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SUPPORT CORNERMore.info@www.fluentusers.com/cad_for_cfd/index.htmThe cleanup duplicate geometry tool allows you toremove duplicate (coincident) vertices, edges, faces,and volumes in the model. The following steps arefollowed during the operation:• Problematic entities (e.g. sets of duplicateentities within a specified tolerance) are automaticallydetected and listed. (A presetdefault is used to specify the tolerance, whichcan be changed by the user.)• The user selects an item in the list, and it isautomatically highlighted in the graphicswindow and on the list.• Options become available to automaticallyzoom into (and out of) the selected region.Controls for local visibility and shading areavailable for better visual diagnostics.• An appropriate fix for the problem is selectedand presented to the user, who can thenaccept the default fix or switch to an alternativemethod and/or other options.• After repairing the area, GAMBIT shows theresult. Users can then move directly to thenext item for repair. An option is also availableto process the entire list in one step byapplying the default fix to all areas.Similar tools to fix other problems like short edges,cracks, holes, dangling edges, small faces, and filletsare also available. Result after using the cleanup tool in GAMBITtopological problems by stitching; and (3) bridginggaps between boundary curves and surface data byrecomputing intersections after extending the surfaces.Improved healing in GAMBIT 2.2 also supportsautomatic detection and removal of sliverfaces and short edges during import. In addition, asmoothing function is available that can replace abad geometry with a good one.TOLERANT MODELING: Tolerant modelingincreases the scope of the data that GAMBIT canimport. It solves problems associated with inaccuratedata or “leaky” models (with poor connectivitybetween neighboring elements, such as surfaces)and provides the framework for model healingand data translation. Since poor connectivitymay be an issue when a small tolerance is used,this tool increases the tolerance in problem spots,generating less precise, yet connected geometricelements. The less precise geometry can then beused to create valid topologies for mesh generation.Tolerant modeling does not assume (orrequire) that the geometry agrees with the topology,and takes the geometric error in the topologyinto consideration during modeling operationsand calculations.NOTE: Both healing and tolerant modeling options areavailable during import. They should be used if normalimport does not produce the desired results. The modelshould always be examined (using visual checks as wellas the check commands in GAMBIT) after using theseoptions to verify that the improvements are consistentwith your expectations.THE CLEANUP TOOL: In addition to the automatedtools described above, GAMBIT 2.2 has a semi-automatedcleanup tool. The cleanup tool is actually aset of interactive tools that quickly identify, zoom inon, and highlight areas that cause connectivity andmesh quality problems.Some of the common problems in an imported filethat can adversely affect meshing include:Duplicate geometry Short edgesFaces with small area Sliver facesFaces with sharp angles CracksSmall filletsHolesDangling edgesTo illustrate how the cleanup tool works, considerthe cleanup of duplicate geometry as an example.A selection of operations and tools is available inGAMBIT for geometry cleanupThe clean up panel used for duplicate faces inGAMBIT<strong>Fluent</strong> News · Spring 2005 37

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