5 users over a network.<br />

A network connection between <strong>RealFlight</strong> <strong>G5</strong>.5<br />

users, which allows each user to fly in the same<br />

"virtual world," and allows all participants to see and<br />

interact with each other's aircraft.<br />

A gadget that displays continuously updated<br />

information about your aircraft and the virtual<br />

world.<br />

In 3D computer graphics, normal mapping is used<br />

to add details to shading without using more<br />

polygons.<br />

In many of <strong>RealFlight</strong> <strong>G5</strong>.5’s selection windows,<br />

items are displayed in a hierarchy format. An item<br />

that has an additional item within it is considered<br />

the parent item.<br />

A technology that creates a flying field by using a<br />

panoramic photograph as a background for a flat<br />

terrain.<br />

332

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