DC TRUST Guide 1023 - Children & Youth Investment Trust ...
DC TRUST Guide 1023 - Children & Youth Investment Trust ...
DC TRUST Guide 1023 - Children & Youth Investment Trust ...
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Field <strong>Guide</strong> to OST Best Practices / High-Interest, Hands-On Activities / 12<br />
◆<br />
PROGRAM ACTIVITIES AND PROJECTS<br />
Activities are the heart and soul of out-of-school time programming. They are what our<br />
young people get to DO at our sites. They are what draw them in. OST is the perfect home<br />
for the kind of hands-on experiences and real life applications that children and youth need to<br />
develop into successful adults, support their in-school learning, broaden their conception of the<br />
world and its possibilities and improve their attitudes toward learning and toward themselves<br />
as learners.<br />
The following are key elements to establishing successful activities and projects:<br />
1. Program schedule is flexible and offers the necessary stability, variety and<br />
stimulation to meet the needs of young people.<br />
a. Young people go through several activities or segments in a program day.<br />
b. Young people are informed of the daily program schedule.<br />
c. There is a smooth and clearly defined transitional period that takes young people into<br />
the programming day.<br />
d. There are opportunities for both group activities and individual work.<br />
e. Young people move freely but orderly from one activity or segment to the next.<br />
f. Young people can participate in both competitive and non-competitive activities.<br />
2. Activities and projects promote the development of all young people in the<br />
program.<br />
a. There is an atmosphere of inclusion (e.g. accommodating skill levels, gender, native<br />
language, physical ability and age).<br />
b. Activities reinforce a positive sense of identity and self-worth.<br />
c. Activities reflect the unique talents and interests of the young people.<br />
d. Staff attempts to bring in young people who are reticent to join in activities.<br />
e. Activities are designed to engage different kinds of learning styles (e.g. auditory-sequential,<br />
visual-spatial, kinesthetic, interpersonal, intrapersonal, etc.).<br />
3. Activities and projects are intentionally designed for young people to develop<br />
a wide variety of skills.<br />
a. Activities support the acquisition of a variety of skills (e.g. academic, cognitive, life,<br />
social, physical, leadership and creative skills).<br />
b. Activities and projects are sequential with clear steps.<br />
c. Young people are involved in hands-on learning.<br />
d. Young people are involved in project-based learning.<br />
e. Activities reflect the experiences and interests of young people.