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Chapter 9 - XYZ Custom Plus

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<strong>Chapter</strong> 9 Projects<br />

Solving Equations and Inequalities<br />

group PROJECT<br />

The Equation Game<br />

Number of People<br />

Time Needed<br />

Equipment<br />

Background<br />

Procedure<br />

2–5<br />

30 minutes<br />

Per group: deck of cards, timer or clock, pencil<br />

and paper, copy of rules.<br />

The Equation Game is a fun way to practice<br />

working with equations.<br />

Remove all the face cards from the deck. Aces<br />

will be 1’s. The dealer deals four cards face up,<br />

a fifth card face down. Each player writes down<br />

the four numbers that are face up. Set the timer<br />

for 5 minutes, then flip the fifth card. Each player<br />

writes down equations that use the numbers on<br />

the first four cards to equal the number on the<br />

fifth card. When the five minutes are up, figure<br />

out the scores. An equation that uses<br />

Example<br />

1 of the four cards scores 0 points<br />

2 of the four cards scores 4 points<br />

3 of the four cards scores 9 points<br />

4 of the four cards scores 16 points<br />

Check the other players’ equations. If you find<br />

an error, you get 7 points. The person with the<br />

mistake gets no points for that equation.<br />

The first four cards are a four, a nine, an ace,<br />

and a two. The fifth card is a seven. Here are<br />

some equations you could make:<br />

9 2 2 5 7<br />

4 1 2 1 1 5 7<br />

9 2 (4 2 2) 5 7<br />

1<br />

One solution (9 points)<br />

*This project was adapted from www.exploratorium.edu/math_explorer/fantasticFour.html.<br />

<strong>Chapter</strong> 9<br />

Projects<br />

575

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