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WHEN:<br />
IAPF game rangers must determine WHEN an intruder was in the game reserve. It’s BEST to track in the early morning<br />
for tracks to ‘SHINE’ & cast a ‘SHADOW’ for the rangers to better see them. If tracks are found to be fresh (eg 0-1hr old),<br />
trackers must be careful not to stumble onto the poachers as they could have weapons (as in PHOTO 6).<br />
• Footprints: if the outer edges of a footprint eroded away, it means the intruder was there hours ago and long gone -<br />
but it depends on the sun, wind and rain. If the spoor was in the hot sun and exposed it will erode quicker meaning the<br />
intruder could be an hour away.<br />
• Displaced rocks and sticks: tell a ranger when an intruder was there. The lighter the soil imprint of a displaced<br />
object, the longer the time since the intruder was there; the darker the soil imprint, the closer the intruder is because the<br />
soil hasn’t had time to evaporate in the sun (PHOTO 1 & 2).<br />
• Beetle and bird tracks: over a footprint tell IAPF game rangers WHEN someone was there. A nocturnal bird with its<br />
footprint over a human footprint means the intruder was there before dark (vice versa). Beetles move in a constant speed<br />
and can be used to determine how many minutes or hours ahead an intruder is. (Watch the beetle video: IAPF Lead<br />
tracker Leon sees a beetle print over an intruders foot print we’d been following, he stops everyone and demonstrates<br />
how he uses beetle behaviours to determine the time ahead the intruders were. PHOTO 9 - Leon calculated the poachers<br />
were 70 seconds ahead of the IAPF group, we turned off the video and ambushed them just over the ridge.)<br />
WHERE:<br />
IAPF Game Rangers must determine WHERE the intruder has been & WHERE they are going. This is calculated by:<br />
• Footprint direction: dirt splattered forward & heavy weight on front toe tells a forward direction.<br />
• Rocks/Sticks over turned in the dirt: pebbles and rocks get trampled on and jammed into the ground by animals, yet<br />
when humans walk they sometimes trip or kick stones forward or flick/uproot twigs lying in the dirt, the kicked angle<br />
will show you which direction the human is heading (PHOTO 2).<br />
• Twigs/Vegetation: Black rhinos teeth cut twig branches at a perfect 45 degree angle whereas humans break & snap<br />
leaves/twig branches off while they walk long distances, the direction of the snapped twigs will show you the pathway<br />
WHERE they walked; humans tend to bend branches downwards & behind them as they walk past– animals don’t do<br />
this.<br />
• Spider Webs disturbed: when people walk through a spider’s web they will wipe it off onto the vegetation in front of<br />
them as the walk past – animals don’t do this. WHERE they wipe the web shows where the poachers went.<br />
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