DirectX 11 Overview - Nvidia
DirectX 11 Overview - Nvidia
DirectX 11 Overview - Nvidia
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Tessellation Pipeline<br />
HS input:<br />
• input control points<br />
HS output:<br />
• output control points<br />
• Tessellation factors<br />
Hull Shader<br />
Domain Shader<br />
Tessellator<br />
Tessellator Output:<br />
• uvw coordinates<br />
DS Input from Tessellator:<br />
• uvw coordinates for one vertex<br />
HS output:<br />
• Tessellation factors<br />
DS Output:<br />
• one tessellated vertex