- Page 1: Supplement
- Page 4 and 5: ContentsIntroduction . . . . . . .
- Page 6 and 7: Illus. by D. Martinhe spells herein
- Page 8 and 9: level spell. Absorption absorbs thr
- Page 10 and 11: ALIGN FANGTransmutation [see text]L
- Page 12 and 13: • Malfunctioning Portals: The spe
- Page 16 and 17: Although there is no visible effect
- Page 18 and 19: vision and scent. You gain a bite a
- Page 20 and 21: AVASCULAR MASSNecromancy [Death, Ev
- Page 22 and 23: AWAKEN, MASSTransmutationLevel: Dru
- Page 24 and 25: BACKBITERNecromancyLevel: Sorcerer/
- Page 26 and 27: Range: Close (25 ft. + 5 ft./2 leve
- Page 28 and 29: wraps itself around your hand, turn
- Page 30 and 31: BITE OF THEWEREWOLFTransmutationLev
- Page 32 and 33: BLADE THIRSTTransmutationLevel: Ran
- Page 34 and 35: with your own attacks or your ownsp
- Page 36 and 37: BODY BLADESTransmutationLevel: Cler
- Page 38 and 39: Calling upon the Positive Energy Pl
- Page 40 and 41: Components: SCasting Time: 1 swift
- Page 42 and 43: can attempt a Fortitude save each r
- Page 44 and 45: shield and deflection bonuses do no
- Page 46 and 47: Target: One creature, plus onemore
- Page 48 and 49: the miss chance roll, he can reroll
- Page 50 and 51: CLOUD WINGSTransmutationLevel: Drui
- Page 52 and 53: A creature that fails its initial s
- Page 54 and 55: gish. The feeling subsides as the c
- Page 56 and 57: The creature you touch now moves mu
- Page 58 and 59: You grip the nail-pierced hunk of l
- Page 60 and 61: DARKFIREEvocation [Fire]Level: Cler
- Page 62 and 63: Casting Time: 1 standard actionRang
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DELAY DEATHNecromancyLevel: Cleric
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along the ground up to 40 feet perr
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tleaxe made to look like a dagger s
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DISSONANT CHANTAbjuration [Sonic]Le
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Denied the power to turn undead by
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The summoned dragon requires paymen
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Range: PersonalTarget: YouDuration:
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magical darkness, although it doesn
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Earth: Earth mastery (you gain a +1
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of most rods) use the prerequisite
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ENTANGLING STAFFTransmutationLevel:
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ETHEREAL MOUNTConjuration (Creation
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Medium or smaller creatures mustsuc
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in the initiative order. (It can ac
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CHAPTER 1SPELLDESCRIPTIONSFIERCE PR
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creature, if one isn’t already in
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modifier does not apply to the dama
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quickly fades to a barely perceptib
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This spell makes your familiartough
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solid object, or more than 5feet ab
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Saving Throw: Will negates(harmless
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Duration: 1 round/levelSaving Throw
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For 1 round, you can deliver sneaka
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with a green flame and vanishes as
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HEALING TOUCHNecromancyLevel: Sorce
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hit points. The temporary hit point
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light equal to that of a candle. Th
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aged, and its AC is AC 20 (-1 size,
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flies at your foe, exploding into a
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With this spell, you become an uner
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You wave your hands over the blade
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no idea what the message is). At an
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Casting Time: 1 standard actionRang
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requires you to make a Will savingt
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Duration: InstantaneousSaving Throw
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Material Component: A hair from ali
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LUMINOUS GAZEEvocation [Light]Level
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Target: YouDuration: 1 round/levelY
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You select your victim for punishme
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Casting Time: 1 standard actionRang
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dominated if it fails its initial W
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action. The subject gains a bonus e
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the subject’s reactions in combat
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center point took (Reflex negates).
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Casting Time: 1 standard actionRang
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if it makes a Will saving throw), b
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telepathy, the spell can be turned
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PHANTOM STAGConjuration (Creation)L
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Arcane Material Component: A sprink
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standing 10 feet away from theporta
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class abilities might be affected b
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out in 30 minutes instead of the no
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move action or a standard action ea
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The rip also creates a windstorm of
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points of Strength damage. Creature
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corpse five, Tiny two, and Diminuti
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as shaken, fatigued, or nauseated t
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of the round deals double damage on
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For the duration of the spell, you
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Material Component: A sprinkle ofmu
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SHADOW CACHEIllusion (Shadow)Level:
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Plain: Only natural grasslands chan
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this spell creates a shadowy grappl
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Duration: 1 hour/levelSaving Throw:
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not deep enough). Affected creature
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This spell lends fuel to existing f
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Target: One creatureDuration: 1 rou
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Saving Throw: Will negatesSpell Res
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A marilith spellcaster could do the
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hit points (despite any change in C
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Saving Throw: NoneSpell Resistance:
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The standing wave spell is useful f
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Saving Throw: Will partialSpell Res
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weighing no more than 2 pounds perc
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You gain the benefit of the Mobilit
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Outsiders within the emanation of a
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ability. You must concentrate to ma
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This spell causes stagnant swamp wa
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You hold aloft a toy soldier and sh
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are Large or smaller. If the wave h
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in each round they remain in the ar
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This spell creates a towering tsuna
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You grant one or more creatures spe
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VEIL OF UNDEATHNecromancy [Evil]Lev
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VISAGE OF THE DEITY,GREATERTransmut
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reduction 10/magic, its damage redu
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Saving Throw: Reflex negates;see te
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Duration: 1 round/levelSaving Throw
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WHIRLWIND, GREATEREvocation [Air]Le
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In the instant you touch the spell
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The words of this spell produce his
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Illus. by D. Martinhese lists summa
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Sticky Fingers: You get +10 on Slei
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Veil of Shadow: Darkness grants you
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Snowshoes, Mass: As snowshoes, affe
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Visage of the Deity: As lesser visa
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Splinterbolt: 4d6 piercing damage t
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Sirine’s Grace: You gain bonuses
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Hand of Divinity: Gives +2 sacred o
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Implacable Pursuer: You know where
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EvocIllusRay of Stupidity: Victim t
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IllusManyjaws: One set of jaws/leve
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Corporeal Instability: Transform a
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UnivBrilliant Blade: Weapon or proj
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Appendix:Domain SpellsThe following
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7 Avasculate†: Reduce foe to half
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GNOME DOMAINGranted Power: You cast
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Mind Domain Spells1 Comprehend Lang
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6 Forbiddance M : Blocks planar tra
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8 Symbol of Pain M : Triggered rune
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Eagle’s Splendor: Subject gains +
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Mechanus Domain Spells1 Command: On
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