SPACES_16Feb_016_A
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e v i e w <br />
[CREATIVE COMPUTING]<br />
The Creative Computing<br />
course was held between<br />
September and October,<br />
2015. The workshop focused<br />
on the physical computing<br />
and exposed participants<br />
to programming languages,<br />
electronics and sensors.<br />
Our approach to producing<br />
the exhibits also changed.<br />
Through a 6-week long<br />
workshop we were able to<br />
create a more educative<br />
exchange between the<br />
collaborators. Alongside the<br />
course, artists and engineers<br />
developed their ideas and<br />
exhibits for the Showcase.<br />
Here, in an effort to move<br />
away from digital displays,<br />
Yantra selected four<br />
project that were manually<br />
interactive.<br />
[SARANGI]<br />
A young visitor playing the Sarangi<br />
at Yantra 4.0. 9 light-based sensors<br />
were used to emulate the actual<br />
instruments. The bow movement<br />
was integrated into the mechanics to<br />
reflect the<br />
Through the Sarangi, the ease of<br />
sensor-based interaction showed<br />
us the immense actual potential of<br />
experiential learning. Mimosa, showed<br />
us the mechanical precision of nature<br />
complex and intriguing beyond<br />
measure. The Irritating Machine,<br />
attempted to instill frustration from the<br />
presence of political figures, making<br />
everyone wonder why democracy<br />
was thus abused with so many Prime<br />
ministers in such a short time?<br />
20 / <strong>SPACES</strong> FEBRUARY 2<strong>016</strong>