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CIIDT 2021
THE DEVELOPMENT OF INTEGRATED MOBILE GAME BASED LEARNING IN
PSYCHO-B’GREAT MODULE: A NEED ANALYSIS
Saidatul Ainoor Shaharim 1 , Nor Asniza Ishak 1 , Rozniza Zaharudin 1 and Wan Nasriha Wan
Mohamed Salleh 2
1 School of Educational Studies, Universiti Sains Malaysia, 11800 Georgetown, Pulau
Pinang, Malaysia
2 Department of Biology, Faculty of Science and Mathematics, Universiti Pendidikan Sultan
Idris, 35900 Tanjong Malim, Perak, Malaysia
INTRODUCTION
The purpose of this study is to determine the needs and requirements for a Psycho-B’GREAT
module that integrates game-based learning and will be used by teachers to teach Chemical
Composition and Metabolism and Enzyme topics form four students. Psycho-B`GREAT is a
teaching and learning module that integrated with psychology, multiple intelligent and gamesbased
learning.
METHODS
This study utilized a semi-structured interview method (Kallio,2016). A total of four biology
teachers from various schools in Penang were involved in this interview session. A sampling
selection technique was conducted by purposefully selecting respondents from homogeneous
groups who could provide diverse information (DiCicco‐Bloom & Crabtree, 2006). The
information was gathered and was analyzed using thematic analysis (Cormack,2018).
RESULTS AND DISCUSSION
Five main themes were identified: the importance of the topics of the Chemical Composition
of Cells, and Metabolism and Enzymes, the challenge of the topics of the Chemical
Composition of Cells, and Metabolism and Enzymes, teaching strategy, the desire for
improvement; and technology. The findings of these five themes proved that there is a need for
the development of the Psycho-B`GREAT module.
CONCLUSIONS
Aside from the five selected themes, ideas and information gleaned from the conversations
with teachers will be useful in developing the module materials. In a subsequent stage, these
findings will be utilized to plan and construct the module. The Psycho-B’GREAT module has
great potential for improvement and can be used by biology teachers to trigger active and
entertaining biology teaching for form four students, according to the needs analysis.
Keywords: Mobile game-based learning, basic biology theme, psychology, multiple intelligent
REFERENCES
Cormack, J., Postăvaru, G. I., & Basten, G. (2018). Analyzing Qualitative Minigroup Data
Using Thematic Analysis. SAGE Publications Ltd.
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