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Schirmer Encyclopedia of Film

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Internet<br />

DVD release <strong>of</strong> The Matrix (1999), Warner Bros. scheduled<br />

a synchronized screening and Internet chat session<br />

with the film’s directors. In 1999 Apple Computer<br />

launched its very popular movie trailer Web page to<br />

promote its QuickTime video s<strong>of</strong>tware, receiving over<br />

30 million downloads for the Web-based trailers for<br />

Star Wars: The Phantom Menace (1999) alone.<br />

Throughout 1999, the major studios also established<br />

online retail stores in partnership with their studios’ other<br />

Web operations. Increasingly since the 1980s, the film<br />

studios have become part <strong>of</strong> larger transnational media<br />

conglomerates that <strong>of</strong>ten have holdings in other industry<br />

sectors. The Web is thus inordinately well suited to this<br />

structure <strong>of</strong> convergence and integration, providing a<br />

retail and cross-promotional portal to sister and parent<br />

company products, services, and subsidiary media outlets.<br />

THE BLAIR WITCH PROJECT PARADIGM AND<br />

ONLINE FAN DISCOURSE<br />

The Blair Witch Project (1999) was one <strong>of</strong> the most<br />

pr<strong>of</strong>itable films in history when measured by its return<br />

on the initial investment. Made for approximately<br />

$50,000 and grossing over $100 million in US theatrical<br />

box-<strong>of</strong>fice alone, this financial victory <strong>of</strong> a low-budget<br />

independent film over the major studio blockbusters<br />

instigated a paradigm panic among Hollywood executives<br />

due in large part to the important role <strong>of</strong> the Internet in<br />

the film’s commercial success. When the mainstream film<br />

industry had already begun to create content specific to<br />

the Web, Internet promotion was still considered to be<br />

supplementary to established media outlets, and the theatrical<br />

film was still the main component <strong>of</strong> the brand or<br />

franchise. For The Blair Witch Project, however, the Web<br />

became the central medium or the primary text for the<br />

film’s narrative and its reception, as well as its marketing<br />

or ‘‘franchising’’ beginning more than a year before the<br />

film’s major theatrical distribution. In this sense, the<br />

Web functioned in the 1990s for The Blair Witch<br />

Project in the same way that newspapers and magazines<br />

did in relation to the earliest commercial cinema in the<br />

1890s by playing a primary role in the film’s narrative<br />

and its meaning for the audience.<br />

Directors Daniel Myrick and Eduardo Sánchez<br />

originally launched The Blair Witch Project Website in<br />

June 1998 on their production company’s Website,<br />

Haxan.com. When the independent distributor, Artisan<br />

Entertainment, bought The Blair Witch Project for $1.1<br />

million from directors Myrick and Sánchez at the<br />

Sundance <strong>Film</strong> Festival in January 1999, the company<br />

envisioned exploiting the medium <strong>of</strong> the Web to compensate<br />

for its relative lack <strong>of</strong> funds for promotion. On<br />

April Fool’s Day, Artisan relaunched The Blair Witch<br />

Project Website with additional material, including foot-<br />

age presented as outtakes from ‘‘discovered’’ film reels,<br />

police reports, the ‘‘back story’’ on missing film students,<br />

and a history or mythology <strong>of</strong> the Blair Witch legend.<br />

The next day Artisan sent 2,000 The Blair Witch Project<br />

screensavers to journalists and premiered its trailers on<br />

the ‘‘Ain’t It Cool News’’ Website instead <strong>of</strong> on television<br />

or in theaters.<br />

Although the low-budget or ‘‘no budget’’ quality <strong>of</strong><br />

The Blair Witch Project became an integral part <strong>of</strong> the<br />

film’s marketing strategy, shortly after acquiring the distribution<br />

rights to The Blair Witch Project Artisan spent<br />

$1.5 million on Web promotion as part <strong>of</strong> its $20<br />

million campaign (a significantly greater percentage <strong>of</strong><br />

the promotional budget than mainstream studio films).<br />

Resonating with the film’s ‘‘mockumentary’’ style, at the<br />

heart <strong>of</strong> the Web campaign was the blurring <strong>of</strong> the<br />

boundaries between actual and fictional documents<br />

through additional ‘‘evidence’’ on the Web and the<br />

omission <strong>of</strong> any explicit admission or demarcation <strong>of</strong><br />

the promotional material as fiction or as promotional<br />

advertising. In addition to the <strong>of</strong>ficial Blair Witch<br />

Project Website, un<strong>of</strong>ficial Websites and fan pages elaborated<br />

the film’s mythology and <strong>of</strong>fered original narratives.<br />

Hundreds <strong>of</strong> Blair Witch Project video parodies<br />

were distributed through the Web, and several <strong>of</strong> the<br />

film’s detractors launched an anti–Blair Witch Project<br />

Web ring that included a Web page created by a group<br />

<strong>of</strong> citizens from Burkittsville, Maryland, ‘‘to explain to<br />

the world that Burkittsville was being harmed by a fictional<br />

movie set in [their] town.’’ Debates about the<br />

film’s authenticity filled Web boards, Usenet newsgroups,<br />

and online chat rooms.<br />

In an attempt to differentiate its promotion, the<br />

May 2001 Internet campaign for the film Artificial<br />

Intelligence: A.I. adopted The Blair Witch Project’s strategy<br />

<strong>of</strong> passing <strong>of</strong>f fictional Web material as the real thing,<br />

when the marketers integrated several Websites with<br />

hundreds <strong>of</strong> pages and days’ worth <strong>of</strong> material that<br />

mimicked the aesthetic <strong>of</strong> real sites, such as the Website<br />

for the fictional Bangalore World University. These<br />

Websites contributed to a larger pretend Evan Chan<br />

murder mystery that complemented the film and took<br />

place in the future after the film’s narrative. These fictional<br />

Websites were updated daily and, like the Web<br />

campaign for The Blair Witch Project, none revealed that<br />

they were part <strong>of</strong> a marketing campaign for A.I.<br />

Similarly, in August 2001 director Kevin Smith constructed<br />

a fake Website bashing his own film Jay and<br />

Silent Bob Strike Back, replete with fictional testimonials<br />

and video from crew members. Many fans mistook it for<br />

the real thing and posted emails to the site’s creator. For<br />

the most part, these attempts to recreate the same kind <strong>of</strong><br />

marketing success and financial return <strong>of</strong> The Blair Witch<br />

Project have been unsuccessful, and it remains an<br />

24 SCHIRMER ENCYCLOPEDIA OF FILM

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