Encounter Magazine - Issue 4 - March 2011
Encounter Magazine - Issue 4 - March 2011
Encounter Magazine - Issue 4 - March 2011
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ENCOUNTER • <strong>March</strong> <strong>2011</strong><br />
10<br />
The lands of the Dark Crystal<br />
1 hex equals 8 miles<br />
Dense<br />
Forest<br />
River<br />
Forested<br />
Hills<br />
Small<br />
Mountains<br />
Large<br />
Mountains<br />
Rocky<br />
Waste<br />
Ravine<br />
Broken<br />
Lands<br />
Dry River<br />
Bed<br />
Wilds<br />
came to power the Gelflings soon<br />
found themselves hunted by the<br />
Skeksis’ Garthim minions. Those<br />
who could not flee were captured<br />
and taken to the Castle of the<br />
Crystal where they were drained<br />
of their living essence, which was<br />
consumed by the Skeksis for its<br />
age-reversing effects. Those<br />
Gelflings that survived the process<br />
then became mindless slaves to<br />
the Skeskis.<br />
Hunted to near extinction<br />
down through the centuries, few<br />
Gelflings now remain. Those that<br />
have survived the feared Garthim<br />
Hills<br />
Desert<br />
Rocky<br />
Desert<br />
Swamp<br />
High<br />
Grasslands<br />
Low<br />
Grasslands<br />
raids stay hidden, living in secret<br />
with the Pod People and other<br />
kind-hearted creatures of Thra.<br />
Nevertheless, Gelflings are brave<br />
fighters and are especially adept<br />
at wielding missile weapons such<br />
as bolas, bows and slings.<br />
Prime Requisite: Gelfling<br />
PCs have two Prime Requisites:<br />
Strength and Dexterity.<br />
Languages: Gelflings speak<br />
their own ancient and melodic<br />
tongue. Gelflings who have lived<br />
among the industrious Pod People<br />
also speak the language of these<br />
humble creatures of the forest.