Amiga Computing - Commodore Is Awesome
Amiga Computing - Commodore Is Awesome
Amiga Computing - Commodore Is Awesome
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ACTION FEATURE<br />
INVESTIGATION<br />
HUGH POYNTON investigates the work of<br />
new Canadian <strong>Amiga</strong> developer, Aurora<br />
Aurora<br />
Perversely, as the future looks more and<br />
more gloomy lor the <strong>Amiga</strong>, small<br />
software and games publishers have<br />
sprung up. As larger developers and<br />
publishers have almost raced each other to<br />
abandon the format, smaller, more dedicated<br />
niche software companies emerge to fill the<br />
vacuum. Tor those who have exploited the<br />
situation, the rewards have been great.<br />
Developers such as Binary<br />
Emotions and<br />
publisher/developers such as<br />
Vulcan have laid claim to a still<br />
lucrative market.<br />
Aurora is one of these<br />
brave new <strong>Amiga</strong> dedicated<br />
developers. This Canadian based<br />
games company has declared it<br />
is dedicated to supporting the<br />
<strong>Amiga</strong> and at present has three<br />
games under development. Although Aurora<br />
intend to produce games that can be run on<br />
a bog standard AT 200, it is also interested in<br />
developing for higher spec machines and<br />
even the eagerly awaited next generation<br />
<strong>Amiga</strong>s such as the Phase 5 A/Box <strong>Amiga</strong><br />
Compatible.<br />
Aurora currently has three<br />
games in development for<br />
release in 1997. The first is a two player<br />
action game called Zone 99. Due for release<br />
in March 1 997, Zone 99 promises to be a<br />
blend of action, strategy and puzzle that<br />
requires brains as well as fast reactions.<br />
The aim of the game is to pilot your<br />
hover tank around 99 levels attempting to<br />
find your way to the final zone. This is done<br />
by collecting clues as to the zone's<br />
whereabouts on every level. To do this you<br />
will have to solve various puzzles and,<br />
depending on the level, battle against, or<br />
work with, the other player.<br />
Each level will be different from the last<br />
with underwater, space and jungle zones. As<br />
zones are completed and clues found,<br />
modifications will be made available for the<br />
hover tanks. Although at the moment<br />
planned as a serial linked game, Aurora has<br />
plans to add TCP/IP so the game can be<br />
played over the Internet.<br />
Aurora is also working on an<br />
RPC/puzzler mix - Betrayed - we are told it<br />
will comprise of seven chapters each<br />
containing four levels. Despite the<br />
project being in its early<br />
stages, there are a<br />
few things that<br />
we do know<br />
about the<br />
game. It is set<br />
in a research<br />
station on a distant<br />
moon from which a<br />
scientist, betrayed by his<br />
superiors, must escape. It will be a scrolling<br />
game on an impressive scale with the largest<br />
level 1 9 screens across and 1 9 down.<br />
Because of the size and complexity of the<br />
game Betrayed will only be available on<br />
CD-Rom.<br />
Betrayed isn't scheduled for release until<br />
November 1997 and Aurora has a number<br />
of other projects in development including a<br />
galactic conquest war game and a texture<br />
mapped spaceship simulator. On top of this<br />
it is already starting work on the second part<br />
of the Betrayed adventure.<br />
Keep your eyes on Aurora, its projects<br />
look impressive and in defiance of the<br />
<strong>Amiga</strong>'s doom sayers, it has a list of projects<br />
planned for well into 1998.<br />
FEATURE AMIGA ACTIOIU