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Version 5.0 The LEDA User Manual

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uint32 C.encode memory chunk(const char ∗ in buf , uint32 in len, char ∗ out buf ,<br />

uint32 out len)<br />

encodes the memory chunk starting at in buf with<br />

size in len into the buffer starting at out buf with size<br />

out len. <strong>The</strong> function returns actual length of the<br />

encoded chunk which may be smaller than out len. If<br />

the output buffer is too small for the encoded data<br />

the failure flag will be set (see below).<br />

uint32 C.decode memory chunk(const char ∗ in buf , uint32 in len, char ∗ out buf ,<br />

uint32 out len)<br />

decodes a memory chunk. <strong>The</strong> meaning of the parameters<br />

and the return value is the same as in the<br />

previous function.<br />

streambuf ∗ C.get src stream( ) returns the current source stream.<br />

void<br />

C.set src stream(streambuf ∗ src stream, bool own stream = false)<br />

sets the source stream (cf. constructor).<br />

void C.set src file(const char ∗ file name)<br />

sets a file as source stream.<br />

streambuf ∗ C.get tgt stream( ) returns the current target stream.<br />

void<br />

void<br />

C.set tgt stream(streambuf ∗ tgt stream, bool own Stream = false)<br />

sets the target stream (cf. constructor).<br />

C.set tgt file(const char ∗ file name)<br />

sets a file as target stream.<br />

void C.reset( ) puts C in exactly the same state as the default constructor.<br />

bool C.failed( ) returns true if an error occured.<br />

bool C.finished( ) returns true if the coding is finished.<br />

string C.get description( ) provides a description for C.

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