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CCS Introduction: <strong>Design</strong> <strong>Flow</strong><br />

<strong>Design</strong> <strong>Flow</strong><br />

From the idea to a chip<br />

© P. Fischer, ziti, Uni Heidelberg page 1


VLSI <strong>Design</strong><br />

This lecture<br />

Levels of Abstraction<br />

System<br />

Chip<br />

Modul<br />

Gatter<br />

Schaltung<br />

Bauelement<br />

Technologie<br />

Physik<br />

CCS Introduction: <strong>Design</strong> <strong>Flow</strong><br />

Grafik<br />

CPU RAM<br />

Control<br />

ALU<br />

Register<br />

File<br />

© P. Fischer, ziti, Uni Heidelberg page 2


<strong>Design</strong> Hierarchy<br />

� Each block is divided into smaller blocks<br />

� Description via schematic or a hardware description<br />

language HDL (for digital stuff) (Verilog…)<br />

CCS Introduction: <strong>Design</strong> <strong>Flow</strong><br />

'Core'<br />

© P. Fischer, ziti, Uni Heidelberg page 3


A real design hierarchy (P6)<br />

� Many levels…<br />

� In our designs<br />


Example: Simple Digital Analog Converter<br />

Chip<br />

Core<br />

Serial Interface<br />

x-y-Decoder<br />

Current<br />

reference<br />

FFs Gatter<br />

Gatter<br />

Current sources<br />

IO Pads (CMOS in, CMOS out, Power, Analogpads)<br />

CCS Introduction: <strong>Design</strong> <strong>Flow</strong><br />

source switch<br />

Output stage<br />

© P. Fischer, ziti, Uni Heidelberg page 5


Top-Down, Bottom-Up<br />

� I think both ‚strict‘ methods are bad<br />

� Try to come from both sides, jump back & forth!<br />

• Deciding on a ‚top‘ concept which is hard to implement at the<br />

‚bottom‘ is bad<br />

• Starting at the bottom without ‘global view’ can lead to inefficient<br />

designs (eg.: does an amplifier have to have low offset?)<br />

CCS Introduction: <strong>Design</strong> <strong>Flow</strong><br />

© P. Fischer, ziti, Uni Heidelberg page 6


Schematic & Symbol<br />

� Schematic describes circuit at component (‚transistor‘) level<br />

� A Symbol with pin can be used to reference the block<br />

� Schematic and Symbol have same pins (names / types)<br />

CCS Introduction: <strong>Design</strong> <strong>Flow</strong><br />

© P. Fischer, ziti, Uni Heidelberg page 7


Analogue Simulation<br />

� Calculate (in the simples case) time evolution of currents<br />

and voltages<br />

� Requires models for the components (from vendor!)<br />

� Must define stimuli = control signals for circuit<br />

� Verify function<br />

�� Optimize circuit<br />

CCS Introduction: <strong>Design</strong> <strong>Flow</strong><br />

© P. Fischer, ziti, Uni Heidelberg page 8


Later: Layout & <strong>Design</strong> Rule Check<br />

� Layout of analogue circuit often on transistor level<br />

• Mostly by hand<br />

� Then automatic check of vendor ‚design rules‘ (trace width..)<br />

• Requires data in ‘technology rule file’<br />

CCS Introduction: <strong>Design</strong> <strong>Flow</strong><br />

Labels<br />

© P. Fischer, ziti, Uni Heidelberg page 9


Standard Cells<br />

� This are cells with standardized geometry for simple digital<br />

functions (AND, OR,..)<br />

� Are later arranged in rows<br />

CCS Introduction: <strong>Design</strong> <strong>Flow</strong><br />

© P. Fischer, ziti, Uni Heidelberg page 10


Efficient Layouts : Bit-Slice<br />

� Repetitive Structures should be made such that groups<br />

automatically ‘fit’ together<br />

� Smaller layout, faster operation, low power!<br />

Example Full adder:<br />

Symbol for 1 bit:<br />

Geometry for 1 Bit:<br />

4 Bit Adder:<br />

CI<br />

A0<br />

S0<br />

FA<br />

B0<br />

A1<br />

S1<br />

FA<br />

B1<br />

A<br />

B<br />

CI<br />

A2<br />

S2<br />

FA<br />

CI<br />

B2<br />

CCS Introduction: <strong>Design</strong> <strong>Flow</strong><br />

FA<br />

S<br />

FA<br />

A B<br />

S3<br />

A3<br />

FA<br />

B3<br />

CO<br />

CO<br />

S<br />

CO<br />

One Bit of a DAC<br />

© P. Fischer, ziti, Uni Heidelberg page 11


Full Chip<br />

� Standard cells + full custom digital blocks (here: RAMs) +<br />

analogue Blocks (here: delays) + pads ('frame')<br />

CCS Introduction: <strong>Design</strong> <strong>Flow</strong><br />

© P. Fischer, ziti, Uni Heidelberg page 12


<strong>Design</strong> <strong>Flow</strong><br />

CCS Introduction: <strong>Design</strong> <strong>Flow</strong><br />

© P. Fischer, ziti, Uni Heidelberg page 13

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