02.03.2014 Views

IA02 PMSEIC Report.indd - Department of Innovation, Industry ...

IA02 PMSEIC Report.indd - Department of Innovation, Industry ...

IA02 PMSEIC Report.indd - Department of Innovation, Industry ...

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

C ONTENTS<br />

E XECUTIVE SUMMARY ................................................... 5<br />

I. INTRODUCTION – A CULTURE OF CREATIVITY ................. 6<br />

II. <strong>PMSEIC</strong> WORKING GROUP ON ‘THE ROLE OF<br />

C REATIVITY IN THE INNOVATION ECONOMY’ ................... 9<br />

III. CREATIVE INDUSTRIES DEFINITION ............................ 12<br />

IV. ECONOMIC DEVELOPMENT, HUMAN CAPITAL<br />

AND INNOVATION ................................................... 14<br />

Global competition ....................................................................................... 14<br />

Australia’s innovation policies need to evolve ............................................. 14<br />

Creativity and innovation in services ........................................................... 15<br />

Creativity is a broad stimulant to innovation .............................................. 15<br />

A competitive system needs a good mix <strong>of</strong> human capital .......................... 16<br />

Commercialisation ....................................................................................... 16<br />

V. S CIENCE, CREATIVITY AND<br />

G LOBAL INNOVATION POLICY TRENDS .......................... 17<br />

Why should Australia change its innovation policy? ................................... 17<br />

Creativity is not confined to a narrow sector <strong>of</strong> Australian society ............. 17<br />

Creativity can produce innovative outcomes .............................................. 17<br />

Creativity is vital to economic growth .......................................................... 18<br />

The importance <strong>of</strong> a comprehensive Australian strategy<br />

for creative innovation ................................................................................. 20<br />

VI. GLOBAL TRENDS IN R&D AND EDUCATION .................... 21<br />

Design as a method for R&D and commercialisation ................................. 21<br />

Case study: Diversionary Therapy for Burns<br />

Pain Management in Children .................................................................... 24<br />

2

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!