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BASKETBALL

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60<br />

Rule 5 / Scoring and Timing Regulations<br />

b. A tossed ball on a jump ball is legally touched; or<br />

c. The ball legally touches a player on the playing court when a free throw is<br />

not successful and is to remain live.<br />

Art. 3. The shot clock shall be started when:<br />

a. An inbounds player legally touches the ball on a throw-in;<br />

b. A team gains initial possession following a jump ball or unsuccessful try for<br />

goal; or<br />

c. There is a change of team control.<br />

Section 11. Stopping Game and Shot Clocks<br />

The game clock and shot clock, if running, shall be stopped when an official:<br />

Art. 1. Signals:<br />

a. A foul.<br />

b. A held ball.<br />

c. A violation.<br />

Art. 2. Stops play:<br />

a. At the expiration of time for each period.<br />

b. Because of an injury, blood or a lost, displaced or irritated contact lens.<br />

c. To confer with the scorers, timer or shot-clock operator.<br />

d. Because of unusual delay in a dead ball being made live.<br />

e. For any emergency.<br />

Art. 3. Grants a coach’s or player’s visual or oral request for a timeout.<br />

Art. 4. Recognizes a request by the head coach or a player for a timeout after a<br />

goal until the subsequent throw-in begins.<br />

Art. 5. Responds to the official timer’s signal to grant a head coach’s request<br />

to address the possibility of a correctable error as in Rule 2-12 or to determine<br />

whether a timing, scoring or alternating-possession mistake needs to be prevented<br />

or rectified or to determine whether a flagrant 2 personal foul or flagrant 2 contact<br />

technical occurred. The appeal to the official shall be presented at the scorers’<br />

table, where a coach of each team may be present.<br />

Art. 6. Suspends play immediately when necessary to protect an injured player.<br />

Art. 7. Suspends play after the ball is dead or controlled by the injured player’s<br />

team or when the opponents complete a play after a player is injured.<br />

a. A play shall be completed when a team withholds the ball from play by<br />

ceasing to attempt to score or advance the ball to a scoring position.<br />

Art. 8. Suspends play at the earliest possible time when a player incurs a wound<br />

that causes bleeding or has blood on his body caused by blood from another<br />

player’s wound. The official shall allow 20 seconds to remedy the situation before<br />

instructing the player to leave the game.<br />

Art. 9. Recognizes each successful field goal in the last 59.9 seconds of the<br />

second half or any extra period.

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