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MULTIPHYSICS<br />

NAVAL UNDERSEA WARFARE CENTER DIVISION NEWPORT, NEWPORT, RI<br />

Better, Faster Sonar Development with Multiphysics Simulation<br />

BY GARY DAGASTINE, CONTRIBUTING EDITOR, TECH BRIEFS MEDIA GROUP<br />

As any dolphin could tell us, sound<br />

travels well in water. While water<br />

absorbs electromagnetic radiation and<br />

light waves over relatively short distances,<br />

sound travels widely and even faster<br />

in water than in air. That’s why we use<br />

sonar (SOund NAvigation Ranging), the<br />

acoustic equivalent of radar, to detect and<br />

locate underwater objects.<br />

Sonar system developers continually<br />

seek to increase performance while<br />

also reducing size, weight, and cost,<br />

but this is easier said than done. Factors<br />

that must be taken into account<br />

include the characteristics of acousticwave<br />

propagation in water of varying<br />

densities, the vibrations and elastic<br />

waves that come into play with respect<br />

to the sonar system’s materials and<br />

components, electrical considerations,<br />

and many others.<br />

Building and testing a series of physical<br />

prototypes on a trial-and-error basis<br />

is one way to conduct system development,<br />

but this tedious approach is timeconsuming,<br />

costly, and makes it difficult<br />

to achieve real-world performance close to<br />

the theoretical best case.<br />

In contrast, the use of tightly coupled<br />

multiphysics modeling, simulation, and<br />

visualization capabilities, such as those<br />

provided by the <strong>COMSOL</strong> software environment,<br />

can speed up system development<br />

exponentially and lead to a better<br />

end result as well.<br />

A case in point is the development of a<br />

new type of sonar acoustic projector, designed<br />

to provide improved performance<br />

Projectors<br />

at half the size and weight of existing<br />

projectors. Stephen Butler, an Acoustical<br />

Engineer and Principal Investigator at<br />

the U.S. Navy’s Naval Undersea Warfare<br />

Center Division Newport in Newport, RI,<br />

used <strong>COMSOL</strong> Multiphysics with the<br />

Acoustics Module to accelerate the development<br />

of the new projector.<br />

The Naval Undersea Warfare Center<br />

Division Newport provides research,<br />

“ The use of tightly coupled multiphysics modeling,<br />

simulation, and visualization capabilities,<br />

such as those provided by the <strong>COMSOL</strong> software<br />

environment, can speed up system development<br />

exponentially and lead to a better end result as well.”<br />

Transmitted<br />

Wave<br />

Figure 1. Sonar uses transmitted and reflected sound waves to locate underwater objects.<br />

development, test and evaluation, engineering,<br />

analysis and assessment, and<br />

fleet support capabilities for submarines,<br />

autonomous underwater systems, and offensive<br />

and defensive undersea weapon<br />

systems. The Center also stewards existing<br />

and emerging technologies in support<br />

of undersea warfare.<br />

Hydrophones<br />

Reflected<br />

Wave<br />

Object<br />

Sonar Basics<br />

A sonar system consists of a projector<br />

to transmit acoustic energy and an array<br />

of hydrophones to receive the reflected<br />

sound waves from underwater objects.<br />

Sound waves are not generally unidirectional,<br />

though, so one key design goal is to<br />

increase the strength of the acoustic beam<br />

in one direction and to null it in the other.<br />

This will result in a more precise acoustic<br />

beam, which increases the sonar system’s<br />

capability to detect objects (Figure 1).<br />

Some acoustic projectors are based<br />

on flextensional transducer technology.<br />

These are rugged, high-power, and compact<br />

devices, with an actuator such as<br />

a piezoelectric ceramic stack positioned<br />

between curved metal shells or staves<br />

made from aluminum, steel, or fiberglass.<br />

The staves may be either convex<br />

or concave, but are usually convex in<br />

conventional devices (Figure 2). The actuator<br />

is fixed to each end of the curved<br />

shells so that as it expands and contracts<br />

with an applied electric field, that motion<br />

is converted into flexure of the shells<br />

with an approximately 3:1 amplification<br />

in motion. These flexures produce acoustic<br />

energy in a manner similar to that of<br />

an acoustic loudspeaker’s cone.<br />

1 8 // <strong>COMSOL</strong> NEWS 2 0 1 2<br />

<strong>COMSOL</strong> <strong>News</strong> 2012-17.indd 18<br />

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Cov ToC + – A<br />

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5/15/12 2:59 PM

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