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Amiga Computing - Commodore Is Awesome

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Ot seems to have taken an eterni<br />

ty to get hold of a copy, but<br />

finally I have managed to get<br />

my grubby mitts on this latest<br />

<strong>Amiga</strong> art package. At a time when the<br />

<strong>Amiga</strong>'s future is no more clear than it has<br />

been at any time in the last couple of years,<br />

it is quite a shock to find a company show<br />

ing as much faith in the <strong>Amiga</strong> as Haage<br />

and Partner. Following the release of its<br />

C/C++ compiler just a iew months ago, it<br />

now has what is supposedly Photoshop<br />

the <strong>Amiga</strong>, a bold claim for any package<br />

make on any platform.<br />

It has to be said though that any riffl<br />

<strong>Amiga</strong> art package is going to have to be<br />

something special to make its mar<br />

Looking at the current range of programs<br />

out there, <strong>Amiga</strong> users have a great deal to<br />

choose from already.<br />

For bitmap work there is DPaint,<br />

Brilliance and the latest version PPaint. For<br />

image processing you have lmageFX and<br />

AdPro not forgetting public domain entries<br />

ImageStudio and ImageEngineer. And then<br />

for 24 bit work you could again choose<br />

Brilliance, XiPaint, Photogenics or, for the<br />

rich, TV Paint. So for ArtEffect to succeed it<br />

may very well have to be as good as<br />

Photoshop.<br />

TWO DISKS<br />

The whole ArtEffect package only takes up<br />

two disks so installation using the <strong>Amiga</strong><br />

installer takes no time at all. When you first<br />

run it you must choose what screen mode<br />

to use. ArtEffect can use any <strong>Amiga</strong> screen<br />

mode from 16 to 256 colours and if you<br />

have a CyberGraphX card you will be able<br />

to make full use of it and take advantage of<br />

the 15 and 24 bit screen modes. One point<br />

to note is that ArtEffect needs a screen at<br />

least 400 pixels high, other wise the GUI<br />

will not fit.<br />

EW FORVl.5<br />

Support for Ham8 mode<br />

(A1200, A4000)<br />

This is a bit of a mixed blessing depending on how you look<br />

at it With the Ham8 mode you generally get a much better<br />

colour representation of the picture, indeed it is much better<br />

than Photogenics' own HamB mode. On the down side,<br />

screen update is dog slow and Haage & Partner themselves<br />

only recommend it for when you are image processing<br />

Plug-In MotionBlur<br />

A free new plug in allows you to add motion blur to your pic<br />

tures, hence the name MotionBlur plug in, H's all clever stuff<br />

Plug-In Tile<br />

This module fills the complete picture with the current brush<br />

Plug-In Makefile<br />

This module creates a tile that can be used with the module<br />

tile to create an 'endless' texture. This actually has a useful<br />

application for Web pages as you will be able to make seam<br />

less backdrop images in no time at all<br />

Plug-In ScanQuix<br />

This module calls the external scanner software ScanQuix if<br />

it is installed on your computer<br />

<strong>Amiga</strong> <strong>Computing</strong><br />

MARCH 1997<br />

Could an j art package<br />

even come close to challenging<br />

Photoshop? \ r sees if<br />

the rumours are true<br />

ArtEffect has one of those all singing<br />

multi-window front ends and thanks to<br />

BGU!, everything is font sensitive and<br />

aspect correct. A nice touch is that when<br />

you shut it down all the current windows,<br />

Using the magic wand and the main<br />

settings you can easily mark out areas<br />

in pictures and so protect them from<br />

the image processing effects<br />

1<br />

- ■<br />

■;<br />

s ■<br />

-■ ■<br />

iferitiagvBiilnania mat wavy.- i-n.1 .. -,-i-y?--i-?,- v .<br />

positions and status are recorded for the<br />

next time you run it. One puzzling thing<br />

though is why the tool box is so big - are<br />

Germans not very dextrous? It could easily<br />

be half the size and still be big enough, but<br />

workbench Screen<br />

ODDQD<br />

f. I!' II- li li I<br />

□!■ ii ii ii :i<br />

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