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SPACES_16Feb_016_A

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e v i e w <br />

[CREATIVE COMPUTING]<br />

The Creative Computing<br />

course was held between<br />

September and October,<br />

2015. The workshop focused<br />

on the physical computing<br />

and exposed participants<br />

to programming languages,<br />

electronics and sensors.<br />

Our approach to producing<br />

the exhibits also changed.<br />

Through a 6-week long<br />

workshop we were able to<br />

create a more educative<br />

exchange between the<br />

collaborators. Alongside the<br />

course, artists and engineers<br />

developed their ideas and<br />

exhibits for the Showcase.<br />

Here, in an effort to move<br />

away from digital displays,<br />

Yantra selected four<br />

project that were manually<br />

interactive.<br />

[SARANGI]<br />

A young visitor playing the Sarangi<br />

at Yantra 4.0. 9 light-based sensors<br />

were used to emulate the actual<br />

instruments. The bow movement<br />

was integrated into the mechanics to<br />

reflect the<br />

Through the Sarangi, the ease of<br />

sensor-based interaction showed<br />

us the immense actual potential of<br />

experiential learning. Mimosa, showed<br />

us the mechanical precision of nature<br />

complex and intriguing beyond<br />

measure. The Irritating Machine,<br />

attempted to instill frustration from the<br />

presence of political figures, making<br />

everyone wonder why democracy<br />

was thus abused with so many Prime<br />

ministers in such a short time?<br />

20 / <strong>SPACES</strong> FEBRUARY 2<strong>016</strong>

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