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Thunder Drum (Preview)

by Christos Hatzis | Orchestra and Digital Audio

by Christos Hatzis | Orchestra and Digital Audio

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the two modes, the major and the minor are constantly alternating,<br />

suggesting an ambivalence and incompleteness that needs to be mediated<br />

upon in a future compositional essay.<br />

Performance Notes<br />

The electronic component of the music is provided as a NI Kontakt 5 sample<br />

library to be performed from a MIDI keyboard. The Cue Track below the<br />

keyboard part offers only vague information about the sound of the samples<br />

for purposes of coordination with the orchestra. Durations in the keyboard<br />

part should be maintained at indicated length. Longer durations than<br />

indicated will not affect the music but shorter durations will truncate the<br />

samples.<br />

In measures 4 and 8 of Elegy for a Lost World, the “fermata” tempi are<br />

calculated so that each sample peaks on the fourth beat of the measure. The<br />

conductor can use this fact as an aural guide to restart the music.<br />

H (Hauptstimme) — denotes the most important melodic line in the music.<br />

N (Nebenstimme) — denotes the second most important line in the music.<br />

# denotes the end of Haupstimme or Nebenstimme.<br />

• Harmonic glissando. Lightly slide finger over open string indicated by<br />

name. The sweeps should be continuous and not coordinated among<br />

players lasting until the end of the wavy line.<br />

• Bass drum rim shots (in Games): The rhomboid noteheads indicate a hit<br />

on the rim and (very lightly) on the skin of the drum.<br />

• Double bass (in Games): Strike the strings with the bow (col legno<br />

battuto) and slam the strings with the fingers of the left hand against<br />

the fingerboard so that you hear an “audible dampening” effect.<br />

• Strings (in Games): random portamento. Begin somewhere in the lower<br />

range of any string and randomly cascade towards the high end of the<br />

instrument’s range playing with great speed and intensity.

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