Chapter 9 - XYZ Custom Plus
Chapter 9 - XYZ Custom Plus
Chapter 9 - XYZ Custom Plus
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<strong>Chapter</strong> 9 Projects<br />
Solving Equations and Inequalities<br />
group PROJECT<br />
The Equation Game<br />
Number of People<br />
Time Needed<br />
Equipment<br />
Background<br />
Procedure<br />
2–5<br />
30 minutes<br />
Per group: deck of cards, timer or clock, pencil<br />
and paper, copy of rules.<br />
The Equation Game is a fun way to practice<br />
working with equations.<br />
Remove all the face cards from the deck. Aces<br />
will be 1’s. The dealer deals four cards face up,<br />
a fifth card face down. Each player writes down<br />
the four numbers that are face up. Set the timer<br />
for 5 minutes, then flip the fifth card. Each player<br />
writes down equations that use the numbers on<br />
the first four cards to equal the number on the<br />
fifth card. When the five minutes are up, figure<br />
out the scores. An equation that uses<br />
Example<br />
1 of the four cards scores 0 points<br />
2 of the four cards scores 4 points<br />
3 of the four cards scores 9 points<br />
4 of the four cards scores 16 points<br />
Check the other players’ equations. If you find<br />
an error, you get 7 points. The person with the<br />
mistake gets no points for that equation.<br />
The first four cards are a four, a nine, an ace,<br />
and a two. The fifth card is a seven. Here are<br />
some equations you could make:<br />
9 2 2 5 7<br />
4 1 2 1 1 5 7<br />
9 2 (4 2 2) 5 7<br />
1<br />
One solution (9 points)<br />
*This project was adapted from www.exploratorium.edu/math_explorer/fantasticFour.html.<br />
<strong>Chapter</strong> 9<br />
Projects<br />
575