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Project: 1D touch<br />

Presenter: 1D Lab<br />

Saint-Étienne, France<br />

Interviewee: Robin Vincent<br />

www.1d-lab.eu<br />

N.I.C.E. AWARD 2015 / SHORTLIST<br />

Photo: Pierre Grasset<br />

The N.I.C.E. Award 2015 is looking for new and stimulating<br />

innovations that are solutions to global problems.<br />

What problem do you address with your project?<br />

Digital disruption of cultural goods’ distribution – including<br />

streaming, legal and illegal downloading – has generated<br />

major drawbacks, particularly regarding the distribution<br />

of revenues and the promotion of independent creation.<br />

Current mainstream solutions and business models critically<br />

favour mass markets and big cultural industries rather than<br />

diversity and fair repartition of revenues. Inventive alternative<br />

approaches must be found to tackle this issue since<br />

the Cultural and Creative Industries are major industries in<br />

Europe.<br />

communities of individual users. This business model allows<br />

a fair distribution of related revenues towards content creators<br />

and free legal access to cultural goods for final users.<br />

The N.I.C.E. Award 2015 focusses on digital innovation<br />

through culture. How do you see the cultural sector<br />

influenced by digitalisation?<br />

Digitalisation is the biggest chance that the EU on one side<br />

and cultural players on the other side have. Digitalisation<br />

will improve the way cultural players work and will create a<br />

stronger connection with the audience. The cultural sector<br />

will have to adapt itself to audience usages and propose<br />

new experiences thanks to digital tools.<br />

What are the creative and business characteristics of<br />

your project? Can both, business and creativity, be<br />

distinguished clearly?<br />

To sustain its innovative approach, 1D Lab has invented a<br />

new business model, the Territorial Creative Contribution,<br />

which relies on a B-to-B-to-C approach: public or private<br />

third parties (e.g. libraries, public transport companies, city<br />

councils, work councils) that are the actual clients of 1D<br />

Lab pay the access to the platform for the benefit of their<br />

41

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