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DC TRUST Guide 1023 - Children & Youth Investment Trust ...

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. Programming incorporates technology where appropriate and possible.<br />

c. Activities explore historic aspects of an artistic discipline.<br />

d. Programming views art through the context of the time period and events during which<br />

it was created and makes connections to the cultural and social contexts of today.<br />

Field <strong>Guide</strong> to OST Best Practices / High-Interest, Hands-On Activities / 20<br />

◆<br />

SPORTS AND RECREATION DEVELOPMENT<br />

Atrip down to the court, field or diamond is about much more than just basketball, football<br />

or baseball when you’re a professional youth worker. Emotional, social and even<br />

intellectual development can all be linked to physical activities. Participating in recreational<br />

and athletic activities not only provides fun, promotes kinesthetic awareness, develops<br />

physical coordination and the ability to work within a structure—it also gives young<br />

people opportunities for skill mastery, the achievement of tangible goals, the satisfaction<br />

of recognition, and meaningful membership within a group.<br />

The following are key elements of successful sports and recreation programming:<br />

1. Program offers individual, group and team activities.<br />

a. Program offers both competitive and non-competitive activities.<br />

b. Program provides opportunities for small group participation (e.g. catch, races, one-on-one,<br />

Frisbee, jump rope).<br />

c. Program provides opportunities for large group non-team activities (e.g. freeze-tag, step,<br />

Simon says, hiking).<br />

d. Program offers team activities.<br />

e. Programs with teams provide young people with opportunities to showcase their abilities<br />

as a team (e.g. tournaments, scrimmages, meets, games).<br />

2. Program allows for and promotes the participation of young people with diverse<br />

interests, objectives, preferences and physical and mental abilities.<br />

a. Program provides opportunities for passive play (e.g. cards, board games, brain teasers<br />

and puzzles).<br />

b. Program offers activities that promote physical, intellectual and social development (e.g.<br />

charades, chess, debate, weight lifting).<br />

c. Program offers activities requiring varying amounts of physical exertion.<br />

d. Program gives young people the opportunity to contribute activities, games and sports<br />

to the group.<br />

e. Program offers participants choice in and experience with different roles and responsibilities<br />

within activities.<br />

f. Program provides recreational programming that meets the needs of both genders.

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