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Linear Differential Game With Two Pursuers and One Evader

Linear Differential Game With Two Pursuers and One Evader

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11000<br />

10000<br />

9000<br />

8000<br />

7000<br />

Distance [m]<br />

6000<br />

5000<br />

4000<br />

3000<br />

2000<br />

1000<br />

0<br />

0 2 4 6 8 10 12<br />

τ go<br />

[s]<br />

Figure 5 : NEZ extension in 2x1 game<br />

Figure 6 characterizes the saturations that apply in the evader optimal controls. Outside the 2x1<br />

capture zone (always still considering E between the two pursuers) three different end games can<br />

happen:<br />

If z<br />

1 f<br />

= 0 <strong>and</strong> z<br />

2 f<br />

= 0 then the initial conditions belong to the 2x1 no-escape-zone.<br />

If z<br />

if<br />

≠ 0 <strong>and</strong> z1 f<br />

= z2<br />

f<br />

then the initial conditions belong to the 2x1 non-saturate zone (area in red in<br />

Figure 6).<br />

If z<br />

if<br />

≠ 0 <strong>and</strong> z1 f<br />

≠ z2<br />

f<br />

then the initial conditions belong to the 2x1 saturate zone (case<br />

corresponding to the “trade off” evader controls overcoming the control bounds).<br />

12000<br />

10000<br />

8000<br />

ZEM [m]<br />

6000<br />

4000<br />

2000<br />

0<br />

0 1 2 3 4 5 6 7 8 9 10<br />

τ go<br />

[s]<br />

Figure 6 : <strong>Evader</strong> control saturation<br />

*<br />

This new limit, as well as the zone of v<br />

2x1<br />

saturation, have been investigated in linear <strong>and</strong> non-linear<br />

simulations in order to confirm the computation of τ<br />

2x1. Up to now, the 2x1 game trajectories (Figure<br />

3, Figure 5, Figure 6) have been plotted on a single ( ZEM , τ<br />

go<br />

) representation. Figure 7 represents<br />

ZEM , τ go<br />

, ΔP1P2<br />

. On the left side delimited by the<br />

the barrier of the 2x1 game in the state space ( )<br />

red surface P2 intercepts E. On the right part (delimited by the blue surface) E is captured by P1. The<br />

capture zone extension due to the presence of two pursuers is depicted by green <strong>and</strong> purple lines.<br />

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