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Canonfire! Chronicles Issue 1 - Le Monde de Greyhawk

Canonfire! Chronicles Issue 1 - Le Monde de Greyhawk

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APPENDIX III<br />

ENCOUNTERS — APL4<br />

ENCOUNTER ONE<br />

Male Goblin: Goblin warrior 1; Small-size humanoid (goblinoid); CR 1/3;<br />

HD 1d8+1; hp 5; Init +1; Spd 30 ft.; AC 15, touch 12, flat-footed 14 (+1 size,<br />

+1 Dex, +2 <strong>Le</strong>ather Armor, +1 Light Shield); Base Atk/Grp: +1/-3; Atk +2<br />

melee (1d6 morningstar) or +3 ranged (1d4 javelin); Full Atk +2 melee (1d6<br />

morningstar) or +3 ranged (1d4 javelin); SQ Darkvision 60 ft.; AL CE; SV<br />

Fort +3, Ref +1, Will –1; Str 11, Dex 13, Con 12, Int 10, Wis 9, Cha 6.<br />

Skills and Feats: Hi<strong>de</strong> +5, Listen +2, Move Silently +5, Ri<strong>de</strong> +4, Spot +2;<br />

Alertness.<br />

Languages: Goblin.<br />

Possessions: <strong>Le</strong>ather armor, light woo<strong>de</strong>n shield, morning star, javelin x2.<br />

This little humanoid has a flat face, broad nose, pointed ears, wi<strong>de</strong> mouth,<br />

and small, sharp fangs. It walks upright, but its arms hang down almost to its<br />

knees.<br />

ENCOUNTER FOUR A<br />

PATH A<br />

Teenager: Male human (Flan) warrior 1; Medium-size humanoid (human); CR<br />

1/2; HD 1d8+4; hp 8; Init +1; Spd 30 ft.; AC 12, Touch 11, Flat-footed 11, (+1<br />

Dex, +1 pad<strong>de</strong>d armor); Base Atk/Grp +1/+2; Atk +2 Melee (1d6+1<br />

shortsword) or +3 Ranged (1d6 short bow); Full Atk +2 Melee (1d6+1<br />

shortsword) or +2 Ranged (1d6 short bow); AL N; SV Fort +3, Ref +1, Will –1;<br />

Str13, Dex 12, Con 13, Int 10, Wis 8, Cha 9.<br />

Skills & Feats: Climb +2, Handle Animal +1, Ri<strong>de</strong> +2, Spot +2, Listen +2;<br />

Weapon Focus - Short Bow, Toughness.<br />

Languages: Common, Flan.<br />

Possessions: Short bow, short sword, arrows x20, sack, peasant’s clothing, pad<strong>de</strong>d<br />

armor.<br />

A small group of tall young Flan boys leading a mob of townspeople slightly<br />

behind them.<br />

ENCOUNTER FIVE A<br />

ASHARA VALLTREE<br />

Female half-elf cleric 1: Medium-size humanoid (half-elf); CR 1; HD 1d8+2; hp<br />

10, Init +2, Spd. 20ft.; AC 18, Touch 12, Flatfooted 16, (+2 Dex, +4 Scale Mail<br />

Armor, +2 Shield, heavy steel); Base Atk/Grp +0/+1; Atk +1 Melee (1d6+1 Light<br />

Mace), or +2 Ranged (1d4+1 Dagger); Full Atk: +1 Melee (1d6+1 Light Mace),<br />

or +2 Ranged (1d4+1 Dagger); AL LN; SV Fort +1, Ref +2, Will +4; Str 13, Dex<br />

14, Con 8, Int 10, Wis 15, Cha 12.<br />

Skills & Feats: Concentration +6, Knowledge Religion +4; Toughness.<br />

Languages: Common, Elf.<br />

Possessions: Scale mail armor, heavy steel shield, light mace, St. Cuthbert holy<br />

symbol, cleric vestments, sack, water skin, 20 gp.<br />

Cleric Spells per Day: 3/2+1. Base DC = 12 + spell level. Domains: Destruction,<br />

Law.<br />

0 – guidance, <strong>de</strong>tect magic, resistance; 1 – cure light wounds x2, protection from<br />

chaos.<br />

A tall, thin, attractive half-elf, she has long brown hair and piercing green<br />

eyes. She wears well-built armor covered in St. Cuthbert symbols.<br />

CORA “SNEAKY” LIGHTFOOT<br />

Female halfling rogue 1; Small-size humanoid (halfling); CR 1; HD 1d6; hp 6;<br />

Init +3; AC 16 [17], Touch 14 [15], Flatfooted 13, (+1 Size, +3 Dex, +2 <strong>Le</strong>ather<br />

Armor, [+1 Doge]); Base Atk/Grp +0/-1; Atk +0 Melee (1d4 Small Short<br />

Sword) or +3 Ranged (1d6 Small Light Crossbow); Full Atk +0 Melee (1d4<br />

Small Short Sword) or +3 Ranged (1d6 Small Light Crossbow); SA Sneak<br />

Attack; AL CN; SV Fort +0, Ref +5, Will –1; Str 10, Dex 17, Con 10, Int 14, Wis<br />

8, Cha 13.<br />

Skills & Feats: Move Silently +9, Hi<strong>de</strong> +9, Spot +3, Listen +3, Search +6, Disable<br />

Device +6, Open Lock +7, Climb +4, Use magic Device +6, Sleight of hand +7;<br />

Dodge.<br />

Languages: Common, Flan, Elf.<br />

Possessions: <strong>Le</strong>ather armor, small light crossbow, small short sword, thieves<br />

tools, sack, bedroll, traveler’s clothes, 10 gp.<br />

A small halfling with a graceful figure, short brown hair, and dark eyes.<br />

KORN GREAT AX<br />

Male half-orc barbarian1; Medium-size humanoid (half-orc); CR 1; HD<br />

1d12+2, hp 14(18R); Init: +1, Spd 40ft.; AC 15, Touch 12, Flatfooted 13, (+2<br />

Dex, +3 Stud<strong>de</strong>d <strong>Le</strong>ather Armor); Base Atk/Grp +1/+4(+6R); Atk +4(+6R)<br />

Melee (1d12+4(+8R) Great Axe) or +1 Ranged (1d6+3(+5R) Javelin); Full Atk<br />

+4(+6R) Melee (1d12+4(+8R) Great Axe) or +1 Ranged (1d6+3(+5R) Javelin);<br />

SQ: Rage 1/day, Fast Movement, Darkvision 60 ft.; AL CN; SV Fort +3, Ref +1,<br />

Will +1; Str 17, Dex 12, Con 14, Int 6, Wis 13, Cha 6.<br />

Skills & Feats: Climb +7, Survival +4; Power Attack.<br />

Languages: Common.<br />

Possessions: Stud<strong>de</strong>d leather armor, great axe with Clear Sky insignia, traveler’s<br />

outfit, 10 gp.<br />

A tall muscular half-orc with a great ax bearing a distinctive Clear Sky Camp<br />

insignia<br />

MARION TALON<br />

Male human (Flan) wizard 1; Medium-size humanoid (human); CR 1; HD<br />

1d4+4, hp 8; Init +2; Spd 30ft.; AC 12, Touch 12, Flatfooted 10, (+2 Dex); Base<br />

Atk/Grp +0/-1; Atk –1 Melee (1d4-1 Dagger); or +2 Ranged (1d8 Light<br />

Crossbow); Full Atk –1 Melee (1d4-1 Dagger); or +2 Ranged (1d8 Light<br />

Crossbow); SQ Summon Familiar; AL LN; SV Fort +1, Ref +2, Will +2; Str 8,<br />

26

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