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Amiga Computing - Commodore Is Awesome

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ACTION FEATURE<br />

INVESTIGATION<br />

HUGH POYNTON investigates the work of<br />

new Canadian <strong>Amiga</strong> developer, Aurora<br />

Aurora<br />

Perversely, as the future looks more and<br />

more gloomy lor the <strong>Amiga</strong>, small<br />

software and games publishers have<br />

sprung up. As larger developers and<br />

publishers have almost raced each other to<br />

abandon the format, smaller, more dedicated<br />

niche software companies emerge to fill the<br />

vacuum. Tor those who have exploited the<br />

situation, the rewards have been great.<br />

Developers such as Binary<br />

Emotions and<br />

publisher/developers such as<br />

Vulcan have laid claim to a still<br />

lucrative market.<br />

Aurora is one of these<br />

brave new <strong>Amiga</strong> dedicated<br />

developers. This Canadian based<br />

games company has declared it<br />

is dedicated to supporting the<br />

<strong>Amiga</strong> and at present has three<br />

games under development. Although Aurora<br />

intend to produce games that can be run on<br />

a bog standard AT 200, it is also interested in<br />

developing for higher spec machines and<br />

even the eagerly awaited next generation<br />

<strong>Amiga</strong>s such as the Phase 5 A/Box <strong>Amiga</strong><br />

Compatible.<br />

Aurora currently has three<br />

games in development for<br />

release in 1997. The first is a two player<br />

action game called Zone 99. Due for release<br />

in March 1 997, Zone 99 promises to be a<br />

blend of action, strategy and puzzle that<br />

requires brains as well as fast reactions.<br />

The aim of the game is to pilot your<br />

hover tank around 99 levels attempting to<br />

find your way to the final zone. This is done<br />

by collecting clues as to the zone's<br />

whereabouts on every level. To do this you<br />

will have to solve various puzzles and,<br />

depending on the level, battle against, or<br />

work with, the other player.<br />

Each level will be different from the last<br />

with underwater, space and jungle zones. As<br />

zones are completed and clues found,<br />

modifications will be made available for the<br />

hover tanks. Although at the moment<br />

planned as a serial linked game, Aurora has<br />

plans to add TCP/IP so the game can be<br />

played over the Internet.<br />

Aurora is also working on an<br />

RPC/puzzler mix - Betrayed - we are told it<br />

will comprise of seven chapters each<br />

containing four levels. Despite the<br />

project being in its early<br />

stages, there are a<br />

few things that<br />

we do know<br />

about the<br />

game. It is set<br />

in a research<br />

station on a distant<br />

moon from which a<br />

scientist, betrayed by his<br />

superiors, must escape. It will be a scrolling<br />

game on an impressive scale with the largest<br />

level 1 9 screens across and 1 9 down.<br />

Because of the size and complexity of the<br />

game Betrayed will only be available on<br />

CD-Rom.<br />

Betrayed isn't scheduled for release until<br />

November 1997 and Aurora has a number<br />

of other projects in development including a<br />

galactic conquest war game and a texture<br />

mapped spaceship simulator. On top of this<br />

it is already starting work on the second part<br />

of the Betrayed adventure.<br />

Keep your eyes on Aurora, its projects<br />

look impressive and in defiance of the<br />

<strong>Amiga</strong>'s doom sayers, it has a list of projects<br />

planned for well into 1998.<br />

FEATURE AMIGA ACTIOIU

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