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Version 5.0 The LEDA User Manual

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color GW.set obj color(GeoBaseScene ∗ sc, void ∗ adr, color c)<br />

sets the boundary color of the object at (∗adr) to c.<br />

template <br />

color GW.set obj color(GeoBaseScene ∗ sc, typename T :: iterator it, color c)<br />

sets the boundary color of the object it points to to c.<br />

template <br />

bool GW.get obj color(GeoBaseScene ∗ sc,<br />

const typename T :: value type& obj , color& c)<br />

if there is an object o in the container of scene sc with<br />

o == obj the boundary color of o is assigned to c and<br />

true is returned. Otherwise false is returned.<br />

template <br />

bool GW.set obj color(GeoBaseScene ∗ sc,<br />

const typename T :: value type& obj , color c,<br />

bool all = true)<br />

if there is an object o in the container of scene sc with<br />

o == obj the boundary color of o is set to c and true<br />

will be returned. Otherwise false will be returned.<br />

template <br />

color GW.get obj fill color(GeoBaseScene ∗ sc, void ∗ adr)<br />

returns the interior color of the object at (∗adr).<br />

template <br />

color GW.set obj fill color(GeoBaseScene ∗ sc, void ∗ adr, color c)<br />

sets the interior color of the object at (∗adr) to c.<br />

template <br />

bool GW.get obj fill color(GeoBaseScene ∗ sc,<br />

const typename T :: value type& obj , color& c)<br />

if there is an object o in the container of scene sc with<br />

o == obj the interior color of o is assigned to c and<br />

true is returned. Otherwise false is returned.<br />

template <br />

bool GW.set obj fill color(GeoBaseScene ∗ sc,<br />

const typename T :: value type& obj , color c,<br />

bool all = true)<br />

if there is an object o in the container of scene sc with<br />

o == obj the interior color of o is set to c and true<br />

will be returned. Otherwise false will be returned.<br />

template <br />

line style GW.get obj line style(GeoBaseScene ∗ sc, void ∗ adr)<br />

returns the line style of the object at (∗adr).

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