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Eberron - Le Scriptorium

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<strong>Eberron</strong><br />

8<br />

• Attributes: +3 Dexterity, –1 Intelligence,<br />

–1 Charisma<br />

• Base speed: 30 ft.<br />

• Achilles’ Heel (silver): Silver<br />

has always been the bane of<br />

your ancestors. When<br />

you suffer damage from<br />

silver weapons, you also<br />

suffer an equal amount<br />

of lethal damage.<br />

• Darkvision I : You<br />

ignore the effects of<br />

dim and faint light.<br />

• Enlightened Acrobatics:<br />

Your maximum Acrobatics<br />

rank increases<br />

to your Career <strong>Le</strong>vel<br />

+ 5. Only the highest<br />

bonus from any single<br />

enlightened ability may<br />

apply to each skill.<br />

• Natural Attack: You gain the<br />

Claw I natural attacks (see Fantasy<br />

Craft, page 235). If you gain a natural a t -<br />

tack from multiple sources, the attack’s grade<br />

becomes equal to the highest single grade + 1<br />

per additional benefit granting the same attack,<br />

to a maximum of V (e.g. Claw IV, Claw<br />

III, and Claw I become Claw V).<br />

• Rage Basics: You gain the Rage Basics feat.<br />

• Reviled: Most people still perceive shifters as<br />

bloodthirsty lycanthropes. The starting Disposition<br />

of non-shifters decrease by 10.<br />

Unborn<br />

Most of <strong>Eberron</strong>’s Unborn are Warforged, cyborg-like<br />

creatures built by the Cannith house during<br />

the Last War to provide fresh, tireless troops<br />

to the highest bidder. Except in Karrnath where<br />

undeads were favored, Warforged have been employed<br />

everywhere. But now the war is over, no<br />

one really wants these animated reminders of dark<br />

times near their home. After all, they’re just killing<br />

machines, aren’t they?<br />

Splinter Race Feats: Saying that each warforged<br />

is unique would be a lie: most of them were build<br />

in series during the war. However, several models<br />

were gifted with unique attributes in order to perform<br />

specific missions. Unborn splinter race feats<br />

can make your warforged unique.<br />

le <strong>Scriptorium</strong> - Conversion Guide - <strong>Eberron</strong> par Aegis<br />

Human Talents<br />

Even if smaller kingdoms<br />

exist, only the Five Nations<br />

are ancient enough<br />

to possess a distinctive<br />

culture and strongly ‘‘typical’’<br />

citizens.<br />

Aundarian<br />

In Aundair, those who<br />

can afford it can have<br />

access to the best education<br />

and trainings in<br />

Khorvaire.<br />

• Attributes: +2 Intelligence,<br />

–2 Wisdom<br />

• Base Speed: 30 ft.<br />

• Broad <strong>Le</strong>arning:<br />

You gain 2 additional Studies<br />

(see page 61).<br />

• Double Boost: You may<br />

spend and roll 2 action dice to boost<br />

Intelligence-based skill checks.<br />

• Enlightened Skill: Choose one skill<br />

from Chapter 2. Your maximum rank in that<br />

skill increases to your Career <strong>Le</strong>vel + 5. Only<br />

the highest bonus from any enlightened ability<br />

may apply to each skill.<br />

• Sharp Mind: you gain 1 additional skill point<br />

per level.<br />

• Scars of the Last War: The starting Disposition<br />

of people from the other Four Nations<br />

decreases by 10.<br />

Brelish<br />

Very nationalist and proud, Brelish people are a<br />

stubborn, combative lot. Although not always open<br />

minded, they can be extremely innovative when<br />

need arises.<br />

• Attributes: +2 Wisdom, –2 Dexterity<br />

• Base Speed: 30 ft.<br />

• Encouragement: Once per scene, you may<br />

speak to 1 of your teammates for 1 minute<br />

to grant them a +1 morale bonus with saving<br />

throws until the end of the current scene.<br />

• Enlightened Impress: Your maximum Impress<br />

rank increases to your Career <strong>Le</strong>vel + 5. Only<br />

the highest bonus from any single enlightened<br />

ability may apply to each skill.

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