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OpenGL viewing notes - Bryn Mawr Computer Science

OpenGL viewing notes - Bryn Mawr Computer Science

OpenGL viewing notes - Bryn Mawr Computer Science

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Mapping indices to faces<br />

Form an array of face indices<br />

GLubyte cubeIndices[24] = {0,3,2,1,<br />

2,3,7,6<br />

0,4,7,3,<br />

1,2,6,5,<br />

4,5,6,7,<br />

0,1,5,4};<br />

Draw through glDrawElements which<br />

replaces all glVertex and glColor<br />

calls in the display callback

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