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$12,226<br />

Art and Recreational Art and Recreational Services Services<br />

Kickstarter and Pozible<br />

CROWD FUNDING<br />

Craft<br />

$3,480<br />

Research<br />

$5,737<br />

Technology<br />

$160<br />

Other<br />

$11,640<br />

Food & Drink $24,045<br />

Journalism<br />

AMOUNT RAISED BY YEAR ON KICKSTARTER All Categories - Australia All Categories - Queensland Digital - Australia Digital - Queensland<br />

No. CO & GROUPS: FOUNDED<br />

3000000<br />

KICKSTARTER QLD<br />

Video Games<br />

$1,076,266<br />

2500000<br />

Product Design<br />

$160,230<br />

2000000<br />

Technology<br />

$137,829<br />

3D Printing<br />

$137,356<br />

1500000<br />

Documentary<br />

$61,825<br />

Animation<br />

$38,089<br />

1000000<br />

Tabletop Games<br />

$37,859<br />

500000<br />

Design<br />

$23,746<br />

Pop<br />

$20,660<br />

Accessories<br />

$14,043<br />

2009 2010 Illustration 2011 $10,246 2012 2013 2014<br />

Music<br />

$9,368<br />

CROWDFUNDING IN AUSTRALIA 2009 - 2014: QLD VS AUSTRALIA. Live Games DIGITAL VS OTHER<br />

$7,528<br />

CROWDFUNDING DIGITAL - QLD<br />

Fiction<br />

$7,090<br />

$1,358,172<br />

Painting<br />

$6,225<br />

Digital Queensland<br />

Webseries<br />

$5,517 $1,358,172<br />

Food<br />

$5,325<br />

$1,900,915<br />

People<br />

$3,934<br />

Total Amount Raised for Digital Technology projects<br />

Non-Digital Queensland<br />

on both Kickstarter and Pozible by Queensland <strong>startup</strong>s<br />

Rock<br />

$3,115 2009 - 2014<br />

Comics<br />

$2,796<br />

$4,393,417<br />

Young Adult<br />

$2,506<br />

GAME PROJECTS QLD 2013<br />

Digital Publishing Rest of Australia<br />

$2,226<br />

$1,022,171<br />

Architecture<br />

$2,040<br />

Digital Queensland $18,976,424<br />

Non-Digital Rest of Australia<br />

Non-Digital Queensland<br />

2013 was a big year for Queensland games on<br />

crowdfunding platforms with 31% ($1m) of all<br />

KICKSTARTER: AMOUNT Digital RAISED<br />

Rest of of Australia<br />

POZIBLE: AMOUNT RAISED<br />

Crowdfunding in Queensland from 2009 to 2014<br />

TOP<br />

KICKSTARTER<br />

CATEGORIES<br />

QLD<br />

2009 - 2014<br />

ALL POZIBLE CATEGORIES 2009 - 2014<br />

($3.3m) raised by three local studios 5 Lives Studios,<br />

N3V Games and Defiant Development.<br />

Video Games<br />

Non-Digital Rest Rest of of<br />

$1,076,266<br />

Australia Film<br />

$316,574<br />

Product Design<br />

$160,230 Music<br />

$312,822<br />

SATELLITE REIGN<br />

Technology<br />

$137,829 Performance<br />

$180,488<br />

3D Printing<br />

$137,356 Community<br />

$135,195<br />

$830,400<br />

Documentary<br />

$61,825<br />

Writing<br />

$107,652<br />

FUNDING BY REGION<br />

Design<br />

Animation<br />

$38,089<br />

$84,045<br />

Art<br />

$71,791 Satelite Reign is a real-time, class-based strategy game,<br />

Tabletop Games<br />

$37,859<br />

Event<br />

$44,184 set in an open world cyberpunk city. Produced by 5<br />

Design<br />

$23,746<br />

Lives Studios - the creator of Syndicate Wars - this<br />

Photography<br />

$40,532<br />

Pop<br />

$20,660<br />

project raised 25% of all Crowdfunding in Queensland<br />

Social Enterprise<br />

$37,160 over the last 5 years. 5 Lives was founded in 2013 by<br />

Accessories<br />

$14,043<br />

Comics<br />

$30,360 Dean Ferguson, Chris Conte, Mitch Clifford, Brent<br />

Illustration<br />

$10,246<br />

Video<br />

$30,046<br />

Waller and Mike Diskett.<br />

Music<br />

$9,368<br />

Fashion<br />

$24,849<br />

Live Games<br />

$7,528<br />

Food & Drink<br />

$24,045 TRAINZ SIMULATOR<br />

Fiction<br />

Painting<br />

Webseries<br />

$7,090<br />

$6,225<br />

$5,517<br />

Other<br />

Journalism<br />

Technology<br />

$12,226<br />

$11,640<br />

$5,737 $191,771<br />

Food<br />

$5,325 Research<br />

$3,480<br />

Already with a large following N3V Games (formerly<br />

People<br />

$3,934 Craft<br />

$160 Auran - founded in 1991) raised near $200k to fund the<br />

Rock<br />

Comics<br />

Young Adult<br />

Publishing<br />

$3,115<br />

$2,796<br />

$2,506<br />

$2,226<br />

rebuild and relaunch one of the world’s favourite rail<br />

simulators.<br />

Architecture<br />

$2,040<br />

Blue bars indicate projects that involve digital technology.<br />

COMPUTER GAME SALES<br />

18<br />

FUNDING BY TECHNOLOGY<br />

Software (web and mobile)<br />

3000000<br />

& GROUPS: FOUNDED<br />

CO No.<br />

$108m $108m<br />

$2B<br />

$3B<br />

40 50 60 70 80<br />

COMPUTER GAME SALES<br />

30<br />

$3B<br />

$2B<br />

$1.5B $1.61B<br />

2500000<br />

2000000<br />

2017<br />

2013<br />

2012<br />

2011<br />

1500000<br />

1000000<br />

500000<br />

TOP COMMUNITY ISSUES: RANKED BY WEIGHTED VOTES<br />

1<br />

Raise Awareness<br />

2<br />

Education<br />

3<br />

Culture<br />

4<br />

Funding<br />

5<br />

Government Policy<br />

6<br />

Collaboration & Networking<br />

7<br />

Procurement<br />

8<br />

10<br />

9<br />

Advocacy Group<br />

NBN<br />

Hub<br />

Infrastructure<br />

Talent & Skills<br />

Leadership<br />

TOP COMMUNITY ACTIONS: RANKED BY WEIGHTED VOTES<br />

1<br />

Education Program<br />

Digital Queensland<br />

2<br />

Form Leadership Group<br />

10 20 30 40 50 60 70 80<br />

3<br />

0<br />

Startup Apprentice<br />

Non-Digital Queensland<br />

4<br />

Highlight Success Stories<br />

5<br />

Collaboration & Networking<br />

Digital Rest of Australia<br />

6<br />

Attract Talent<br />

7<br />

Communication Hub<br />

Non-Digital Rest of Australia<br />

8<br />

10<br />

9<br />

Govt Incentive - Investment<br />

FUNDING BY REGION<br />

35000000<br />

30000000<br />

2014<br />

2013<br />

2012<br />

2011<br />

2010<br />

2009<br />

No. CO &<br />

30000

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