OpenGL viewing notes - Bryn Mawr Computer Science
OpenGL viewing notes - Bryn Mawr Computer Science
OpenGL viewing notes - Bryn Mawr Computer Science
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Geometry vs Topology<br />
Generally it is a good idea to look for<br />
data structures that separate the<br />
geometry from the topology<br />
<br />
<br />
<br />
Geometry: locations of the vertices<br />
Topology: organization of the vertices<br />
and edges<br />
Topology holds even if geometry changes