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MATHEMATICS

STEM-Education-in-the-Irish-School-System

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OVERVIEW<br />

The BT Young Scientist and Technology Exhibition (BTYSTE)<br />

The BT Young Scientist and Technology Exhibition (BTYSTE) began in 1963 and for decades<br />

has enabled second level students to develop their STEM skills by devising and carrying out<br />

projects. The annual showcase attracts major public attention and several winners have gone<br />

on to represent Ireland internationally and to forge careers in STEM areas. 2016 saw over 2,000<br />

projects being entered, 550 projects selected and around 60,000 visitors at the exhibition in the<br />

RDS. Since its inception, the cumulative impact of the BTYSTE has been immense and it is a<br />

striking model of the value of inquiry-based learning.<br />

SciFest<br />

SciFest hosts one-day science fairs for second-level students at local, regional, and national<br />

levels that encourage students to prepare and showcase inquiry-based projects. In 2016, more<br />

than 8,000 students from 256 schools presented more than 3,500 projects. At the regional level,<br />

SciFest@College takes place at Institutes of Technology (and DCU) and winning projects move<br />

on to a national SciFest science fair supported by Science Foundation Ireland. Overall winners<br />

represent Ireland in an international competition.<br />

STEM EDUCATION IN THE IRISH SCHOOL SYSTEM<br />

CoderDojo<br />

CoderDojo started in Cork in 2011 and is now a global volunteer-led community of free<br />

programming clubs for young people aged between 7 and 17. Young people attending a Dojo<br />

(typically weekly) learn how to code and create with software and hardware. The emphasis is<br />

on peer learning, mentor-led and self-led learning and having fun with technology in a social<br />

environment. There are now more than 1,090 Dojos in 63 countries. Within the CoderDojo<br />

community, some dedicated CoderDojo sessions have been established to encourage the<br />

participation of girls.<br />

Coolest Projects<br />

The Coolest Projects Awards is the annual showcase event for projects created by young<br />

people in CoderDojo. It has grown from 15 projects in 2011 to more than 700 in 2016. The<br />

awards particularly reward creativity and project-based learning, and they encourage young<br />

coders to share their achievements with STEM and to gain confidence in their presentation<br />

skills.<br />

MATHletes<br />

The MATHletes Challenge (now called Learnstorm) encourages students from 4th class in<br />

primary school to 5th year in secondary school to engage with maths. In 2015 the free<br />

competition saw more than 13,000 students spend more than three million minutes competing<br />

on the Khan Academy’s free online maths learning platform, completing more than 4.5 million<br />

problems and mastering more than two million maths skills. The participation rate was four<br />

times that of its debut year in 2014.<br />

Figure 3 Examples of informal STEM education initiatives<br />

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