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Chapter 18<br />

We Explored What Happens During VPS<br />

Sessions<br />

This chapter reports empirical work conducted by the author of the thesis in collaboration with Lauri<br />

Malmi. We explored the question:<br />

What happens during visual program simulation sessions?<br />

Like the phenomenographic study of the previous chapter, the work we present in this chapter is exploratory.<br />

Visual program simulation is a new instructional approach about which not much is known. We sought a<br />

rich, empirically founded description of what students do as they work on VPS exercises. Such a description<br />

can give practitioners a better sense of what goes on and can inspire further research questions.<br />

The above research question is broad. In this work, we focused on two subquestions, the second of<br />

which is an open-ended one:<br />

1. What informs students’ choices of simulation steps?<br />

2. What other interesting episodes can we observe?<br />

In Section 18.1 below we describe our research methods. Section 18.2 presents our main findings, which are<br />

complemented by some quantitative results in Section 18.3. In Section 18.4, we consider the implications<br />

of our findings for VPS system design and pedagogy.<br />

18.1 We analyzed recordings of students<br />

18.1.1 The data came from observations and interviews<br />

We used data from both observations and interviews. We surmised that a blend of more ‘natural’ data<br />

with interviews, which allow probing questions from the researcher, would give us a rich idea of what<br />

happens during VPS session.<br />

Observations<br />

We collected videos of 41 pairs of students working on two VPS exercises in UUhistle. The students had<br />

been asked to discuss what they did as they solved the exercises.<br />

The students were volunteers who had been solicited with an announcement on the course web site.<br />

They were roughly seven weeks into the spring 2010 offering of CS1–Imp–Pyth (see Section 16.4). All<br />

of the 41 student pairs featured at least one student who had used UUhistle in previous assignments; in<br />

most pairs, both had. The students received a small number of assignment points for taking part.<br />

This observation data was collected as a part of a broader research setup, which we describe in the<br />

next chapter. (The pairs formed the VPS group in the controlled experiment reported in that chapter.)<br />

In short: the pairs were given one program animation and two VPS assignments, and their task was to<br />

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