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Decision Making using Game Theory: An introduction for managers

Decision Making using Game Theory: An introduction for managers

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2Introductionvying <strong>for</strong> business from a common Wnite catchment area. Each has todecide whether or not to reduce prices, without knowing what theothers have decided. Assuming that turnover increases when prices aredropped, various strategic combinations result in gains or losses <strong>for</strong>some of the retailers, but if one retailer gains customers, another mustlose them. So this is a zero-sum non-cooperative game and unlikecooperative games, players need to conceal their intentions from eachother.A third category of game represents situations where the interests ofplayers are partly opposed and partly coincident. Say, <strong>for</strong> example, theteachers’ union at a school is threatening not to participate in parents’evenings unless management rescinds the redundancy notice of along-serving colleague. Management refuses. The union now complicatesthe game by additionally threatening not to cooperate withpreparations <strong>for</strong> government inspection, if their demands are not met.Management has a choice between conceding and ref<strong>using</strong>, and whicheveroption it selects, the union has four choices: to resume bothnormal work practices; to participate in parents’ evenings only; toparticipate in preparations <strong>for</strong> the inspection only; or not to resumeparticipation in either. Only one of the possible strategic combinationsleads to a satisfactory outcome from the management’s point of view –management ref<strong>using</strong> to meet the union’s demands notwithstandingthe resumption of normal work – although clearly some outcomes areworse than others. Both players (management and union) prefer someoutcomes to others. For example, both would rather see a resumptionof participation in parents’ evenings – since staV live in the communityand enrolment depends on it – than not to resume participation ineither. So the players’ interests are simultaneously opposed and coincident.This is an example of a mixed-motive game.<strong>Game</strong> theory aims to Wnd optimal solutions to situations of conXictand cooperation such as those outlined above, under the assumptionthat players are instrumentally rational and act in their own bestinterests. In some cases, solutions can be found. In others, although<strong>for</strong>mal attempts at a solution may fail, the analytical synthesis itself canilluminate diVerent facets of the problem. Either way, game theoryoVers an interesting perspective on the nature of strategic selection inboth familiar and unusual circumstances.The assumption of rationality can be justiWed on a number of levels.

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