DirectX 11 Overview - Nvidia
DirectX 11 Overview - Nvidia
DirectX 11 Overview - Nvidia
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Outline<br />
• Why <strong>DirectX</strong> <strong>11</strong>?<br />
• Direct Compute<br />
• Tessellation<br />
• Multithreaded Command Buffers<br />
• Dynamic Shader Linking<br />
• New texture compression formats<br />
• Read-only depth, conservative oDepth, …