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5 EA eDIP160-7 commands - Electronic Assembly

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30<br />

5.8 Bargraph<br />

<strong>EA</strong> <strong>eDIP160</strong> compiler help<br />

Define bargraphs:<br />

Define bargraph #BR #BL #BO<br />

#BU<br />

no,x1,y1,x2,y2,<br />

sv,ev,type,pat<br />

(see How-to-use example Bargraph by touch - BEGINNER 76<br />

)<br />

Use bargraphs:<br />

Define bargraph with number no to L(eft), R(ight),<br />

O(up), U(down) x1,y1,x2,y2 form the rectangle<br />

enclosing the bar graph.<br />

sv, ev are the values for 0% and 100%<br />

type: 0=pattern bar; pat=bar pattern<br />

type: 1=pattern bar in rectangle; pat=bar pattern<br />

type: 2=line bar; pat=line width<br />

type: 3=line bar in rectangle; pat=line width<br />

(see internal pattern 46 )<br />

Update bargraph #BA no,value Set and draw the bargraph no to the new value<br />

Draw bargraph new #BZ no Entirely redraw the bargraph with the number no<br />

Send bargraph value #BS no Send the current value of bargraph number no<br />

Delete bargraph #BD no,n2 The definition of the bar graph with the number no<br />

becomes invalid. If the bar graph was defined as<br />

input with touch, this touch field will also be deleted.<br />

n2=0: Bar graph remains visible; n2=1: Bar graph is<br />

deleted

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