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Design for Reality

Designing for reality sounds great, but how do you get that first project? Read the challenge in the article

Designing for reality sounds great, but how do you get that first project? Read the challenge in the article

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I believe that designers take on projects with such an ambitious scale as a result of our egos.<br />

What designers don’t realize though is that many of the world’s most well-known products<br />

didn’t start with global ambitions. Rather, they often addressed a small, local need first and<br />

grew from there. There<strong>for</strong>e, if you really want to develop your skills and produce a truly<br />

creative product, you will be much better off checking your ego and starting small.<br />

Stop Inflating Your Ego<br />

In the book “Ego is the Enemy,” Ryan Holiday uses past examples of famous figures – both<br />

successful and unsuccessful – to illustrate the adverse effects of the ego.<br />

While Holiday writes to all industries, not just design, designers will learn a lot from him.

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