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Glossary of Video Terms and Acronyms - Isotest

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<strong>Video</strong> <strong>Terms</strong> <strong>and</strong> <strong>Acronyms</strong><br />

<strong>Glossary</strong><br />

Color Black – A composite video signal that produces a black screen<br />

when viewed on a television receiver.<br />

Color Burst – a) The portion <strong>of</strong> a color video signal that resides on the<br />

backporch between the breezeway <strong>and</strong> the start <strong>of</strong> active video that contains<br />

a sample <strong>of</strong> the color subcarrier used to add color to a signal. It is<br />

used as a color synchronization signal to establish a reference for the color<br />

information following it <strong>and</strong> is used by a color monitor to decode the color<br />

portion <strong>of</strong> a video signal. The color burst acts as both amplitude <strong>and</strong> phase<br />

reference for color hue <strong>and</strong> intensity. The color oscillator <strong>of</strong> a color television<br />

receiver is phase locked to the color burst. b) A nine-cycle-NTSC<br />

burst <strong>of</strong> color subcarrier which is imposed on blanking after sync. Color<br />

burst serves as the reference for establishing the picture color.<br />

Color Coordinate Transformation – Computation <strong>of</strong> the tristimulus values<br />

<strong>of</strong> colors in terms <strong>of</strong> one set <strong>of</strong> primaries from the tristimulus values <strong>of</strong><br />

the same colors in another set <strong>of</strong> primaries. Note: This computation may be<br />

performed electrically in a color television system.<br />

Color Correction – a) A process by which the coloring in a television<br />

image is altered or corrected electronically. Care must be taken to ensure<br />

that the modified video does not exceed the limits <strong>of</strong> subsequent processing<br />

or transmission systems. b) The adjustment <strong>of</strong> a color reproduction<br />

process to improve the perceived-color conformity <strong>of</strong> the reproduction to<br />

the original.<br />

Color Decoder – A device that divides a video signal into its basic color<br />

components. In TV <strong>and</strong> video, color decoding is used to derive signals<br />

required by a video monitor from the composite or Y/c.a. signals. See<br />

Chroma Demodulators.<br />

Color Demodulator – See Chroma Demodulators.<br />

Color Difference Signals – Signals used by color television systems to<br />

convey color information (not luminance) in such a way that the signals go<br />

to zero when there is no color in the picture. Color difference signal formats<br />

include: R-Y <strong>and</strong> B-Y; I <strong>and</strong> Q; U <strong>and</strong> V; PR <strong>and</strong> PB . The figure below<br />

shows general color difference waveforms along with the Y signal. The<br />

color difference signals must first be converted in their RGB form before<br />

they can recreate the picture. Refer to the RGB discussion to view what the<br />

RGB version <strong>of</strong> the color bar signal looks like. The color difference signals<br />

in the figure are centered around 0 volts, but this is only true for the<br />

SMPTE/EBU N10 st<strong>and</strong>ard. The NTSC <strong>and</strong> M11 color difference st<strong>and</strong>ards<br />

have the most negative portions <strong>of</strong> the color difference signals riding on a<br />

voltage <strong>of</strong> 0 volts or close to it.<br />

Color Edging – Spurious colors appearing along the edges <strong>of</strong> color pictures,<br />

but that do not have a color relationship to the picture.<br />

34 www.tektronix.com/video_audio<br />

Y P B, B-Y, V or Q P R, R-Y, U or I<br />

Color Encoder – Performs the reverse function <strong>of</strong> the chroma demodulator<br />

in that it combines the two color difference signals into the single chroma<br />

signal.<br />

Color Frame – a) In NTSC color television, it takes four fields to complete<br />

a color frame. In PAL, it takes eight fields. b) Polarity <strong>of</strong> the video frame.<br />

Color frame must alternate polarity with each frame to keep the video signal<br />

in phase.<br />

Color Frame Timed – See the Color Framed discussion.<br />

Color Framed – Two signals are said to be color framed at a switcher or<br />

router when their field 1, line 10 events (field 1, line 7 in PAL) occur at the<br />

same time at the input to the switcher or router. To prevent picture distortions<br />

when changing signals at a switcher or router, the signals must be<br />

color framed.<br />

Color Gamut – In a system employing three color primaries to encode<br />

image color, each primary can be located on a CIE chromaticity diagram<br />

<strong>and</strong> these points connected as a plane figure. If the apexes are then connected<br />

with an appropriate value on the white point axis, a so) id figure is<br />

produced enclosing the color gamut for that system. (On the CIE chromaticity<br />

diagrams, the points in x, y, z space approximate an inverted tetrahedron.<br />

In u, v, w space, they become a somewhat irregular four-cornered<br />

solid.) Colors within the color gamut solid volume can be reproduced by the<br />

system as metameric matches. Colors outside the color gamut solid volume<br />

cannot be matched. Note: The area <strong>of</strong> the cross-section from the color<br />

gamut solid is a function <strong>of</strong> the luminance. Although it is advantageous to<br />

have the widest possible color gamut for the ability to provide metameric<br />

matches for the largest number <strong>of</strong> colors, the required transformations<br />

from origination colorimetry to colorimetry matched to available display primaries,<br />

for example, may require large matrix coefficients <strong>and</strong>, therefore, a<br />

signal-to-noise penalty. The choice <strong>of</strong> color gamut is a compromise<br />

between color rendition <strong>and</strong> signal-to-noise.<br />

Color Key – See Chroma Key.<br />

Color Killer – Circuitry which disables the receiver’s color decoder if the<br />

video does not contain color information.<br />

Color Lookup Table (CLUT) – The CLUT is a compression scheme where<br />

pixel values in the bitmap represent an index into a color table where the<br />

table colors have more bits-per-pixel than the pixel values. In a system<br />

where each pixel value is eight bits, there are 256 possible values in the<br />

lookup table. This may seem a constraint but, since multiple lookup tables<br />

can be referenced, there can be many tables with varying 256 color<br />

schemes. CLUTs work best for graphics where colors do not have to be<br />

natural.<br />

Color Map – A color map is just a numbered list <strong>of</strong> colors. Each color is<br />

specified in terms <strong>of</strong> its red, green, <strong>and</strong> blue components.<br />

Color Map Animation – In normal animation, the images representing<br />

separate frames are written on separate pieces <strong>of</strong> artwork. In computer<br />

color map animation, many images can be written into a frame buffer, each<br />

with a different color number. By “cycling” white, for example, through the<br />

color map, so that only one image at a time is visible, the illusion <strong>of</strong> animation<br />

can be achieved very quickly. PictureMaker’s wireframe test mode<br />

works this way.

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