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The Empire in Flames The Empire in Flames

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EMP_FLA_30_35 29/1/04 10:44 am Page 34<br />

34<br />

This covers small row<strong>in</strong>g boats through to<br />

large river barges. Note that these are very<br />

basic rules to cover small skirmishes on the<br />

rivers of the <strong>Empire</strong>, a more <strong>in</strong>clusive set of<br />

rules to cover ocean-go<strong>in</strong>g ships is currently<br />

<strong>in</strong> development.<br />

MOVEMENT<br />

Boats move 6" when mov<strong>in</strong>g with the current<br />

of a river (the direction of the river flow must<br />

be established before the start of the game).<br />

Boats may move 4" when travell<strong>in</strong>g aga<strong>in</strong>st<br />

the current. Boats must move at least half of<br />

their movement allowance unless they have<br />

been anchored or tethered to the shore.<br />

TURNS<br />

Boats, regardless of size, may make a s<strong>in</strong>gle<br />

turn of up to 45 degrees at the end of their<br />

movement.<br />

TERRAIN<br />

A boat can encounter natural terra<strong>in</strong> such as<br />

rocks or man made obstacles such as logjams<br />

specifically placed to obstruct<br />

its movement. Both the<br />

aforementioned terra<strong>in</strong> types<br />

are impassable to boats and<br />

they will suffer D3<br />

Strength 7 hits should<br />

they move <strong>in</strong>to them and<br />

also come to an<br />

immediate halt.<br />

COLLISIONS<br />

See page 26 as for wagons.<br />

TRANSPORT<br />

All the above rules for<br />

wagons apply. In<br />

addition, because boats<br />

are considerably bigger<br />

than wagons, they can<br />

therefore transport a lot<br />

more.<br />

A rowboat can transport<br />

up to six human-sized<br />

warriors or smaller, or the<br />

equivalent <strong>in</strong> cargo.<br />

A river boat can transport<br />

up to eight human-sized<br />

warriors or smaller, or<br />

the equivalent <strong>in</strong><br />

cargo.<br />

A barge can<br />

transport up to<br />

Boats<br />

twelve human-sized warriors or smaller, or the<br />

equivalent <strong>in</strong> cargo.<br />

MOUNTING/DISMOUNTING<br />

See above for wagons, except warriors that fail<br />

an Initiative test for attempt<strong>in</strong>g to board a<br />

mov<strong>in</strong>g boat do not suffer damage but fall <strong>in</strong>to<br />

the water – see the rules for swimm<strong>in</strong>g.<br />

SHOOTING<br />

See page 27 as for wagons.<br />

Profile M WS BS S T W I A Ld<br />

Rowboat - - - - 5 3 - - -<br />

Riverboat - - - - 8 4 - - -<br />

Barge - - - - 8 8 - - -<br />

PROPULSION DAMAGE<br />

Either the oars or the mast and rigg<strong>in</strong>g have<br />

been damaged. Roll a D6 and consult the table<br />

opposite:

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