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Volume 2<br />

Contents:<br />

A Global Examination Of Relationship Marketing Concepts In A Retail Banking Context ....3<br />

Philippe AURIER, University Montpellier 2<br />

Gilles N'GOALA, EDHEC Business School<br />

A study of the impact of shopping orientation and gender on the <strong>value</strong>-<strong>satisfaction</strong> link during<br />

an electronic catalog visit.................................................................................................................55<br />

Christine Gonzalez, Toulouse Business School<br />

The Influence of Intangibility on Perceived Evaluation<br />

Difficulty and Risk: Brand and<br />

Generic Product-Category Perspectives<br />

........................................................................................79<br />

Michel<br />

Laroche, Concordia University<br />

Maria<br />

Kalamas, Concordia University<br />

Gordon H. G. McDougall, Wilfrid Laurier University<br />

Filip Bartos, Concordia University<br />

Yi Zhong, Concordia University<br />

Exploring the WOW in Online Auction Feedback .....................................................................117<br />

Bruce D. Weinberg, Bentley University<br />

Lenita<br />

Davis , The University of Alabama<br />

Physical Behaviour<br />

in Stores and Spatial Configuration: Two Exploratory Studies..............145<br />

Gaël<br />

Bonnin, EDHEC Business School<br />

Asymmetric <strong>Quality</strong> Tier Competition: An Alternative Explanation. ......................................170<br />

K. Sivakumar<br />

Modeling The Impact Of Internet Atmospherics On Surfer Behavior.....................................191<br />

Marie-Odile Richard, École des Hautes Études Commerciales<br />

Mapping Retailing Enterpreneur Decisions<br />

And Behavior .......................................................231<br />

Arch G. Woodside, Boston College<br />

1


An Empirical Examination of Retail Convenience for In-Store and Online Shoppers...........251<br />

Nicole Ponder, Mississippi State University<br />

Michelle<br />

Bednarz, Mississippi State University<br />

What influences customer reaction to incompatibility? An empirical investigation...............281<br />

2


A Global Examination Of Relationship Marketing Concepts In A Retail Banking Context<br />

Philippe AURIER, University Montpellier 2<br />

Gilles N'GOALA, EDHEC Business School<br />

Abstract. This paper tests the validity and the causal structure of the main concepts developed in the<br />

relationship marketing literature, including perceived quality (technical and functional), <strong>value</strong>, <strong>satisfaction</strong>,<br />

<strong>trust</strong> and commitment to the brand. Working with two samples each consisting of 2,150 customers of a large<br />

bank, we first study the unidimensionality of these concepts and underline their high correlations. We then<br />

study their causal structure and show that our data are compatible with a "relational chain" structure with<br />

significant direct effects of both quality components (technical and functional) on <strong>value</strong>, and effects of <strong>value</strong><br />

on <strong>satisfaction</strong>, of <strong>satisfaction</strong> on <strong>trust</strong>, and finally, of <strong>trust</strong> on commitment. Indeed, all these links are<br />

positive, strong, and nearly equal in intensity (close to 0.5).<br />

Key Words. Relationship marketing, <strong>Quality</strong>, Value, Satisfaction, Trust, Commitment, Brand-Consumer<br />

Relationship, Service.<br />

3


INTRODUCTION<br />

In the course of the last twenty years or so, numerous studies focusing on commercial relations have<br />

demonstrated the importance of perceived quality, <strong>value</strong>, <strong>satisfaction</strong>, <strong>trust</strong>, and commitment in the formation<br />

of long-term customer relationships. Twenty years after the original article by Berry (1983), the conceptual<br />

framework of relationship marketing is now well established and can be easily applied to relationships<br />

between consumers and brands. Without claiming to provide an exhaustive summary, we might mention that<br />

the literature strongly emphasizes both consumer judgments of a product's perceived quality and <strong>value</strong> and<br />

consumer <strong>satisfaction</strong> in evaluating consumption experiences. Furthermore, the literature considers <strong>trust</strong> of,<br />

and commitment to, the brand as the main antecedents of loyalty (continuity/repurchase) and long-term<br />

cooperation. While no one disputes the theoretical utility of this research, there are nevertheless several<br />

questions that remain unresolved.<br />

First of all, different concepts that characterize the relationship to the brand have been developed separately:<br />

some of the studies focus on post-purchase processes, while others are centered on relationships of <strong>trust</strong> and<br />

long-term commitment. <strong>Quality</strong>, <strong>value</strong>, <strong>satisfaction</strong>, <strong>trust</strong>, and commitment have often been presented and<br />

measured individually, as separate features in the mind of the judging consumer; each concept is covered in a<br />

different body of literature. Yet, the many theoretical similarities between these concepts lead us to doubt<br />

their separate existence, or at least their discriminant validity. Taking into account the high correlations that<br />

must exist between these concepts, what then are their specific contributions to explaining consumer<br />

behavior? Furthermore, the causal structure of these concepts has not been approached in a overall fashion.<br />

While the links between quality and <strong>satisfaction</strong> and between <strong>trust</strong> and commitment have been studied<br />

extensively, to our knowledge no research has tested simultaneously the overall causal structure. Finally, at<br />

the empirical level, much of the research has been conducted on limited samples -- being either small or<br />

unscientifically constituted (using students or other convenient populations). As a result, the findings<br />

obtained from these studies lack both internal and external validity.<br />

This article tries to overcome these three limitations. Our goal is not to propose and validate a new theory of<br />

relationship marketing. We attempt instead to put the major concepts of relationship marketing in perspective<br />

4


and to measure them simultaneously using a random, heterogeneous sample of customers. After a brief<br />

review of the literature which will serve as a reminder of the concepts being examined (quality, <strong>value</strong>,<br />

<strong>satisfaction</strong>, <strong>trust</strong>, and commitment) and their assumed causal relations, we will study their trait validity, test<br />

a model of their causal structure, and then compare it to two alternative models emanating from the literature.<br />

We conducted our initial survey on a probabilistic sample of 2,150 customers of a large bank, matched with a<br />

similar sample (2,150 customers) taken from the same population and polled one year later.<br />

CONCEPTUAL FRAMEWORK<br />

With the advent of relationship marketing, the relationship between a consumer and an object (product,<br />

brand, logo, etc.) has become a popular topic of research. In the relationship marketing framework, the<br />

concept of "brand" is no longer limited to "extrinsic" features of a product, with which one associates<br />

different functional, emotional, or symbolic benefits. More broadly, a brand represents the anchor point of a<br />

lasting relationship that is built on past consumption experiences and those yet to come (Berry, 2000).<br />

Main Concepts Characterizing the Relationship to the Brand<br />

This brand – customer relationship is complex and cannot be summarized easily (Fournier, 1998).<br />

Nevertheless five concepts are frequently used in the relationship marketing literature: commitment, <strong>trust</strong>,<br />

<strong>satisfaction</strong>, perceived <strong>value</strong> and quality. They seem to be key concepts in cutomer-relationship<br />

understanding and they can hereafter be used to build a simplified and coherent model. Three of them<br />

(quality, <strong>value</strong>, and <strong>satisfaction</strong>) are rooted in evaluations of consumption experiences. These concepts can<br />

be considered from a transactional viewpoint (evaluation of a specific experience) or from a cumulative<br />

viewpoint (evaluation of the relationship). The other two concepts (<strong>trust</strong> and commitment), which represent<br />

more abstract judgments of the brand, are oriented toward the future and are reinforced or weakened by a<br />

succession of purchase and consumption experiences.<br />

Perceived quality: Perceived quality is generally considered the foundation of the relational process. It<br />

denotes "the consumer's judgment about a product’s overall excellence or superiority" (Zeithaml, 1988).<br />

Perceived quality is derived from the individual's evaluation of the intrinsic and extrinsic features of the<br />

object, based on initial expectations, in comparison with what competitors have to offer. In the service sector,<br />

perceived quality has been explored in several studies (Grönroos, 1983; Zeithaml, 1988; Parasuraman,<br />

5


Zeithaml and Berry, 1988; Zeithaml, Berry and Parasuraman, 1996; Brady and Cronin, 2001). Service,<br />

simultaneously produced, purchased and consumed, can be evaluated on the basis of the core service<br />

(technical quality) and of the interaction between the customer and the service personnel (functional quality)<br />

as Grönroos (1983) postulated. The concept of service also depends upon the interaction with the physical<br />

environment in which the service is provided (atmosphere, type of people who frequent the location), as<br />

Bitner (1990) showed.<br />

Perceived <strong>value</strong>: If perceived quality affects evaluation of benefits in comparison to offerings of competitors,<br />

these benefits must be considered in relation to the resources expended during the purchase-consumption<br />

cycle. The information search prior to purchase, the price paid, the time spent, and various efforts put forth<br />

during consumption, all constitute factors that reduce the <strong>value</strong> perceived by the consumer (Lai, 1995; Slater<br />

and Narver, 2000). Therefore, perceived <strong>value</strong> represents an appraisal of the exchange. In line with the<br />

approach developed in economics, consumer behavior is presented as a process of producing utility by<br />

applying monetary and temporal resources (Becker, 1976). Although other complementary sources of <strong>value</strong><br />

exist (Holbrook, 1999), a product's quality or excellence remains the fundamental basis for <strong>value</strong> creation in<br />

the exchange (Zeithaml, 1988).<br />

Satisfaction: For Oliver (1997, p. 144), <strong>satisfaction</strong> denotes evaluation of the results of a consumption<br />

experience based on a set of goals or standards, which translates into fulfillment, under-fulfillment, or over-<br />

fulfillment. While the concepts of perceived quality and perceived <strong>value</strong> remain closely linked to the<br />

evaluated object (good or service), <strong>satisfaction</strong> describes the consumer's cognitive and affective states<br />

resulting from the consumption experience (Boulding, Kalra, Staelin, and Zeithaml, 1993; Oliver, 1993;<br />

Iacobucci, Grayson, and Ostrom, 1994). Indeed, perceived quality involves comparing performance to that of<br />

competitors, <strong>value</strong> involves a comparison against accepted sacrifices, while <strong>satisfaction</strong> is based on<br />

confirmation of individual expectations (predictive or normative standards). Satisfaction is not limited to<br />

cognitive evaluation, it involves an abstract state that is both cognitive and affective and that characterizes<br />

the individual's personal experience with a product or brand (Fournier and Mick, 1999). Finally, unlike<br />

quality, <strong>satisfaction</strong> requires a concrete experience with a product. Taking a relational approach, Johnson,<br />

Anderson, and Fornell (1995) introduced cumulative <strong>satisfaction</strong>, an "abstract construct that describes<br />

6


customers’ total consumption experience with a product or service". Cumulative <strong>satisfaction</strong> allows one to<br />

grasp, at a given time, the updated picture of an individual's cumulative experiences to date, both satisfactory<br />

and unsatisfactory. Although other explanatory factors can be found within the relationship marketing<br />

framework, perceived quality and perceived <strong>value</strong> are the two principal conveyors of consumer <strong>satisfaction</strong><br />

(Johnson, Anderson, and Fornell, 1995).<br />

Trust: Consumer <strong>satisfaction</strong> acts as a risk reducer for future transactions. Each satisfactory experience<br />

generates <strong>trust</strong> and acts as a positive reinforcement. Thus, <strong>satisfaction</strong> enhances <strong>trust</strong>, i.e., the consumer's<br />

assumption that the brand, as a personified entity, promises to have a foreseeable performance that conforms<br />

to the consumer's expectations, and agrees to willingly maintain that standard over time. While <strong>satisfaction</strong><br />

results principally from an assessment of an earlier concrete instance of consumption, <strong>trust</strong> is more of a bet<br />

on the future of the relationship, thus integrating the notion of risk. Trust is founded on the anticipated<br />

capacity of the brand to regularly satisfy consumer expectations (reliability, credibility, general reputation)<br />

and in a more affective sphere, it goes back to the brand's will -- assumed but not proven -- to avoid doing<br />

anything that might be detrimental to it (and thus to enhance perceived benevolence, equity, integrity;<br />

Ganesan, 1994; Ganesan and Hess, 1997). Trust in a brand is principally oriented toward the future<br />

relationship and is strengthened by a succession of satisfactory consumption experiences. As such, <strong>trust</strong><br />

represents one of the main antecedents of long-term commitment to a brand.<br />

Commitment: Along with <strong>trust</strong>, commitment is a central concept in relationship marketing (Dwyer, Schurr,<br />

and Oh, 1987; Morgan and Hunt, 1994; Garbarino and Johnson, 1999). In marketing, Morgan and Hunt<br />

(1994) defined commitment to the relationship as "an exchange partner believing that an ongoing<br />

relationship with another is so important as to warrant maximum efforts at maintaining it; that is, the<br />

committed party believes the relationship is worth working on to ensure that it endures indefinitely".<br />

Research on commitment in marketing is based on older studies conducted in the area of human resources<br />

management. In particular, Mowday, Steers, and Porter (1979) defined commitment to the organization as<br />

the relative intensity of identification and involvement in a particular organization. Commitment here can be<br />

characterized by at least three factors: a strong belief and acceptance of the organization's goals and <strong>value</strong>s, a<br />

willingness to expend considerable efforts that will profit the organization, and a strong desire to remain a<br />

7


member of the organization. More recently, Meyer and Allen (1991) attempted to isolate the three<br />

fundamentals of organizational commitment: "(1) affective commitment refers to the employee's emotional<br />

attachment to, identification with, and involvement in the organization; (2) continuance commitment refers to<br />

an awareness of the costs associated with leaving the organization; (3) normative commitment reflects a<br />

feeling of obligation to continue employment". The authors based their work on the concepts proposed in<br />

Kelman's studies (1958) in social psychology: compliance (or exchange), identification, and internalization.<br />

This three components structure of commitment has been applied to marketing exchanges: continuance,<br />

affective and normative commitment (Gundlach, Achrol and Mentzer, 1995; Gruen, Summers and Acito,<br />

2000). Nevertheless most of conceptualizations and measures of commitment to the brand focus on the<br />

affective component in accordance with Mowday, Steers, and Porter approach (1979). In consumer behavior<br />

research, this affective or attitudinal commitment refers more to a true loyalty built on a positive evaluation<br />

of the brand than to a false loyalty based solely on social norms or switching costs (Dick and Basu, 1994;<br />

Oliver, 1997). In this way, commitment to the relationship is globally defined as an individual's desire to<br />

maintain a strong and lasting relationship with a given brand. It goes beyond the mere framework of a<br />

favorable opinion of the brand (attitude) and is directly related to loyalty behavior (Jacoby and Chestnut,<br />

1978). Commitment is reinforced in the course of successive consumption experiences (quality, <strong>value</strong>,<br />

<strong>satisfaction</strong>) and relies directly on <strong>trust</strong> in the brand (Morgan and Hunt, 1994; Garbarino and Johnson, 1999).<br />

The five concepts described above are thus based on different psychological processes related to cognitions<br />

(concrete / abstract), processes (evaluation / identification), and time frames (past / present / future). Each<br />

one contributes specific information to the brand - consumer relationship: quality pertains to evaluating the<br />

excellence or superiority of the product (goods and/or services) as compared to competitors; perceived <strong>value</strong><br />

includes the idea of the sacrifices made (time, effort, money) to buy and consume the product; consumer<br />

<strong>satisfaction</strong> is a global state derived from cumulative consumption experiences, and is both cognitive<br />

(evaluation) and affective (feelings); brand <strong>trust</strong> encompasses the idea of risk in all future exchanges, and<br />

refers in part to moral considerations (benevolence, integrity, keeping promises); consumer commitment in a<br />

lasting relationship with the brand is the result of an instrumental calculation (means-ends tradeoff), an<br />

identification (congruence of identities), and an internalization of social norms.<br />

8


From product perceived quality toward commitment to the brand<br />

In studies on the brand-consumer relationship, it is not always easy to establish and contrast the domain of<br />

the brand from that of the branded product. Nevertheless, the first two concepts (quality and <strong>value</strong> of the<br />

good or service) seem to be strongly rooted in perceptions of the product itself, whereas the last two (<strong>trust</strong><br />

and commitment to the brand) appear to clearly encompass the perception of the brand. On the continuum<br />

from product to brand, consumer <strong>satisfaction</strong> seems to be a point of equilibrium between the realities of the<br />

brand and those of the product. This general framework thus accounts for the weight of both the products and<br />

the brands in the development of long-term relationships. In our view, an overall understanding of the<br />

consumer's relationship to the brand cannot be achieved without analyzing concrete evaluations of products.<br />

While no general model has actually been proposed and tested, the relational literature implicitly articulates<br />

these concepts in terms of the following causal chain: perceived quality → perceived <strong>value</strong> → cumulative<br />

<strong>satisfaction</strong> → <strong>trust</strong> → commitment (Figure 1), which will hereafter be called the "relational chain". Each<br />

successive concept is fed by the judgments immediately "upstream" from it in the causal chain, and<br />

incorporates additional considerations: product quality is the point of departure, and commitment to the<br />

brand is the ultimate stage at which the brand has firm roots (Dwyer, Schurr, & Oh, 1987; Berry, 2000). The<br />

four causal relationships inherent in this chain (quality → <strong>value</strong>, <strong>value</strong> → <strong>satisfaction</strong>, <strong>satisfaction</strong> → <strong>trust</strong><br />

and <strong>trust</strong> → commitment) have been empirically validated, and form a point of consensus in the marketing<br />

research. However, most models seem to focus on one portion of the causal chain, i.e., either on consumer<br />

<strong>satisfaction</strong> at the beginning, or on the links between <strong>trust</strong> and commitment at the end. To our knowledge, no<br />

empirical application has simultaneously integrated all five concepts.<br />

Figure 1. Logical chain of relationship marketing<br />

Perceived<br />

<strong>Quality</strong><br />

Global<br />

Value<br />

Cumulative<br />

Satisfaction<br />

Trust<br />

Commitment<br />

Concerning the upstream portion of the chain, Zeithaml (1988), Parasuraman, Zeithaml, and Berry (1988),<br />

who studied means-ends chains, empirically validated the "perceived quality → <strong>value</strong>" link, emphasizing that<br />

9


quality is one of the major antecedents of <strong>value</strong>. Oliver (1999) and Slater and Narver (2000) insisted on the<br />

role of perceived quality, among other factors, as a source of <strong>value</strong> enhancement (understood as a cost-<br />

benefit ratio) and hence greater <strong>satisfaction</strong>. Cronin and Taylor (1992) showed that it is perceived quality that<br />

influences <strong>satisfaction</strong> and not the reverse, contrary to the formulations of Bitner (1990) or Bolton and Drew<br />

(1991). Other authors have also justified the "perceived quality → <strong>satisfaction</strong>" link (Fornell, 1992;<br />

Anderson, Fornell, & Lehman, 1994; Anderson & Sullivan, 1993) and emphasized the role of perceived<br />

quality in creating a feeling of overall <strong>satisfaction</strong>. Zeithaml, Berry, and Parasuraman (1996) argued for the<br />

causal link "perceived quality → <strong>satisfaction</strong> → loyalty" and empirically demonstrated the "perceived quality<br />

→ loyalty" link. In their ACSI model, Fornell, Johnson, Anderson, Cha, and Bryant (1996) validated -- but at<br />

an aggregated level -- the causal chain "perceived quality → <strong>value</strong> → cumulative <strong>satisfaction</strong> → loyalty".<br />

Finally, Oliver (1999) proposed that <strong>value</strong> be regarded as an antecedent of <strong>satisfaction</strong> when seen as the<br />

overall cost-to-benefit ratio (as in this study). Note that the author also suggested that a "broader" view of<br />

<strong>value</strong> could make <strong>satisfaction</strong> a source of perceived <strong>value</strong>, or <strong>value</strong> and <strong>satisfaction</strong>, both functions of<br />

perceived quality, could be "situated at the same level" rather than linked by a causal relation. Concerning<br />

the downstream portion of the chain, Morgan and Hunt (1994) demonstrated the "<strong>trust</strong> → commitment"<br />

causality in an industrial setting. They emphasized the role of performance, <strong>value</strong>, and <strong>satisfaction</strong> as<br />

antecedents of <strong>trust</strong>, placing them under the heading "benefits of the relationship". Certain authors have<br />

nevertheless suggested inverting the causality between <strong>satisfaction</strong> and <strong>trust</strong>, using the structural model<br />

validated by Morgan and Hunt (1994). Accordingly, Singh and Sirdeshmukh (2000) situated <strong>trust</strong> (in the<br />

"cumulative" sense) as a prerequisite to "<strong>satisfaction</strong> with the transaction". These authors, who articulated the<br />

cumulative (acquired <strong>trust</strong>) and transactional (<strong>satisfaction</strong> with the transaction) perspectives, identified the<br />

cumulative relationship (in this case, <strong>trust</strong>) as an influential factor in evaluating a particular experience<br />

(transactional quality and <strong>satisfaction</strong>), which logically led them to reverse the causality. In sum, perceived<br />

quality is most often considered as the foundation of a brand - consumer relationship that is manifested<br />

downstream by the creation of a deep commitment to the brand. Two links have nevertheless given rise to<br />

contradictory conceptualizations ; <strong>value</strong> and <strong>satisfaction</strong> on the one hand, and <strong>satisfaction</strong> and <strong>trust</strong> on the<br />

other. This contradiction can be explained in terms of the perspective adopted by the authors: transactional,<br />

10


cumulative, or a combination of the two. Indeed, the cumulative status of the relationship (<strong>trust</strong>, cumulative<br />

<strong>satisfaction</strong>) at any given moment influences perceived performance during a particular experience, as well<br />

as any evaluation that follows from that relationship (quality, <strong>value</strong>, <strong>satisfaction</strong>). The present study takes a<br />

solely cumulative approach.<br />

AN EMPIRICAL STUDY ON RETAIL BANKING<br />

This empirical study concerns the consumer relationship to a large bank. Due to its complexity and the<br />

associated implications and perceived risks, the banking services sector is an interesting field for studying the<br />

brand-consumer relationship (Berry, 1983, 1995). In addition, as Berry (2000) emphasized, "the company<br />

becomes the brand" in the service sector. Banks today still stand to lose business if they are not able to<br />

counter their competitors' offers of products (often hard to differentiate) and to cope with critical incidents<br />

(Parasuraman & Grewal, 2000). From this perspective, the development of a reciprocal relationship of <strong>trust</strong><br />

and commitment between the bank and its customers becomes a prime objective.<br />

This study pertains more to the bank as an institution than to the customer's relationship to a customer<br />

relations manager or a particular product. Two surveys were conducted, the second one serving as a cross-<br />

validation of the first. For the first survey (Phase 1) run in the spring of 2000, 30,000 questionnaires were<br />

sent by mail to a representative sample of 18- to 75-years old customers of a regional branch of the bank.<br />

The sample was randomly drawn from the general client base. A total of 2,150 completed questionnaires<br />

were returned, making for a response rate of 7.16%. The second phase (Phase 2) was run under similar<br />

conditions in the Spring of 2001. Of the 30,000 questionnaires sent out, 2,154 were returned (response rate<br />

7.2%). Among the respondents, there were 528 individuals who had participated in the first phase. The<br />

second sample was used for the cross-validation.<br />

Exploratory Factor Analysis<br />

Since the questionnaire was to be distributed by mail, by the bank itself, to its own customers, it needed to be<br />

reasonably short, with a limited number of items measuring each concept. The rating scales used were not<br />

developed by the authors but were borrowed or adapted from the literature (Appendix A1); all had been<br />

validated previously. Because our approach was relational, the concepts were defined and operationalized<br />

according to a "cumulative" logic. Our formulation of the items was not based on a "particular consumption<br />

11


experience" (from a transactional perspective) but on the cumulative, overall relationship with the bank as a<br />

whole, from a perspective that spans different time frames. In order to maintain the rigor of the validity test,<br />

the items were mixed up in the questionnaire and were not presented "construct by construct", given that the<br />

latter practice tends to have a direct impact on the internal consistency of the ratings. As a first step,<br />

exploratory factor analyses were conducted on the first sample (phase 1), to refine the seven constructs<br />

(technical and functional quality, <strong>value</strong>, <strong>satisfaction</strong>, credibility and benevolence, commitment) taken in<br />

isolation, then two by two, three by three, etc. These analyses led us to delete one functional-quality item that<br />

showed too little correlation with the other two (funcqual1). In accordance with Grönroos's (1983) theoretical<br />

framework, perceived quality can be broken down into "technical quality" and "functional quality". By<br />

contrast, <strong>trust</strong> consists of a single dimension; this runs contrary to the results found by Ganesan and Hess<br />

(1997), who distinguished credibility and benevolence. The global exploratory factor analysis of the six<br />

constructs (Table 1) indicated that, despite their number, their conceptual proximity, the use of a single<br />

method (Likert scale), and the mixing up of the items in the questionnaire, the constructs demonstrated an<br />

acceptable degree of convergent and discriminant validity. All correlations between the items and the factor<br />

they are assumed to measure were high; inversely, all correlations between these items and the other factors<br />

were less than 0.25. Cronbach's alpha coefficients calculated on this basis are shown in Table 1. They range<br />

between .73 and .90, which can be considered satisfactory.<br />

Table 1. Principal component analysis on all items and Cronbach’s Coefficients (Phase 1, 2000) , oblique<br />

rotation, correlations below .25 are not shown).<br />

Item factor1 factor2 factor3 factor4 factor5 factor6<br />

Cronbach’s alpha 0.77 0.75 0.90 0.89 0.73 0.82<br />

techqual1 .93<br />

techqual2 .73<br />

funcqual1 .84<br />

funcqual2 .90<br />

funcqual3<br />

val1 -.98<br />

val2 -.81<br />

satis1 -.98<br />

satis2 -.60<br />

satis3 -.61<br />

<strong>trust</strong>1 -.87<br />

<strong>trust</strong>2 -.85<br />

<strong>trust</strong>3 -.76<br />

12


<strong>trust</strong>4 -.68<br />

commit1 .59<br />

commit2 .51<br />

commit3 .92<br />

Confirmatory Factor Analysis<br />

We tested the unidimensionality (in the sense defined by Anderson, Gerbing, and Hunter, 1987) of each<br />

construct separately, then two by two, three by three, etc., and finally for all six constructs taken together.<br />

The confirmatory factor analysis were performed by Lisrel 8 software. The estimation was performed using<br />

the maximum likelihood method because of its robustness for large sample sizes (n = 2,150 and n = 2,154 for<br />

Phases 1 and 2, respectively). The results are presented in Table 2. For Phase 1, the <strong>value</strong>s of the goodness-of<br />

fit indexes, RMSEA, AGFI, and RMR, are quite satisfactory, as were the principal indexes of the goodness<br />

of fit with a saturated model (non-normed fit index, comparative fit index). We can therefore accept the<br />

overall unidimensionality of the six constructs. Note, however, that we had to delete one item from the<br />

commitment construct (attach3). The Phase 2 estimation, conducted for the purposes of cross-validation, was<br />

computed on exactly the same items. The result was confirmed and the fit was slightly better. Having<br />

demonstrated the unidimensionality of the constructs, we then went on to determine their psychometric<br />

properties.<br />

Convergent validity. The six constructs exhibited good convergent validity. The lambda coefficients<br />

(equivalent to the notion of saturation in factor analysis) were all above 0.70 and are highly significant. The<br />

reliability coefficients of the composite factors ranged between 0.72 and 0.90 (percentage of the variance<br />

shared by all items measuring a given factor). The mean variance indicators, which assess the portion of true<br />

variance extracted from the questions measuring a construct with respect to the margin of error (Fornell and<br />

Larker, 1981), were all above 0.57 (Table 3), which is still within the satisfactory range. Very similar results<br />

were found in Phase 2, the cross-validation phase. We can see considerable stability in the reliability<br />

coefficients and variance coefficients obtained (Table 3).<br />

Discriminant validity. Here, the results are not as good due to the higher correlations between the constructs.<br />

Comparing the mean variance indicators obtained (shared variance indexes) with the squares of the inter-<br />

construct correlations (see Table 4), we can see that technical quality, global <strong>value</strong>, <strong>satisfaction</strong>, <strong>trust</strong>, and<br />

13


commitment share about the same amount of variance with each other as with their own measures<br />

(sometimes a little more, sometimes a little less). This lack of discriminant validity was confirmed by the<br />

cross-validation (Phase 2), where we observed very similar correlation levels (Table 4). These results,<br />

observed for a large sample of "real" customers, allay doubts as to the discriminant validity of the constructs<br />

and to the magnitude of their respective contributions to explaining consumer behavior, since they share<br />

essentially the same variance. To put this strict interpretation into perspective, note that the high correlations<br />

can be partly attributed to the fact that the items were measured via a single method (Likert scale), which<br />

artificially increases correlations between constructs, through a common "method" effect.<br />

Table2. Fit indicators of the measurement model (confirmatory factor analysis)<br />

Phase 1 (2000) Phase 2 (2001)<br />

Chi-square,75 df (prob) 389 (.0) 343 (.0)<br />

RMSEA (prob) .044 (.99) .041 (1)<br />

standardized RMR .021 .019<br />

AGFI .96 .97<br />

CFI .98 .99<br />

RFI .94 .98<br />

Table 3. Psychometric properties obtained in the confirmatory factor analysis<br />

Phase 1 (2000) Phase 2 (2001)<br />

No. of Coefficient of Coefficient of Coefficient of Coefficient of<br />

items reliability () shared variance reliability shared variance<br />

Functional quality 2 .75 .60 .73 .58<br />

Technical quality 2 .72 .57 .76 .62<br />

Global <strong>value</strong> 2 .81 .68 .83 .72<br />

Satisfaction 3 .88 .71 .89 .73<br />

Trust 4 .90 .68 .90 .69<br />

Commitment 2 .74 .59 .73 .57<br />

Table 4. Correlations between constructs (confirmatory factor analysis), Phase 1 (2000) and Phase 2 (2001)<br />

Technical Functional Global <strong>value</strong> Satisfaction Trust<br />

quality quality<br />

Technical quality 1<br />

Functional quality .52 (.56) 1<br />

Global <strong>value</strong> .77 (.79) .58 (.59) 1 .<br />

Satisfaction .75 (.78) .66 (.65) .83 (.82) 1<br />

Trust .70 (.75) .66 (.63) .72 (.73) .82 (.83) 1<br />

Commitment .75 (.81) .67 (.69) .81 (.83) .81 (.86) .84 (.86)<br />

Thus, we found contrasted results that fit well enough to allow us to validate the unidimensionality of the<br />

constructs but with high correlations, suggesting a lack of discriminant validity. During both research phases,<br />

14


we observed that the least correlated constructs were the two dimensions of product quality -- technical and<br />

functional (r = 0.52, see Table 4). The other constructs (<strong>value</strong>, <strong>satisfaction</strong>, <strong>trust</strong>, and commitment) were<br />

strongly and approximately equally correlated (between 0.72 and 0.84 for Phase 1 and between 0.73 and 0.86<br />

for Phase 2), and as we have seen, lack discriminant validity. This observed lack of discriminant validity<br />

answers our initial question. At the theoretical level, each concept has its own meaning: the excellence of<br />

products and services (perceived quality), the cost-benefit tradeoff (perceived <strong>value</strong>), the fulfillment of<br />

individual goals through consumption experiences (cumulative <strong>satisfaction</strong>), the credibility and perceived<br />

benevolence of the brand (<strong>trust</strong>), and the desire to maintain a strong and lasting relationship with the brand<br />

(commitment). On the other hand, at the empirical level, a simultaneous analysis of all of these concepts<br />

indicated strong correlations between them, casting doubt on the usefulness of having separate concepts in<br />

our attempts to understand the consumer relationship to the brand. As soon as the questionnaire moved away<br />

from concrete evaluations of products in order to assess abstract constructs related to brands, the respondents<br />

seemed to have more difficulty discriminating the concepts (<strong>satisfaction</strong>, <strong>trust</strong>, commitment). While these<br />

theoretical developments are relevant, applying them to surveys may seem at least partly superfluous in<br />

studying the brand-consumer relationship and predicting its effects on consumer behavior.<br />

Testing the Relational Chain "<strong>Quality</strong> → Value → Satisfaction → Trust → Commitment"<br />

Our study of the literature shows that few authors have devised and empirically tested an overarching model<br />

of the relationship to the brand. Most researchers prefer to visualize the principal constructs in pairs (quality<br />

and <strong>value</strong>, <strong>trust</strong> and commitment, etc.) Nevertheless, the literature does propose a theoretical model in the<br />

form of a causal chain: quality → <strong>value</strong> → <strong>satisfaction</strong> → <strong>trust</strong> → commitment, as we discussed in Section 1<br />

(see figure 1 below). In order to validate this chain, we began by testing a completely recursive model<br />

(depicted as solid lines in Figure 2) which represents the (strong) hypothesis that the effect of each concept in<br />

the upstream portion of the chain is completely mediated by the concepts in the downstream portion.<br />

Although this model is very restrictive, it is faithful to the idea that the fundamental goal of relationship<br />

marketing is to build a lasting relationship through the accumulation of positive experiences, based on a<br />

quality management policy that leads to lasting customer commitment to the brand (Dwyer, Schurr, and Oh,<br />

1987). The Phase 1 assessment showed that the model, in its most restrictive form, is not satisfactory. We<br />

15


had to make it more flexible by allowing both facets of perceived quality to have direct effects on<br />

<strong>satisfaction</strong>, <strong>trust</strong>, and commitment (dotted lines in Figure 2). This made for a satisfactory estimation,<br />

including in Phase 2 (Table 5). We clearly observed a "relational chain" structure with significant direct<br />

effects of both quality components (technical and functional) on <strong>value</strong>, and effects of <strong>value</strong> on <strong>satisfaction</strong>, of<br />

<strong>satisfaction</strong> on <strong>trust</strong>, and finally, of <strong>trust</strong> on commitment (Figure 2). Indeed, all these links are positive,<br />

strong, and nearly equal in intensity (close to 0.5). The same results were obtained in Phase 2 (<strong>value</strong>s shown<br />

in parentheses in Figure 2).<br />

Figure 2. Structure of the model of the relationship marketing chain (standardized coefficients for Phase 1<br />

(Phase 2 in parentheses))<br />

Technical<br />

<strong>Quality</strong><br />

Functional<br />

<strong>Quality</strong><br />

.69 (.71)<br />

.23 ( 19)<br />

.27 (.36)<br />

Perceived<br />

Value<br />

.47 (.39) .54 (.56)<br />

Satisfactio<br />

n<br />

.24 (.21) .20 (.13)<br />

.19 (.24) .38 (.43)<br />

Trust<br />

.45 (.42)<br />

.19 (.19)<br />

Table 5. Test of model : Relational chain: quality -> <strong>value</strong> -> <strong>satisfaction</strong> -> <strong>trust</strong> -> commitment<br />

Phase 1 (2000) Phase 2 (2001)<br />

Chi-square, 78 df (prob) 447 (.00) 389 (.00)<br />

RMSEA (prob) .048 (.79) .044 (.99)<br />

standardized RMR .023 .021<br />

AGFI .96 .96<br />

CFI .98 .99<br />

RFI .98 .98<br />

Commitment<br />

However, this causal chain does not in itself account for the full impact of perceived quality on the relational<br />

process. Technical and functional quality still have significant direct effects on <strong>satisfaction</strong>, <strong>trust</strong>, and<br />

commitment. These direct effects characterize the impact of the perceived quality of products and services --<br />

16


outside of the consumption experience -- on the relationship between the customer and the institution, and<br />

they confirm the fundamental role played by quality in building a lasting relationship with the customer. A<br />

comparison of the magnitude of these direct effects showed that technical quality (bank products) plays a<br />

more important role than functional quality (bank services), particularly with the former's strong impact on<br />

perceived <strong>value</strong>. Note also that the direct effect of technical quality on commitment was almost as great as<br />

that of <strong>trust</strong>. Added to the indirect effects of technical quality via the components of the relational chain, this<br />

direct effect gave us a total effect of technical quality on commitment of 0.61 versus 0.36, 0.11, 0.24, and<br />

0.47 for functional quality, <strong>value</strong>, <strong>satisfaction</strong>, and <strong>trust</strong>, respectively (keeping in mind that the parameter<br />

<strong>value</strong>s are partially affected by the theoretical structure of the model tested). Thus, among the concepts<br />

studied here, technical quality had the strongest effect on commitment to the brand, a concept shown in the<br />

literature to be strategic in building a lasting relationship with customers. The same result having been<br />

observed in Phase 2, we can conclude that technical quality remains a fundamental indicator to be monitored,<br />

for any decline in technical quality has potentially major consequences at the downstream end of the chain.<br />

The model of the relational chain -- which is the most common in the existing literature -- emphasizes the<br />

fundamental role played by perceived quality at the managerial level, in so far as it is the basis for<br />

developing and maintaining the relationship with the customer. Furthermore, because the causal structure is<br />

in the form of a chain ending with commitment -- the final stage in the development of the relationship<br />

according to Berry (2000) -- all the links in the chain must be reinforced: quality, <strong>value</strong>, <strong>satisfaction</strong>, and<br />

<strong>trust</strong>. Like all chains, it may become more fragile if any one of its links weakens, putting the entire relational<br />

structure in jeopardy. An example might be the case of a customer who left his bank after years of<br />

satisfactory dealings leading to a strong commitment, because he perceived more <strong>value</strong> in what a competitor<br />

had to offer.<br />

CONCLUSION<br />

Working in the field of relationship marketing, we tested the validity of five major concepts characterizing<br />

the customer's relationship to the brand: perceived quality (both technical and functional), global <strong>value</strong>,<br />

<strong>satisfaction</strong>, <strong>trust</strong>, and commitment. While we were able to show their unidimensionality and their<br />

convergent validity, their strong correlations (ranging from 0.70 to 0.80) cast doubt on their discriminant<br />

17


validity. This raised a question about the respective contributions of concepts which share more than 50% of<br />

their variance, whether in characterizing the customer-brand relationship at a given moment or in predicting<br />

its impact on consumer behavior, particularly on loyalty (repurchase, price tolerance, resistance to change,<br />

positive word of mouth). An analysis of the relationships between these concepts showed that, if we admit<br />

that causal structure, the sequence "quality → <strong>value</strong> → <strong>satisfaction</strong> → <strong>trust</strong> → commitment" is the one that<br />

fits our data the best. Nonetheless, this causal structure merits further development at the theoretical level. In<br />

particular, we suggest that the causal structure of the chain may vary according to whether it is viewed from<br />

a transactional or cumulative perspective.<br />

This study suffers from several limitations and brings up a number of methodological questions for future<br />

research in relationship marketing. 1) We studied the brand-consumer relationship at a single moment, even<br />

though it is more of an incremental process, as Weitz and Jap (1995) already emphasized in their critique of<br />

the studies by Morgan and Hunt (1994) or Fournier (1998). 2) At the time of our surveys, it is difficult to<br />

guarantee that the object evaluated (even though it was clearly stated in the questionnaire) was the same for<br />

all respondents: Was it the institution, the brand, a particular product, a customer service manager? 3) The<br />

use of a single method could have artificially inflated the correlations, thus undervaluing the discriminant<br />

validity. Using the same method (Likert scales) to measure the same object (the relationship to the brand) at<br />

the same moment (one questionnaire) can create halo effects. 4) Since the response rate to the questionnaire<br />

was only 7.7%, our sample certainly suffered from representativity problems, even though it maintained the<br />

division of the population according to the major socio-demographic criteria. 5) Since banks mainly provide<br />

a "utilitarian" service, it would be interesting to see how the results evolve for more experiential products or<br />

services in fields like consumer food products, sports, leisure activities, or artistic pursuits.<br />

18


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22


APPENDIX 1. DESCRIPTION OF THE ITEMS<br />

Perceived quality. We adopted the approach taken by Grönroos (1983), who distinguished two dimensions:<br />

(1) core-service performance -- here banking products (savings accounts, stocks, homeowner's loans, and life<br />

insurance, 2 items) -- which corresponds to the notion of technical quality, and (2) quality as manifested in<br />

the bank's physical service provisions (arrangement of lobby, cleanliness, and general welcome in the bank's<br />

branches, 3 items), which corresponds to the notion of functional quality.<br />

Perceived global <strong>value</strong>. This dimension was measured in a cumulative perspective, as the ratio of received<br />

benefits to agreed sacrifices in the course of the customer's dealings with the service provider (Zeithaml,<br />

1988; 2 items).<br />

Cumulative <strong>satisfaction</strong>. Derived from Oliver's (1997) rating scale, cumulative <strong>satisfaction</strong> is affected by the<br />

possible regret felt from having established a commercial relationship with the bank (3 items).<br />

Trust. Trust was measured through its two main facets, based on the work by Ganesan and Hess (1997): the<br />

service provider's credibility (2 items) and benevolence (2 items).<br />

Commitment. Commitment refer to the “relative intensity of identification and involvement” with the bank<br />

(Mowday, Steers, and Porter, 1979). It was operationalized as a whole with the use of three items that mean<br />

the share of <strong>value</strong>s and goals of the bank and a sense of membership.<br />

23


Construct Item How construct is approached in questionnaire<br />

Technical qualitytechqual1<br />

If I have to take out a loan to buy a house or apartment, Bank XX will<br />

(Grönroos)<br />

offer me a mortgage at an advantageous rate<br />

techqual2 If one day I have to buy some stocks or bonds, I think I would go to<br />

Bank XX to accomplish this operation<br />

Functional qualityfuncqual1<br />

I always feel welcome in the branch offices of Bank XX<br />

(Grönroos)<br />

funcqual2 The branch offices of Bank XX are particularly well kept<br />

funcqual3 The branch offices of Bank XX are well designed and furnished<br />

Global <strong>value</strong> (Zeithaml) val1 The products and services of Bank XX are generally offered at a good<br />

quality-to-price ratio<br />

val2 The services provided by Bank XX are good for the price they charge<br />

Cumulative <strong>satisfaction</strong>satis1<br />

Since I've been a customer of Bank XX, I've had no complaints about<br />

(Oliver)<br />

the management of my checking account<br />

satis2 I really made the right decision in choosing Bank XX as my bank.<br />

satis3 I'm satisfied with the services provided by Bank XX<br />

Trust (Ganesan & Hess) <strong>trust</strong>1 My account advisor at Bank XX performs his/her job with real<br />

integrity<br />

Credibility <strong>trust</strong>2 I know I can count on the promises my financial advisor makes me<br />

Benevolence <strong>trust</strong>3 My counselor at Bank XX takes my interests into account<br />

<strong>trust</strong>4 My counselor at Bank XX is always ready to help me in case of a<br />

problem<br />

Commitment (Mowday, commit1 At Bank XX, I feel like I'm more than just a customer<br />

Steers and Porter, 1979)<br />

commit2 I share the <strong>value</strong>s stated by Bank XX<br />

commit3 Bank XX is clearly different from other banks<br />

Note.: The scales have been adapted to a European context and to a retail banking market and translated into<br />

a European language (and translated again in English in this appendix)<br />

24


An Empirical Examination of Retail Convenience for In-Store and Online Shoppers<br />

Nicole Ponder, Mississippi State University<br />

Michelle Bednarz, Mississippi State University<br />

Abstract: In this study, we develop and assess multidimensional scales of retail convenience for<br />

in-store and online shoppers. Principal components analysis and confirmatory factor analysis reveal<br />

five dimensions of retail convenience for in-store shoppers, and four dimensions of retail<br />

convenience for online shoppers. Analysis of variance results indicate that online shoppers benefit<br />

more from access convenience and search convenience than in-store shoppers. Implications for<br />

retailers and areas for future research are also addressed.<br />

Key Words: convenience, consumer decision-making, online shopping, scale development<br />

Introduction<br />

The concept of convenience has been an important topic in marketing for a time period<br />

spanning approximately 80 years (Copeland 1923; Gardner 1945; Kelley 1958; Brown 1989, 1990;<br />

Seiders, Berry, and Gresham 2000; Berry, Seiders, and Grewal 2002). However, much of this<br />

research focuses on convenience goods, rather than convenience as a benefit realized by the<br />

consumer. Because today’s consumer is more time-starved than ever, it is appropriate to more<br />

carefully consider convenience as a concept of utmost importance.<br />

Foote (1963) characterized the consumer of the future (in the year 2000) as one whose<br />

primary constraints are no longer money, but time and learning. His prediction is correct. Today’s<br />

consumers consider the resource of time as valuable as money (if not more valuable). Bhatnagar,<br />

Misra, and Rao (2000, p.98) confirm this by stating that “the consumer maximizes his utility subject<br />

to not only income constrains but also time constraints.”<br />

As time becomes a more valuable consumer resource, convenience also provides added<br />

<strong>value</strong>. Michael J. Sansolo, senior vice-president at the Food Marketing Institute, illustrates the<br />

degree of importance consumers place on convenience by stating, “Give shoppers a choice between<br />

lower prices or more convenience and convenience will win every time” (Forster 2002, p. 120).<br />

Online shopping is particularly well suited to offer convenience to time-starved consumers<br />

(Kaufman-Scarborough and Lindquist 2002). In an otherwise lackluster economy, the strong<br />

25


growth rates of companies such as eBay, Land’s End, and Amazon have occurred because they<br />

provide customers with what they want – its all about convenience (Green 2002).<br />

When examining the literature related to the convenience construct, many gaps exist,<br />

particularly in a retail context. While it is assumed that consumers often seek convenience in<br />

shopping situations, we know little about the individual dimensions of retail convenience. Seiders,<br />

Berry, and Gresham (2000) propose four dimensions of convenience that are particularly relevant<br />

for retailers: access, search, possession, and transaction convenience (see Table 1). An empirical<br />

investigation of how these convenience dimensions provide a benefit to consumers is warranted.<br />

Specifically, do in-store shoppers and online shoppers seek and obtain different types of<br />

convenience? This study considers that different structures of retail convenience may exist,<br />

depending on the shopping format chosen by the consumer. The argument developed here is that<br />

different shopping formats deliver different types of convenience, and a consumer’s preference for a<br />

specific type of convenience determines his or her decision to choose a particular shopping format –<br />

either online or at a traditional store.<br />

This study is important for several different reasons. First, it follows the logical progression<br />

of research in this area. Retailers may now better understand the existence of different convenience<br />

dimensions, but how can they use this new knowledge to better satisfy customers? As Berry (2001,<br />

p. 136) states, “Superior retailers understand that people’s most precious commodity in the modern<br />

world is time and do everything they can to save as much of it as possible for their customers.” By<br />

developing a better understanding of the different dimensions of retail convenience and by<br />

understanding which dimensions of convenience are most important to customers, retailers will be<br />

able to better understand how to meet customers’ needs, thus improving customer <strong>satisfaction</strong>. If<br />

properly implemented, retail convenience could become a source of sustainable competitive<br />

advantage for retailers.<br />

26


This paper is organized in the following manner: A review of the literature relevant to this<br />

study is presented. Scale development procedures are followed in order to more carefully examine<br />

the specific dimensions of retail convenience for both in-store and online shoppers. A different<br />

model for each type of shopping format is hypothesized and tested using structural equation<br />

modeling techniques. Results are given, followed by a discussion that addresses the implications of<br />

the findings for retailers with traditional stores and/or an online presence. Limitations and<br />

directions for future research are also provided.<br />

Literature Review<br />

The concept of convenience first appeared in the marketing literature with Copeland’s (1923)<br />

classification of goods. Copeland suggests that by classifying goods according to his tripartite<br />

structure (convenience, shopping, or specialty goods), marketers can determine the type of store in<br />

which the product should appear and can determine the appropriate concentration of distribution.<br />

Convenience goods are those lower-priced goods which consumers are familiar with and which are<br />

purchased from easily accessible outlets. Gardner (1945, p. 275) provides a further description:<br />

Convenience goods are articles of daily purchase…which are insignificant in <strong>value</strong><br />

or are needed for immediate use. These goods are, to a considerable extent, bought<br />

at the most convenient place without a comparison of <strong>value</strong>s….<br />

As marketers continued to develop other product classification systems, convenience goods<br />

remained an essential staple, re-appearing in several other schemata (Bucklin 1963; Kaish 1967;<br />

Holbrook and Howard 1977; Enis and Roering 1980; Murphy and Enis 1986). Thus, the initial use<br />

of the word “convenience” in the marketing literature was as an adjective describing a class of<br />

consumer goods. Many researchers have conducted studies covering the vast domain of<br />

convenience goods, including convenience foods (e.g., frozen dinners, ready-to-eat cold cereal, fast-<br />

food restaurants) (Crist 1960; Anderson 1972; Reilly 1982; Darian and Cohen 1995), convenience<br />

time-saving durables (e.g., dishwashers, microwave ovens, washers and dryers) (Anderson 1972;<br />

27


Reilly 1982), and time-saving services (e.g., child care, house cleaning services, lawn care services)<br />

(Brown 1990).<br />

Over time, the use of the word “convenience” has changed/evolved from a descriptor of<br />

products into its own unique concept. The more complete definitions of convenience contain one<br />

common element - they all view convenience as any attribute that reduces the non-monetary costs<br />

associated with a product (Kelley 1958; Kotler and Zaltman 1971; Etgar 1978). For purposes of<br />

this study, retail convenience (at its most general level of abstraction) is defined as the consumer’s<br />

perceptions of time and effort costs associated with making a purchase. As the reduction of time<br />

and effort costs is a motivating factor for consumers to seek convenience, these concepts are<br />

described more fully below.<br />

Time and Effort Literature<br />

Time is a limited, scarce, and therefore valuable consumer resource (Jacoby, Szybillo, and<br />

Berning 1976). As a limited, scarce, and valuable resource, consumers are always looking for ways<br />

to save time, be it through convenience products, convenience services, convenience durables, or<br />

more recently through convenience shopping. One reason why saving time has become so<br />

important to consumers is because time, unlike money or other resources, is fixed and therefore<br />

incapable of being expanded (Berry 1979; Gross 1987). According to Berry (2001, p.136),<br />

“Superior retailers understand that people’s most precious commodity in the modern world is time<br />

and do everything they can to save as much of it as possible for their customers.”<br />

Like time, effort is also a valuable consumer resource which is characterized by consumers’<br />

energy expenditures. Activities requiring great amounts of energy on the consumers’ part are<br />

considered inconvenient, while activities requiring minimal energy on the consumers’ part are<br />

considered convenient. As a completely different type of non-monetary cost, consumers’ effort<br />

expenditures not only influence perceptions of convenience (Seiders, Berry, and Gresham 2000),<br />

but also influence levels of <strong>satisfaction</strong> (Lovelock 1983).<br />

28


Human and cognitive effort has been the topic of many studies appearing in other disciplines<br />

including operations management, psychology, decision theory, and economics (Youngdahl and<br />

Kellog 1997; Bettman, Johnson, and Payne 1990). However, consumer effort expenditures have<br />

received significantly less attention within the marketing literature (Berry, Seiders, and Grewal<br />

2002), perhaps because product or service attributes that aim to save effort are perceived as being<br />

the same as, and as a result are lumped together with, those that aim to save time (Brown 1990).<br />

Thus, in a retail context, consumers view both time and effort as costs that are associated with<br />

obtaining the desired product and/or service. In the decision-making process, consumers must<br />

decide if the costs of obtaining the desired product/service are worth the benefits they will receive<br />

from the purchase.<br />

Cost-Benefit Analysis<br />

The driving force that motivates consumers to seek convenience involves saving both time<br />

and effort expenditures. According to Prest and Turvey (1965, p. 683), “Cost-benefit analysis is a<br />

practical way of assessing the desirability of projects” and “implies the enumeration and evaluation<br />

of all the relevant costs and benefits.” When deciding between several alternatives (e.g., whether to<br />

shop in a traditional store or in a virtual store), consumers determine the costs and benefits<br />

associated with each and compare those costs to the benefits.<br />

In the decision-making process, time and effort are significant consumer costs and are often<br />

considered along with money and other resources (Jacoby, Szybillo, and Berning 1976; Bhatnagar,<br />

Misra, and Rao 2000). Consumers choose online shopping because it facilitates the steps in the<br />

decision process, saving consumers both time and effort in the search, alternative evaluation, and<br />

purchase stages. Bhatnagar, Misra, and Rao (2000) apply cost-benefit analysis to explain why<br />

consumers choose to shop online:<br />

[Internet stores] tend to reduce the time the consumer spends on shopping (travel<br />

time, time spent parking, time spent traveling from the parking lot to the store, time<br />

spent in the checkout lines) either directly or indirectly. … The only time component<br />

29


emaining is the time spent browsing the Web sites (which corresponds to the time<br />

spent browsing the aisles in the more traditional sources of retailing). Therefore, a<br />

great attraction of the Internet is the convenience that it affords (p. 98).<br />

In other words, the benefits of shopping online (easy access to retailers) outweigh the costs (not<br />

obtaining the product immediately). Depending on what type of convenience is most important to<br />

the consumer, the cost-benefit analysis could lead to a different shopping format decision. The<br />

different types of convenience that consumers may choose to seek are described below.<br />

The Multidimensional Nature of the Convenience Construct<br />

Table 1 presents the various definitions and dimensions of convenience proposed by<br />

researchers in this area. Brown (1989) is the first to define the construct of convenience, and he<br />

focuses on the need for a definition that reflects the term’s multidimensional nature. The definition<br />

of convenience proposed by Brown (1989, 1990) contains five different dimensions: time, place,<br />

acquisition, use, and execution. Note that all five of the dimensions reflect the idea of saving<br />

consumers’ time and effort expenditures.<br />

--------------------------------<br />

Table 1 about here<br />

--------------------------------<br />

Berry, Seiders, and Grewal (2002) identify and define five dimensions of convenience<br />

applicable to the services arena: access, decision, transaction, benefit, and post-benefit. Seiders,<br />

Voss, Grewal, and Godfrey (2003) empirically investigate these dimensions of service convenience<br />

and their relationship to <strong>value</strong> perceptions and behavioral intentions. Their findings suggest that<br />

decision convenience has a positive effect on <strong>value</strong> perceptions; access convenience has no<br />

significant effect on either <strong>value</strong> perceptions or behavioral intentions; transaction convenience has a<br />

positive effect on behavioral intensions; and benefit convenience has a strong positive effect on<br />

both <strong>value</strong> perceptions and behavioral intentions.<br />

30


Seiders, Berry, and Gresham (2000) identify and define four dimensions of convenience that<br />

are specific to retailers. These four dimensions of retail convenience are essential for the purposes<br />

of this study. They are discussed in greater detail below.<br />

Access convenience. Access convenience is defined as “the speed and ease with which<br />

consumers can reach a retailer” (Seiders, Berry, and Gresham 2000, p. 81). This access may occur<br />

in person, over the phone, through a computer, or in other ways. Access convenience is an<br />

extremely important dimension of retail convenience, because if the consumer cannot reach the<br />

retailer, then all other dimensions of retail convenience are meaningless. In other words, if the<br />

consumer cannot reach the retailer, then they will never be given the opportunity on that particular<br />

shopping attempt to make a decision, to complete a transaction, or to possess the desired product<br />

from the retailer.<br />

Consumer decision-making is significantly influenced by both the speed and ease with<br />

which consumers can make contact with retail outlets. Traditional retailers may improve access<br />

convenience by operating from a location that is easy to get to, near to most consumers, and near to<br />

other frequently visited stores (Seiders, Berry, and Gresham 2000). Online retailers are particularly<br />

suited for access convenience, as it provides the opportunity for consumers to shop at home 24 hr/7<br />

days a week (Hofacker 2001). Morganosky and Cude (2000) found that the main reason consumers<br />

choose to purchase groceries online is that it eliminates travel time to and from the store.<br />

Although it is an important aspect of retail convenience, providing access convenience alone<br />

will not necessarily lead to sales. A virtual or physical store may be easy to access, but at the same<br />

time slow or difficult to use (Seiders, Berry, and Gresham 2000). In order to facilitate the decision-<br />

making process, the retailer must also provide the information necessary for the consumer to make<br />

the best purchase decision.<br />

Search convenience. After access convenience reduces the time and effort necessary to<br />

reach a retailer, search convenience then eases consumers through the shopping process by helping<br />

31


them make their purchase decision. Search convenience is “the speed and ease with which<br />

consumers identify and select products they wish to buy” (Seiders, Berry, and Gresham 2000, p.<br />

83), and includes effective interactive customer systems, store design and layout, product displays,<br />

store signage, and knowledgeable salespeople.<br />

Search convenience is extremely important for retailers operating virtual stores. One of the<br />

greatest consumer benefits of shopping online is the advanced search capability and the ease with<br />

which consumers can locate product information (Hof 2001; Shop.org 2001; Burke 2002).<br />

Wolfinbarger and Gilly (2001, p. 35) support this by stating that the “the online medium facilitates<br />

utilitarian behavior as search costs for product information are dramatically reduced.” Thus,<br />

shopping on the Internet facilitates search convenience.<br />

Possession convenience. Seiders, Berry, and Gresham (2000, p. 85) define possession<br />

convenience as “the speed and ease with which consumers can obtain desired products.” Included<br />

within the domain of possession convenience are in-stock merchandise, timely production, and<br />

timely delivery of merchandise. One of the main reasons why consumers choose traditional stores<br />

over virtual stores is the ability to actually leave the store with the desired product. Online shoppers<br />

must wait for their order to be processed and then wait for delivery to their home or office. For<br />

consumers shopping online, low possession convenience may be seen as a cost rather than a benefit.<br />

Transaction convenience. Transaction convenience is defined as “the speed and ease with<br />

which consumers can effect or amend transactions” (Seiders, Berry, and Gresham 2000, p. 86) and<br />

includes the checkout process as well as the return process. Hence, transaction convenience<br />

addresses the ease of doing business with a retailer during and/or after the act of purchase. One<br />

benefit of online shopping is that consumers never have to wait in line at virtual stores, thus<br />

enhancing transaction convenience (Wolfinbarger and Gilly 2001). Traditional stores as well as<br />

virtual stores with quick checkouts and easy return policies also rank high in transaction<br />

convenience.<br />

32


The four dimensions of retail convenience share a common element - they each save the<br />

consumer time and effort in a unique way. Whether shopping online or in a physical store,<br />

consumers seek these various convenience dimensions to reduce time and effort costs associated<br />

with consumer decision-making. The next section addresses the different models of retail<br />

convenience for each shopping format.<br />

A Model of Retail Convenience for In-Store and Online Shoppers<br />

Consumers often cite convenience as a major benefit of shopping online (Szymanski and Hise<br />

2000; Hoffman 2000; Childers, Carr, Peck, and Carson 2001; Wolfinbarger and Gilly 2001). We<br />

argue that a consumer’s preference for a specific type of convenience influences his or her<br />

preference for a particular shopping format - either online or at a traditional store. Figure 1 contains<br />

the hypothesized models to be tested in this study.<br />

--------------------------------<br />

Figure 1 about here<br />

--------------------------------<br />

As the dimensions of convenience have only begun to be examined empirically, the first<br />

hypothesis relates to the different structures of retail convenience for in-store and online shoppers.<br />

We concur with Seiders, Berry, and Gresham (2000) that there exists four distinct dimensions of<br />

retail convenience. For traditional in-store shoppers, we feel an additional dimension of<br />

convenience should be considered. Hoffman (2000) found that in-store shoppers consider it<br />

convenient to ask for and receive assistance from a salesperson in making a purchase, especially if<br />

the consumer lacks the necessary information to complete the purchase himself. Particularly for<br />

purchases that require extensive problem solving, if the consumer lacks the necessary information,<br />

he will seek that information from expert problem solvers like knowledgeable salespeople (Dunn,<br />

Thomas, and Lubawski 1981; Hoffman 2000). Thus, “assisted search,” defined as the speed and<br />

ease with which consumers identify and select products they wish to buy due to assistance from a<br />

salesperson, is an additional convenience dimension applicable to traditional retailers. It is not<br />

33


appropriate, however, to consider search features on a retailer’s website as assistance in the same<br />

manner in which it takes place at a physical store. It is the knowledge, training, and advice from a<br />

human salesperson that may provide convenience in a way that a virtual store cannot. Thus, the<br />

following is hypothesized:<br />

H1a: For traditional in-store shoppers, retail convenience is a multidimensional<br />

construct containing five distinct dimensions: access, search, assisted search,<br />

transaction, and possession.<br />

H1b: For online shoppers, retail convenience is a multidimensional construct<br />

containing four distinct dimensions: access, search, transaction, and possession.<br />

In addition to testing the multidimensional nature of retail convenience, we also hypothesize<br />

about the relationship of these dimensions to in-store and online shoppers. As previously stated, the<br />

dimension of access convenience is defined as “the speed and ease with which consumers can reach<br />

a retailer” (Seiders, Berry, and Gresham 2000, p. 81). Consumers who frequently shop at online<br />

retail stores do so because they can shop from the comfort of their homes and at any time of the day<br />

or night. The ability to reach the retailer at a time most convenient to the consumer (access<br />

convenience) is certainly a benefit of online shopping. Compared to shopping at traditional<br />

locations, shopping online saves the consumer travel time to the location, time spent parking, and<br />

time spent traveling from the parking lot to the store (Bhatnagar, Misra, and Rao 2000). With<br />

traditional locations, however, customers are required to adjust their preferred shopping time to fit<br />

within the retailer’s hours of operation.<br />

The concept of cost-benefit analysis (Prest and Turvey 1965) may be used to explain why<br />

consumers who shop online benefit most from access convenience. Online shoppers believe that<br />

the benefit of time saved by being able to access retail outlets from the comfort of their home or<br />

office at anytime of the day or night far outweighs the costs of delayed merchandise possession and<br />

the risks associated with shopping online (Wolfinbarger and Gilly 2001; Morganosky and Cude<br />

34


2000). In-store shoppers receive the benefit of immediate possession of their purchases at the<br />

sacrifice of convenient store access. Formally stated:<br />

H2: Online shoppers realize the benefit of access convenience more than traditional<br />

in-store shoppers do.<br />

Consumers who <strong>value</strong> search convenience do so because of reduced time spent looking for a<br />

particular product and finalizing their product decision. Online shoppers are more likely to realize<br />

the benefit of search convenience than in-store shoppers, simply because they are able to compare<br />

product and pricing information without having to leave home. Benefits falling within the<br />

dimension of search convenience include site design (Szymanski and Hise 2000), navigation<br />

(Childers, Carr, Peck, and Carson 2001), and selection and availability of product information<br />

(Wolfinbarger and Gilly 2001). Many consumers who choose to shop online do so because of the<br />

organization and design of the website and the ease of navigation. E-tailers having a user-friendly<br />

site design facilitate search convenience as consumers arriving at such a site can easily find exactly<br />

what they are looking for. Also considered in the dimension of search convenience is the product<br />

selection offered by the retailer. A virtual retailer is not limited by shelf space like a traditional<br />

retailer; therefore, they are usually able to offer a wider selection of products. The ease and speed<br />

with which the consumer can find exactly what he or she wants is key. The final benefit classified<br />

under search convenience is the availability of product information. How much information is<br />

available directly from the e-tailer’s virtual store? Do they supply comparisons to similar products<br />

offered by competing e-tailers? This is also important as many consumers turn to the Internet<br />

specifically for their information search. To conduct as extensive a search via traditional retailers<br />

would consume considerable amounts of time and effort. This leads to hypothesis 3:<br />

H3: Online shoppers realize the benefit of search convenience more than traditional<br />

in-store shoppers do.<br />

Customers seeking possession convenience prefer to save the time associated with actually<br />

obtaining the desired product (Seiders, Berry, and Gresham 2000). These consumers would rather<br />

35


spend time on other aspects of their shopping experience (e.g., getting to the store’s location and<br />

physically moving through the store to find exactly what they want) in exchange for not having to<br />

wait on parcel delivery to have their desired purchase in their possession. Applying cost-benefit<br />

analysis to this situation (Prest and Turvey 1965), consumers valuing possession convenience prefer<br />

to shop at traditional brick-and-mortar stores because the benefit of having the desired product in<br />

their hands at the end of the shopping trip outweighs the costs associated with traveling to the<br />

physical location and physically searching through the store’s shelves to find exactly what they<br />

want. In other words, they do not mind putting in extra shopping time as long as the desired<br />

product is in their possession immediately as a result of the shopping trip. Hypothesis 4 states the<br />

following:<br />

Construct Measurement<br />

H4: Traditional in-store shoppers realize the benefit of possession convenience<br />

more than online shoppers do.<br />

Research Method<br />

In order to measure the different dimensions of convenience, appropriate scale development<br />

procedures were followed (Churchill 1979; DeVellis 1991; Spector 1992). An initial survey<br />

containing several open-ended questions was administered to 196 students enrolled in upper-level<br />

marketing courses at a major Southeastern university. Questions such as “Please describe below<br />

what the word ‘convenience’ means to you” and “Describe as specifically as possible what your<br />

ideal convenient shopping experience would be like” were asked in order to develop the most<br />

appropriate phrases to capture each dimension of retail convenience. Many items were developed<br />

for each dimension, then 14 expert judges were asked to select the items that most closely matched<br />

the definitions of each dimension. A pretest was then conducted in order to improve/clarify<br />

question wording and instructions. These pretest surveys were given to a sample of seventy-five<br />

upper-level undergraduate marketing students to determine the necessary modifications. This<br />

36


process resulted in slightly different item wordings for in-store and online shoppers. Table 2<br />

contains the final set of items for each convenience dimension.<br />

Sampling Procedure<br />

--------------------------------<br />

Table 2 about here<br />

--------------------------------<br />

The final survey version was administered to a convenience sample consisting of both<br />

students and non-students. Marketing students enrolled in upper-level undergraduate consumer<br />

behavior courses participated as both respondents and recruiters. Each student was asked to<br />

complete the survey and to recruit one other non-student to also complete the survey. Non-student<br />

names and phone numbers were collected and randomly checked to ensure authenticity. This<br />

process resulted in 308 total usable surveys (45% male, mean age 30); 241 completed their last<br />

major purchase in a traditional store, while 67 completed their last major purchase online.<br />

When answering the questions related to retail convenience, respondents were asked to think<br />

about their most recent major purchase. This was done to increase the chance that respondents<br />

would remember their purchase in as much detail as possible. Those respondents who made their<br />

most recent major purchase in a traditional store were directed to the scale items for in-store<br />

shopping, while those respondents who completed their most recent major purchase online were<br />

directed to the “online shopping” section of the survey.<br />

Statistical Technique<br />

Several statistical techniques were used to analyze the data. In order to test Hypothesis 1,<br />

statistics typically used in scale development were employed, including Cronbach’s alpha, principal<br />

components analysis, and confirmatory factor analysis using LISREL 8.3 for Windows. In order to<br />

test Hypotheses 2 through 4, analysis of variance was used to compare scale means of access,<br />

search, and possession convenience for in-store and online shoppers.<br />

37


Results<br />

In order to test Hypothesis 1, statistical procedures commonly used in scale development<br />

were employed. Reliabilities for each dimension of retail convenience were calculated using<br />

Cronbach’s alpha. Principal components analysis with varimax rotation was also undertaken in<br />

order to determine if five distinct dimensions were present for in-store shoppers, and four distinct<br />

dimensions were present for online shoppers. A more stringent confirmatory factor analysis using<br />

LISREL 8.3 for Windows was also undertaken in order to assess convergent and discriminant<br />

validity. Results for in-store shoppers are presented in Table 3, while results for online shoppers<br />

are presented in Table 4. Correlation matrices, means, and standard deviations of the scale items<br />

are provided for in-store shoppers in Table 5 and online shoppers in Table 6.<br />

--------------------------------<br />

Table 3 about here<br />

--------------------------------<br />

--------------------------------<br />

Table 4 about here<br />

--------------------------------<br />

--------------------------------<br />

Table 5 about here<br />

--------------------------------<br />

--------------------------------<br />

Table 6 about here<br />

--------------------------------<br />

Since all of the items within each dimension of retail convenience are reflective of their<br />

appropriate definitions, Cronbach’s alpha was used in order to examine the reliability of each<br />

dimension. As can be seen in the tables, these reliabilities were quite high, ranging from 0.7649 to<br />

0.9722. The dimensions of online retail convenience performed particularly well, as all were above<br />

the 0.9 level.<br />

For in-store shoppers, five dimensions of retail convenience were hypothesized to exist,<br />

while four dimensions of online retail convenience were hypothesized. In order to more carefully<br />

38


examine the dimensionality of these constructs, principal components analysis with varimax<br />

rotation was undertaken for each group separately. For in-store shoppers, five components with<br />

eigen<strong>value</strong>s greater than one were extracted from the data. Together, these five components explain<br />

77.9% of the total variance. For online shoppers, four components with eigen<strong>value</strong>s greater than<br />

one were extracted; together, they explain 84.4% of the total variance. Thus, there is strong<br />

evidence in support of Hypothesis 1; the dimensionality of retail convenience is different for the<br />

two different types of shopping formats. Evidence of discriminant validity is provided by the fact<br />

that these items did not want to load on other components with which they were not supposed to be<br />

associated. Further, evidence of convergent validity is provided by the high loadings of each item<br />

on their respective component.<br />

A more rigorous examination of the validity of these scales was conducted with<br />

confirmatory factor analysis using LISREL 8.3 for Windows. As can be seen in Tables 3 and 4, the<br />

statistically significant λ x parameter estimates provide evidence of convergent validity.<br />

Additionally, the majority of the squared multiple correlations (SMCs), defined as the percentage of<br />

variance in each item that is explained by the latent construct of interest, are above 50%, indicating<br />

that each item performed well in capturing its construct of interest.<br />

Modification indices associated with λ x and Θ δ reveal some problems with discriminant<br />

validity. Specifically, there were seven modification indices in the λ x matrix for in-store shoppers,<br />

indicating that items search2, help3, possess1, and possess2 wanted to be associated with other<br />

dimensions of convenience. Additionally, there were 13 modification indices in Θ δ that indicate<br />

some error terms wanted to correlate. These changes were not incorporated in the model, as<br />

theoretically it does not make sense to do so. These problematic modification indices explain the<br />

poor overall fit: chi-square=498.08, 198 df, p=0.00; RMSEA=0.08; RMR=0.06; GFI=0.85.<br />

Problematic modification indices also surfaced in the measurement model for online<br />

shoppers. Three items (access2, possess2, and possess4) wanted to be associated with other<br />

39


constructs, while 6 error terms wanted to correlate. Again, these changes were not implemented,<br />

resulting in poor overall model fit: chi-square=206.34, 97 df, p=0.00; RMSEA=0.13; RMR=0.09;<br />

GFI=0.71. The overall fit does substantially improve if paths are freed as suggested by the<br />

modification indices. Therefore, confirmatory factor analysis results are mixed; there is strong<br />

evidence of reliability and convergent validity, but discriminant validity must be improved in<br />

further scale refinement attempts.<br />

For Hypotheses 2 through 4, analysis of variance (ANOVA) was performed in order to<br />

compare the mean scale scores for online and in-store shoppers. Hypothesis 2 states that online<br />

shoppers benefit more from access convenience than in-store shoppers. A comparison of scale<br />

means for these two groups yields an F statistic of 37.59 (p=0.000). Access convenience is more<br />

beneficial for online shoppers (scale mean=6.55) than in-store shoppers (scale mean=5.65),<br />

providing evidence of support for H2. Hypothesis 3 states that online shoppers benefit more from<br />

search convenience than do in-store shoppers; ANOVA here produces an F statistic of 8.57<br />

(p=0.004). The scale mean of 5.88 for in-store shoppers is significantly less than the scale mean of<br />

6.26 for online shoppers; thus, there is evidence of support for H3. Finally, hypothesis 4 predicts<br />

that in-store shoppers benefit from possession convenience more than online shoppers. The F<br />

statistic from this ANOVA is significant (F=11.07, p=0.001); however, the scale means indicate<br />

that the reverse is true. The possession scale mean for in-store shoppers is 5.60, while the scale<br />

mean for online shoppers is 6.23. This finding is quite counter-intuitive; possible reasons for this<br />

result are provided in the next section.<br />

Discussion<br />

This study provides an important contribution to the marketing convenience literature<br />

because it is the first of its kind to utilize the different dimensions of retail convenience to better<br />

understand customer needs. The support for Hypothesis 1 suggests that the dimensions of<br />

convenience are different for the two different types of shopping formats. The expansion of<br />

40


Seiders, Berry, and Gresham’s (2000) four dimensions of retail convenience to include “assisted<br />

search” is warranted. The five-component solution resulting from the principal components<br />

analysis is evidence of the existence of this newly proposed dimension. Further work in this area<br />

should seek to establish a similar convenience dimension for online shoppers. Technological<br />

capabilities that allow customers to experience “live help” or to receive recommendations based on<br />

what he has in his shopping bag may be considered a different type of “assisted help” than what is<br />

provided in a traditional store. It may be difficult, however, to obtain a large enough sample of<br />

online shoppers who regularly use these convenience-oriented features.<br />

The scale items crafted to measure the different dimensions of retail convenience possess<br />

high reliability levels and strong evidence of convergent validity as shown by Cronbach’s alpha and<br />

statistically significant λ x parameter estimates respectively. A more stringent confirmatory factor<br />

analysis using structural equation modeling reveals problems with discriminant validity, as<br />

evidenced by large λ x and Θ δ modification indices. Some scale items want to be associated with<br />

constructs that they are not supposed to be associated with. In addition, some error terms want to<br />

correlate with other error terms. This means that insufficient evidence exists to suggest that the<br />

dimensions of retail convenience are in fact different dimensions. Further studies must be<br />

undertaken to ensure that the dimensions of access, search, assisted search, transaction, and<br />

possession convenience are all distinct dimensions of convenience.<br />

The support of Hypothesis 2 suggests that online shoppers do benefit from access<br />

convenience more than traditional in-store shoppers do. One implication of this finding is that<br />

when given a choice between the two retail formats (online shopping or traditional in-store<br />

shopping) customers who <strong>value</strong> access convenience above all other types of convenience will often<br />

choose to shop online. Hypothesis 3 (that online shoppers benefit from search convenience more<br />

than traditional in-store shoppers) is also supported. When given a choice between the two retail<br />

41


formats, customers who <strong>value</strong> search convenience above all other types of convenience will also<br />

choose to shop online.<br />

From a marketing standpoint, the results of Hypothesis 2 and 3 suggest that retailers should<br />

try to better understand their customers; specifically, they should try to find out what type of<br />

convenience their customers want. It is possible that customers may <strong>value</strong> multiple convenience<br />

dimensions. For example, a customer may <strong>value</strong> both search convenience and possession<br />

convenience. One way to better satisfy this customer is to offer multiple channel outlets (maintain<br />

both a traditional brick-and-mortar store and an online store). By having multiple channel outlets,<br />

the retailer facilitates both search convenience and possession convenience. In other words, the<br />

customer can use the online store for his information search, then go to the traditional store and<br />

leave with his desired purchase. Offering multiple channels to reach customers offers ultimate<br />

convenience.<br />

Upon further review of hypothesis 4, the seemingly counter-intuitive results can be easily<br />

explained. It is true that online shoppers must wait longer for their purchases than in-store<br />

shoppers. But a post hoc examination of the item wordings that measured possession convenience<br />

for online shoppers reveals that this wait was not adequately captured. Instead, we asked if the<br />

order was delivered in a timely fashion. This captures <strong>satisfaction</strong> with possession, rather than how<br />

conveniently the possession actually took place. In subsequent scale refinement attempts,<br />

possession convenience might be captured more precisely if an objective measure was used.<br />

Suppose the question was worded, “How long did it take for you to receive the product(s) you<br />

ordered?” An in-store shopper would answer “zero” (the most convenient possession), and the<br />

longer one had to wait for his online order, the less convenient his possession would be.<br />

Conclusion<br />

This study is an initial attempt to delineate the different retail convenience dimensions for<br />

in-store and online shoppers. Several limitations must be mentioned. A convenience sample was<br />

42


used, and the respondents were all concentrated in one geographical area. Additionally, we<br />

obtained a small sample size of online shoppers. Scale refinement will greatly benefit from a<br />

national sample with equally large numbers of in-store and online shoppers.<br />

As mentioned above, future research should aim to establish discriminant validity of the<br />

convenience scales. Additional comparisons of in-store and online shoppers are also warranted.<br />

Future studies should investigate the time and effort expenditures for these two groups as well as<br />

examine possible antecedents to convenience-seeking behaviors. Constructs such as time pressure<br />

and shopping orientation may lead consumers to seek different types of convenience. Retailers<br />

would greatly benefit from such an understanding of their customers’ needs and motivations.<br />

43


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46


Table 1<br />

Dimensions of Convenience<br />

General Convenience Definition<br />

(Brown 1989, 1990)<br />

1. Time Products/services may be provided at a time that is most<br />

convenient for the customer<br />

2. Place Products/services may be provided in a place that is more<br />

convenient for the customer<br />

3. Acquisition Firms may make it easier for the customer, financially and<br />

otherwise, to purchase their products/services<br />

4. Use Products/services may be made more convenient for the<br />

customer to use<br />

5. Execution Perhaps the most obvious convenience is simply having some<br />

one else provide the product/service for the consumer<br />

Service Convenience (Berry,<br />

Seiders, and Grewal 2002)<br />

1. Access convenience Involves consumers’ perceived time and effort expenditures to<br />

initiate service delivery<br />

2. Decision convenience Involves consumers’ perceived time and effort expenditures to<br />

make service purchase or use decisions<br />

3. Transaction convenience Involves consumers’ perceived expenditures of time and effort<br />

to effect a transaction<br />

4. Benefit convenience Involves consumers’ perceived time and effort expenditures to<br />

experience the service’s core benefits<br />

5. Post-benefit convenience Involves consumers’ perceived time and effort expenditures<br />

when reinitiating contact with a firm after the benefit stage of<br />

the service<br />

Retail Convenience (Seiders,<br />

Berry, and Gresham 2000)<br />

1. Access convenience The speed and ease with which consumers can reach a retailer<br />

2. Search convenience The speed and ease with which consumers can identify and<br />

select products they wish to buy<br />

3. Transaction convenience The speed and ease with which consumers can effect or amend<br />

transactions<br />

4. Possession convenience The speed and ease with which consumers can obtain desired<br />

products<br />

47


Dimension Items for In-Store Shoppers 1<br />

Table 2<br />

Scale Items Measuring Retail Convenience<br />

Items for Online Shoppers 1<br />

Access 1. The store was easy to get to. 1. The website was easy to find.<br />

2. The store had convenient hours. 2. I could order any time I wanted.<br />

3. Parking was reasonably available. 3. I could order from remote locations<br />

4. I was able to get to the store’s location<br />

quickly.<br />

(e.g., home, work, etc.)<br />

4. I was able to find the website quickly.<br />

Search 1. The store was well-organized. 1. The website was well-organized.<br />

2. I could easily find what I was looking 2. It was easy to find what I was looking<br />

for.<br />

for.<br />

3. The store was neat. 3. It was easy to navigate the website.<br />

4. The store was clean. 4. The website provided useful<br />

information.<br />

5. It was easy to get the information I<br />

needed to make my purchase decision.<br />

Help with Search 1. A salesperson was readily available to<br />

help me.<br />

2. The salesperson offered good advice.<br />

3. The salesperson helped me find exactly<br />

what I was looking for.<br />

4. The salesperson was knowledgeable.<br />

5. The salesperson gave me useful<br />

information.<br />

6. I thought the salesperson was welltrained.<br />

Transaction 1. The store has a fast checkout. 1. The checkout process was fast.<br />

2. My purchase was completed easily. 2. My purchase was completed easily.<br />

3. I was able to complete my purchase 3. It didn’t take a long time to complete<br />

quickly.<br />

4. I didn’t have to wait to pay.<br />

5. It didn’t take a long time to complete<br />

the purchase process.<br />

the purchase process.<br />

Possession 1. I got exactly what I wanted. 1. I got exactly what I wanted.<br />

2. It took a minimal amount of effort on 2. It took a minimal amount of effort on<br />

my part to get what I wanted.<br />

my part to get what I wanted.<br />

3. I got what I wanted when I wanted it. 3. My order was delivered in a timely<br />

fashion.<br />

4. I was properly notified of my order<br />

status.<br />

1All items were measured on a 7-point scale anchored by Strongly Agree and Strongly Disagree.<br />

48


Table 3<br />

Retail Convenience Scale Results for In-Store Shoppers<br />

Dimensio<br />

n<br />

Alpha Component CFA Results<br />

1 2 3 4 5 λx estimate t-<strong>value</strong> SMC<br />

Access1 0.7759 0.87<br />

7<br />

0.89 16.56 0.80<br />

Access2 .077<br />

1<br />

0.73 12.48 0.53<br />

Access3 .063<br />

1<br />

0.57 9.26 0.33<br />

Access4 0.85<br />

7<br />

0.79 13.95 0.62<br />

Search1 0.8860 0.72<br />

6<br />

Search2 0.62<br />

2<br />

Search3 0.85<br />

8<br />

Search4 0.82<br />

6<br />

Help1 0.9503 0.77<br />

3<br />

Help2 0.88<br />

1<br />

Help3 0.79<br />

9<br />

Help4 0.92<br />

3<br />

Help5 0.90<br />

5<br />

Help6 0.87<br />

1<br />

Transact1 0.9609 0.88<br />

5<br />

Transact2 0.88<br />

7<br />

Transact3 0.92<br />

1<br />

Transact4 0.87<br />

0<br />

Transact5 0.92<br />

3<br />

0.84 15.27 0.71<br />

0.76 13.28 0.58<br />

0.78 13.62 0.61<br />

0.73 12.43 0.53<br />

0.75 13.74 0.56<br />

0.90 18.15 0.81<br />

0.84 16.26 0.71<br />

0.94 19.71 0.89<br />

0.94 19.45 0.88<br />

0.88 17.33 0.77<br />

0.87 17.24 0.76<br />

0.95 20.05 0.90<br />

0.98 21.07 0.95<br />

0.84 16.27 0.70<br />

0.95 20.19 .091<br />

Possess1 0.7649 0.761 0.76 12.39 0.57<br />

Possess2 0.663 0.67 10.74 0.45<br />

Possess3 0.778 0.72 11.63 0.52<br />

n=241<br />

49


Dimensio<br />

n<br />

Table 4<br />

Retail Convenience Scale Results for Online Shoppers<br />

Alpha Component CFA Results<br />

1 2 3 4 λx estimate t-<strong>value</strong> SMC<br />

Access1 0.9298 0.866 0.86 8.26 0.73<br />

Access2 0.735 0.81 7.65 0.66<br />

Access3 0.852 0.93 9.59 0.87<br />

Access4 0.903 0.92 9.34 0.85<br />

Search1 0.9033 0.537 0.86 8.31 0.75<br />

Search2 0.508 0.87 8.46 0.76<br />

Search3 0.738 0.88 8.65 0.78<br />

Search4 0.866 0.66 5.61 0.43<br />

Search5 0.850 0.65 5.55 0.42<br />

Transact1 0.9722 0.921 0.96 10.22 0.93<br />

Transact2 0.914 0.97 10.35 0.94<br />

Transact3 0.918 0.95 10.04 0.91<br />

Possess1 0.9110 0.800 0.85 8.12 0.73<br />

Possess2 0.669 0.83 7.80 0.69<br />

Possess3 0.845 0.87 8.45 0.76<br />

Possess4 0.897 0.84 7.98 0.71<br />

n=67<br />

50


Table 5<br />

Correlations, Means, and Standard Deviations of Scale Items for In-store Shoppers<br />

Item A1 A2 A3 A4 S1 S2 S3 S4 H1 H2 H3 H4 H5 H6 T1 T2 T3 T4 T5 P1 P2 P3<br />

Acc1 1<br />

Acc2 .63 1<br />

Acc3 .49 .50 1<br />

Acc4 .73 .54 .40 1<br />

Sear1 .37 .41 .40 .31 1<br />

Sear2 .26 .29 .25 .21 .63 1<br />

Sear3 .23 .32 .30 .16 .67 .60 1<br />

Sear4 .27 .35 .34 .21 .63 .53 .80 1<br />

Help1 .20 .12 .10 .18 .38 .38 .38 .33 1<br />

Help2 .17 .14 .06 .10 .39 .41 .39 .35 .70 1<br />

Help3 .18 .17 .12 .11 .41 .48 .42 .37 .68 .81 1<br />

Help4 .19 .17 .07 .10 .40 .38 .38 .38 .70 .83 .78 1<br />

Help5 .18 .15 .07 .08 .35 .36 .39 .37 .66 .85 .75 .90 1<br />

Help6 .15 .11 .06 .14 .36 .40 .41 .38 .69 .76 .72 .84 .82 1<br />

Tran1 .21 .28 .23 .12 .37 .33 .22 .31 .25 .31 .35 .27 .26 .22 1<br />

Tran2 .21 .24 .22 .13 .33 .43 .33 .34 .29 .34 .42 .31 .29 .32 .83 1<br />

Tran3 .18 .22 .23 .11 .32 .42 .32 .32 .26 .31 .39 .27 .27 .27 .84 .93 1<br />

Tran4 .12 .12 .22 .03 .31 .38 .26 .36 .27 .28 .35 .28 .23 .25 .79 .77 .81 1<br />

Tran5 .18 .20 .17 .10 .29 .41 .30 .29 .26 .32 .39 .28 .25 .25 .83 .90 .93 .82 1<br />

Pos1 .07 .10 .03 .05 .27 .39 .27 .22 .39 .46 .56 .42 .44 .43 .30 .41 .36 .30 .37 1<br />

Pos2 .27 .24 .20 .16 .35 .36 .31 .30 .23 .30 .34 .20 .25 .21 .41 .46 .49 .40 .46 .49 1<br />

Pos3 .21 .25 .16 .13 .35 .42 .32 .33 .33 .29 .39 .24 .30 .30 .32 .39 .37 .29 .32 .57 .47 1<br />

Mean 5.6 5.9 5.8 5.3 5.8 5.8 5.9 6.0 6.0 5.7 5.8 6.0 5.8 5.9 5.1 5.3 5.1 5.2 5.1 6.0 5.0 5.8<br />

SD 1.4 1.2 1.3 1.7 1.1 1.2 1.2 1.0 1.4 1.5 1.5 1.3 1.3 1.3 1.5 1.6 1.6 1.7 1.7 1.3 1.8 1.5<br />

n=241<br />

Table 6<br />

Correlations, Means, and Standard Deviations of Scale Items for Online Shoppers<br />

Item A1 A2 A3 A4 S1 S2 S3 S4 S5 T1 T2 T3 P1 P2 P3 P4<br />

Acc1 1<br />

Acc2 .64 1<br />

Acc3 .77 .79 1<br />

Acc4 .85 .72 .86 1<br />

Sear1 .56 .66 .62 .59 1<br />

Sear2 .51 .67 .67 .55 .76 1<br />

Sear3 .47 .66 .60 .52 .78 .74 1<br />

Sear4 .29 .51 .38 .37 .52 .51 .71 1<br />

Sear5 .29 .46 .33 .28 .48 .59 .67 .77 1<br />

Tran<br />

1<br />

.24 .53 .34 .33 .43 .58 .48 .38 .42 1<br />

Tran<br />

2<br />

.16 .48 .26 .21 .39 .55 .49 .46 .54 .93 1<br />

Tran .15 .42 .27 .22 .37 .50 .48 .43 .50 .92 .93 1<br />

3<br />

Pos1 .44 .45 .46 .42 .62 .65 .50 .30 .42 .54 .47 .43 1<br />

Pos2 .41 .63 .56 .48 .60 .66 .51 .41 .43 .61 .53 .55 .74 1<br />

Pos3 .47 .47 .59 .52 .51 .59 .49 .20 .19 .38 .29 .29 .71 .70 1<br />

Pos4 .41 .35 .51 .43 .53 .48 .41 .19 .16 .31 .24 .24 .72 .65 .81 1<br />

Mean 6.5 6.6 6.5 6.6 6.2 6.3 6.2 6.3 6.3 5.7 5.7 5.6 6.4 5.9 6.2 6.4<br />

SD .89 .70 .80 .82 .91 .98 .91 .85 .88 1.2 1.4 1.3 .80 1.2 1.2 1.1<br />

51


n=67<br />

52


Error!<br />

Figure 1<br />

Retail Convenience for In-Store and Online Shoppers<br />

In-Store Retail<br />

Convenience<br />

Access Search Assisted<br />

Search<br />

Transaction Possession<br />

Online Retail<br />

Convenience<br />

Access Search Transaction Possession<br />

53


A study of the impact of shopping orientation and gender on the <strong>value</strong>-<strong>satisfaction</strong> link during<br />

an electronic catalog visit<br />

Christine Gonzalez, Toulouse Business School<br />

Abstract<br />

This paper studies how shopping orientation – shopping as work vs. shopping as recreation- and<br />

gender modify the links between online shopping <strong>value</strong>s and consumer <strong>satisfaction</strong>. An experience was<br />

conducted in which shopping orientation was manipulated. 417 students visited an electronic catalog with<br />

“shopping as recreation” scenario and another electronic catalog with a “shopping as work” scenario. The<br />

results lend support to the hypothesized moderating effects. Implications for e-marketers as well as<br />

directions for future research are discussed.<br />

Introduction<br />

Consumer <strong>satisfaction</strong> with online retailing has been recently investigated (Szymanski and Hise,<br />

2000; Zeithaml, Parasuraman and Malhotra, 2000; Zeithaml, Parasuraman and Malhotra, 2002). However,<br />

although consumer motives shape consumer responses to the traditional or online shopping environment<br />

(Bloch, Sherrell and Ridgway, 1986; Bloch, Ridgway and Sherrell, 1989; Hoffman and Novak, 1996;<br />

Hammond, McWilliam and Diaz, 1998), few studies consider their role in the online <strong>satisfaction</strong> process. A<br />

traditional or online store experience is evaluated on its ability to produce both hedonic and utilitarian<br />

outcomes (Babin, 1991; Babin, Darden and Griffin, 1994; Griffin, Babin and Modianos, 2000; Babin and<br />

Attaway, 2001; Mathwick, Malhotra and Ridgon, 2001; Senecal, Gharbi and Nantel, 2001). As the Internet<br />

has been depicted as a convenient shopping option (Szymanski and Hise, 2000; Seiders, Berry and Gresham,<br />

2000), it rises the question of the importance of the hedonic outcomes of the online experience in<br />

determining consumer <strong>satisfaction</strong>. Should online retailers focus only on efficiency or on both hedonic and<br />

utilitarian aspects of the shopping experience? How do online shopping <strong>value</strong>s influence consumer<br />

<strong>satisfaction</strong>?<br />

Although consumer situation shape consumer responses to the traditional or online shopping<br />

environment (Bloch, Sherrell and Ridgway, 1986; Bloch, Ridgway and Sherrell, 1989; Hoffman<br />

55


and Novak, 1996; Hammond, McWilliam and Diaz, 1998), few studies consider its role in the<br />

online <strong>satisfaction</strong> process. Product search, information search and recreation are common motives<br />

for surfing on the Internet (Hoffman and Novak, 1996; Hammond, McWilliam and Diaz, 1998).<br />

Purchasing conversion rate is only five per cent on the Internet (Moe and Fader, 2001). However all<br />

visitors-information seekers or recreation seekers- are valuable to an online retailer: as a shopper<br />

makes more visits to a store, he/she feels less anxiety toward buying on the web site (Moe and<br />

Fader, 2001). In addition to shopping motives others dimensions of consumer situation such as time<br />

pressure also influence consumer shopping behaviour and its response to the shopping environment<br />

(Iyer, 1989; Titus and Everett, 1997). Understanding consumer situation while e-shopping is a key<br />

requirement to build online retail patronage: How does consumer situation shape consumer<br />

shopping experience and the <strong>satisfaction</strong> process itself? Based on a synthesis of previous research,<br />

two specific shopping orientations have been defined here: a “shopping as work” orientation (“the<br />

consumer considers the visit ahead more as a job that has to be done and is oriented toward an<br />

efficient experience that accomplishes the job”) and a “shopping as recreation” orientation (“the<br />

consumer considers the visit ahead as being potentially pleasant and expects to gain gratification<br />

from the process itself"). What role do online shopping orientations play in shaping the <strong>satisfaction</strong><br />

process?<br />

Few researchers try to understand how males and females differ in their evaluation of a traditional or<br />

online shopping experience. However, because of socio-demographical changes- such as an increase in<br />

divorce rate in most western countries- or behavioural changes- men in their teens or mid-20s are, for<br />

example, shop more frequently and are beginning to shop in group like teenage girls (Bird, 2002), males are<br />

becoming an important part of the store clientele. At the end of 2002, in the United States, males represented<br />

51% of all internet users (Harris Interactive cited by Journal du Net, 2003) and 40% of Internet shoppers<br />

(BizRate cited by Journal du Net, 2003). It is thus important to understand how they react to an online<br />

56


shopping environment. How do males and females differ in their evaluation of an online shopping<br />

experience?<br />

In order to answer these questions, this article starts with a conceptual discussion of online<br />

shopping <strong>value</strong>s, <strong>satisfaction</strong>, shopping orientation and gender. Literature in consumer behavior<br />

with a focus on shopping behavior is used to understand the relationships between these variables.<br />

The results of an online experiment which validates some of these relationships are then presented.<br />

Finally, implications for theory and practice are addressed.<br />

Online shopping <strong>value</strong>s and consumer <strong>satisfaction</strong> with the electronic catalog visit<br />

Shoppers’ experiences in connection to an online or traditional store can be categorized into<br />

(1) experiences related to being in the store itself and (2) experiences related to consuming the<br />

products and services obtained from the retailer (Westbrook, 1981). Online store <strong>satisfaction</strong> results<br />

from shopping experience <strong>satisfaction</strong>, product delivery <strong>satisfaction</strong>, product <strong>satisfaction</strong> and when<br />

necessary complaining behavior <strong>satisfaction</strong> (Oliver, 1981). This article focuses on the first step of<br />

the process-the electronic catalog visit- and on consumer <strong>satisfaction</strong> with the electronic catalog<br />

visit. Satisfaction has been defined here as “an evaluation of the surprise inherent in a product<br />

acquisition and/or product experience” (Oliver, 1981).<br />

Consumption experiences have been described according to an information processing and<br />

an experiential perceptive (Holbrook and Hirschman, 1982; Hirschman and Holbrook, 1982). The<br />

information processing perspective describes the consumer as “a problem solver engaged in the<br />

goal directed activities of searching for information, retrieving memory cues, weighting evidence,<br />

and arriving at carefully considered judgmental evaluation” (Holbrook and Hirschman, 1982, p<br />

135) while the experiential view describes the consumer as an hedonist engaged in “playful leisure<br />

activities, sensory pleasures, daydreams, esthetic enjoyment, and emotional responses” (Holbrook<br />

57


and Hirschman, 1982, p 132). These two perspectives are complementary rather than contradictory<br />

(Holbrook, 1986; Babin, 1991; Holbrook, 1994; Babin, Darden and Griffin, 1994 Holbrook, 1999).<br />

As a matter of fact, a service or store experience is evaluated on both its hedonic and its utilitarian<br />

outcomes (Babin, 1991; Mano and Elliott, 1993; Babin, Darden and Griffin, 1994; de Ruyter,<br />

Wetzels, Lemmink and Mattsson, 1997; Lemmink, de Ruyter and Wetzels, 1998; Raman and<br />

Leckenby, 1998; Griffin, Babin and Modianos, 2000). In the e-retailing context, <strong>value</strong> is derived<br />

from Web sites that combine an efficient visit and excellent service quality with a fun and playful<br />

experience and an aesthetic shopping environment (Mathwick, Malhotra and Rigdon, 2001).<br />

Past research on patronage behavior made a distinction between shopping hedonic and<br />

utilitarian <strong>value</strong> (Babin, 1991; Mano and Elliott, 1993; Babin, Darden and Griffin, 1994; Griffin,<br />

Babin and Modianos, 2000). Hedonic <strong>value</strong> results from the recreation and pleasure provided by the<br />

shopping experience while utilitarian <strong>value</strong> is realized when the task is completed efficiently<br />

(Babin, Darden and Griffin, 1994; Griffin, Babin and Modianos, 2000). Hedonic and utilitarian<br />

<strong>value</strong>s are antecedents of consumer <strong>satisfaction</strong> with the service or shopping experience (Babin,<br />

Darden and Griffin, 1994; de Ruyter, Wetzels, Lemmink and Mattsson, 1997; Lemmink, de Ruyter<br />

and Wetzels, 1998; Babin and Attaway, 2001).<br />

« Shopping as work » versus « Shopping as Recreation » Orientation<br />

A variety of hedonic and utilitarian motives has been suggested in the retailing literature (Tauber,<br />

1972; Bellenger, Robertson and Greenberg, 1977; Bellenger and Korgaonkar, 1980; Westbrook and Black,<br />

1985; Arnold and Reynolds, 2003). Tauber (1972) identified personal (i.e. role playing, diversion, self-<br />

gratification, learning about new trends, physical activities and sensory stimulation) and social (i.e. social<br />

experiences outside the home, communication with others having a similar interest, peer group attraction,<br />

status and authority, pleasure of bargaining) motives for shopping. Later, Westbrook and Black (1985) added<br />

two more utilitarian motives to these hedonic motives for shopping: anticipated utility and choice<br />

58


optimization. More recently, Arnold and Reynolds (2003) provided a comprehensive inventory of<br />

consumers’ hedonic shopping motivations and have isolated adventure, gratification, role, <strong>value</strong>, social and<br />

idea shopping motivations. Westbrook and Black (1985) summarize these taxonomies of shoppers into three<br />

categories: product oriented motives- to acquire the product for which needs are experienced or to acquire<br />

product information, a combination of product oriented and experiential motives- both to acquire the desired<br />

product and to have a pleasurable recreational experience- and experiential motives- principally to have a<br />

pleasurable recreational experience.<br />

Shopping motives shape the shopping experience (Dawson, Bloch and Ridgway, 1990). For<br />

example, product oriented motives are associated with greater pleasure than arousal while experiential<br />

motives are linked with greater arousal than pleasure. Product oriented motives are a significant predictor of<br />

most dimensions of consumer preference including expectations met, product <strong>satisfaction</strong> and overall<br />

<strong>satisfaction</strong>. Experiential motives significantly predict facility <strong>satisfaction</strong> and overall <strong>satisfaction</strong>. Shopping<br />

motives should also shape consumer behavior online. For example, task completion and prepurchase<br />

deliberation motives should induce utilitarian and instrumental goal directed behavior and recreational<br />

motives should encourage a more ritualistic, transcendental, hedonic behavior (Hoffman and Novak, 1996).<br />

However Hammond, McWilliam and Diaz (1999) - who defined web browsing for general information as<br />

hedonic and web browsing for specific information as utilitarian - did not find relationships between motives<br />

and hedonic and utilitarian attitudes toward the web.<br />

Motives are however only one dimension of consumer situation while visiting the online or<br />

traditional store. As a matter of fact, Belk (1975) postulated that an interaction between an object<br />

and a situation determines consumer internal and behavioral responses. He isolated four dimensions<br />

of consumer situation in addition to motives: physical surroundings, social surroundings, temporal<br />

perspective and antecedent states. According to Lutz and Kakkar (1975; p. 440), “how the actor<br />

perceives the situation is as important as the actual elements found in the physical environment.”<br />

Thus the situation relevant for the understanding of consumer behavior is the psychological<br />

situation defined by Lutz and Kakkar (1975; p. 441) as “an individual’s internal responses to, or<br />

59


interpretations of, all factors particular to a time and place of observation.” Internal responses are<br />

captured by the three emotion dimensions: Pleasure, Arousal and Dominance (PAD) (Mehrabian<br />

and Russell 1974). Additionally, the consumer has expectations about things including efficiency<br />

and recreation that they use to judge a traditional or online shopping experience (Titus and Everett,<br />

1995). As a consequence, the subjective situation is framed by consumer expectations: hedonic<br />

expectations such as recreation, fun or pleasure and utilitarian expectations such as efficiency and<br />

accomplishment.<br />

Based on these researches we contrast a “shopping as work” and a “shopping as recreation”<br />

orientation. In the “shopping as work” orientation (SWO), before visiting the web site, the<br />

consumer does not consider the visit as being potentially gratifying in and of itself and is oriented<br />

more toward efficiency and task completion. In the “shopping as recreation” orientation (SRO),<br />

before visiting the web site, the consumer consider the visit as being potentially gratifying in and of<br />

itself and is oriented more toward recreation.<br />

Objective situation<br />

Subjective situation<br />

Shopping orientation<br />

Physical surroundings<br />

Social surroundings<br />

Temporal perspective<br />

Antecedent states<br />

Motives<br />

Emotional states<br />

Expectations<br />

Figure 1 – Shopping as work vs. Shopping as recreation orientation<br />

Shopping orientation shapes the <strong>satisfaction</strong> process and modifies relationships between the<br />

store environment and the evaluation of the shopping experience. For example, consumer<br />

<strong>satisfaction</strong> with a restaurant depends mainly on utilitarian <strong>value</strong> for a business lunch and mainly on<br />

hedonic <strong>value</strong> for a celebration meal (Lemmink, de Ruyter and Wetzels, 1998). Thus,<br />

60


H1 :<br />

H2 :<br />

The relationship between online shopping hedonic <strong>value</strong> and <strong>satisfaction</strong> will be<br />

stronger for a “shopping as recreation” orientation<br />

The relationship between online shopping utilitarian <strong>value</strong> and <strong>satisfaction</strong> will be<br />

stronger for a “shopping as work” orientation<br />

Hammond, McWilliam and Diaz (1998) posit that consumer motives (browsing vs finding a precise<br />

information) have an impact on the intensity of one's hedonic and utilitarian attitude toward the<br />

web.<br />

H3 :<br />

H4 :<br />

Online shopping hedonic <strong>value</strong> should be stronger for a “shopping as recreation”<br />

orientation<br />

Online shopping utilitarian <strong>value</strong> should be stronger for a “shopping as work”<br />

orientation<br />

Gender differences and the online shopping experience<br />

How do males and females evaluate a shopping experience? According to Ezell and Motes<br />

(1995), in a traditional store, males are more sensible than females to store characteristics that<br />

enable them to carry out the grocery shopping activity in minimum time: ease of finding desired<br />

items, convenience of location and ease of navigation inside the store. As a matter of fact, even<br />

when they engage in shopping willingly and enjoy this activity, males are goal-directed and “shop<br />

to win” (Otnes and McGrath, 2001). They shop to achieve shopping success, for example to defeat<br />

retailers by obtaining lower prices, status, for example by demonstrating expertise in certain product<br />

categories, or romantic success, by mastering feminine product categories such as lingerie or<br />

gourmet food for example (Otnes and McGrath, 2001). Gender differences in the evaluation of<br />

shopping should also be true in the context of e-shopping. Males are indeed more sensible than<br />

females to the instrumental aspects of new technologies: they are task-oriented and consider<br />

perceived usefulness to a greater extent in making their decisions regarding the adoption of a new<br />

technology (Venkatesh and Morris, 2000). As a consequence, females should be more sensible to<br />

61


the hedonic aspects of the online shopping experience and males should be more sensible to its<br />

utilitarian aspects.<br />

H 5 : The relationship between online shopping hedonic <strong>value</strong> and <strong>satisfaction</strong> will be<br />

stronger for females than males<br />

H 6 : The relationship between online shopping utilitarian <strong>value</strong> and <strong>satisfaction</strong> will be<br />

stronger for males than for females<br />

H 7 : Online shopping hedonic <strong>value</strong> should be stronger for females<br />

H 8 : Online shopping utilitarian <strong>value</strong> should be stronger for males<br />

Online shopping<br />

hedonic <strong>value</strong><br />

Online shopping<br />

utilitarian <strong>value</strong><br />

Research methods<br />

Experience<br />

Shopping orientation<br />

Gender<br />

Figure 2 – Conceptual framework<br />

Satisfaction<br />

An experiment manipulated the shopping purpose over two levels. 417 undergraduate and<br />

graduate business students participated in the study. Four electronic catalogs from online travel<br />

agencies were selected as stimuli for the study: online travel agencies were selected because travel<br />

is among the most successful product on the web. In order to test the links between online shopping<br />

<strong>value</strong>s and consumer <strong>satisfaction</strong>, each subject had to visit two electronic catalogs and then respond<br />

to a questionnaire. To avoid any bias, subjects who had already visited the electronic catalog were<br />

excluded from the sample, the final sample is of 322 students, 142 females and 180 males.<br />

62


Each subject experience both experimental conditions and visit an electronic catalog with a<br />

“shopping as work” scenario and another catalog with a “shopping as recreation” scenario. It<br />

guarantees that differences between the two scenarios are caused by the manipulation, and not by<br />

sampling differences. Confounding variables such as carryover effects were controlled by<br />

counterbalancing. Half the subjects visited first an electronic catalog with a “shopping as<br />

recreation” orientation and then another one with a “shopping as work” orientation and the other<br />

half visited first an electronic catalog with a “shopping as work” orientation and then another one<br />

with a “shopping as recreation” orientation.<br />

A scenario was developed for each orientation and for each electronic catalog. A pre-test was<br />

performed to check that the “shopping as work” scenario was perceived as work and that the<br />

“shopping as recreation” scenario was perceived as recreation. Additionally a manipulation check<br />

was introduced in the final questionnaire: “How did you consider the visit before visiting the web<br />

site: as work � as recreation”.<br />

Measures<br />

Literature on retailing, services marketing and environmental psychology was used to<br />

identify pre-existing measures. Measures were then adapted to the online retailing context. Two<br />

studies were realized in order to adapt and validate our measures.<br />

The first study evaluated each scale performance: 60 students had to visit two electronic<br />

catalogs and to respond to a questionnaire after each visit. Online shopping hedonic or utilitarian<br />

<strong>value</strong>s were assessed by the Personal Shopping Value (PSV) scale (Babin, Darden and Griffin<br />

1994). Four items measure hedonic <strong>value</strong> and three items measure utilitarian <strong>value</strong>. Responses are<br />

anchored on a 7 point scale from 1=strongly disagree to 7= strongly agree. Coefficient alpha is<br />

0.8767 for online shopping hedonic <strong>value</strong> and 0.8411 for online shopping utilitarian <strong>value</strong>.<br />

Satisfaction is assessed by a scale by Llosa (1996). One item measure the cognitive dimension of<br />

63


<strong>satisfaction</strong> (Oliver, 1980; Westbrook and Oliver, 1981; Oliver and Bearden, 1983), one item its<br />

affective dimension (Oliver, 1980; Westbrook, 1987; Westbrook and Oliver, 1981; Oliver and<br />

Bearden, 1983; Oliver, 1996) and two items its conative dimension (Westbrook and Oliver, 1981)<br />

(Hausknecht, 1990). Responses are anchored on a 7 point scale. Coefficient alpha is 0.9305.<br />

A second study developed a measure of shopping orientation. Expectations were assessed on<br />

a seven point semantic differential scale by a single item: “I expect: to be efficient � to spend a<br />

good time”. Consumers’ responses to their environment have been classified according to four<br />

dimensions representing affective quality: (1) arousing versus sleepy, (2) exciting versus gloomy,<br />

(3) pleasant versus unpleasant and (4) distressing versus relaxing (Russell, 1980; Russell and Pratt,<br />

1980; Darden and Babin, 1994; Babin and Darden, 1996). In this research, we use the pleasant<br />

versus unpleasant dimension for a parsimonious representation of affective quality. Eleven items<br />

measure consumer perceptions of the web site’s affective quality and were pre-tested with 110<br />

students. Five items were selected. Responses were anchored on a 7 point scale from 1= strongly<br />

disagree to 7=strongly agree. Coefficient alpha is 0.9114.<br />

Shopping orientation manipulation<br />

Scenarios have been used by prior research (Eroglu and Machleit, 1990; Dabholkar, 1994;<br />

Dabholkar and Bagozzi, 2002) to manipulate the shopping or service situation. In this research, two<br />

scenarios were created to induce a “shopping as work” and a “shopping as recreation” orientation.<br />

We used consumer role, time pressure and shopping motives to effect the manipulation and we<br />

controlled the effects of the physical and social environment - each subject visited the electronic<br />

catalog in a similar setting- computer laboratories of business schools – and antecedent states – each<br />

subject had to visit an electronic catalog with a “shopping as work” or a “shopping as recreation”<br />

scenario. A scenario was developed for each electronic catalog for a total of 8 scenarios.<br />

64


In the “shopping as work” condition, students had five minutes to visit an online travel (time<br />

pressure) agency web site to plan a specific trip – a destination, hotel description, room description<br />

and travel conditions were provided – (prepurchase information search) for their parents (shopping<br />

for somebody else) and send them an email. In the “shopping as recreation” condition, students had<br />

unlimited time (no time pressure) to visit an online travel agency to find ideas – only some general<br />

ideas about possible destinations were provided - (browsing) for their next trip or holiday (shopping<br />

for themselves).<br />

A further study was conducted using 58 students to pre-test each scenario. Our goal was to<br />

test the existence of significant differences between the “shopping as recreation” and “shopping as<br />

work” scenario with regards to affective quality and expectations. Students were instructed to read<br />

the scenario, to put themselves in the particular situation described by the scenario and then to<br />

complete a questionnaire measuring the affective quality of the online shopping situation described<br />

in the scenario and their expectations in this situation. Each student had to read a “shopping as<br />

work” and “a shopping as recreation” scenario. A paired sample t-test show that the affective<br />

quality of the online shopping situation is significantly higher for the “shopping as recreation”<br />

scenario (t = -11.274, p=0.000) and that consumers expects recreation to a greater degree for the<br />

“shopping as recreation” scenario (t = -11.634, p = 0.000). This difference was validated for each<br />

electronic catalog.<br />

A manipulation check was introduced in the final questionnaire: “How did you consider<br />

the visit before visiting the web site: as work � as recreation”.<br />

Data analysis<br />

A technique proposed by Sauer and Dick (1993) and applied by Homburg and Giering (2001)<br />

was used to test moderating variables in a structural equation model (Hypotheses H1, H2, H5 and<br />

65


H6). It involves performing a multi-group analysis with each sub-sample of the moderating<br />

variables (gender and shopping orientation). Two models are compared: one model in which the<br />

parameters are allowed to vary freely across groups (general model) and another model in which<br />

parameters are constrained to be equal across groups (restricted model). If there is a significant<br />

difference between the groups, the general model should fit better (χ²) than the restricted model. It is<br />

necessary to calculate the difference between the χ² of the general model and the χ² of the restricted<br />

model (dχ²). A significant dχ² suggest that the relationships are different between the groups and is<br />

consistent with moderation.<br />

Research results<br />

Confirmatory factor analysis (CFA) was conducted on all measures: online shopping <strong>value</strong>s<br />

and consumer <strong>satisfaction</strong> with the electronic catalog visit. Two items had high modification indices<br />

and were dropped from the analysis. Another CFA was conducted. Fit indices are correct for each<br />

scenario: χ²=42.4. RMSEA=0.049, RMR=0.078, GFI=0.972, AGFI=0.947, TLI=0.985, CFI=0.990<br />

for the “shopping as recreation” scenario and χ²=38.5, RMSEA=0.043, RMR=0.109, GFI=0.974,<br />

AGFI=0.950, TLI=0.988, CFI=0.992 for the “shopping as work” scenario. Correlations between<br />

constructs were examined to test discriminant validity. Some variables such as <strong>satisfaction</strong> and<br />

online shopping hedonic <strong>value</strong> are highly correlated in the “shopping as recreation” condition (see<br />

table 1).<br />

Table 1 – Correlation between variables in the “shopping as recreation” scenario<br />

Satisfaction Hedonic <strong>value</strong> Utilitarian <strong>value</strong><br />

Satisfaction 1 0.828 0.660<br />

Hedonic <strong>value</strong> 0.828 1 0.454<br />

Utilitarian <strong>value</strong> 0.660 0.454 1<br />

66


This pattern is consistent with our research hypotheses. Online shopping hedonic <strong>value</strong> was<br />

predicted to have a relatively stronger effect on consumer <strong>satisfaction</strong> in this condition. A procedure<br />

used by Dabholkar and Bagozzi (2002) which involves conducting a simple CFA with the two<br />

constructs as one was applied in this scenario to assess the degree of discriminability in light of the<br />

high correlations. In each case, the CFA with two constructs has better fit indices than the CFA with<br />

two constructs as one. Coefficient alphas are correct for each scale: 0.832 for online shopping<br />

hedonic <strong>value</strong>, 0.878 for online shopping utilitarian <strong>value</strong> and 0.907 for consumer <strong>satisfaction</strong>.<br />

Manipulation check<br />

A single item was used to assess manipulation success: : “How did you consider the visit before<br />

visiting the web site: as work � as recreation”. A paired sample t-test was realized to compare consumer<br />

responses to this question for each scenario. Results show a significant difference (t=4.714, p=0.000)<br />

between the “shopping as recreation” scenario (4.608) and for the “shopping as work” scenario (4.232).<br />

Moderating impact of shopping orientation<br />

Model fit is satisfying: χ²=80.862, RMSEA=0.033, RMR=0.095, GFI=0.973, AGFI=0.949,<br />

TLI=0.987, CFI=0.991. In the “shopping as recreation” condition (see figure 3), consumer<br />

<strong>satisfaction</strong> with the electronic catalog visit is determined mainly by online shopping hedonic <strong>value</strong><br />

(0.666). The correlation between online shopping hedonic <strong>value</strong> and online shopping utilitarian<br />

<strong>value</strong> is 0.454. In the “shopping as work” condition (see figure 3), consumer <strong>satisfaction</strong> with the<br />

electronic catalog is determined by both visit hedonic (0.473) and utilitarian (0.469) <strong>value</strong>. The<br />

correlation between online shopping hedonic <strong>value</strong> and online shopping utilitarian <strong>value</strong> is 0.266<br />

67


Differences between the “shopping as recreation” and the “shopping as work” models were<br />

tested globally and at the individual parameter level. These analyses suggest: (1) a significant<br />

difference in overall fit between the models (dχ² =21.661 dDL=9, p


Figure 3 – Shopping orientation and the <strong>value</strong>-<strong>satisfaction</strong> chain<br />

Hypotheses 3 and 4 are supported. Online shopping hedonic <strong>value</strong> is significantly higher in<br />

the “shopping as recreation” scenario (-4.743, p


(Hypothesis 5) and online shopping utilitarian <strong>value</strong> has a stronger impact on consumer <strong>satisfaction</strong><br />

for males, but the difference is not significant (Hypothesis 6).<br />

Hypothesis 7 is supported. Online shopping hedonic <strong>value</strong> is significantly higher for females<br />

than for males (2.621, p


Should an online shopping web site deliver both hedonic and utilitarian <strong>value</strong>? Both online<br />

shopping hedonic and utilitarian shopping <strong>value</strong> have a strong impact on consumer <strong>satisfaction</strong>. Our<br />

results suggest however that consumers attach importance to the hedonic aspects of a web site visit,<br />

whatever the orientation. The online shopping hedonic <strong>value</strong> has a stronger impact on consumer<br />

<strong>satisfaction</strong> when shopping for recreation than when shopping with a specific task in mind.<br />

However, the online shopping utilitarian <strong>value</strong> does not have a stronger impact on consumer<br />

<strong>satisfaction</strong> when shopping with a specific task in mind than when shopping for recreation.<br />

Consistent with patronage theory, online shopping hedonic <strong>value</strong> is higher when shopping for<br />

recreation and utilitarian <strong>value</strong> is higher when shopping with a specific task in mind. Previously,<br />

this hypothesis was not supported (Hammond, McWilliam and Diaz, 1998). Our results also show<br />

differences between males and females evaluation of the e-shopping experience. Although the<br />

differences are not significant, online shopping utilitarian <strong>value</strong> has a stronger impact on consumer<br />

<strong>satisfaction</strong> for males and online shopping hedonic <strong>value</strong> has a stronger impact on consumer<br />

<strong>satisfaction</strong> for females. Females experience greater hedonic <strong>value</strong> than males when shopping on<br />

the Internet. Interestingly, the link between hedonic <strong>value</strong> and utilitarian <strong>value</strong> is higher for females<br />

than for males which mean shopping efficiency and shopping enjoyment are linked to a greater<br />

extent for females.<br />

Our findings suggest that designers should consider both hedonic and utilitarian aspects of a<br />

web site, but should take into account the consumer’s orientation and gender. We showed that<br />

females experienced greater hedonic <strong>value</strong> when shopping on the Internet and that shopping<br />

efficiency and shopping enjoyment were closely related for them. Consumers evaluate online<br />

shopping mainly on its hedonic aspects when shopping for hedonic purposes and on both hedonic<br />

and utilitarian aspects when shopping with a specific task orientation. This research also<br />

71


demonstrates the importance of measuring both hedonic and utilitarian <strong>value</strong> and of controlling for<br />

shopping orientation and gender when pre-testing an electronic catalog.<br />

Some limitations of our study should be noted. First, our study only considers electronic<br />

catalogs from online travel agencies. As such the external validity may be limited. Generalizability<br />

could be established if additional studies validate the conceptual framework for other industries<br />

such as banking or computers. Second, the conceptual framework was tested with students.<br />

Although according to Calder, Phillips and Tybout (1981), using students reduces extraneous<br />

sources of variance, additional research is needed to validate the results with a non student sample.<br />

Third, subjects who had already visited the electronic catalog were excluded from the final sample.<br />

This procedure was necessary to ensure the internal validity of our research but limits its external<br />

validity.<br />

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The Influence of Intangibility on Perceived Evaluation Difficulty and Risk: Brand and<br />

Generic Product-Category Perspectives<br />

Michel Laroche, Concordia University<br />

Maria Kalamas, Concordia University<br />

Gordon H. G. McDougall, Wilfrid Laurier University<br />

Filip Bartos, Concordia University<br />

Yi Zhong, Concordia University<br />

Abstract<br />

As virtual products/services have emerged in consumer markets, intangibility has assumed an important role<br />

in marketing, shifting from a service-exclusive term to a product-related one as well. A three-dimensional<br />

intangibility construct, which includes physical intangibility, mental intangibility, and generality, has<br />

recently been identified. While this finding has advanced our understanding of intangibility per se, little has<br />

been done in relating this new operationalization to consumer behavior and especially branding strategies.<br />

Thus, the focus of this research is to study whether brands, as opposed to generic product-categories,<br />

efficiently reduce risk and evaluation difficulty when the product/service is perceived to be intangible. Our<br />

results show brands to be major intangibility-reducers for services but not for products. Brands also variably<br />

reduce the effects of the three types of intangibility on perceived evaluation difficulty and risk. In our holistic<br />

model, knowledge and/or involvement moderate the relationships between intangibility and, perceived risk<br />

and/or difficulty of evaluation. We also uncover differences between the moderating effects of knowledge<br />

and involvement in our comparisons of the branded and generic contexts. In light of our findings, we make<br />

brand-related recommendations, which are of interest to both academicians and practitioners.<br />

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1. Introduction<br />

Like inseparability, heterogeneity, and perishability, intangibility is one of the four major<br />

characteristics used to classify services (Rust et al. 1996; Shostack 1977; Zeithaml et al. 1985).<br />

Considered to be the key characteristic that differentiates products from services (Bebko 2000;<br />

Zeithaml and Bitner 2000), the role of intangibility has shifted from a service-exclusive term to a<br />

product-related one as well. Faced with the changes and challenges brought forth by a new<br />

category of virtual or semi-virtual products/services (e.g., Web browsers, MP3 music files),<br />

academicians are now equipped to study the effects of intangibility on perception of risk and<br />

evaluation difficulty using a three-dimensional intangibility construct. Developed by Laroche,<br />

Bergeron and Goutaland (2001), the intangibility construct now comprises three dimensions:<br />

physical intangibility, mental intangibility, and generality. Each of these dimensions may have a<br />

differential impact on consumers’ decision making processes both for branded and generic<br />

products/services. The importance of studying intangibility within a branding context rests on<br />

the premise that brands are believed to reduce consumers’ perceived risk and difficulty of<br />

evaluation.<br />

Given the dearth of research on intangibility, the focus of this study is, first, to confirm<br />

the with new data the three dimensions of intangibility (Laroche, Bergeron and Goutaland 2001)<br />

and then to study the effects of intangibility on perceived risk and difficulty of evaluation (for<br />

the proposed model, see Figure 1). Another aim of this study is to determine how knowledge and<br />

involvement, acting as moderators, affect the relationships between intangibility and difficulty of<br />

evaluation, and intangibility and perceived risk. By comparing generic products/services with<br />

branded ones, we also explore how the two strategies impact the relationships among the<br />

proposed constructs. The overall goal of this research is thus to determine whether branding<br />

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educes risk and evaluation difficulty when the branded product/service is perceived as<br />

intangible.<br />

2. Literature Review and Hypotheses<br />

2.1. Intangibility<br />

2.1.1. Definition of Intangibility<br />

[Figure 1 about here]<br />

Lovelock (2001) recently identified nine basic differences between products and services<br />

with intangibility as one of the major distinguishing factors. Shostack (1977) illustrated the<br />

differences between tangible products and intangible services by suggesting that the former<br />

could be described precisely, be replicated exactly, be modified, and be duplicated while the<br />

latter were dynamic, evolving, and hard to quantify. Along the same lines, Berry (1980) defined<br />

intangibility as something impalpable. Adding another level of complexity, Bebko (2000)<br />

recently proposed that intangibility should include lack of physical evidence of the process<br />

instead of being defined exclusively as lack of physical attributes of the outcome.<br />

2.1.2. Dimensions of Intangibility<br />

Usually defined as inaccessible by the senses, subjective, and difficult to measure, most<br />

scholars agree that intangibility is one of the most distinguishing characteristics of services<br />

(Bateson 1979, Berry 1980, Lovelock 2001, Shostack 1977, Van Dierdonck 1992).<br />

Characterizing services as physically and mentally intangible, a number of researchers<br />

conceptualized intangibility as a two-dimensional construct (Bateson 1979; Berry 1980;<br />

McDougall and Snetsinger 1990). Among them, Dubé-Rioux, Regan and Schmitt (1990)<br />

proposed a two-dimensional intangibility construct composed of concreteness and specificity.<br />

Their findings revealed that services differed in their cognitive representations with abstract<br />

services represented by means of generic attributes and concrete services represented using more<br />

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specific attributes. Dealing with products, Breivik, Troye and Olsson (1998) also developed a<br />

two-dimensional model of intangibility with inaccessibility to the senses and generality as the<br />

two components. Compared to tangible product attributes, which are perceived upon exposure,<br />

intangible product attributes are mentally constructed and hence, subject-dependent and<br />

inaccessible to the senses. Generality, in this study, encompassed the general product attributes<br />

that lead to general outcomes (e.g., car safety). Common among all the studies described thus far<br />

is a two-dimensional conceptualization of intangibility.<br />

Unlike previous conceptualizations, the most recent study proposed a three-dimensional<br />

construct of intangibility, composed of physical intangibility (i.e., not easy to see or touch),<br />

mental intangibility (i.e., not easy to grasp mentally), and generality (as opposed to specificity)<br />

(Laroche, Bergeron and Goutaland2001). The finding of the third dimension, mental<br />

intangibility, confirmed Laroche, Bergeron and Goutaland (2001)’s proposition that<br />

inaccessibility to the senses (i.e., physical intangibility) and generality were not sufficient to<br />

fully measure the overall construct since intangibility was subject-specific (Hirschman 1981,<br />

Breivik, Troye and Olsson 1998). Briefly, Laroche, Bergeron and Goutaland (2001) concluded<br />

that the new three-dimensional concept of intangibility provides valuable insights into the<br />

tangibility of goods and the intangibility of services. In all, their findings showed that goods<br />

could be both physically tangible and mentally intangible, whereas services could be both<br />

physically intangible and mentally tangible.<br />

2.1.4. Intangibility and Related Marketing Strategies<br />

As a result of its inherent characteristics, intangibility has brought forth many challenges<br />

for marketers including storability (Berry 1980), communicability (Rathmell 1974), risk<br />

perceptions, and evaluation difficulties. To deal with the inherent problems of intangibility,<br />

academicians recommend tangibilizing products/services through management of physical<br />

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surroundings and presentations (Berry and Clark 1986), mental visualization and association<br />

(Berry and Clark 1986), effective advertising (Berry and Clark 1986, Mittal and Baker 2002,<br />

Zeithaml and Bitner 2000), and the use of image and brand management (Berry 2000, Edgett and<br />

Parkinson 1993).<br />

2.1.5. Intangibility from the Brand and Generic Product-Category Perspectives<br />

Consumer choices follow a somewhat hierarchical process whereby different choices are<br />

related to different levels of abstraction (Howard 1977). Choices at the product-category level<br />

are higher-level, more abstract choices, while lower-level choices involve more concrete<br />

alternatives such as the brands within a category. Unlike Howard’s hierarchical process, Johnson<br />

and Fornell (1984) hypothesized a continuum of attributes from concrete to abstract and showed<br />

that the more noncomparable (dissimilar) products become the more abstract their product<br />

attributes. Building on these hypotheses, the authors showed that specific product attributes are<br />

associated with brands while generic attributes are associated with product categories. Since<br />

generic product categories are more abstract and brands are more specific and concrete, we<br />

hypothesize that:<br />

H1: The degree of generality associated with generic category-level choices is higher than it is for brand-level choices.<br />

Mental tangibility and specificity appear to be the most efficient tools for reducing customer perceived intangibility especially for<br />

information and virtual products (Laroche, Bergeron and Goutaland 2001). Along the same lines, Mittal and Baker (2002) suggested<br />

that brand identity and brand positioning were useful advertising strategies in fighting against the intangibility of hospitality<br />

services. Brands, like pictures and company logos, may help consumers visualize services and therefore, increase mental tangibility.<br />

Based on the limited evidence in the services literature, we infer that brands reduce mental intangibility for both products and<br />

services, leading us to hypothesize that:<br />

H2: The degree of mental intangibility associated with generic category-level choices is higher than it is for brand-level choices.<br />

Since physically intangible products are not easily seen or touched, physical intangibility should be independent of whether the<br />

product is branded or belongs to a generic product category. Be it a Sony or a generic version, for example, the physical intangibility<br />

of an MP3 file always exists. For services, however, the independence of physical intangibility from brand and generic perspectives is<br />

questionable. Being physically intangible, services necessitate a physical representation strategy aimed at enhancing service tangibility<br />

through physically accessible objects, which are directly or peripherally a component of the service (e.g., buildings) (Berry and Clark<br />

1986). For instance, some hotels purposely park luxury cars before their entrances in order to make their services appear more<br />

physically tangible (Kotler et al. 1999). We thus infer that the physical representation required to tangibilize services will be more<br />

easily achieved through branding as opposed to a generic strategy.<br />

H3: The degree of physical intangibility associated with generic category-level choices is a) higher than it is for brand-level choices<br />

of services and b) similar to it for brand-level choices of products.<br />

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2.2. Perceived Difficulty of Evaluation<br />

Intangibility makes it harder for marketers to promote intangible products/services and for<br />

consumers to evaluate offerings with intangible attributes (Zeithaml 1981). Much of the<br />

literature in services marketing has linked intangibility to consumers’ decision-making<br />

difficulties including decreased certainty of evaluation (Mitchell and Greatorex 1993; Murray<br />

1991) and increased difficulty of evaluation (McDougall 1987; McDougall and Snetsinger 1990;<br />

Zeithaml 1981) and processing effort (McDougall 1987). Zeithaml postulated that most goods<br />

fell to the left of the tangibility-intangibility continuum because most goods were easy to<br />

evaluate, whereas most services fell to the right since most services were difficulty to evaluate.<br />

Empirically corroborating Zeithaml’s postulations, Goutaland (1999) found mental intangibility<br />

and generality to be positively related to difficulty of evaluation and no relationship between<br />

physical intangibility and difficulty of evaluation. Likewise, Breivik, Troye and Olsson (1998)<br />

found a positive association between generality and difficulty of evaluation but contrary to<br />

expectations, their empirical study also revealed that inaccessibility to the senses was negatively<br />

associated with perceived difficulty of evaluation.<br />

2.3. Perceived Risk<br />

2.3.1. Types of Perceived Risk<br />

Cox and Rich (1964) first identified two types of perceived risk namely, financial risk<br />

and social-psychological risk. Later on, Jacoby and Kaplan (1981) suggested that overall<br />

perceived risk should include performance risk, physical risk, social risk, psychological risk, and<br />

time risk. Extending previous conceptualizations, researchers identified six types of risk (i.e.,<br />

financial risk, performance risk, physical risk, psychological risk, social risk and convenience<br />

loss or time-related risk) (Murry and Schlacter 1990; Stone and Grønhaug 1993). Although<br />

Murry and Schlacter (1990) believed that all six types of risks were perceived as greater for<br />

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services than for goods, financial and performance risks were found not to be statistically<br />

significant.<br />

2.3.2. Risk Reduction<br />

Perceived risk is generally recognized as being influential on consumer decision-making<br />

because of the uncertainty and possible negative consequences involved with consumption.<br />

Bauer (1960) suggested that consumers might have preferences towards risk reduction strategies<br />

citing brand loyalty as a preferred risk reducer. Among the risk reduction strategies explored and<br />

recommended by researchers, branding is recognized as a major risk-reducer (Roselius 1971,<br />

Sheth and Venkatesan 1968, Wernerfelt 1988). Included in the arsenal of risk-reduction<br />

strategies we also find advertising (Barach 1969; Cox 1967), word of mouth (Cunningham 1967;<br />

Roselius 1971), company loyalty (Bauer 1961), personal and group influence (Perry and Hamm<br />

1968), and price-quality issues (Roselius 1971).<br />

2.3.3. Difficulty of Evaluation, Perceived Risk, and Intangibility<br />

Using a different conceptualization of intangibility, Breivik, Troye and Olsson (1998)<br />

found inaccessibility to the senses to be negatively related to difficulty of evaluation. McDougall<br />

drew a similar conclusion in an exploratory study where tangibility was conceptualized as “easy<br />

to picture or visualize before purchase” (1987, p. 430). He later explained that the nonsignificant<br />

influence of physical intangibility on difficulty of evaluation might have been due to the<br />

oversimplified tangibility measure and non-representative sample used in the research. Likewise,<br />

Goutaland (1999) found no significant relationship between the two constructs. Despite these<br />

findings, we posit a positive relation between physical intangibility and difficulty of evaluation.<br />

With respect to the other dimensions of intangibility, namely generality and mental intangibility,<br />

no specific studies exist from which we can draw, thus leading us to infer that the more general<br />

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and mentally intangible a product/service is the more difficult it will be for consumers to<br />

evaluate it.<br />

Previous research suggests the more intangible a product/service is, the greater the<br />

perceived risk (Mitchell and Greatorex 1993; Murray and Schlacter 1990; Zeithaml 1981). While<br />

empirically demonstrated, this finding is solely based on the physical intangibility construct. In<br />

Goutaland’s study (1999) mental intangibility was positively related to perceived risk while<br />

physical intangibility and generality were not. Compared to mental intangibility, physical<br />

intangibility and generality appeared to contribute very little in stimulating perceived risk,<br />

especially in the context of a three-dimensional intangibility construct. While past literature<br />

supports the idea that intangibility results in greater risk perceptions, the links between the<br />

multidimensional intangibility and risk constructs necessitate further exploration. Based on<br />

previous findings, the following hypotheses ensue:<br />

H4: The more mentally intangible a product/service is, a) the more difficult it is to evaluate<br />

and b) the more risky it is perceived.<br />

H5: The more general a product/service is, a) the more difficult it is to evaluate and b) the<br />

more risky it is perceived.<br />

H6: The more physically intangible a product/service is, a) the more difficult it is to evaluate<br />

and b) the more risky it is perceived.<br />

2.3.4. Difficulty of Evaluation and Perceived Risk at the Brand and Product-Category Levels<br />

Brands facilitate consumer decision making particularly by improving decision-making<br />

efficiency (Alba and Hutchinson 1987; Johnson and Russo 1984) and reducing perceived risk<br />

(Wernerfelt 1988). Umbrella branding also eliminates consumers’ perceived risks, difficulty of<br />

evaluation, and product uncertainty (Erdem 1998). Branding plays an especially important role<br />

in the service arena by enabling customers to tangibilize and visualize the service and thereby<br />

reduce perceived social and monetary risks (Berry 2000). While Berry did not empirically test<br />

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his propositions, his arguments on branding, perceived risk, and tangibilization are constructive.<br />

Extending previous findings to incorporate intangibility, we hypothesize that:<br />

H7: The impact of intangibility on a) difficulty of evaluation and b) perceived risk is greater<br />

for generic-category level choice than brand-level choice.<br />

2.4. Knowledge<br />

As a unidimensional construct (Alba and Hutchinson 1987), knowledge was traditionally operationalized<br />

using such measures as frequency of purchase (Anderson et al. 1979; Bettman and Park 1980), objective tests<br />

(Brucks 1985), and self-report measures (Johnson and Russo 1984). Given the diversity and difference in measures<br />

of knowledge and the inherent complexity of the construct, researchers called for a multi-dimensional<br />

operationalization (Bettman 1986, Brucks 1986; Brucks and Mitchell 1981). Some proposed a two-dimensional<br />

measure of consumer knowledge with familiarity and expertise as the two factors (Alba and Hutchinson 1987),<br />

while others came up with experience and expertise as the two dimensions. Murry and Schlacter (1990) proposed<br />

five items to measure experience (i.e., purchase experience, product utilization and exposure, brand familiarity,<br />

purchase frequency, and purchase confidence) and concluded that experience reduces consumers’ perceived risk.<br />

The most common approach used by researchers to operationalize experience is to treat it as familiarity (Alba and<br />

Hutchinson 1987; Johnson and Russo 1984). Familiarity improves consumers’ ability to categorize information at a<br />

more specific rather than generic level (Alba and Hutchinson 1987). Expertise, the second dimension of knowledge<br />

and distinct from experience, is commonly defined as consumers’ capacity to successfully perform a product-related<br />

task (Alba and Hutchinson 1987). The authors proposed that expertise was composed of five dimensions: cognitive<br />

effort and automaticity, cognitive structure, analysis, elaboration, and memory. However, the authors did not<br />

provide operational methods to measure the proposed dimensions. Zaichkowsky (1985) suggested that expertise and<br />

experience were strongly related when expertise was measured subjectively, but the relationship was weak when it<br />

was measured objectively thus making it is necessary to examine both subjective and objective perceptions of<br />

knowledge.<br />

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2.4.1. Knowledge and Intangibility<br />

In Goutaland’s empirical study (1999), subjective knowledge had a negative influence on<br />

both difficulty of evaluation and perceived risk. As a moderator, subjective knowledge interacted<br />

with physical intangibility (mental intangibility) to increase (decrease) perceived risk. However,<br />

the expected moderating effect of knowledge on the relationship between intangibility and<br />

difficulty of evaluation was not found. These somewhat inconsistent findings necessitate further<br />

testing of the relationships between knowledge, intangibility, risk, and difficulty of evaluation.<br />

Moreover, the moderating effect of knowledge will be retested from the brand and generic<br />

category perspectives. Since brands reduce perceived risk and difficulty of evaluation, as<br />

explained in earlier sections, the moderating effect of knowledge will be less in a brand context<br />

than in a generic one. We thus hypothesize that:<br />

H8: Knowledge moderates the relationships between the three dimensions of intangibility<br />

(i.e., generality, physical intangibility and mentally intangibility) and a) difficulty of<br />

evaluation and b) perceived risk.<br />

H9: The more knowledgeable a consumer perceives himself to be regarding a<br />

product/service a) the less difficult it is to evaluate it and b) the less risky it is perceived.<br />

H10: The moderating effects of knowledge on a) difficulty of evaluation and b) perceived<br />

risk at the generic level are greater than those at the brand level.<br />

2.5. Involvement<br />

Zaichkowsky (1985) stated that involvement had been diversely defined and measured<br />

due to its different applications. In fact, involvement, applied under various objectives, led to<br />

different responses for products (Howard and Sheth 1969), for advertisements (Krugman 1977),<br />

and for purchase decisions (Clarke and Belk 1978). For the purpose of developing a scale,<br />

Zaichkowsky defined involvement as “a person’s perceived relevance of the object based on<br />

inherent needs, <strong>value</strong>s, and interests” (1985, p. 342). Based on the definition proposed,<br />

Zaichkowsky (1985) empirically developed the personal involvement inventory – a scale used to<br />

measure one’s product involvement. Other researchers argued that the construct was<br />

multidimensional rather than unidimensional. According to Laurent and Kapferer (1985), there<br />

88


was more than one type of involvement in consumer research as different antecedents of<br />

involvement resulted in different corresponding behaviors. As such, an involvement profile<br />

might serve as a better measurement in specifying the relationship between consumers and<br />

product categories.<br />

2.5.1. Involvement and Intangibility<br />

McDougall (1987) found that both intangibility and involvement were significantly<br />

related to product evaluation. Adding further insights, Goutaland’s empirical study (1999)<br />

revealed that involvement was positively associated with difficulty of evaluation and perceived<br />

risk. Both mental intangibility and generality, two of the three dimensions of intangibility,<br />

interacted with involvement to produce a negative effect on difficulty of evaluation. Moreover,<br />

the interaction between involvement and physical intangibility (generality) had a negative<br />

(positive) effect on perceived risk. Based on previous findings, both the predictive and<br />

moderating roles of involvement will be tested here.<br />

H11: Involvement moderates the relationships between the three dimensions of intangibility<br />

(i.e., generality, physical intangibility, and mental intangibility) and a) difficulty of<br />

evaluation and b) perceived risk.<br />

H12: The more involving a product/service is for a consumer, a) the more difficult it is to evaluate it<br />

and b) the more risky it is perceived.<br />

H13: The moderating effects of involvement on a) difficulty of evaluation and b) perceived<br />

risk at the generic level are greater than those at the brand level.<br />

3. Methodology<br />

3.1. Questionnaire<br />

3.1.1. Product and Service Selection<br />

Selected based on their suitability for a student population, the goods (i.e., a pair of jeans, a<br />

computer, and a music CD) and services (i.e., a pizzeria dinner, a checking account, and an<br />

Internet browser) used in this study varied in their degree of intangibility. In each good/service<br />

89


category, we included both generic and well-known brands (i.e., a pair of Levi’s jeans, an IBM<br />

computer, a Beatles CD, Pizza Hut pizza, a Royal Bank checking account, and Netscape).<br />

3.1.2. Questionnaire Design<br />

We developed a total of sixteen versions of the questionnaire (Table 1), half of which related to<br />

online purchasing and the remainder focused on offline purchasing. In addition to demographic<br />

information such as age, gender, education, part-time or full-time student status, language, and cultural<br />

background, each questionnaire included measures of all constructs for one tangible good, one less<br />

tangible good, and one service.<br />

3.2. Measures<br />

3.2.1. Intangibility<br />

[Table 1 about here]<br />

We adopted the measures for the three dimensions of intangibility from Laroche, Bergeron and<br />

Goutaland (2001).<br />

3.2.2. Difficulty of Evaluation and Perceived Risk<br />

We measured difficulty of evaluation using this general statement: “Given that I have to acquire a<br />

product (“a product on the Internet” for online versions), choosing among the available brands will be”<br />

(“evaluating the product/service will be” for the online and brand versions) difficult, problematic,<br />

complex, and complicated. We measured perceived risk using five dimensions, namely, financial risk,<br />

psychological risk, performance risk, social risk, and time risk (Stone and Grønhaug 1993).<br />

3.2.4. Knowledge and Involvement<br />

In line with the literature, we measured both subjective knowledge and practical experience using<br />

items adapted from Biehal (1983), Oliver and Bearden (1983), and Park et al. (1994). Reducing<br />

Zaichkowsky’s (1985) 20-item measure to 11 items, based on Mittal (1989)’s arguments, Goutaland<br />

(1999) measured involvement as a unidimensional construct. We used 5 of the most relevant items from<br />

Goutaland (1999)’s 11-item measure of involvement.<br />

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3.3. Pretests and Data Collection<br />

We pretested each version of the questionnaire with a small group of students, following which we<br />

made some minor modifications to the wording of the questions. During the pretests, we also verified<br />

participants’ level of familiarity with the chosen brands. The data collection took place at a major North<br />

American university where we randomly distributed a total of eight hundred questionnaires (i.e., fifty<br />

copies for each of the sixteen versions).<br />

4. Analysis and Results<br />

4.1. Sample<br />

We collected a total of 783 usable questionnaires (i.e., a 97.9% response rate), which were by-<br />

and-large evenly distributed among the sixteen versions, the online/offline offerings, and the<br />

brand/generic contexts (Table 2). Reflecting the student body, over half (59.1%) of the respondents were<br />

concentrated in the 21 to 25 age group and about a quarter were in the under 20 category. With only a<br />

small percentage of graduate students, the vast majority of respondents were undergraduates (93.7%).<br />

Approached during daytime classes, 84.3% of respondents were full-time students while the rest were<br />

part-time students. Males and females were evenly represented in our sample.<br />

4.2. Factor Analysis<br />

Before testing the hypotheses, we ran an exploratory factor analysis using principal component<br />

extraction and oblimin rotation, to verify the existence of the dimensions proposed in the literature review<br />

and to examine the reliability of the measures used. After deleting two items which cross-loaded on other<br />

factors, we reran the factor analysis and found the eleven distinct constructs originally posited (Table 3).<br />

Among them, time risk explained most of the variance (25.5%), followed by knowledge (16.4%), and<br />

involvement (9.1%). With Cronbach’s alphas exceeding 0.82, our measures are highly reliable.<br />

4.3. Test of Hypotheses<br />

4.3.1. T-tests: H1 to H3<br />

To conduct the following analyses across the brand and generic categories, the data file was rearranged<br />

such that each single good and service studied became a unit. This enlarged the sample size to 2,349 (783<br />

respondents*3 goods/services) responses for the twelve products and services studied. To test hypotheses 1 to 3, we<br />

then conducted t-tests and found H1a, H2a, and H3a to be supported (for a summary of all results, see Table 4).<br />

Whereas the branded goods exhibit higher levels of generality, and physical and mental intangibility, than the<br />

generic counterparts, the reverse holds true for services. We then compared the branded and generic versions of<br />

each good/service to determine differences in physical and mental intangibility, and generality. All the branded<br />

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goods exhibit higher levels of physical intangibility than the generic ones. Across the board, the branded goods also<br />

display higher levels of mental intangibility and generality. Unlike the branded goods, the branded services display<br />

lower levels of generality, physical and mental intangibility. The one exception, the Royal Bank checking account,<br />

exhibits higher levels of generality than the generic option.<br />

[Tables 2 to 4 about here]<br />

4.3.2. Regression analysis: H4 to H13<br />

We used multiple regressions to test the remaining hypotheses, applying the stepwise method in<br />

order to minimize multicollinearity effects. A summary of the results follows:<br />

INTANGIBILITY, KNOWLEDGE, AND INVOLVEMENT WITH DIFFICULTY OF EVALUATION (TABLE 5).<br />

Supporting H4a, H5a, H6a, H9a, and H12a, the results showed the three dimensions of intangibility,<br />

knowledge, and involvement, to be significantly related to difficulty of evaluation.<br />

INTANGIBILITY, KNOWLEDGE, AND INVOLVEMENT WITH PERCEIVED RISK (TABLE 6). We found<br />

support for H4b in that mental intangibility was positively related to all five types of risk, but only partial<br />

support for H5b since generality was only related to social and psychological risk. Contrary to H6b,<br />

physical intangibility was negatively related to social risk. The hypothesized relationship between<br />

knowledge and perceived risk also held for all types of risk, except social risk, providing strong support<br />

for H9b. Likewise for H12b, which was partially supported by virtue of the positive relationship between<br />

involvement and social and financial risk. For time risk, the relationship was found to be negative, in the<br />

opposite direction of what was hypothesized.<br />

MODERATING EFFECTS OF KNOWLEDGE AND INVOLVEMENT: INTANGIBILITY AND DIFFICULTY<br />

OF EVALUATION (TABLE 7). While knowledge interacted with mental intangibility to reduce difficulty of<br />

evaluation, involvement did not interact with any of the three dimensions of intangibility. Hence, H8a<br />

was partially supported, whereas H11a was not.<br />

MODERATING EFFECTS OF KNOWLEDGE AND INVOLVEMENT: INTANGIBILITY AND PERCEIVED<br />

RISK (TABLE 8). Overall, we found partial support for H8b and H11b. Knowledge moderates the<br />

relationship between mental intangibility and social and psychological risk; generality and time risk;<br />

physical intangibility and social risk. Likewise, involvement moderates the relationship between mental<br />

intangibility and social and psychological risk but, the moderating effect follows a different pattern when<br />

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it comes to generality and physical intangibility. There, involvement moderates the relationship between<br />

generality and time and social risk; physical intangibility and four types of risk, except time risk.<br />

INTANGIBILITY AND DIFFICULTY OF EVALUATION: BRAND AND GENERIC PRODUCT CATEGORIES<br />

(TABLE 9). Since generality and physical intangibility have a greater effect on difficulty of evaluation in<br />

the generic context, as opposed to the branded one, H7a is partially supported.<br />

INTANGIBILITY AND PERCEIVED RISK: BRAND AND GENERIC PRODUCT CATEGORIES (TABLE 10).<br />

Looking at the magnitude of the standardized coefficients, we find that physical intangibility has a greater<br />

effect on social, financial, and performance risk at the generic level as opposed to the branded one. For<br />

generality, the coefficients at the generic level are all greater than those at the brand level, with the pattern<br />

repeated for all five types of risk. For mental intangibility, the effect is opposite to what had been<br />

hypothesized in H7b, as it appears to have a greater impact at the brand level as opposed to the generic<br />

one, with the exception of social risk where the comparison between generic and brand contexts is<br />

consistent with the hypothesis. Based on these findings, H7b is partially supported.<br />

MODERATING EFFECTS OF KNOWLEDGE AND INVOLVEMENT ON DIFFICULTY OF EVALUATION:<br />

BRAND AND GENERIC PRODUCT CATEGORIES (TABLE 11). Although we hypothesized that the<br />

moderating effects of knowledge and involvement would be greater in the generic context, this only held<br />

true for the moderating effect of involvement on the relationship between physical intangibility and<br />

difficulty of evaluation. Hence, we found no support for H10a and only partial support for H13a.<br />

MODERATING EFFECTS OF KNOWLEDGE AND INVOLVEMENT ON PERCEIVED RISK: BRAND AND<br />

GENERIC PRODUCT CATEGORIES (TABLE 12). We found partial support for H10b and H13b in that the<br />

moderating effects of knowledge were evident between physical intangibility/generality and social risk;<br />

generality and psychological risk; and physical/mental intangibility and performance risk. Moreover, we<br />

found the hypothesized moderating effects of involvement between physical/mental intangibility and time<br />

risk; mental intangibility and social risk; mental/physical intangibility and psychological risk; and<br />

mental/physical intangibility and financial risk.<br />

5. Discussion<br />

[Tables 5 to 12 about here]<br />

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5.1. Intangibility: Brand and Generic Product Categories (H1, H2, and H3)<br />

The proposed differences between the generic and brand perspectives for the three dimensions of<br />

intangibility (H1 to H3) held true for services. Physical and mental intangibility for both the checking<br />

account and the pizzeria dinner were lower for the branded services as opposed to the generic ones. While<br />

generality showed the same result for the pizzeria dinner, the Royal Bank checking account appeared as<br />

more general than the generic option. Perhaps the specific nature of the service (i.e., checking account),<br />

along with the online purchase scenario, reduce the impact of the brand on consumers’ perceived<br />

generality compared with the generic option. Our reasoning follows from the fact that the Internet allows<br />

consumers to access detailed and specific information relating to products and services (Hoffman and<br />

Novak 1996).<br />

For almost all the products studied, the brand increased all three dimensions of consumers’<br />

perceived intangibility. A possible explanation for these unexpected results stems from the Internet’s<br />

ability to reduce generality and mental intangibility, especially in a generic context, by efficiently<br />

distributing product-related information to consumers (Hoffman and Novak 1996). All branded goods<br />

were also rated as more physically intangible than the generic counterparts. Regarding the internet<br />

browser, Goutaland (1999) found as physically intangible as other services (i.e., charter flight for a<br />

vacation). It is therefore not surprising to find the Internet browser mimicking the services studied on the<br />

brand-generic category comparison. Respondents perceived all three goods (i.e., a pair of Jeans, a<br />

computer, and a CD) as more physically intangible in a branded context as opposed to a generic one. This<br />

phenomenon may be partly due to the underlying impact of the Internet, which increases physical<br />

intangibility and prevents consumers from having a sensory experience. Respondents’ online purchase<br />

experience may also explain this finding for their online purchase frequency of generic products was<br />

higher than that of branded ones.<br />

5.2. Intangibility, Knowledge, and Involvement: Difficulty of Evaluation (H4a, H5a, and H6a)<br />

Finding support for H4a, H5a, and H6a, we conclude that the three dimensions of intangibility,<br />

knowledge, and involvement are positively related with difficulty of evaluation. The real contribution of<br />

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these findings rests on the positive association between all three dimensions of intangibility and difficulty<br />

of evaluation, something not previously demonstrated.<br />

5.3. Intangibility, Knowledge, and Involvement: Perceived Risk (H4b, H5b, and H6b)<br />

Like Goutaland (1999), who found a positive relationship between mental intangibility and overall<br />

perceived risk, we uncovered links between mental intangibility and all five types of risk (H4b). The<br />

finding that generality only affects social and psychological risk (H5b) may also explain why it had no<br />

significant effect on overall perceived risk in Goutaland’s study. Though a positive relationship between<br />

physical intangibility and risk was expected (e.g., Mitchell and Greatorex 1993), Goutaland (1999) found<br />

no such association. Similar findings were reproduced here across all four types of risk, except social risk<br />

(H6b). Mental intangibility, which is more apt to impact perceived risk than generality or physical<br />

intangibility, should therefore be targeted to reduce perceived risk associated with virtual and traditional<br />

products/services.<br />

5.4. Intangibility, Difficulty of Evaluation, and Perceived Risk: Brand and Generic Product Categories<br />

(H7a and H7b)<br />

Since the features/characteristics of generic products/services are harder to describe and to<br />

physically grasp than those of branded ones, the effects of generality and physical intangibility on<br />

evaluation difficulty and risk were consistently greater in the generic context. The impact of mental<br />

intangibility on both difficulty of evaluation and perceived risk, was systematically greater at the brand<br />

level as opposed to the generic one. This finding is contrary to the general belief that brands tangibilize<br />

goods/services and thus help reduce evaluation difficulty and perceived risk.<br />

5.5. Knowledge and Involvement (H8 to H13)<br />

5.5.1. Knowledge and Involvement: Direct Relationships (H9a, H9b, H12a, and H12b)<br />

Similar to other studies, we found full or partial support for all the hypotheses linking knowledge<br />

and involvement with difficulty of evaluation and perceived risk (i.e., H9a, H9b, H12a, and H12b) (e.g.,<br />

Goutaland 1999). The relationship between involvement and time risk proved to be an important<br />

exception. Consumer’s willingness to spend time on purchase-related information search translates into<br />

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greater involvement with the purchase and less time risk. Being of greater interest, we discuss the<br />

moderating effects of knowledge and involvement in more detail in the following sections.<br />

5.5.2. Moderating Effects of Knowledge and Involvement (H8a, H8b, H11a, and H11b)<br />

As expected, knowledge moderated the link between mental intangibility and difficulty of<br />

evaluation (H8a). This finding is in line with many scholars who agree that consumer knowledge is<br />

accumulated from product-related information search and experience (Anderson et al. 1979; Bettman and<br />

Park 1980). Associated with information search and product/service exposure, the mental dimension of<br />

consumer experience serves to make good/service evaluations less difficult. It is possible for physical<br />

intangibility and generality to not affect the evaluation process since neither increase consumers’<br />

processing efforts nor reduce their objective knowledge to perform the evaluation (Wendler 1983).<br />

Knowledge also moderated the relationships between: physical intangibility and social risk, generality<br />

and time risk, and mental intangibility and social and psychological risk (H8b). While consumers’<br />

objective knowledge may be present, their subjective knowledge (Cox 1967) appears to be affected by the<br />

intangibility of the good/service under consideration. Consequently, this subjective uncertainty results in<br />

greater perceived risk of the purchase decision.<br />

Although we expected involvement to moderate the relationship between intangibility and<br />

difficulty of evaluation, such was not the case (H11a). This result is contrary to other studies where<br />

involvement acted as moderator between physical intangibility and difficulty of evaluation (see<br />

McDougall 1987), and between mental intangibility, generality, and difficulty of evaluation (see<br />

Goutaland 1999). Since purchase involvement encompasses information search and time spent in making<br />

a correct decision, consumers probably spend more time and effort in screening information on the<br />

Internet (Clarke and Belk 1978). As a result, the proposed moderating effects of involvement are much<br />

less influential. Partially supporting H11b, involvement moderated the links between the various<br />

dimensions of intangibility and risk. It is said that the more involved a consumer is with a good/service,<br />

the more perceptive s/he will be regarding attribute differences, product importance, and brand<br />

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commitment (Howard and Sheth 1969). Similarly, intangibility appears to influence consumers’ risk<br />

perceptions with physical intangibility having the most widespread effect.<br />

5.5.3. Moderating Effects of Knowledge and Involvement: Brand and Generic Product Categories (H10a,<br />

H10b, H13a, and H13b)<br />

Knowledge acted as a moderator between mental intangibility and difficulty of evaluation. Since<br />

this moderating effect was greater at the brand level than the generic one, H10a was not supported.<br />

Finding no support for our hypothesis (H10a), led us to speculate that respondents’ prior experience with<br />

the branded and generic products/services chosen was enough to suppress any brand/generic differences,<br />

especially those relating to difficulty of evaluation. Respondents’ level of involvement with the chosen<br />

goods/services may have been too weak for the moderating effect to surface in the brand/generic context.<br />

Thus, H13a was partially supported with involvement only moderating the link between physical<br />

intangibility and difficulty of evaluation, and this effect being greater in the generic context.<br />

Contrary to difficulty of evaluation, respondents’ level of perceived risk vis-à-vis the chosen<br />

goods/services was ubiquitous. This led to us finding partial support for both H10b and H13b with<br />

knowledge and involvement acting as moderators between various dimensions of intangibility and risk,<br />

and the effects being greater in the generic context. These results are to be expected for brands are known<br />

to reduce perceived risk (Roselius 1971; Sheth and Venkatesan 1968; Wernerfelt 1988).<br />

6. Theoretical and Managerial Implications<br />

Since the tested model shows that the three dimensions of intangibility all affect consumer<br />

difficulty of evaluation and perceived risk, marketers should rate their goods and services on an<br />

intangibility scale and/or position their goods/services on an intangibility map, determine the most<br />

influential dimension of intangibility, and ultimately design marketing strategies that will lessen<br />

perceived risk and simplify evaluations. In our study, for example, the Internet browser was perceived as<br />

more physically, as opposed to mentally, intangible suggesting that marketers could lessen consumers’<br />

perceived risk and evaluation difficulty by decreasing the perceived physical intangibility of their<br />

offerings. For other goods/services, marketers should also bear in mind that mental intangibility, along<br />

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with generality, may also affect consumers’ perceptions of risk and evaluation difficulty. Hence, their<br />

corresponding marketing strategies should decrease, or at least, not increase mental intangibility and<br />

generality.<br />

An important theoretical contribution of this study is that brands function to reduce intangibility in<br />

both offline and online purchase situations. While the branding strategies employed by service companies<br />

are still useful when moving into the world of e-commerce, such is not the case for products purchased<br />

online. In addition, the five types of perceived risk turn out to have different relationships with the<br />

different variables studied here. For example, involvement interacts with mental intangibility to reduce<br />

social and psychological risk, while knowledge interacts with generality to increase perceived time risk.<br />

By mapping their goods/services according to the different types of risk associated with each, marketers<br />

will be better able to communicate their risk-reduction strategies.<br />

The appearance of very intangible goods and very tangible services brings forth challenges for all<br />

marketers as to how best to communicate the perceived intangible attributes of a virtual good/service,<br />

how to position the product/service, and how to reduce consumers’ purchase-related perceived risks and<br />

evaluation difficulty. These challenges suggest that branded and generic goods/services, and their<br />

intangibility-related consequences, should be studied in greater detail.<br />

7. Limitations and Directions for Future Research<br />

Even though students are generally familiar with online purchases, a more diverse sample with<br />

online purchase experience should be tapped. More variety in the goods/services used would also help<br />

matters especially since the intangibility exhibited by some virtual products (e.g., Internet browser) is<br />

similar to that displayed by services. Generally, the distribution of online purchase frequency of branded<br />

products was considerably lower than that of generic products, which may explain why the means of<br />

branded products were higher than those of generic products. Future studies should thus control for these<br />

differences in distribution.<br />

This study is meaningful in that it confirms the three-dimensional intangibility construct and finds<br />

brands to be major intangibility-reducers especially for services. While brands reduce consumers’<br />

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perceived physical intangibility, mental intangibility, and generality for services such is not the case for<br />

goods. Future research should consider how the Internet will affect consumers’ perceived intangibility of<br />

‘virtual’ goods/services be they branded or not. Brands also reduce consumers’ perceived evaluation<br />

difficulty and risk, especially for goods/services with high perceived physical intangibility and generality.<br />

Since mental intangibility associated with branded goods/services only helps reduce perceived social risk,<br />

future research should explore whether other factors influence mental intangibility. While brands reduce<br />

the moderating effects of knowledge and involvement, this finding does not hold true in all cases. Future<br />

research should thus explore the reasons behind these results by studying a varied array of goods/services.<br />

Knowledge and involvement also directly affect consumer evaluation difficulty and perceived risk and act<br />

as moderators. Future research should consider the moderating effects of knowledge and involvement<br />

while controlling for online offerings (i.e., online goods/services held as covariates).<br />

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103


Questionnair<br />

es<br />

Questionnaire<br />

1<br />

Questionnaire<br />

2<br />

Questionnaire<br />

3<br />

Questionnaire<br />

4<br />

Questionnaire<br />

5<br />

Questionnaire<br />

6<br />

Questionnaire<br />

7<br />

Questionnaire<br />

8<br />

Questionnaire<br />

9<br />

Questionnaire<br />

10<br />

Questionnaire<br />

11<br />

Questionnaire<br />

12<br />

Questionnaire<br />

13<br />

Questionnaire<br />

14<br />

Questionnaire<br />

15<br />

Questionnaire<br />

16<br />

Table 1<br />

The sixteen versions of the questionnaire<br />

Products and service mix included in the<br />

questionnaire<br />

Online or<br />

offline<br />

purchase<br />

Brand or<br />

generic<br />

category<br />

Levi’s jeans, Pizza Hut’s pizza, Netscape software Online Brand<br />

IBM computer, Royal Bank checking account,<br />

Beatles’ CD<br />

Online Brand<br />

Pair of jeans, Pizzeria dinner, Internet browser Online Generic<br />

Computer, Checking account, CD Online Generic<br />

Levi’s jeans, Pizza Hut’s pizza, Netscape software Offline Brand<br />

IBM computer, Royal Bank checking account,<br />

Beatles’ CD<br />

Offline Brand<br />

Pair of jeans, Pizzeria dinner, Internet browser Offline Generic<br />

Computer, Checking account, CD Offline Generic<br />

Netscape software, Pizza Hut’s pizza, Levi’s jeans Online Brand<br />

Beatles’ CD, Royal Bank checking account, IBM<br />

Computer<br />

Online Brand<br />

Internet browser, Pizzeria dinner, Pair of jeans Online Generic<br />

CD, Checking account, Computer Online Generic<br />

Netscape software, Pizza Hut’s pizza, Levi’s jeans Offline Brand<br />

Beatles’ CD, Royal Bank checking account, IBM<br />

computer<br />

Offline Brand<br />

Internet browser, Pizzeria dinner, Pair of jeans Offline Generic<br />

CD, Checking account, Computer Offline Generic<br />

Table 2<br />

Number of respondents according to online/offline and brand/generic categories<br />

Generic Brand Total<br />

104


Online<br />

Offline<br />

Total<br />

196 195 391<br />

195 197 392<br />

391 392 783<br />

105


Table 3<br />

Results of factor analysis<br />

Construct Items % of<br />

Varianc<br />

Intangibilit<br />

y<br />

Perceived<br />

risk<br />

Difficulty of<br />

evaluation<br />

Knowledge<br />

Involvemen<br />

t<br />

Physical intangibility (factor 1)<br />

PHYS11: I can physically grasp ____<br />

PHYS12: _____ are physically very tangible<br />

PHYS10: ____ is very easy to see and touch<br />

Mental intangibility (factor 2)<br />

MENTAL20: This is not the sort of ___ that is easy to picture<br />

MENTAL19: This is a difficult ____ to think about<br />

MENTAL18: I need more information about ______ to get a clear idea (image) of what it is<br />

Generality (factor 3)<br />

GEN14: It is not difficult to give a precise description of a ____<br />

GEN15: It is easy to describe many features related to a ____<br />

GEN13: I could easily explain many features associated with ____<br />

Time risk (factor 4)<br />

TRISK38: Purchasing a ____ will involve important time losses<br />

TRISK37: Purchasing a ___ will lead to an inefficient use of my time<br />

TRISK39: The demands on my schedule are such that purchasing a ___ concerns me because it<br />

would impose even greater time pressure on me.<br />

Social risk (factor 5)<br />

SRISK44: If I used a ____, I would be held in higher esteem by my family<br />

SRISK43: If I used a ____, I would be held in higher esteem by my friends<br />

SRISK45: Purchasing a ____ within the next twelve months would cause me to be considered as<br />

foolish by some people whose opinion I <strong>value</strong><br />

Performance risk (factor 6)<br />

PRISK41: As I consider the purchase of a ___ in the near future, I worry about whether it will<br />

really “perform” as well as it is supposed to<br />

PRISK42: The thought of purchasing a _____ causes me to be concerned for how really reliable<br />

that product will be<br />

PRISK40: If I were to purchase a ____ within the next twelve months, I would be concerned that<br />

the brand will not provide the level of benefits that I would be expecting<br />

Psychological risk (factor 7)<br />

YRISK48: The thought of purchasing a ____ causes me to experience unnecessary tension<br />

YRISK47: The thought of purchasing a ____ makes me feel psychologically uncomfortable<br />

YRISK46: The thought of purchasing a ____ gives me a feeling of unwanted anxiety<br />

Financial risk (factor 8)<br />

FRISK35: Purchasing a ___ could involve important financial losses<br />

FRISK34: If I bought a ___ for myself within the next twelve months, I would be concerned that<br />

this financial investment would be wise<br />

FRISK36: If I bought a ___ for myself within the next twelve months, I would be concerned that<br />

I would not get my money’s worth<br />

Difficulty of evaluation (factor 9)<br />

Given that I have to buy a ___ , evaluating a ___ will be:<br />

DIFF24: Very complicated to not complicated at all<br />

DIFF23: Very complex to very simple<br />

DIFF22: Very problematic to not problematic at all<br />

DIFF21: Very difficult to very easy<br />

Knowledge (factor 10)<br />

KNOW6: Compared to experts in this area, my knowledge of a ______ is<br />

KNOW4: Would you consider yourself uninformed or informed about a____<br />

KNOW3: In general, my knowledge of a ____ is<br />

KNOW5: Compared to my friends and acquaintance, my knowledge of a ____ is<br />

INFO8: The global information search I have performed on ______ is<br />

EXP9: I do not have much experience purchasing _____<br />

EXP7: I use ___ (never to very often)<br />

Involvement (factor 11)<br />

INV26: I perceive a ____ is: Very significant to very insignificant<br />

INV25: I perceive a ____ is: Very important to very unimportant<br />

INV27: I perceive a ____ is: Very valuable to not valuable at all<br />

INV28: A ____ is: Matters a lot to me to does not matter to me<br />

106<br />

e<br />

5.64<br />

4.13<br />

2.60<br />

25.46<br />

6.79<br />

2.42<br />

2.31<br />

1.91<br />

5.10<br />

16.40<br />

9.11<br />

Loadin<br />

g<br />

.941<br />

.898<br />

.797<br />

.879<br />

.873<br />

.663<br />

.925<br />

.907<br />

.850<br />

.970<br />

.933<br />

.775<br />

.968<br />

.960<br />

.548<br />

.939<br />

.814<br />

.596<br />

.919<br />

.914<br />

.913<br />

.900<br />

.863<br />

.758<br />

.942<br />

.936<br />

.902<br />

.861<br />

.842<br />

.835<br />

.807<br />

.800<br />

.719<br />

.583<br />

.536<br />

.951<br />

.941<br />

.923<br />

.838<br />

Alph<br />

a<br />

.83<br />

.91<br />

.87<br />

.94<br />

.87<br />

.91<br />

.97<br />

.91<br />

.95<br />

.89<br />

.94


INV29: I perceive a ____ is: Means a lot to me to means nothing to me .828<br />

Extraction Method: Principal Component Analysis; Rotation: Oblimin with Kaiser Normalization.<br />

107


Table 4<br />

Summary of results<br />

108


Hypotheses Results<br />

H1: The degree of generality associated with generic category- H1 is supported for services<br />

level choices is higher than it is for brand-level choices. H1 is not supported for goods<br />

H2: The degree of mental intangibility associated with H2 is supported for services<br />

generic category-level choices is higher than it is for brandlevel<br />

choices.<br />

H2 is not supported for goods<br />

H3: The degree of physical intangibility associated with<br />

generic category-level choices is a) higher than it is for<br />

brand-level choices of services and b) similar to it for<br />

brand-level choices of products.<br />

H3a is supported for services<br />

H3b is not supported for goods<br />

H4: The more mentally intangible a product/service is, a) the more H4a is supported<br />

difficult it is to evaluate and b) the more risky it is perceived. H4b is supported (all 5 types of risk) �<br />

H5: The more general a product/service is, a) the more difficult it is H5a is supported<br />

to evaluate and b) the more risky it is perceived. H5b is partially supported (social and psychological risk) �<br />

H6: The more physically intangible a product/service is, a) the H6a is supported<br />

more difficult it is to evaluate and b) the more risky it is perceived. H6b is not supported<br />

H7: The impact of intangibility on a) difficulty of evaluation and b) H7a is Physical intangibility �<br />

perceived risk is greater for generic-category level choice than partially Generality �<br />

brand-level choice.<br />

supported Mental intangibility �<br />

H7b is Physical intangibility<br />

partially (social, financial, and performance risk) �<br />

supported Generality (all 5 types of risk) �<br />

Mental intangibility (social risk) �<br />

H8: Knowledge moderates the relationships between the three H8a is Physical intangibility �<br />

dimensions of intangibility (i.e., generality, physical intangibility partially Generality �<br />

and mentally intangibility) and a) difficulty of evaluation and b)<br />

perceived risk.<br />

supported<br />

H8b is<br />

Mental intangibility �<br />

Physical intangibility (social risk) �<br />

partially Generality (time risk) �<br />

supported Mental intangibility (social and psychological risk) �<br />

H9: The more knowledgeable a consumer perceives himself to be H9a is supported<br />

regarding a product/service a) the less difficult it is to evaluate it<br />

and b) the less risky it is perceived.<br />

H9b is partially supported<br />

(psychological, financial, performance, and time risk) �<br />

H10: The moderating effects of knowledge on a) difficulty of H10a is not supported<br />

evaluation and b) perceived risk at the generic level are greater than<br />

those at the brand level.<br />

H10b is<br />

partially<br />

supported<br />

Physical intangibility (social and performance risk) �<br />

Generality (social and psychological risk) �<br />

Mental intangibility (performance risk) �<br />

H11: Involvement moderates the relationships between the three<br />

dimensions of intangibility (i.e., generality, physical intangibility,<br />

and mental intangibility) and a) difficulty of evaluation and b)<br />

perceived risk.<br />

H12: The more involving a product/service is for a consumer, a)<br />

the more difficult it is to evaluate it and b) the more risky it is<br />

perceived.<br />

H13: The moderating effects of involvement on a) difficulty of<br />

evaluation and b) perceived risk at the generic level are greater than<br />

those at the brand level.<br />

�: hypothesis supported �: hypothesis not supported<br />

H 11a is not supported<br />

H11b is<br />

partially<br />

supported<br />

Physical intangibility (social, psychological, financial,<br />

and performance risk) �<br />

Generality (social and time risk) �<br />

Mental intangibility (social and psychological risk) �<br />

H12a is supported<br />

H12b is partially supported (social and financial risk) �<br />

H13a is Physical intangibility �<br />

partially Generality �<br />

supported Mental intangibility �<br />

H13b is Physical intangibility<br />

partially (psychological, financial, and time risk ) �<br />

supported Generality �<br />

Mental intangibility<br />

(social, psychological, financial, and time risk) �<br />

109


Table 5<br />

Stepwise multiple regressions (H4a, H5a, H6a, H9a, and H12a)<br />

Intangibility, knowledge, and involvement with difficulty of evaluation<br />

Standardized<br />

Coefficients<br />

T-Values Level of<br />

Significance<br />

(Constant) 17.862 .000<br />

Physical<br />

intangibility<br />

.051 2.157 .015<br />

Mental<br />

intangibility<br />

.079 3.600 .000<br />

Generality .178 6.551 .000<br />

Knowledge -.207 -8.429 .000<br />

Involvement .094 4.426 .000<br />

Table 6<br />

Stepwise multiple regressions (H4b, H5b, H6b, H9b, and H12b)<br />

Intangibility, knowledge, and involvement with perceived risk<br />

Time risk<br />

Social risk<br />

Psychological risk<br />

Adjusted R 2 = .147<br />

F = 81.85<br />

Financial risk<br />

Performance risk<br />

Adjusted R 2 = .066 Adjusted R<br />

F = 56.74<br />

2 = .032 Adjusted R<br />

F = 20.31<br />

2 = .035 Adjusted R<br />

F = 29.58<br />

2 = .049 Adjusted R<br />

F = 41.23<br />

2 = .034<br />

F = 42.05<br />

Physical intangibility -.092*<br />

Mental intangibility .118 * .160* .137* .134* .120*<br />

Generality .067** .052***<br />

Knowledge -.142* -.045*** -.161* -.110*<br />

Involvement -.094* .099* .090*<br />

Level of significance: * p ≤.001, ** p≤.01, *** p≤.05<br />

Table 7<br />

Stepwise multiple regressions (H8a and H11a)<br />

Moderating effects of knowledge and involvement: intangibility and difficulty of evaluation<br />

110


(Constant)<br />

Knowledge<br />

Knowledge and<br />

Mental<br />

intangibility<br />

Standardized<br />

Coefficients<br />

T-Values Level of<br />

Significance<br />

13.014 .000<br />

-.140 -3.811 .000<br />

-.112 -2.450 .007<br />

111<br />

Adjusted R 2 = .149<br />

F = 69.36


Table 8<br />

Stepwise multiple regressions (H8b and H11b)<br />

Moderating effects of knowledge and involvement: intangibility and perceived risk<br />

Time risk<br />

Social risk<br />

Psychological risk<br />

Financial risk<br />

Performance risk<br />

Adjusted R 2 = .077 Adjusted R<br />

F = 33.88<br />

2 = .05 Adjusted R<br />

F = 16.42<br />

2 = .045 Adjusted R<br />

F = 14.73<br />

2 = .059 Adjusted R<br />

F = 30.24<br />

2 = .041<br />

F = 21.32<br />

Knowledge -.204* -.194* -.134* -.160* -.102*<br />

Knowledge and<br />

Physical intangibility<br />

.296**<br />

Knowledge and<br />

Mental intangibility<br />

.296* .130**<br />

Knowledge and<br />

Generality<br />

.086***<br />

Involvement .089** .247* .198* .210* .110*<br />

Involvement and<br />

Physical intangibility<br />

-.193* -.208* -.263* -.253*<br />

Involvement and<br />

Mental intangibility<br />

-.222* -.135**<br />

Involvement and<br />

Generality<br />

-.292* .097*<br />

Level of significance: * p≤.001, ** p≤.01, *** p≤.05<br />

Table 9<br />

Stepwise multiple regressions (H7a)<br />

Intangibility and difficulty of evaluation: brand and generic product categories<br />

Generic<br />

Adjusted R 2 = .122<br />

F = 82.41<br />

Physical intangibility .064***<br />

Difficulty of evaluation<br />

Brand<br />

Adjusted R 2 = .141<br />

F = 97.57<br />

Mental intangibility .168*<br />

Generality .311* .267*<br />

Level of significance: * p≤.001, ** p≤.01, *** p≤.05<br />

112


Physical<br />

intangibility<br />

Mental<br />

intangibility<br />

Table 10<br />

Stepwise multiple regressions (H7b)<br />

Intangibility and perceived risk: brand and generic product categories<br />

Generic<br />

Adjusted<br />

R 2 = .036<br />

F = 22.86<br />

Time risk Social risk Psychological risk Financial risk Performance risk<br />

Brand<br />

Adjusted<br />

R 2 = .035<br />

F = 22.37<br />

Generic<br />

Adjusted<br />

R 2 = .04<br />

F = 17.12<br />

-<br />

.107**<br />

Brand<br />

Adjusted<br />

R 2 = .013<br />

F = 8.81<br />

-<br />

.064***<br />

Generic<br />

Adjusted<br />

R 2 = .043<br />

F = 27.59<br />

Brand<br />

Adjusted<br />

R 2 = .029<br />

F = 36.04<br />

Generic<br />

Adjusted<br />

R 2 = .039<br />

F = 16.76<br />

Brand<br />

Adjusted<br />

R 2 = .037<br />

F = 45.56<br />

Generic<br />

Adjusted<br />

R 2 = .025<br />

F = 11.06<br />

Brand<br />

Adjusted<br />

R 2 = .041<br />

F = 26.12<br />

-.089** -.091** . 060***<br />

.124* .135* .161* .130* .127* .173* .126* .193* .112* .176*<br />

Generality .104* . 086** .127* .123* .159* .126*<br />

Level of significance: * p≤.001, ** p≤.01, *** p≤.05<br />

Table 11<br />

Stepwise multiple regressions (H10a and H13a)<br />

Moderating effects of knowledge and involvement on difficulty of evaluation:<br />

brand and generic product categories<br />

Generic<br />

Adjusted R 2 = .191<br />

F = 56.21<br />

Knowledge -.311*<br />

Knowledge and<br />

Physical intangibility<br />

Knowledge and<br />

Mental intangibility<br />

Knowledge and<br />

Generality<br />

Involvement .181*<br />

Involvement and<br />

-.207**<br />

Physical intangibility<br />

Difficulty of evaluation<br />

Brand<br />

Adjusted R 2 = .151<br />

F = 70.65<br />

-.144*<br />

Involvement and<br />

Mental intangibility<br />

Involvement and<br />

Generality<br />

Level of significance: * p≤.001, ** p≤.01, *** p≤.05<br />

113


114


Table 12<br />

Stepwise multiple regressions (H10b and H13b)<br />

Moderating effects of knowledge and involvement on perceived risk:<br />

Generic<br />

Adjusted<br />

R 2 = .086<br />

F = 19.35<br />

brand and generic product categories<br />

Time risk Social risk Psychological risk Financial risk Performance risk<br />

Brand<br />

Adjusted<br />

R 2 = .074<br />

F = 32.26<br />

Generic<br />

Adjusted<br />

R 2 = .064<br />

F = 12.46<br />

Brand<br />

Adjusted<br />

R 2 = .049<br />

F = 13.01<br />

Generic<br />

Adjusted<br />

R 2 = .069<br />

F = 13.43<br />

Brand<br />

Adjusted<br />

R 2 = .029<br />

F = 36.04<br />

Generic<br />

Adjusted<br />

R 2 = .097<br />

F = 21.87<br />

Brand<br />

Adjusted<br />

R 2 = .043<br />

F = 27.21<br />

Generic<br />

Adjusted<br />

R 2 = .061<br />

F = 19.99<br />

Brand<br />

Adjusted<br />

R 2 = .063<br />

F = 27.40<br />

Knowledge -.153* -.200* -.152** -.195* -.136* -.243* -.088** -.113***<br />

Knowledge and<br />

Physical intangibility<br />

-.113* -.066***<br />

Knowledge and<br />

Mental intangibility<br />

.130* .284* .301*<br />

-<br />

.141****<br />

Knowledge and<br />

Generality<br />

.136* .064***<br />

Involvement .187* -.147* .246* .276* .250* .335*<br />

Involvement and<br />

Physical intangibility<br />

-.415* -.101** -.344* -.316* -.238*<br />

Involvement and<br />

Mental intangibility<br />

Involvement and<br />

Generality<br />

-.156*** -.371* -.133** -.187**<br />

-<br />

.139****<br />

Level of significance: * p≤.001, ** p≤.01, *** p≤.05, **** p≤.10<br />

115


Intangibility<br />

Physical intangibility<br />

Mental intangibility<br />

Generality<br />

Legend:<br />

Positive effects (H4, H5, H6, and H12)<br />

Figure 1<br />

Proposed model<br />

Knowledge<br />

Involvement<br />

Moderating effects of knowledge and involvement (H8 and H11)<br />

Negative effects (H9)<br />

Difficulty of<br />

evaluation<br />

Perceived risk<br />

Shaded areas represent differences between brand and generic perspectives (H1, H2, H3, H7, H10, and<br />

H13)<br />

116


Exploring the WOW in Online Auction Feedback<br />

Bruce D. Weinberg, Bentley University<br />

Lenita Davis , The University of Alabama<br />

ABSTRACT<br />

Ebay, the leading online-retailer, has captured the fascination of both American consumers and<br />

corporations, as it has garnered approximately 45% of all gross online retail sales, $5.3 billion<br />

out of $11.9 billion, during the first quarter of 2003. George Day has described eBay “as perhaps<br />

the most successful of all the breakthrough applications on the Internet.” While there are many<br />

reasons cited for the success of online auctions, the reputation system, or Feedback Forum as it is<br />

called on eBay, has been considered the most critical element. Some auction studies have<br />

investigated the impact of seller-reputation on consumer/bidder behavior and auction results;<br />

however, they have considered only aggregate or summary measures of reputation, such as the<br />

overall feedback rating. This research extends our understanding of online-auction reputation<br />

systems by a) classifying online-auction feedback as a type of “word-of-web” (WOW),<br />

specifically, rating-and-review word-of-web, b) identifying a property that is unique to online<br />

auctions -- “bidirectionality,” and c) discovering that, in addition to the overall feedback rating,<br />

consumers/bidders process several feedback profile elements/details, such as individual-auction<br />

feedback reviews and comments, when evaluating sellers and making bidding decisions.<br />

INTRODUCTION<br />

Ebay, the leading online-retailer, has captured the fascination of both American consumers and<br />

corporations (Adler 2002). With 68.8 million members, it has garnered approximately 45% of all<br />

gross online retail sales, $5.3 billion out of $11.9 billion, during the first quarter of 2003 (eBay<br />

2003, US Census Bureau 2003). And the future of Internet auctions looks bright as eBay<br />

financial results for Q1 2003 compared to Q1 2002 reported increases in net revenues and GAAP<br />

117


net income of 94% and 119%, respectively; also sales and marketing expenses as a percentage of<br />

net revenues decreased to 26% from 30% during that same time period (eBay 2003).<br />

Prominent marketers have proclaimed the importance of studying online auctions; and<br />

practitioners have pointed to eBay in particular as the torch bearer for success in e-commerce.<br />

For example, Chakravarti et al (2002) strongly recommends that marketers take a stronger<br />

interest in online auctions by emphasizing “despite the growing interest in traditional and<br />

Internet auctions, the marketing literature is sparse;” and, George Day has described eBay “as<br />

perhaps the most successful of all the breakthrough applications on the Internet” (CNET 2002).<br />

While there are many reasons cited for the success of online auctions, the reputation system, or<br />

Feedback Forum as it is called on eBay, has been considered the most critical element (Grant<br />

2002, Hof 2001). EBay’s Feedback Forum is where buyers and sellers can rate and read about<br />

each others’ past transaction experiences. Each eBay member has a Feedback Profile which<br />

tracks and maintains several pieces of reputation-related information about the member,<br />

including individual-auction feedback reviews, which consist of a <strong>satisfaction</strong>/dis<strong>satisfaction</strong><br />

rating and comments by others who have participated in an online-auction exchange with this<br />

member. It also has an overall feedback rating which is, in essence, an aggregate reputation score<br />

(for an example, see Figure 1).<br />

FIGURE 1 about here<br />

Most online auction studies have focused on eBay or used eBay-generated data; and, those that<br />

have investigated the impact of seller-reputation on consumer/bidder behavior and auction<br />

results have considered only aggregate or summary measures of reputation, such as the feedback<br />

rating. Indeed, the overall reputation (score) is an important factor in decision making and<br />

bidding behavior (e.g., Resnick et al. 2000). However, virtually no research has “gone beneath<br />

the surface” to investigate consumer utilization of many other Feedback Profile elements/details,<br />

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such as the individual-auction feedback reviews, and their impact on consumer decision making<br />

in online auctions. We believe that such deeper exploration would enhance our understanding of<br />

eBay’s key-success-factor in specific and online-auction reputation systems in general, and,<br />

consequently, would reveal insights that could be applied in other online, and perhaps offline,<br />

retailing applications.<br />

We address this void in the auction and marketing literature by classifying online-auction<br />

feedback as a type of “word-of-web,” specifically, rating-and-review word-of-web, and by<br />

conducting two studies to learn more about consumers’ perceptions and use of online-auction<br />

feedback. In study one, we analyzed more than 80 websites that reported rating-and-review<br />

(RR) word-of-web (WOW), developed a general framework that outlines the various<br />

characteristics of RR WOW, and applied this framework to identify a property that is unique to<br />

online auctions --“bidirectionality.” In study two, we used eBay to study consumer processing of<br />

bidirectional online-auction reputation information; we discovered that consumers/bidders<br />

process several Feedback Profile elements/details beyond the aggregate reputation score of the<br />

feedback rating when evaluating sellers and making decisions about bidding in their auctions.<br />

We begin the paper with a brief discussion of the retail online auction market. Next, we review<br />

relevant literature, including elaboration on the concept of word-of-web communication. Then,<br />

we describe and discuss the results of study one and study two. Finally, we close with a<br />

discussion about opportunities for future research.<br />

“RETAIL” ONLINE AUCTIONS OVERVIEW<br />

The online auction market is served by several prominent players, including, most notably,<br />

Amazon, eBay and Yahoo!. eBay, however, is the most dominant player, with more than<br />

80% market share. Amazon Auctions and Yahoo! Auctions have about 2% share each. Given<br />

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this, it is not surprising that eBay is the most referenced online auction player and to many is<br />

synonymous with the term online auction.<br />

Many leading manufacturers, retailers, service providers and charitable organizations have<br />

engaged online auctions: for example, IBM, Dell, Apple, Kodak, Motorola, Boeing,<br />

Whirlpool, Disney, Sears, The Home Depot, The Sharper Image, ESPN, The American<br />

Broadcasting Company (ABC), FTD, The American Red Cross and The Make-A-Wish<br />

Foundation. They use online auctions for a variety of marketing and strategic applications,<br />

such as estimating demand curves and setting prices, accelerating new product adoption,<br />

selling refurbished goods and excess inventory, enhancing brand <strong>value</strong>, and serving new<br />

segments (for extensive details see Kambil and van Heck 2002).<br />

Several factors are attributed to the success of eBay’s business model, including: its<br />

extensive outsourcing and low capital expenditures, the fun factor of participating in the<br />

auction process, the ability to easily find just about any current or out-of-production product,<br />

its simple interface design with fast loading webpages, secure technology, a website that<br />

rarely goes down, and, what has captured the most interest, its having built and maintained a<br />

strong community. The centerpiece of eBay’s community is its highly regarded Feedback<br />

Forum, where, according to Gartner’s Walter Janowski, “buyers and sellers are easily able to<br />

communicate with each other and share ratings and opinions” (Grant 2002).<br />

Indeed, the general importance of having a strong (overall) feedback rating is widely held.<br />

However, at the present time, little is known about consumer processing and utilization of the<br />

various feedback profile elements. But, eBay and other online-auction industry players<br />

appear to recognize the importance of learning more in this regard, as firms, such as Andale,<br />

have created tools for managing and tracking feedback, among other auction-related research<br />

activities.<br />

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LITERATURE REVIEW<br />

Word-of-Web<br />

Word-of-mouth (WOM) is an extremely important and influential source of information to<br />

consumers engaged in the buying decision process (e.g., see Gilly et al. 1998, Maxham and<br />

Netemeyer 2002, Richins 1983, Srinivasan, Anderson, and Ponnavolu 2002). The World<br />

Wide Web is another effective medium through which consumers spread consumption<br />

related information among each other. Marketers have referred to consumer information<br />

diffused to other consumers through this means as electronic or Internet word of mouth<br />

(Hanson 2000). The spirit of these expressions is fine at face <strong>value</strong>; however, technically,<br />

such information transmitted via the Internet is not word-of-mouth. Word-of-mouth is the<br />

exchange of oral or spoken messages between a source and a receiver concerning the<br />

purchase of a good or service (Ong 1982) in real time and space (Stern 1994). Word-of-web<br />

(WOW) is, arguably, a more precise term for describing behavior where product or purchase<br />

related information is communicated from consumer to consumer via the Web, either at real<br />

time or not.<br />

Word-of-web is spread through a variety of electronic forms, such as email, including viral<br />

marketing (Godin 2001) and e-newsletters (Katz 2002, Scientific American 2001), instant<br />

messaging, including chat rooms (Gelb and Sundaram 2002), online community or<br />

discussion forums (Bickart and Schindler 2001, Hagel and Armstrong 1997, Kozinets 2002,<br />

Rheingold 2000), websites, including weblogs (Cristol 2002, Levy 2002), reviews, and rating<br />

and reviews (Kuehl 1999). Review information differs from rating-and-review WOW in that<br />

the latter includes a quantitative measure of some scale type, be it ordinal, interval or ratio, in<br />

its evaluation of a target object, such as a product. The rating-and-review (RR) form,<br />

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frequently referred to as feedback in online auction environments, is available in a number of<br />

leading online auction sites, and is influential (e.g., Lucking-Reiley 2000). Online auctions<br />

Though research on auction theory and practice is well-established (e.g., see McAfee and<br />

McMillan 1987, Milgrom 1989, Milgrom and Weber 1982), very little research about online<br />

auctions has been published in scholarly journals. This is not necessarily surprising given<br />

that the first Web-based commercial auction sites were launched in 1995.<br />

Lucking-Reiley’s (2000) introduction to Internet auctions is significant because he<br />

investigated 142 Internet auction sites, and provides a comprehensive overview of the<br />

Internet auction industry, including its early history, business models, goods sold, auction<br />

formats and options, and concerns about fraud. Herschlag and Zwick (2000) provide a<br />

review of nonacademic articles which touch on many of the same themes.<br />

Online auction studies have focused primarily on reputation issues (i.e., online auction<br />

feedback -- discussed in the next section of this paper), and on auction-listing issues, such as<br />

the <strong>value</strong> of providing photographs/images of an auction item (Ottaway, Bruneau and Evans<br />

2003), setting an opening bid amount (Gilkeson and Reynolds 2003) or setting the bid<br />

increment amount (Bapna, Goes and Gupta 2003). Some research has investigated the<br />

impact of a consumer’s background, such as experience, on their online-auction behavior<br />

(e.g., see Wilcox 2000).<br />

Zwick and twelve other scholars outline key auction concepts and empirical findings,<br />

identify some areas for future research, highlight that Internet auctions can lead to new<br />

principles in marketing theory and practice, and report that the marketing literature on<br />

auctions is “sparse” (Chakravarti et al. 2002). They urge marketers to undertake more<br />

research in auctions. Online auction feedback<br />

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Online auction feedback, or reputation and rating information, is a type of word-of-web that<br />

auction participants provide and pass along to other auction-community members in order to<br />

assist them in reducing uncertainty associated with their auction-related decision making,<br />

such as whether to place a bid, or how to bid. It can be an important means for avoiding<br />

Akerlof’s (1970) “market for lemons” and creating a healthy market which includes products<br />

available at a variety of quality levels and associated prices, for example, where buyers may<br />

be willing to pay a premium for products sold by sellers with superior reputations (Resnick et<br />

al. 2000).<br />

Feedback for an individual auction is called a review on eBay. It consists of a details about<br />

the auction, including: a comment/statement that must be classified as either positive,<br />

neutral, or negative, the name of the eBay member who left the comment as well as their<br />

feedback rating, a series of (optional) “Response” statements by the individual to the<br />

comment as well as “Follow-up” statements by the eBay member who provided the (initial)<br />

comment, the date and time on which the comment was posted, the auction item number to<br />

which the comment pertains (which contains an active link to the auction-listing for 30-60<br />

days after the end of the auction), and indication whether the member being reviewed was<br />

the seller or the buyer in the auction transaction, which is indicated in the right most column<br />

with an “S” or a “B,” respectively. Each positive comment begins with the word “Praise.”<br />

Each neutral comment begins with the word “Neutral.” And, each negative comment begins<br />

with the word “Complaint.” The remainder of the comment may consist of up to eighty (80)<br />

characters of the reviewers choice (see Figures 2a-c).<br />

FIGURE 2a about here<br />

FIGURE 2b about here<br />

FIGURE 2c about here<br />

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An auction participants’ feedback rating is a quantitative score that is based on the feedback<br />

reviews received from other community members. Ebay suggests that it be treated as “a<br />

measure of an eBay user's reputation in the community.” A person’s feedback rating can be<br />

computed using the following procedures: a) +1 point is tallied for each member who has left<br />

a positive comment for that person; the sum of these tallies is commonly referred to as the<br />

(number of unique) “positives” and it is the number of positives listed in a person’s Feedback<br />

Profile as being “from unique users” (e.g., see Figure 1 - IBM’s number of unique positives<br />

is 2453); b) -1 point is tallied for each member who has left a negative comment for that<br />

person; the sum of these tallies is commonly referred to as the (number of unique)<br />

“negatives” and it is the number of negatives listed in a person’s Feedback Profile as being<br />

“from unique users” (e.g., see Figure 1 - IBM’s number of unique negatives is 106); and c)<br />

the (number of unique) negatives are subtracted from the (number of unique) positives to<br />

yield the feedback rating (e.g., see Figure 1 -IBM’s feedback rating is 2347 1<br />

= 2453 - 106).<br />

Research into the impact of online-auction feedback on consumer/bidder behavior has<br />

considered only quantitative aggregate reputation measures, such as the feedback rating, the<br />

number of unique positives and the number of unique negatives. Evidence indicates that the<br />

feedback rating does not fully explain how bidders use feedback information, and that<br />

bidders place more weight on (the number of unique) negatives than on (the number of<br />

unique) positives (Ba and Pavlou 2002, Lucking-Reilly 2000, Melnik and Alm 2002).<br />

Assuming that negatives and positives communicate potential losses and gains for a future<br />

transaction, respectively, then these results are consistent with the asymmetric impact of<br />

gains and losses in accordance with prospect theory (Kahneman and Tversky 1981, Tversky<br />

and Kahneman 1992).<br />

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1<br />

Note that eBay actually indicated a feedback rating of 2349 for IBM while reporting 2453<br />

positives and 106<br />

negatives; however, this is, obviously, in error. EBay acknowledges this problem in their<br />

discussion boards: for<br />

example, a May 26, 2003 post by an eBay staff member states, “Hi Folks, We are aware that<br />

some members'<br />

feedback scores and/or summaries are not showing correct numbers. We are currently<br />

investigating the situation<br />

and hope to have it resolved soon. Thank you for your patience in this matter as we work to<br />

correct this problem.<br />

Daphne Community Development<br />

A main limitation of these inquiries is that they do not consider many other Feedback Forum<br />

elements/details, such as individual-auction comments, which contain “much (service<br />

performance) information about sellers,” (Ba and Pavlou 2002, page 256). Research which<br />

delves below the surface of the aggregate feedback measures is important because it can<br />

provide greater insight into: a) how consumers process and use online auction word-of-web<br />

information, b) which feedback elements impact consumer/bidder perceptions and behavior,<br />

c) how practitioners should make online-auction reputation- or service-related decisions<br />

(e.g., being less concerned about not receiving positive feedback, but doing everything<br />

possible to minimize the likelihood of receiving negative feedback), and d) the role of word-<br />

of-web rating-and-review information in online auctions in order to replicate or transfer its<br />

effects to other online (or offline) contexts or applications.<br />

STUDY ONE: RATING-AND-REVIEW WOW<br />

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The objective of study one was to identify a comprehensive set of websites containing rating-<br />

and-review (RR) information in order to identify important characteristics of the rating-and-<br />

review information available online.<br />

We selected a sample of websites to inspect with Google, the online search engine, using<br />

relevant (search) phrases such as “rating website,” and “product ratings.” We found eighty-<br />

six<br />

(86) websites that provided rating-and-review information. At the time of the search, it was<br />

likely that other websites containing rating-and-review information existed. However, the<br />

sample was viewed as being reasonably comprehensive given that we perused as many as<br />

ninety-six search-engine page results for some of the (search) terms applied. A complete<br />

listing of the websites that were analyzed is in the appendix.<br />

The types of products which were rated and reviewed among the websites were extremely<br />

diverse. Reporting on the full range of the items would be tedious given that the sample<br />

websites included those of organizations such as Consumer Reports and epinions, which<br />

provide rating and review information for hundreds of products. We would not be surprised<br />

to learn that online ratings and reviews exist for just about any object of interest. Some of<br />

the products, which could, perhaps, be considered as less than typical, were: table hockey<br />

equipment, carbohydrate food items, magic tricks, spy software, charitable organizations and<br />

professors. Rating-and-review word-of-web characteristics<br />

Our analysis consisted of inspecting the information listed and the processes associated with<br />

providing or using the rating-and-review information on each site. This yielded eleven<br />

primary characteristics that can be used to classify RR WOW -- see Table 1.<br />

Table 1 about here<br />

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The sources which provided the rating and review information varied across websites. For<br />

example, experts provided their assessment of automobiles at Edmunds.com; consumers<br />

listed their ratings at Amazon.com; and both buyers and sellers detailed their opinions at<br />

eBay. The target object, that which was rated and reviewed by a source, was either a product<br />

provider, such as a seller, retailer or manufacturer, a product, such as a good or a service, or a<br />

customer/buyer.<br />

Direction is determined by which “sides”/participants in exchange-related behavior provide<br />

rating and review information. In general, direction is n-way, where n represents the number<br />

of “sides” who can provide rating and review information. Most RR WOW is unidirectional<br />

(i.e., one-way), where one party evaluates some aspect of another party; for example (and<br />

typically), consumers’ evaluations of retailers (consumer � retailer) is available at websites<br />

such as bizrate and Zagat. Bidirectional (i.e., two-way) RR WOW was observed only at<br />

online auction sites, such as eBay, where buyers evaluated sellers and sellers evaluated<br />

buyers (buyer seller). It could be argued, perhaps, that epinions or Amazon list<br />

bidirectional RR<br />

WOW, in that one can find a buyer’s or consumer’s rating of products as well as assessments<br />

of the buyer/consumer’s rating by other buyers/consumers.<br />

By definition, rating and review information includes at least one quantitative piece of<br />

information, a rating. However, some sites provide a breadth of statistics, such as an overall<br />

rating and a set of attribute ratings (e.g., see bizrate), or an overall rating and a frequency<br />

distribution (e.g., see eBay). Qualitative review information may also be available. The<br />

amount of review prose associated with a rating varies. For example, the maximum amount<br />

allowed at ratemyprofessor.com is 255 characters, while there does not appear to be a limit at<br />

epinions. Also, the qualitative review information presented may be constituted of raters’<br />

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excerpts that were selected and fused together by those who manage the site. For example,<br />

Zagat creates restaurant reviews that are based on bits and pieces of opinions provided by<br />

some of the raters. Some sites present only a sample of raters’ comments (e.g., bizrate).<br />

Sites also varied by the manner in which RR information was presented and could be<br />

customized by users. For example, eBay shows summary information by time, and<br />

gamereview.com enables users to view information by rating level. Some sites integrated<br />

RR information into the buying process, for example, at CNET, one can quickly access such<br />

information while reviewing a list of sellers and their prices (and vice-versa).<br />

Contacting the person who provided the information was available at some (57%) of the<br />

sites. This facilitates the opportunity for one to probe and learn more from the source of the<br />

RR information. The length of time in which all RR-related information was available for<br />

review ranged from a limited period of time to – so it appeared – permanently. For example,<br />

at Amazon.com, all product reviews appear to remain available forever. Whereas, on eBay,<br />

some RR-related information elements are available for only 30-60 days. Online auction site<br />

uniqueness<br />

Our analysis found that the leading major online-auction sites differ from all other types of<br />

RR WOW sites. Online auction feedback can be bidirectional in that both buyers and sellers<br />

may supply feedback about each other. In any RR WOW system, one would expect that<br />

buyers would be able to provide feedback about sellers. However, in online auction sites,<br />

such as eBay, sellers can also provide feedback on buyers.<br />

STUDY TWO: CONSUMER USE OF ONLINE AUCTION RATING-AND-REVIEW<br />

SYSTEMS<br />

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In study one, we learned more about the general makeup of rating-and-review word of web<br />

and discovered that online-auction RR WOW is unique in that both the buyer and the seller<br />

can rate each other. The objective of study two is to learn more about how consumers use<br />

online-auction feedback elements to make decisions. Method<br />

Eight subjects with experience using online auctions were instructed to inspect auctions for<br />

products that they would consider obtaining in an online auction. They provided verbal<br />

protocols of their search. After their experience, subjects were interviewed about their<br />

utilization of, and perceptions about, feedback information on the auction website.<br />

eBay was the auction site used in this study as it has been used in a majority of previous<br />

online auction studies. In addition, with its market share of 80%, many people perceive it as<br />

“The” online auction website. Results<br />

Customer perceptions about RR WOW are presented by the type of feedback information<br />

available on eBay. All reputation information about an online-auction member appears in<br />

her/his feedback profile page(s). The feedback profile is organized into three main sections:<br />

Feedback Summary, eBay ID Card (including ID History and Feedback About Others), and<br />

auction feedback reviews (again, see Figure 1 for an example). (Overall) feedback rating<br />

In general, the feedback rating was important to subjects from the perspective of being a<br />

buyer/bidder. For example, subjects said “The total feedback score is important,” “since<br />

people on eBay don’t know who you are, the only way people know if you’re honest and<br />

dishonest is through the feedback system.” They also indicated that the feedback rating was<br />

important from the perspective of perhaps becoming a seller: “My feedback score is<br />

instrumental in helping me to eventually become a seller,” and “I’d work hard to get enough<br />

positive feedback so that I can use (i.e., sell with) the ‘Buy it Now’ feature.”<br />

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Consumers believed that sellers with relatively high scores were more professional,<br />

experienced, and <strong>trust</strong>worthy: “People with lots of feedback are <strong>trust</strong>worthy because it’s like<br />

their business,” “The bigger the rating the better,” “If a seller has several hundred feedback<br />

points or more, then selling things over eBay must be their full-time job,” “A seller who has<br />

more than several hundred feedback points is more professional than someone with fewer<br />

points,” “The higher the overall number, the more experienced the seller.” And some<br />

ascribed economic <strong>value</strong> to a feedback rating in terms of experience – “It’s worth it to pay a<br />

little bit more for an item that’s being auctioned by a more experienced seller.”<br />

Some consumers had a feedback rating threshold-level when assessing a seller: “I’m<br />

skeptical of sellers that have ratings below 30,” “I’d be uncomfortable bidding more than $25<br />

for an item that’s being sold by an inexperienced buyer; one with an overall rating below 30”<br />

and “Fifty or more is a good amount.”<br />

Every consumer stated that they would not place a bid on an item based solely on the<br />

feedback rating; they said they would view other feedback information that is available on<br />

the Feedback Profile pages, such as the individual-auction reviews. Feedback Summary<br />

Though consumers highlighted the importance of a high feedback rating, they were quick to<br />

focus on the number of unique negative feedback comments when viewing a seller’s total<br />

number of unique positives, neutrals and negatives. Consumers’ believed that “It’s better to<br />

have no negative feedback than to have lots of positive feedback,” and “Even if someone has<br />

a rating of 0, no negative feedback is an important factor.” This was consistent with research<br />

which found that a negative comment reduces a seller’s reputation more than a positive<br />

comment increases it (Ba and Pavlou 2002, Lucking-Reilly 2000, Melnik and Alm 2002<br />

2000).<br />

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However, there is more to understand about negative feedback as consumers also suggested<br />

that there was a “to be comfortable” tolerance for some maximum number or percentage of<br />

negative comments: “If someone had a 30 point rating, I would feel comfortable if they had<br />

less than 3 negatives. If a rating of 10, then 1 negative tops, rating of 50 then 4-5 negatives<br />

would be ok, rating of 1000+, then up to 20 negatives,” “A seller is bad if they have 1000<br />

positives and more than 50 negatives,” “If a seller has 10 feedback points and 1 or more<br />

negatives, then they are a bad seller,” “If a seller has 100 feedback points and 5 or more<br />

negatives, then they are a bad seller,” and “Once you get 20 or more negative feedbacks as a<br />

seller, then you’re doing something wrong. A 10% rule holds true for up to 200 transactions<br />

and then anything above that the 20-only rule kicks in.” It would be interesting to explore<br />

farther the relationship between perceptions of a seller and percentages or absolute amount of<br />

negative word-of-web feedback.<br />

The vast majority of consumers devoted very little attention to the total number of neutral<br />

feedback comments. However, some believed that it was important to review the comments<br />

associated with neutral feedback in order to search for possible negative information. In<br />

general, the aggregate number of neutral comments had no effect on a consumer’s<br />

perceptions of a seller.<br />

eBay ID Card<br />

The primary purpose of the ID card appears to be reporting on the aggregate number of<br />

feedback comments received over various lengths of time. Not all consumers dedicated time<br />

and effort toward viewing the eBay ID card; those who did, indicated clearly that feedback<br />

received more recently was more important: “If a seller has no recent auction activity (i.e.,<br />

any feedback received within the past 6 months), then they are less <strong>trust</strong>worthy,” “One<br />

negative feedback within the past 7 days affects my opinion of a buyer because that one<br />

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negative feedback could be me,” and “Recent negative ratings are more detrimental than<br />

older negative ratings.” The first statement might suggest that consumers place a higher<br />

<strong>value</strong> on sellers that are consistently involved in the eBay community over time.<br />

Some attention was devoted to other aspects of the ID card. One person indicated that<br />

“geography” influences a bidding decision in that “It’s a pain to buy from people who are<br />

outside the United States.” None of the consumers had actively viewed the “feedback left for<br />

others” when evaluating feedback. However, one person commented “One good turn<br />

deserves another. If people in general give a seller positive feedback, then that seller should<br />

be giving praise too,” when asked what would be expected in the “feedback left for others”<br />

from a seller that had all positive feedbacks. Interestingly, Resnick et al. (2000) suggests that<br />

reciprocity might decrease the effectiveness of eBay’s Feedback Forum.<br />

Auction Feedback Reviews<br />

Auction feedback review information is available at the individual-auction level for a<br />

member (again, see Figures 2a-c for examples), and reports, most importantly, the feedback<br />

comment (and follow-up) provided by the “other” exchange party from that auction, and any<br />

replies by the member to the feedback comment. Up to twenty five feedback reviews are<br />

presented on a webpage unless one indicates the other possible viewing-alternatives of 50,<br />

100, or 200 reviews per webpage. Until recently, an option for viewing up to 500 feedback<br />

reviews per webpage was offered by eBay. (One main effect of the viewing-alternatives<br />

option is the number of webpages over which feedback reviews are presented, of course. For<br />

example, the auction feedback review information for a person who has received 400<br />

reviews, could be viewed over two pages containing 200 reviews each, or sixteen pages<br />

containing 25 reviews each. This appears to matter as consumers searching for negative<br />

comments rarely looked through more than 2 pages of feedback reviews.)<br />

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Consumers, again, were quick to focus on Complaints – a negative comment for an auction.<br />

Interestingly, consumers processed the “detail” of a negative comment and not all complaints<br />

“appeared to be created equal.” Consistent with beliefs stated about the ID Card, the (time)<br />

order in which feedback comments appear on a webpage may have an impact, e.g., “It’s not<br />

good when the feedback comments start with a complaint” and “ It’s bad when someone’s<br />

most recent comments are negative.” In addition, the comment could have varying impact<br />

depending on the service-related attributes mentioned: “I’m unhappy when I see that<br />

someone has a negative comment that states they’re a slow responder to emails, such as ‘took<br />

too long to receive item’ ” and “It’s worse to have a negative comment about the product,<br />

like ‘product not as advertised,’ than it is to have a negative comment about slow<br />

communications, like ‘not responsive to emails’.” Some consumers were looking for very<br />

specific service performance-related information in the comments, e.g., “Looking for product<br />

comments, process/shipping, and communication.” Many said they would avoid a seller who<br />

has feedback comments that are threatening or too personal.” Finally, consumers could<br />

overlook negative feedback if it was atypical, “If only one person leaves a complaint to a<br />

seller that has a high feedback score, then that complaint seems less valid.”<br />

Consumers also processed the comments associated with Praise – positive feedback for an<br />

auction. Some consumers believed that positive comments indicated a high degree of<br />

customer <strong>satisfaction</strong>: “People who leave positive feedback must be very satisfied” and “If a<br />

seller has all praises, then everyone is happy with them.” They <strong>value</strong>d generalizations, such<br />

as “A+++, great eBayer” as well as specific attribute-level details such as “super fast<br />

shipping.” However, some consumers believed that one should not necessarily take positive<br />

feedback at face <strong>value</strong> as “reading between the lines” could reveal important information: “A<br />

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idder should read the praises too because it could be a veiled complaint,” and “It would be<br />

weird if someone left positive feedback, but didn’t leave a comment.”<br />

Consumers also considered a member’s response to a negative feedback comment.<br />

Interestingly, consumers suggest that an opportunity exists to, in spirit, turn a negative into a<br />

positive or, as in service recovery (Maxham 2001, Smith and Bolton 1998), reduce the<br />

deleterious effect of a negative comment situation: “When someone leaves a response to a<br />

complaint, it shows that they care,” “When someone leaves a response, it shows they want to<br />

receive good feedback all of the time” and “It’s good to say that you’re upset in your<br />

response if you’ve got a few negatives and a high feedback score.” On the other hand,<br />

consumers suggested that not all types of responses are effective: “Responses that do not<br />

address complaints directly basically admit that the complaint is true” and “Spiteful or<br />

retaliatory responses to negative feedback are not good.”<br />

eBay also indicates in each feedback review whether a member was the buyer or the seller.<br />

Although a minority of the participants regularly looked at this information when reviewing<br />

feedback details, most believed that, for a seller, a Praise comment was worth more if it was<br />

earned through selling than through buying. However, one participant found that there was<br />

<strong>value</strong> in seeing that a seller was also good buyer, saying “It’s important that a seller receives<br />

positive comments when they are a buyer.” Basically, this consumer felt that a well-rounded<br />

eBay user who experienced both aspects of transactions would be more in tune with the<br />

needs of buyers and, as a result, would deliver better products and service. A few consumer<br />

wishes<br />

Consumer participants in this study would like eBay to enable additional search-features and<br />

completed-auction information to facilitate their assessment of sellers. Consumers were<br />

quick to peruse negative comments and therefore would like eBay to facilitate “Searches for<br />

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an easy way to see only negative comments,” or in general, to sort a member’s feedback by<br />

feedback comment type (i.e., positive, neutral or negative). They also expressed a desire to<br />

see more detailed feedback information, perhaps something along the lines of attribute<br />

ratings, e.g.,<br />

“Want to see serious sentences as to why someone is satisfied when they leave a positive<br />

comment and why someone is dissatisfied when they leave a negative comment.”<br />

In addition, consumers would like “to see a link to the auction page of an item related to any<br />

negative feedback even if it’s past the time when those links are kept active,” basically, to<br />

better determine the fairness and honesty of a seller. For example, sellers may reply to<br />

negative feedback by stating “view the auction details” as a means for validating their<br />

integrity. However, when the link to the auction listing is no longer active -- eBay’s practice<br />

is to list a completed auction for about 30-60 days -- then one can no longer view the<br />

auction-listing details and more fully validate the <strong>trust</strong>worthiness of a seller. Perhaps some<br />

potential bidders give sellers some benefit of the doubt when they see “<strong>trust</strong>-supporting”<br />

statements that can not be confirmed at a current time through no fault of the seller.<br />

SUMMARY AND FUTURE RESEARCH<br />

An objective of this research was to extend our understanding of online auctions, which<br />

leading marketing academics and professionals have highlighted as the most important<br />

Internet application and a research priority. Our investigation focused, ultimately, on eBay’s<br />

Feedback Forum, which has been considered the key ingredient in the success of the most<br />

profitable and leading online retailer to date.<br />

Our approach included defining the concept of word-of-web and its various classes, which<br />

we used to provide structure to our investigation, and then implementing two studies. The<br />

135


first study focused on one class of WOW to which online auction feedback belong, rating-<br />

and-review, and identifying a set of characteristics on which RR WOW may vary. The<br />

second study focused on consumer processing of online auction RR WOW, specifically,<br />

eBay’s Feedback Forum.<br />

Study one revealed that RR WOW for online auctions differs from that of all other online<br />

sources on one characteristic, which heretofore has not been an issue in retailing, that of<br />

direction. Online auction sites such as eBay, Amazon-Auctions and Yahoo!-Auctions each<br />

provided bidirectional RR WOW, whereas all other sites provided unidirectional RR WOW.<br />

We believe that retailers, among others, need to learn more about bidirectional RR WOW.<br />

Study two identified several important areas for new exploration into online auction RR<br />

WOW. Previous research looked at the relationship between the (overall) feedback rating<br />

and various online auction behaviors/results (e.g., final bid amount). However, our research<br />

shows that, in addition to the feedback rating, consumers inspect and consider many other<br />

pieces of information in online auction RR WOW, such as the individual-auction level<br />

feedback reviews.<br />

This suggests significant opportunity for future research. In general, future research can<br />

explore further the impact of various elements of online auction RR WOW on a consumer’s<br />

perception of a retailer/seller and a consumer’s decision making behavior (e.g., whether to<br />

place a bid, setting a bid-amount limit, whether to provide feedback). For example, though<br />

online auction providers (e.g., eBay) assign the same <strong>value</strong> to each type of auction rating<br />

(e.g., +1 for Praise, 0 for Neutral, -1 for Complaint), do consumers assign the same <strong>value</strong> to<br />

each type of rating for all auctions? Are all positively-rated auctions (experiences) accorded<br />

the same weight? Are all negatively-rated auctions (experiences) viewed in the same way?<br />

Study two suggests that this may not be the case given that consumers consider the<br />

136


order/time in which feedback was received and the detail of the qualitative feedback review<br />

comments of online-auction RR WOW.<br />

Also, future research could assess which service-performance attributes are most important<br />

to online-auction consumers/bidders, determine how seller’s should “respond” to negative<br />

comments and manage service recovery or brand building, or consider the impact of a<br />

consumer’s ability to sort comments by their type, positive, neutral or negative (such sorting<br />

is indeed feasible at http://www.vrane.com).<br />

At a broader level, detailed research into other types of word-of-web that are commonly used<br />

online by retailers, such as e-newsletters or email, could prove very profitable. In fact, at the<br />

present time, learning more about these two particular types of WOW could be extremely<br />

important given the prevalence and negative perceptions of Spam-email.<br />

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Electronic Markets: Price Premiums and Buyer Behavior. MIS Quarterly. 26:3. 243-268.<br />

Bapna, Ravi, Paulo Goes and Alok Gupta. 2003. Analysis and Design of Business-to-<br />

Consumer Online Auctions. Management Science. 49:1. 85-101.<br />

Bickart, Barbara, and Robert M. Schindler. 2001. Internet Forums As Influential Sources Of<br />

Consumer Information. Journal of Interactive Marketing. 15:3. 31-40.<br />

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Friedman, Teck H. Ho, R. Mark Isaac, Andrew A. Mitchell, Amnon Rapoport, Michael H.<br />

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Rothkopf, Joydeep Srivastava, Rami Zwick. 2002. Auctions: Research Opportunities in<br />

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Cristol, Hope. 2002. News in the Digital Age. The Futurist. 36:5 (Sep/Oct). 8-9.<br />

eBay. 2003. eBay Inc. Announces First Quarter 2003 Financial Results. Online at<br />

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Sundaram. 2002. Adapting to “word of mouse.” Business Horizons.<br />

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Gilkeson, James H. and Kristy Reynolds. 2003. Determinant of Internet Auction Success and<br />

Closing Price: An Exploratory Study. Psychology and Marketing. 20:6. 537-566.<br />

Gilly, Mary C., John Graham, Mary Wolfinbarger and Laura Yale. 1998. A Dyadic Study of<br />

Interpersonal Information Search. Journal of the Academy of Marketing Sciences. 26:2. 83-<br />

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Godin, Seth. 2001. Unleashing the Ideavirus. Hyperion.<br />

Grant, Elaine X. 2002. What Makes Ebay Invincible. E-Commerce Times. March 5. Online at<br />

http://www.ecommercetimes.com/perl/story/16546.html.<br />

Hagel, John III, and Arthur G. Armstrong. 1997. Net gain: expanding markets through<br />

virtual communities. Boston, MA: Harvard Business School Press.<br />

Hansen, Ward. 2000. Principles of Internet Marketing. Cincinnati, OH: South-Western<br />

College Publishing.<br />

Hof, Robert D. 2001. The People’s Company. BusinessWeek E.Biz. December 3. Available<br />

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School Press.<br />

Kozinets, Robert V. 2002. The Field Behind The Screen: Using Netnography For Marketing<br />

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Kuehl, Claudia. 1999. New World of Web reviews. Internet World. 5:34 (December 1). 52-<br />

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Levy, Steven. 2002. Living in the Blog-osphere. Newsweek. 140:9 (August 26). 42-45.<br />

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Auction Item<br />

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Representation of Uncertainty. Journal of Risk and Uncertainty. 5, 297-323.<br />

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Wilcox, Ronald T. 2000. Experts and Amateurs: The Role of Experience in Internet<br />

Auctions. Marketing Letters. 11:4. 363-374.<br />

APPENDIX - Websites with Rating-and-Review Information<br />

http://activebuyersguide.com/<br />

http://altavista.dealtime.com/main/1,3241,,00.html?header=<br />

http://ask.dealtime.com/dealtime2000/Reviews/product/read_product/1,7235,20165,00.ht<br />

ml http://borntolove.com/cgi-bin/productreviews/ http://cg.superpages.com/cgibin/php/index.html<br />

http://epguides.com/Seinfeld/<br />

http://home.labvelocity.com/researchlink/index.jhtml<br />

http://infocenter.cramsession.com/TechLibrary/default.asp?CatID=395<br />

http://reviews.cnet.com/reviews/0-9870989.html<br />

http://shopping.yahoo.com/reviews/productopia/<br />

http://sportsbay.com/productratings.html http://theaquarians.net/user_reviews.htm<br />

http://216.234.172.45/cgi-bin/starsreview/stars.pl http://tv.zap2it.com/news/ratings/<br />

http://wsj.consumersearch.com/electronics/cd_players/reviews.html<br />

http://www.acnielsenedi.com/bonews/bonewsframes.html<br />

http://www.activebuyersguide.com/ http://www.atkinsfriends.com/reviews/<br />

http://www.audioreview.com/reviewscrx.aspx<br />

http://www.babyplus.com/science/product_ratings.html<br />

http://www.bikemagic.com/review/review.asp http://www.bikergirl.net/products/<br />

http://www.biowire.com/bw_jsp/product_reviews_top.jsp<br />

http://www.bodypaincentral.com/ http://www.carreview.com/reviewscrx.aspx<br />

http://www.charitynavigator.org/ http://www.circuitcity.com<br />

http://www.computingreview.com/reviewscrx.aspx http://www.consumerguide.com/<br />

http://www.consumerreports.org/main/home.jsp http://www.consumerreview.com/<br />

http://www.consumersearch.com/www/ http://www.corvetteforum.com/reviews/<br />

http://www.creativepro.com/reviews/swproduct http://www.edmunds.com/<br />

http://www.epinions.com/ http://www.excelsis.com/1.0/section.php?sectionid=17<br />

http://www.gamerankings.com/itemrankings/latestadditions.asp?platform=15<br />

http://www.gamespot.com http://www.gamezone.com/reviews/reviews.htm<br />

http://www.golfreview.com/reviewscrx.aspx http://www.golftestusa.com/<br />

http://www.gsj.com/prodrateChoice.asp<br />

http://www.hairlosshelp.com/html/productratings.cfm<br />

http://www.headshaver.org/reviews/ http://www.heavyweights.net/productrating.asp<br />

http://www.internet-magazine.com/reviews/index.asp<br />

http://www.isedb.com/index.php?t=reviews&id=1067 http://www.kbb.com/<br />

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http://www.laxshopper.com/index.htm?/equipment/ratingslistings.htm~laxmain<br />

http://www.momsjewelrybox.com/Our-Ratings.htm http://www.mtbreview.com/reviews/<br />

http://www.nextag.com/serv/main/buyer/help/faq.jsp?a=b<br />

http://www.nuws.net/hardware/<br />

http://www.outdoorreview.com/jump%5Epage%5Eflycrx.aspx<br />

http://www.paddling.net/Reviews/Kayaks.phtml<br />

http://www.pcgamereview.com/whatsnew/whatsnew.shtml<br />

http://www.pcphotoreview.com/ http://www.pcri.net/ratings.htm<br />

http://www.pcworld.com/reviews/index/0,00.asp http://www.planetfeedback.com/<br />

http://www.pricegrabber.com/about.php/about=us/ut=183c0ac1b09d7959<br />

http://www.rateitall.com/ http://www.ratemyprofessor.com/<br />

http://www.ratemyteacher.com/ http://www.ratings.net/<br />

http://www.responsibleshopper.org/ http://www.reviewcentre.com/<br />

http://www.riversmallies.com/reviews.html<br />

http://www.roadbikereview.com/reviewscrx.aspx<br />

http://www.scatmat.com/Tools/ProductRatings/AddProduct/<br />

http://www.scrapbookaddict.com/reviews/ http://www.sillymagician.com/magic.htm<br />

http://www.sleestak.net/reviews/ http://www.spy-software-products.com/<br />

http://www.stigaonline.com/rankings.shtml<br />

http://www.substance.com/discuss/rate/reviews/0,11191,228622,00.html<br />

http://www.sysopt.com/userreviews/<br />

http://www.systemid.com/products/product_walkthrough.asp<br />

http://www.thinnerthoughts.com/reviews.html<br />

http://www.tvtome.com/tvtome/servlet/GuidePageServlet/showid-112/epid-2241/<br />

http://www.uk.ciao.com/rating/The_Best_Films_on_DVD.html<br />

http://www.uscomputer.net/reviews/reviews.htm<br />

http://www.virtualratings.com/frames/productratingsiss.html http://www.zagat.com/<br />

http://www.zotz.com/nissan/sentra_product_ratings.htm<br />

Figure 1 - Feedback Profile page excerpt of eBay member IBM Figure 2a - Example of<br />

Positive Comment (left by kt_live for IBM)<br />

Figure 2b - Example of Neutral Comment (left by madcoder42 for IBM, with a Response<br />

by IBM to the comment)<br />

Figure 2c - Example of Negative Comment (left by rtadder for IBM, with a Response by<br />

IBM, and a Follow-up statement by rtadder) Table 1 Characteristics Of Rating-and-<br />

Review Word of Web<br />

? Source The source of the information, such as buyer, employee,<br />

analyst/expert, or seller.<br />

? Target Object The target object of the RR information, such as brand,<br />

product, manufacturer, or retailer.<br />

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? Direction Direction is determined by the participants and “sides” in<br />

exchange-related behavior who provide RR information. In<br />

unidirectional or one-way RR WOW, a single participant,<br />

such as a consumer, provides information about a target<br />

object, such as a seller/retailer. In bidirectional or two-way<br />

RR WOW, the buyer provides feedback about the seller<br />

and the seller provides feedback about the buyer.<br />

? Statistics The rating statistics available, such as an overall rating,<br />

frequency distributions, and attribute ratings.<br />

? Qualitative Information The extent to which one may provide qualitative<br />

information, and the availability of relevant qualitative<br />

information, such as prose that explains a rating.<br />

? Selection The extent to which the RR information may not be<br />

presented in its original form, such as by selecting excerpts<br />

or censoring.<br />

? Quantity/Sampling The quantity of reviewer comments available, such as from<br />

? Presentation Format and<br />

Customization<br />

all reviewers, or a sample/proportion of them.<br />

The format in which information are presented including<br />

order, utilization of graphics and the like; and the extent to<br />

which the format may be customized, such as sorting<br />

retailers from best to worst, or listing only “negative”<br />

comments.<br />

? Transaction Integration The extent to which the information is integrated into or<br />

accessible during the transaction process, such as<br />

presenting RR WOW prominently on a webpage that<br />

presents, describes, and enables purchase of a product.<br />

? Probative Nature The ability to interact with the source of the RR WOW,<br />

such as via email.<br />

? Permanence The extent to which RR WOW remain available, such as in<br />

detail, or in time.<br />

143


144


Physical Behaviour in Stores and Spatial Configuration: Two Exploratory Studies<br />

Gaël Bonnin, EDHEC Business School<br />

Atmospheric perspective (Kotler, 1973; Russel and Mehrabian) has a great influence on<br />

empirical works studying physical environment-shoppers relationships. Nonetheless, recent<br />

works have mentioned certain limits of this perspective. Drawing from propositions of Titus and<br />

Everett (1995) and from the frame of analysis of European psycho-sociology of environment, the<br />

aim of this paper is to show the importance of physical behaviours in the creation of shopping<br />

experience and the influence of spatial configuration on these behaviours.<br />

Research has emphasized the role of the physical environment as a means to increase the<br />

performance of retail chains (Turley and Chebat, 2002; Babin and Attaway, 2000; Bitner, 1992;<br />

Kotler, 1973). However, recent works have illustrated that the use of atmospherics tools is not<br />

always profitable (Kozinets and al, 2002).<br />

It seems then of great importance to understand more clearly the relationship between consumers<br />

and the physical environment in which they behave.<br />

The atmospherics model (Russel and Merhabian, 1976; Kotler, 1973) is a great step towards this<br />

understanding. Empirical works drawn upon this model have shown that physical environment<br />

cues can affect people‘s internal states (mainly affective states) and their behaviours (either<br />

physical or purchase related) (Chebat and al, 2001; Chebat and Robicheaux, 2001; Lam, 2001;<br />

Turley and Milliman, 2000).<br />

Yet, recent works have highlighted certain limits of this framework (Aubert-Gamet and Cova,<br />

1999; Everett and al, 1994; Sherry, 1998; Stokols, 1978). We mention three of them.<br />

145


Firstly, the consumer is supposed to be a passive stakeholder in the physical environment-<br />

individual relationship: only the influence of environment on consumers is studied whereas the<br />

study of people’s influence on environment is neglected.<br />

Secondly, research is focused on sense-stimulating cues of the environment. Other dimensions,<br />

such as spatial configuration, though sometimes mentioned, does not really fit in the perspective<br />

of this model.<br />

Thirdly, people’s experience of the environment is supposed to be based on internal states, whilst<br />

physical behaviour is supposed to be a consequence and not an endogenous variable. But, a few<br />

works have proposed that behaviour may be an important means for the consumer to create its<br />

experience (Sherry, 1998; Fischer, 1997; Moles and Rohmer, 1998; De Certeau, 1980).<br />

A first attempt to challenge these limits was made by Titus and Everett (1995), who proposed the<br />

following:<br />

- Patterns of behaviour (i.e. movement and contact) are linked with types of experience<br />

consumers are looking for. Two search strategies are distinguished: epistemic strategies and<br />

hedonic strategies;<br />

- These patterns of behaviour may be linked with spatial configuration.<br />

As far as we know, the work of Titus and Everett has not been followed by empirical<br />

investigations.<br />

The aim of this paper is therefore twofold:<br />

Explore the strategies used by consumers in stores;<br />

Measure the influence of spatial configuration on these strategies.<br />

The two following studies were carried out to reach these objectives.<br />

I. Study 1: Behavioural Strategies of Consumers in Stores<br />

146


I.1. Theoretical Background<br />

To analyse behavioural strategies, Titus and Everett (1995) drew from the work of Darden and<br />

Dorsch (1990) who defined shopping strategies as “a plan for the exertion of energy for the<br />

performance of a shopping behaviour”. Navigation search strategies are behavioural strategies<br />

and are a smaller subset of all shopping strategies. They “help direct consumer’s effort to locate<br />

and acquire desired products, information and sensory stimulation within retail shopping<br />

environments”. For the authors two broad classes of strategies may exist : epistemic and hedonic.<br />

Epistemic search strategies are designed for the sole purpose of locating and purchasing desired<br />

products within retail shopping environments.<br />

Hedonic search strategies are used to enhance the overall quality of the multisensory shopping<br />

experience and satisfy the shopper’s hedonic pursuit of pleasure.<br />

These strategies are directly linked with physical behaviours along two dimensions: movement<br />

and contact.<br />

Shoppers using hedonic search strategies will proceed more slowly, stop more frequently, pause<br />

longer and backtrack less often than shoppers using epistemic search strategies;<br />

Shoppers employing epistemic search strategies will interact less often, and for shorter periods of<br />

time, with other customers and products than shoppers using hedonic search strategies.<br />

As far as we know, no empirical works have drawn from Titus and Everett (1995) frame of<br />

analysis. But, we have identified two European works carried out in non-retail contexts, that<br />

have drawn from European psycho-sociology of environment (Fischer, 1997; De Certeau, 1980;<br />

Moles and Rohmer, 1998). The relevance of this perspective lays in the fact that it gives a better<br />

understanding of physical behaviour sense and of the interaction mechanisms of environment-<br />

person relationship.<br />

147


For the psycho-sociology of environment, a key concept in the relationship between people and their<br />

environment is appropriation. Appropriation is a process by which people exert their influence on the<br />

physical environment (Fischer 1997; Moles and Rohmer, 1998). Through appropriation people create<br />

space‘s experience and build attachement to a place (Bones et Secchiaroli, 1995; Moles et Rohmer, 1982;<br />

De Certeau, 1980; Fischer, 1981).<br />

Every physical act is an appropriation practice (Moles et Rohmer, 1977), but two elementary<br />

aspects have been distinguished (Fischer, 1981): visual activity (minimal means of<br />

appropriation) and exploration (based on movement and contact).<br />

These appropriation practices, once combined, constitute appropriation strategies. These are ways of<br />

exploring the physical environment and are formal structures limited in number. Each has an underlying<br />

signification, referring to the “lived” experience in space.<br />

Moles and Rohmer (1977), like Titus and Everett (1995), have proposed the existence of two main<br />

strategies: one functional (epistemic) and one ludic (hedonic). But they proposed to split hedonic<br />

strategies into active and passive strategies. These differ from each other by the level of involvement of<br />

the person. Active strategies require high involvement (touching a product) whereas passive strategies<br />

require lower involvement (just looking at the product).<br />

The two empirical investigations on the topic have been carried out in a museum and in a<br />

subway (see Tables 1,2 and 3). These studies have not revealed three strategies but four: the first<br />

three mentioned above, and another one understood as a denial of the environment and elements<br />

in it.<br />

Author Space studied Appropriation practices observed<br />

Véron and Cultural Walking: point of entrance, space between people and exhibit panels, order of the visit, stoppings<br />

Levasseur<br />

(1991)<br />

exhibition<br />

Floch (1990) Parisian Actions: absorbed in a book, seating, head lowered; walks straight to a point on the platform (connection);<br />

subway stops to an exhibition (guitarist); follows the flow, adopt the rhythm of the flow; sits up to look at the<br />

landscape; listen to the music (walkman), looking nowhere; listens to a conversation; zigzags; does not<br />

give a helpful hand to a person with heavy luggage at a ticket barrier; is not (like other people) affected by<br />

repeated billboards; looks at people getting in; speeds up to avoid getting blocked by opposite flows<br />

Table 1. Appropriation practices in two non-retail spaces<br />

Véron and<br />

Levasseur<br />

Type 1 Type 2 Type 3 Type 4<br />

Fish<br />

Walks in the middle of the<br />

Butterfly<br />

zigzags, left-right-left–<br />

148<br />

Ant<br />

When he stops, he is close to<br />

Grasshopper<br />

Jumps from one point to


(1991) cultural<br />

exhibit<br />

Floch (1990)<br />

subway<br />

path away from both walls,<br />

short time (5 to 10 minutes),<br />

few stopping, goes through<br />

empty spaces, the itinerary<br />

looks like a loop, the<br />

behaviour is always the<br />

same, does not take care of<br />

the chronological order<br />

Continuous<br />

Follows the flow, ignores<br />

limits, signs, attraction and<br />

events, the environment is<br />

neutralised, same posture,<br />

same look, same<br />

concentration over its<br />

knitting or every other<br />

activity<br />

Table 2. Appropriation strategies in two non-retail spaces<br />

Véron and<br />

Levasseur<br />

(1991) cultural<br />

exhibit<br />

Floch (1990)<br />

subway<br />

right, semi-long time,<br />

about fifteen stops, avoids<br />

going through empty<br />

spaces, behaviour can be<br />

different from one space to<br />

another, follows the<br />

chronological order<br />

Discontinuous<br />

Search for and<br />

appreciation of rhythms<br />

and role playing offered by<br />

the environment, tries to<br />

delimitate, give rhythm, to<br />

segment, to rediscover<br />

some places, to oppose<br />

other places, meticulosity,<br />

at ease and open to the<br />

environment<br />

the exhibit panels, long time,<br />

numerous stops, does not cross<br />

empty spaces, walks along a<br />

wall, same behaviour in the<br />

two spaces, follows the<br />

chronological order of the<br />

exhibition<br />

Non discontinuous<br />

Joins, steps over, anticipates<br />

the obstacles to avoid it,<br />

minimum, speeds high and<br />

strong, zigzags, moves<br />

between, linking, transgression<br />

another, short time (5<br />

minutesn), few stops (5 or 6),<br />

goes through empty spaces,<br />

same behaviour in the two<br />

spaces<br />

Non continuous<br />

break, pause, interruption<br />

Type 1 Type 2 Type 3 Type 4 Global interpretation globale<br />

(and validation methods)<br />

Fish<br />

Butterfly<br />

Ant<br />

Grass Hopper The behaviors reflect the<br />

No appropriation, the Controls its visit, Pedagogical Stroll, no motivation attitudes towards the exhibition<br />

visit is a neutral pleasure, curiosity concern<br />

concerning the and cultural consumption<br />

event<br />

exhibition or its topic (triangulation<br />

discourses)<br />

with visitors’<br />

Sleep-walking Explorers Pro<br />

Strollers<br />

The behaviors reflect the way<br />

The trip is a neutral The trip is the The trip must be The trip is the people live the moment spent<br />

event<br />

opportunity of controlled, efficient opportunity of in the subway, the <strong>value</strong>s of<br />

entairnment and spare time and passive relaxation subway consumptions (no<br />

efforts<br />

mentioned validation method)<br />

Tableau 3. Interpretations of appropriation strategies in two non-retail spaces<br />

This short literature review has shown that:<br />

-people use physical behaviours so as to create space, and therefore shopping, experience;<br />

-distinguishing two broad strategies, like Titus and Everett (1995), is too limited.<br />

The empirical investigations mentioned above were carried out in non-retail settings. Do the<br />

strategies also exist in retail setting?<br />

The aim of the first study was to answer this question.<br />

I.2. The Study:<br />

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To analyse appropriation strategies in a retail setting, the study took place in the women’s<br />

clothing area of a hypermarket. Non participant and hidden observation allowed us to collect<br />

information on 99 shopping trips of different persons. The observation began when an adult<br />

woman, alone or accompanied, entered the zone. Her route and actions were registered on the<br />

map of the store.<br />

Semiotic, and more specifically the semiotic square, was used to analyse the information.<br />

Following Semprini (1990), we first carried out an analysis of the form of behaviour to<br />

distinguish strategies and then, on the basis of this analysis, interpret their meanings.<br />

Every shopping trip observed is a combination of a limited number of appropriation<br />

practices (see chart 1).<br />

Figure 1. Elements of a shopping trip<br />

Movement<br />

Walking straight<br />

Turning<br />

Turning around<br />

Stopping<br />

Gestual activity<br />

Basic gesture<br />

Touching<br />

Visual activity<br />

Basic visual activity<br />

Return to movement or<br />

Visual activity<br />

Basic visual activity<br />

Location search<br />

Looking at a particular product<br />

Looking at a group of products<br />

To look a product on oneself<br />

Looking at the label<br />

Looking and comparing<br />

different products<br />

Gestual activity<br />

Basic gesture<br />

Touching a product<br />

Examining a product<br />

Taking and lifting a product<br />

Leaning back a product<br />

S hi i h h lf<br />

Walking Stopping<br />

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Two key moments of a shopping trip are stopping and walking. In each of these<br />

moments, specific appropriation practices take place. Their combinations define three types of<br />

stopping and four types of walking (see table 4), with an underlying fundamental and gradual<br />

opposition between continuity and discontinuity. For example, “walking” means following the<br />

flow of movement whereas “stopping” is a break in the movement.<br />

Continuous stopping (cS): the shopper looks at the products, touches a product, look at the label<br />

Non-discontinuous stopping (ndS): the shopper examines a product, takes and lifts a product, search in the shelf, leaves back a<br />

product, compares products, takes a product off its hanger. The shoppers does not repeat the actions.<br />

Discontinuous stopping (dS) : the shopper repeats once or more the following actions: examines a product, takes and lifts a product,<br />

search in the shelf, leaves back a product, compares products, takes a product off its hanger.<br />

Continuous walking (cW) : some stoppings (max three), some turns, no turnarounds.<br />

Non continuous walking (ncW) : several spread out stoppings, several turns, few turnarounds ;<br />

Non discontinuous walking (ndW) : concentrated stoppings, possibly one or two stoppings outside the concentration zone, few turns,<br />

turnarounds can be numerous ;<br />

Discontinuous walking (dW) : numerous stoppings, repeated turns and turnarounds.<br />

Table 4. Definitions of stoppings and walking types<br />

The combination of these types of stopping and these types of walking define four<br />

Types of walking/<br />

Types of stoppings<br />

cW ncW ndW dW<br />

CS Continuity Non-continuity Non-discontinuity Non-continuity<br />

NdS Non-discontinuity Non-continuity (one or<br />

two ndS)<br />

Non-discontinuity Discontinuity<br />

Discontinuity<br />

more ndS)<br />

(three or<br />

DS Non-discontinuity Discontinuity Non-discontinuity Discontinuity<br />

strategies: continuous, discontinuous, non-continuous, non-discontinuous (see table 5).<br />

Tableau 5. Appropriation strategies as combinations between stopping and walking<br />

Once the strategies identified, we have to interpret their meanings (see chart 2).<br />

The continuity strategy is the simplest one. Typically, the route is a straight line<br />

connecting two points outside the women’s clothing area. For example, the shopper went from<br />

the central aisle to the bakery or men’s clothing zone. The exploration of the area is minimised.<br />

The shopper rejects both the environment offer and the product offer of the store. The experience<br />

created is interpreted as utilitarian in the sense that the aim of the route is to go elsewhere than<br />

the women’s clothing area. We called this behaviour a “going by” utilitarian shopping trip.<br />

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The second strategy is the most elaborated. Movement and stopping are both complex.<br />

The shopper visit many sub-zones in the women’s clothing area, each time with a great number<br />

of actions. The exploration is both wide and deep. The shopper interacts highly with the physical<br />

environment and with the products. The visit may be an opportunity to achieve a precise task,<br />

possibly planned before coming into the area, but this strategy is not an efficient one. Many of<br />

the actions can’t be explained by a will to find a product or information on a product as fast as<br />

possible. On the contrary, they seem only aimed at introducing playfulness in the shopping trip.<br />

The experience created is a ludic one, with the consumer acting actively on the environment. We<br />

called this strategy a ludic active shopping trip.<br />

The third strategy combines complex stopping and simple movement. The shopper<br />

interacts mainly with one sub-zone, in which nearly all the actions often numerous are<br />

accomplished. The other sub-zones are visited only to lead the consumer to the interaction sub-<br />

zone. The exploration is narrow and deep. There are just as many actions as necessary to find the<br />

way to the products and to look at them and to choose. The final aim is to find a product or<br />

information on the product as efficiently as possible. The experience created is functional. We<br />

called this strategy functional utilitarian shopping trip.<br />

The fourth strategy combines simple stopping and complex movement. The shopper visits<br />

different sub-zones but with globally very few actions in each of the sub-zones. The exploration<br />

is wide but superficial. There are interactions with the global environment but very few with the<br />

products. It’s just as if the shopper wants to linger in the store but without actually involving<br />

herself in acting upon it. Time seems to be dedicated to relaxation. The experience created is<br />

ludic, but with the consumer being rather passive. We called this strategy a passive ludic<br />

shopping trip.<br />

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table 3).<br />

« Going by » functional<br />

experience<br />

Minimum exploration<br />

Continuity<br />

Functional utilitarian<br />

experience<br />

Narrow and deep<br />

exploration<br />

Non discontinuity<br />

Active ludic experience<br />

Wide and deep<br />

exploration<br />

Discontinuity<br />

Passive ludic experience<br />

Wide and superficial<br />

exploration<br />

Non-continuity<br />

Chart 2. Meanings of the appropriation strategies observed in a retail setting<br />

Our interpretation is convergent with other works for the same types of behaviours (see<br />

Most of studies on environment were drawn from the atmospherics model and implicitly<br />

assume that consumers are passive and that experience finds its roots in internal affective states.<br />

Our empirical study supports and complements the work of Titus and Everett (1995). It shows<br />

that the consumer is active in the creation of experience and that physical behaviours are key<br />

elements of the space experience.<br />

A new question is then raised: what dimensions of the physical environment can influence these<br />

strategies?<br />

153


From the appropriation perspective (De Certeau, 1980; Fischer, 1997; Moles and Rohmer, 1998),<br />

the organization of mobility (i.e. spatial configuration) must be studied rather than the senses-<br />

stimulating cues of the environment.<br />

II. Study 2: Influence of Spatial Configuration on Behavioural Strategies<br />

II.1. Theoretical Background<br />

From the point of view of Titus and Everett (1995), stimulating environment will lead to hedonic<br />

strategies whereas legible environment will lead to epistemic strategies. But some environmental<br />

cues are more closely linked with shoppers’ behavioural strategies.<br />

Shopping environments possessing symmetrical design properties (grid aisle patterns, orthogonal<br />

path angles) will be perceived as more legible and less stimulating than environments containing<br />

more asymmetrical design properties (Titus and Everett, 1995).<br />

For Moles and Rohmer (1982), the basic element of the environment‘s influence on behavioural<br />

strategies is physical discontinuity introduced in the environment. This takes two forms:<br />

-The enclosure is the degree to which the zone is open on the outside<br />

-The micro-events (Moles and Rohmer, 1977) are, inside a zone, variations of a stimulus. It is,<br />

for example, the end or the beginning of the shelf.<br />

Combinations between these two elements define three types of space:<br />

-Functional spaces aim at the efficiency of behaviour within them (Fischer, 1981). They are open<br />

on the outside and have little and foreseeable micro-events (Moles and Rohmer, 1982). These are<br />

spaces where nothing happens. They neither raise consumer interest nor make it easy and<br />

enjoyable for consumers to interact with it. Only necessary actions are accomplished. We should,<br />

therefore, find more functional utilitarian strategies in these functional spaces than in other<br />

spaces, everything else remaining constant.<br />

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-Active ludic spaces aim at entertaining the shoppers. They are enclosed, with numerous micro-<br />

events, randomly dispatched. They introduce uncertainty and surprise in the environment. They<br />

should make it easy and enjoyable for people to behave in and raise the curiosity of shoppers.<br />

Therefore, there should be more active ludic strategies in these acitvie ludic spaces than in other<br />

spaces, everything else remaining constant.<br />

-Passive ludic spaces are open spaces, with micro-events but not at the same level as in active<br />

ludic spaces. The curiosity of consumers should be moderate leading to superficial actions.<br />

Therefore, there should be more passive ludic strategies in these passive ludic spaces than in<br />

other spaces, everything else remaining constant.<br />

Regarding “going by” functional strategies, we decided not to include them in the study. Indeed,<br />

these are a very particular case of relationship to shopping environment. The zone is, in this case,<br />

used as a short-cut between two other points outside the women’s clothing zone. This type of<br />

behaviour is the result of characteristics present in the environment surrounding, thus outside,<br />

the women’s clothing area. These are not dependent on spatial configuration of the women’s<br />

clothing area spatial configuration itself.<br />

Therefore, our three hypotheses are:<br />

H1. In an active ludic space, there are more active ludic strategies than in other types of spaces,<br />

everything else remaining constant<br />

H2. In a passive ludic space, there are more passive ludic strategies than in other types of spaces,<br />

everything else remaining constant<br />

H3. In a functional space, there are more functional utilitarian strategies than in other spaces,<br />

everything else remaining constant.<br />

155


To test these hypotheses we selected three spaces (see charts 3 to 5b). These were three women’s<br />

clothing zone of a hypermarket (Carrefour), and two speciality stores (C&A and Kiabi).<br />

Kiabi store is characteristic of an active ludic space. It is enclosed with a great number of micro-<br />

events (sub-area enclosed by high shelves, lots of shelves with different orientations).<br />

C&A store is a passive ludic space. Discontinuity is much lower than that of Kiabi. There are<br />

lots of micro-events but they introduce little discontinuity (shelves are not so long and not so<br />

high).<br />

Carrefour is a functional space. It is open on the outside and micro-events are not numerous and<br />

are predictable (straight, continued aisles with no breaks).<br />

156


Chart 3. Spatial configuration of the women’clothing area of Carrefour<br />

157


Glace<br />

Glace<br />

Chart 4. Spatial configuration of the women’clothing area of Kiabi<br />

158


Chart 5a. Spatial configuration of the women’clothing area of C&A (first floor)<br />

159


Chart 5b. Spatial configuration of the women’clothing area of C&A (second floor)<br />

To compare the number of appropriation strategies in each of these stores, we had to make sure<br />

that shopping contexts were the same. We, then, introduced certain control variables in our<br />

questionnaire (see chart 6):<br />

Shopping motives, either hedonic or utilitarian (Dawson and al, 1990)<br />

160


Shopping enjoyment (Schmidt and Spreng, 1996; Ohanian and Tashchian, 1992; Urbany and al,<br />

1996)<br />

Time pressure (Urbany and al, 1996; Putrevu and Ratchford, 1997)<br />

Planning of the purchase<br />

People accompanying the shopper<br />

Crowding (Hui and Bateson, 1991)<br />

Global shopping trip context (grocery shopping before or after the visit to the studied space, visit<br />

to another women’s clothing zone before or after the visit to the studied space).<br />

Spatial configuration<br />

Active ludic space<br />

Passive ludic space<br />

Functional space<br />

Appropriation strategies<br />

Active ludic strategies<br />

Passive ludic strategies<br />

Functional strategies<br />

Shopping contexts<br />

Shopping motives<br />

Shopping enjoyement<br />

Involvement<br />

Time pressure<br />

Planning of the purchase<br />

People accompanying the<br />

Chart 6. Frame of analysis for the study of spatial configuration’s influence on appropriation strategies<br />

Non participant and hidden observations were used. When the shopper went out of the zone, she<br />

was asked to answer the questionnaire. Data was collected during four weeks, seven half-days a<br />

week, Monday from 2 to 6 pm, Tuesday, Friday and Saturday from 10:30 am to 18:30 pm.<br />

726 usable observations and 450 questionnaires were collected. 251 concerned women shopping<br />

alone.<br />

There were 28 « going by » utilitarian strategies, 82 functional utilitarian strategies, 88 active<br />

ludic strategies and 53 passive ludic strategies. As mentioned, we will not consider the first<br />

strategy (“going by” functional). Only 223 observations were taken into account to test the<br />

hypotheses.<br />

161


No differences between the three different women’s clothing areas studied were found on the<br />

following control variables (see tables 6 and 7): shopping motives, shopping enjoyment, time<br />

pressure, involvement, crowding, grocery shopping trip before the visit to the studied space.<br />

For the remaining control variables, significant differences appeared. The results part of the<br />

paper therefore includes tests to check the influence of these variables on the results.<br />

Variables Utilitarian Hedonic Time pressure Crowding Involvement Involvement Shopping<br />

shopping shopping<br />

(interest and (sign) enjoyement<br />

motive motive<br />

pleasure)<br />

Signification ,224 ,360 ,381 ,468 ,089 ,226 ,532<br />

Table 6. Means comparison of the three women’s clothing areas for the control variables<br />

Variables Signification Contingency coefficient<br />

Grocery shopping before the visit 0.44 NV<br />

Grocery shopping after 0.000 0.28<br />

Visit to another women’clothing area before 0.008 0.2<br />

Visit to another women’s clothing area after 0.001 O.24<br />

Planning of the purchase 0.003 0.22<br />

Table 7. Comparison of the three women’s clothing areas. Khi-2 for the control variable (conditions fulfilled)<br />

II.2. Results<br />

Conditions of Khi-2 test are fulfilled for the comparison between spatial configuration and<br />

strategies. The differences are statistically significant (see table 8). The association is quite<br />

strong (contingence coefficient is 0.38).<br />

Spatial<br />

configuration<br />

Appropriation strategies Total<br />

Functional Active ludic Passive ludic<br />

Functional Number 43 11 21 75<br />

Theoretical<br />

number<br />

27,6 29,6 17,8 75,0<br />

Passive ludic Number 24 28 16 68<br />

Theoretical<br />

number<br />

25,0 26,8 16,2 68,0<br />

Active ludic Number 15 49 16 80<br />

Theoretical<br />

number<br />

29,4 31,6 19,0 80,0<br />

Total Number 82 88 53 223<br />

Theoretical<br />

number<br />

82,0 88,0 53,0 223,0<br />

Table 8.Khi-2 for appropriation strategies and spatial configuration (conditions fulfilled, Khi-2= 38.134 ; s =0.000 ; c = 0.382)<br />

- In the active ludic space, there are more active ludic strategies. H1 is accepted<br />

162


- In the passive ludic space, no particular strategy stood out. H2 is rejected<br />

- In the functional space, there are more functional utilitarian strategies. H3 is accepted.<br />

As we noticed differences in certain control variables, we checked if the results were still valid, whilst<br />

controlling these variables. We tested the hypothesis for each of the <strong>value</strong>s of the control variables for<br />

which there was a difference between stores (table 9).<br />

Conditions of Khi-2 are not fulfilled in the case of planned purchase. In every other case,<br />

conditions are fulfilled. Significant differences are found for each <strong>value</strong> of every control<br />

variable. H1 and H3 are in all cases accepted. H2 is in all cases rejected.<br />

Variables Signification % theoretical number under 5<br />

Grocery shopping after<br />

Yes 0.01


appropriation strategies adopted by shoppers. On the contrary, the third spatial configuration<br />

(passive ludic space) does not seem to influence shoppers’ behaviour.<br />

Conclusion<br />

These two studies show that:<br />

-Four behavioural strategies can be distinguished, each of which is a means for the consumer to<br />

create a specific type of experience (“going by” functional, functional utilitarian, active ludic,<br />

passive ludic);<br />

-Discontinuity introduced in space creates the framework for shoppers’ mobility and influences<br />

the types of strategies shoppers choose and the experience created. High discontinuity<br />

encourages active ludic experience, whereas high continuity encourages functional utilitarian<br />

experience.<br />

As few empirical works were carried out on the topic, our two studies are exploratory. Two main<br />

limits can be mentioned.<br />

The first limit deals with the classification of the shopping trips. Few methodological tools exist<br />

to measure the reliability of the allocation of the shopping trips to the different strategies.<br />

Although we have used triangulation (with external data, with other research, and through<br />

several classifications), the comparison to the classification of the shopping trips by another<br />

researcher could be a useful indicator of reliability. Regarding the interpretation of the strategies,<br />

164


we used triangulation with other works on the same topic. Results would be further validated by<br />

using triangulation with shopper’s discourses about their own behaviour.<br />

The second limit concerns the use of women’s clothing zones of different retail chains. Some<br />

external factors (spaces surrounding the shopping area, types of products, atmospheric elements)<br />

may have challenged the validity of the study of spatial configuration’s influence on<br />

appropriation strategies. Although we have tried to neutralise the influence of these external<br />

factors by comparing the shopping contexts of the different spaces studied, confirmatory studies<br />

should compare the zones of stores of a same retail chain.<br />

The theoretical contribution of these studies is twofold.<br />

Firstly, they show that the physical environment-shopper interaction is not only mediated by the<br />

internal states of the person. Body mobility in the shopping environment is a key element in the<br />

creation of experience and attachment to a place. The study supports works that have proposed<br />

that consumers are active in the consumption process (Holt, 19995; Holbrook, 1999). Moreover,<br />

consumer research seems to focus on the study of internal states, neglecting physical behaviours’<br />

analyse. Our studies illustrate the role of the body in the relational process with consumption<br />

objects (store being a specific consumption object). This work leads us to plead for a greater<br />

consideration of the role of the body in the understanding of the consumption process.<br />

Secondly, this research shows that spatial configuration is an influent dimension of physical<br />

environment. It influences shopping experience. Thus, the shopping environment does not only<br />

influence behaviour through sensorial stimuli. Store space management should then include two<br />

dimensions: one dealing with the management of sensorial cues, the other dealing with spatial<br />

configuration.<br />

165


A matrix of space management can then be proposed. Table 10 illustrates this with a few<br />

examples.<br />

Retailers should think about spatial configuration when they create store concepts. Using<br />

sensorial cues may not be efficient enough to create specific shopping experiences. The use of<br />

spatial configuration can reinforce the experience created and then the positioning of the store.<br />

The division of space in physical areas seem appropriate for “retailtainment” positioning. Grid<br />

aisles seem more appropriate for a functional positioning.<br />

Spatial<br />

configuration<br />

Active ludic<br />

(high discontinuity introduced<br />

by micro-events and enclosure)<br />

Functional<br />

(low continuity with little<br />

micro-events and openness)<br />

Management of sensorial cues<br />

Present Absent<br />

Sensorial active<br />

ludic space<br />

Nature & Découverte,<br />

Kiabi, Carrefour new<br />

concept, Nike Town,<br />

Ralph Lauren<br />

Sensorial<br />

functional space<br />

Cora (new concept)<br />

Non-sensorial<br />

active ludic space<br />

Troc de Lille, garage<br />

sales, flea markets<br />

Non-sensorial<br />

functional<br />

functional space<br />

Carrefour and Cora<br />

(early 1990’s concept)<br />

Table 10. A matrix of space management<br />

Two main research areas seem important to develop.<br />

Future research should endeavour to confirm the results of this work. Such studies should<br />

compare appropriation strategies in stores with different spatial configurations but belonging to<br />

the same retail chain.<br />

Other works could study the influence of the interaction between appropriation strategies, spatial<br />

configuration and shopping contexts on managerially relevant variables: consumption <strong>value</strong>s,<br />

<strong>satisfaction</strong>, loyalty, buying behaviour.<br />

166


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Asymmetric <strong>Quality</strong> Tier Competition: An Alternative Explanation<br />

K. Sivakumar*<br />

ABSTRACT<br />

Research has provided extensive empirical support for the phenomenon of high quality brands benefiting<br />

more from price reductions than low quality brands. This article offers a new explanation for quality tier<br />

competition by using a specific mechanism for evaluating price-quality tradeoffs between brands in<br />

different tiers and demonstrates the results using scanner panel data. By offering an explanation using a<br />

simple analytical framework, it contributes to the literature by offering an alternative to the more involved<br />

explanations.<br />

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ASYMMETRIC QUALITY TIER COMPETITION: AN ALTERNATIVE EXPLANATION<br />

Several reasons make a comprehensive understanding of the competition between brands of frequently<br />

purchased consumer products in different quality tiers academically interesting and managerially<br />

important. First, private label brands have been available for decades (Stern 1966) and their recent<br />

successes indicate that they are here to stay (Wall Street Journal 1993a, b). They contribute to more than<br />

20% of grocery sales (Marketing News 1995), and private label brands as a group have a higher market<br />

share than the top-selling national brands in 77 of 250 supermarket categories (Quelch and Harding<br />

1996). Second, retailers consider successful introduction of store label brands to be a natural extension of<br />

their power base (Wall Street Journal 1992). Third, the national brands affect and are affected by private<br />

label brands. Either their own plants manufacture for private labels or they introduce no-frills brands to<br />

compete with private label brands (Wall Street Journal 1993a). Finally, managers of many grocery stores<br />

(particularly chain stores) believe that a strong presence in the private label market can increase their<br />

profit as well as store loyalty of their customers (Richardson, Jain, and Dick 1996).<br />

Research has consistently shown asymmetry in quality tier competition. That is, by reducing prices,<br />

high quality brands are more successful in making consumers “switch up” from low quality brands than<br />

low quality brands are in making customers “switch down” from high quality brands. Several<br />

explanations have been offered for this phenomenon (e.g., Allenby and Rossi 1991; Blattberg and<br />

Wisniewski 1989; Hardie, Johnson, and Fader 1993).<br />

The objective of the research reported here is to offer an alternative explanation for asymmetric<br />

quality tier competition. The explanation, which is simpler than existing explanations, is based on<br />

consumer evaluation of product attribute tradeoffs. The article also offers empirical support using<br />

scanner panel data.<br />

SELECTIVE LITERATURE REVIEW<br />

Competition between two brands is asymmetric when one brand gains more from a price reduction than<br />

the other brand gains from an identical price reduction. A robust finding has been that high quality brands<br />

(e.g., national brands) benefit more than low quality brands (e.g., store label brands). Blattbergand<br />

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Wisniewski (1989) proposed a theory of asymmetric quality tier competition based on consumer<br />

heterogeneity in reservation price differential. Allenby and Rossi’s (1991) explanation for asymmetric<br />

competition is based on an income effect and rotating indifference curves and the resulting nonhomothetic<br />

choice. They considered the high quality brand a superior good and the low quality brand an inferior<br />

good. Hardie, Johnson, and Fader (1993) argued that loss aversion for quality is more than loss aversion<br />

for price. Though asymmetric quality tier competition was not the focus of their study, they suggested<br />

that loss aversion implied asymmetric competition.<br />

Carpenter et al. (1988) used weekly market share data to estimate a regression model using zeta<br />

scores (Cooper and Nakanishi 1983, 1988). The higher priced brands offering some tangible benefits to<br />

consumers are the least affected by price competition from the economy brands. Higher priced brands that<br />

compete on the basis of image without having tangible benefits influence both the economy brand and the<br />

brands that offer tangible benefits.<br />

Using store level data, Kumar and Leone (1988) demonstrated that within a store, a high priced<br />

brand is able to influence the sale of a low priced brand more than vice versa. They further showed that<br />

high quality brands also have a stronger ability to induce store switching than low quality brands.<br />

Kamakura and Russell (1989) used disaggregate data at the household to show that some pattern of<br />

asymmetric preferences (people loyal to a given quality brand are willing to buy some quantity of higher<br />

quality brand but not lower quality) in the market are due to the presence of different segments of<br />

consumers, each of which behaves symmetrically toward all the brands in the market. Using store level<br />

weekly aggregated data, Allenby (1989) demonstrated a method to estimate the asymmetric competition<br />

among brands and then to identify a parsimonious structure of market competition by grouping similar<br />

products together and estimating a restricted model. One of the grouping schemes that Allenby (1989)<br />

considered was based on price tiers. His results show that high priced brands affect low priced brands<br />

more than vice versa.<br />

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Sivakumar and Raj (1997) showed that asymmetry favors high quality brands in brand choice<br />

aspect as well as in category purchase aspect. They also showed that though high quality brands benefit<br />

more than low quality brands from a price decrease, the former are less vulnerable a price increase.<br />

CONCEPTUAL FRAMEWORK<br />

The objective of this section is to provide an intuitive rationale for the conceptual framework and to use<br />

the idea to derive a number of useful results. The explanation for asymmetric quality tier competition<br />

proposed here is based on product attribute tradeoffs. The basic argument is that while evaluating<br />

products, consumers consider tradeoffs between product attributes. That is, in the context of choosing<br />

brands from different quality tiers, a consumer considers how much extra quality (s)he gets for the<br />

differential price that (s)he pays. Support for the use of price/quality tradeoffs in our conceptual<br />

framework is provided from three different perspectives progressing from the general to the specific: (1)<br />

intuition, (2) support for the broad notion of tradeoff, (3) support for the specific notion of tradeoff.<br />

Any multi-attribute framework in consumer choice can be conceptualized in terms of tradeoffs<br />

among attributes (e.g., Guadagni and Little 1983; Blattberg and Wisniewski 1989). However, to formally<br />

incorporate tradeoffs between quality and price, we need to focus on the notion of differences in attributes<br />

gained per unit difference in price and consider it as a component in the consumer’s utility function. In<br />

the context of purchase decisions, comparing attribute differences between alternatives is intuitively quite<br />

appealing. Some example notions taken from everyday life are “by spending $150 extra, you can get an<br />

IBM computer with the same features rather than an Acer computer”; “spending just $50 more than a<br />

black and white printer, you can get a color printer”; and “by adding $20 to the basic membership fee,<br />

you will be able to add your spouse to the AAA membership.” In all these cases, in addition to the<br />

individual alternatives’ attributes, the decision is based on tradeoffs. Therefore, there is strong intuitive<br />

support for using tradeoff in determining consumer behavior.<br />

The formal notion of tradeoff as “what you get” divided by “what you pay” is a well known one.<br />

Researchers such as Monroe (1990) and Zeithaml (1988) and others have used it, albeit in the context of<br />

determining the attractiveness of individual alternatives first and then comparing the <strong>value</strong>s across<br />

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alternatives prior to the choice decision. The notion we use simply extends the principle for comparison<br />

of attribute differences across alternatives. More formally, there is evidence in the literature that people<br />

compare attributes of different alternatives in certain decision-making scenarios. The lexicographic<br />

decision rule involves comparing the attributes of different alternatives before deciding on the better<br />

alternatives (of course after determining that they tie on the other more important attributes). Examples of<br />

attribute comparison between alternatives also appear in other writings as well (e.g., Gale 1994).<br />

Therefore, from a conceptual perspective, comparing attributes between alternatives is reasonable.<br />

Finally, the specific rationale for considering tradeoffs in governing choice has been discussed in<br />

Simonson and Tversky (1992). Though their work focuses on attraction and compromise effects and<br />

changes in tradeoffs between background choice set and focal choice set (it does not consider changes in<br />

tradeoffs for a given choice set due to price changes nor are they concerned with price changes nor<br />

quality tier competition). The conceptual validity of our approach can be understood by their statement<br />

“... the choice between x and y then depends on whether the consumer is willing to pay $200 more for an<br />

additional 320K memory...” (Simonson and Tversky 1992 p. 282). Further, in their work on relative <strong>value</strong><br />

theory (though unrelated to quality tier competition), Hollman and Lynch (1997) compare different<br />

formulations of attribute tradeoffs and find that the formulation similar to the one used in this article<br />

supports the choice process better than those based on other operationalizations. Thus, the notion of<br />

quality/price tradeoff has intuitive appeal, face validity, and literature support.<br />

The following discussion is based on Figure 1. For that framework, let us consider a two-brand<br />

market with brands denoted H and L. Let the price differential be denoted ‘b’ and the quality differential<br />

be denoted ‘a’ in the base condition of no price promotion. Note that quality means the quality perceived<br />

by the consumer. The proposed conceptual framework (consistent with other work in the literature)<br />

assumes that high quality brand is high priced and low quality brand is low priced). However, we do not<br />

assume that price is necessarily an indicator of quality in the short run (for example, when price reduction<br />

occurs, the quality is not assumed to change in the short run). Further, most work in this research stream<br />

assume the existence of price or quality tiers and also assume that high priced tier is of higher quality<br />

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(that is in the larger, between-tier context). However, there is no assumption made regarding the price-<br />

quality association in the local or within tier context. This is consistent with available empirical evidence<br />

in the literature (e.g., Sivakumar and Raj 1997).<br />

__________________<br />

Figure 1 about here<br />

__________________<br />

In the base condition, the tradeoff in choosing H can be written a/b; that is, the consumer gets a<br />

quality advantage of ‘a’ for paying a price differential of ‘b’. Because the tradeoff is described in terms of<br />

quality differential per unit price differential, it is easy to see that increases in tradeoff help H and<br />

decreases in tradeoff hurt H (alternatively help L). For example, when the quality of H increase, the<br />

quality differential increases and hence, the numerator increases which benefits H. Note that because we<br />

are considering a two-brand market, H’s gain is L’s loss and vice versa. That is, whether we start with the<br />

premise that the tradeoff as expressed here helps H or hurts L, the conclusions will be identical. As the<br />

purpose is to demonstrate the intuitive <strong>value</strong> of the tradeoff concept, the discussion in this section is<br />

limited to two brands. The subsequent sections examine a number of multi-brand market configurations.<br />

When H reduces price by x, the price differential reduces to (b - x) and therefore the tradeoff<br />

increases to a/(b - x). In contrast, when L reduces price by x, the price differential increases to (b + x) and<br />

the tradeoff decreases to a/(b + x). Also note that the research stream on quality tier competition is<br />

predicated upon the existence of distinct tiers. Therefore, it is reasonable to assume that x < b because if it<br />

is not, then the price of H will become less than the price of L. As the quality of H is more than that of L,<br />

the choice set is completely dominated by H and therefore not applicable in our context. Alternatively, if<br />

b is very small, there is no need to consider H and L as two different tiers but they can be considered<br />

similar to each other. Therefore, in all subsequent discussions, x is assumed to be less than b, which is<br />

reasonable for the context of our discussion.<br />

Based on the above discussion, the tradeoff in the base case is a/b, the tradeoff when H reduces<br />

price is a/(b - x), and the tradeoff when L reduces price is a/(b + x). Hence, the increase in tradeoff when<br />

H reduces price (in comparison with the base case) can be written as ∆H = a/(b - x) - a/b = ax/b(b - x). The<br />

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decrease in tradeoff when L reduces price (in comparison with the base case) can be written as ∆L = a/b -<br />

a/(b + x) = ax/b(b + x). As (b + x) > (b - x), it is a mathematical fact that ∆H > ∆L. In other words,<br />

measured in terms of changes in tradeoffs, when H reduces price, the effect is stronger than that for a<br />

price reduction by L. Note that if we want to measure changes in tradeoffs relative to base tradeoff, both<br />

∆H and ∆L will only be adjusted by a scale factor represented by the tradeoff in the base scenario and<br />

therefore the conclusions derived subsequently will not change.<br />

Result #1: Price reductions benefit high-quality brands more than they do low-quality brands.<br />

Though we have used the generic word “benefit” in this section to demonstrate the intuitive nature<br />

of the results, subsequent sections demonstrate that these can be easily carried over to choice share<br />

scenarios. Note that Result #1 is consistent with overwhelming research evidence that asymmetry favors<br />

high quality brands (Allenby and Rossi 1991; Blattberg and Wisniewski 1989; Carpenter et al. 1988;<br />

Hardie, Fader, and Johnson 1993; Kamakura and Russell 1988; Sivakumar and Raj 1997). Consistency of<br />

that finding with previous research suggests that the proposed conceptual framework has face validity.<br />

A measure of the degree of asymmetric competition given by Z = ∆H - ∆L is a function of a, b, and<br />

x. After simplification, the degree of asymmetry can be denoted by<br />

(Equation 1) Z = 2ax 2 /b(b 2 - x 2 ).<br />

Because the asymmetry is defined in this way, it favors H if the measure is positive and it favors L<br />

if the measure is negative. Therefore increase in tradeoffs favors the choice of H and decrease favors L.<br />

Note that though our conceptual discussion focuses on “tradeoff” as the entity of interest, in an empirical<br />

sense, the tradeoff will (among other factors) affect the utility derived from the brands. Our conceptual<br />

development simply focuses on the differences in tradeoffs (after controlling for all other variables, as is<br />

often done in existing research) and therefore, the benefits as discussed in the conceptual development are<br />

differences in tradeoffs. This is just done for ease of exposition. As these tradeoffs are just one component<br />

of a brand’s utility, the weighting factor (i.e., the coefficient of the tradeoff variable) must be empirically<br />

determined (the utility will consist of a component given by the multiple of the tradeoff variable and the<br />

estimated coefficient). Incorporation of this coefficient and the resultant utility changes (rather than<br />

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changes in tradeoffs as is done in the conceptual framework) will not affect the nature of the results<br />

because the weighting factor will only be a scale factor in the discussions and derivations. This is further<br />

demonstrated in the next section in which the discussion is based on choice theory framework.<br />

Though the theory development is based on the tradeoff variable itself, practical modeling of<br />

consumer choice often involves the modeling of utilities based on marketing variables and using the<br />

utility functions to determine the choice probabilities of various alternatives and the associated<br />

movements for price changes. The derivations and empirical analysis described subsequently incorporate<br />

the tradeoff variable as a part of the broader consumer utility function.<br />

Effect of <strong>Quality</strong> Differential on the Magnitude of Asymmetry<br />

A useful result that could be derived from the preceding expression for Z by differentiating it with respect<br />

to ‘a,’ the quality differential between the brands), is<br />

(Equation 2) dZ/da = 2x 2 /[b(b 2 -x 2 )] > 0.<br />

Result #2: Ceteris paribus, as the quality differential increases, the asymmetry favoring high<br />

quality brand increases.<br />

Products that give more <strong>value</strong> for the same price have a higher level of asymmetric advantage. As<br />

mentioned previously, ‘a’ can be visualized as a perceived quality differential. The perceived quality may<br />

be a function of many factors, including marketing management variables, consumer-specific variables,<br />

and product-specific variables.<br />

Effect of Price Differential on the Magnitude of Asymmetry<br />

Another result could be derived by differentiating Z with respect to the price differential.<br />

(Equation 3) dZ/db = -2ax 2 (3b 2 -x 2 )/(b 3 -bx 2 ) 2 < 0.<br />

Result #3: Ceteris paribus, as the price differential increases, the asymmetry favoring high quality<br />

brand decreases.<br />

Therefore, for a given quality differential, increasing the price of a high quality brand will be<br />

detrimental to the favorable asymmetry toward it. Here again, the price differential can be considered a<br />

perceived price differential.<br />

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As Bronnenberg and Wathieu (1996) use loss aversion (first proposed by Hardie, Johnson, and<br />

Fader 1993) to explain asymmetric competition as opposed to the explanation based on price/quality<br />

tradeoffs in our paper, the two works are not directly comparable. This is because from a conceptual<br />

perspective, while tradeoff is a fundamental process that gives rise to asymmetry in our paper, the<br />

expression happens to be the result arising from the loss aversion phenomenon in Bronnenberg and<br />

Wathieu (1996). Proposition 1 derived in their paper, though more detailed, basically implies that as the<br />

quality differential goes up, the asymmetry favoring H (L) increases (decreases) and as the price<br />

differential goes up, the asymmetry favoring H (L) decreases (increases). This conclusion is consistent<br />

with the results derived in our paper (Result #2 and Result #3) which also state that increase in quality<br />

differential enhances asymmetry favoring H and increase in price differential subdues the asymmetry<br />

favoring H. Therefore, though the explanations and the specificity of results for asymmetric competition<br />

are different between our paper and Bronnenberg and Wathieu’s (1996) work, there is consistency in the<br />

outcome of the two explanations, thereby providing further face validity for our framework. Interestingly,<br />

we are able to derive qualitatively similar results without resort to a strong assumption of loss aversion.<br />

Further, as described below, our framework also enables the derivation of some useful results related to<br />

pricing strategies for different quality tiers. This is also a new feature that distinguishes our research from<br />

other research on quality tier competition.<br />

A key contribution of the conceptual framework is that it offers a new explanation for the main<br />

effect prediction of asymmetric quality tier competition that is consistent with research in this area<br />

(Allenby and Rossi 1991; Blattberg and Wisniewski 1989; Hardie, Johnson, and Fader 1993; Sivakumar<br />

and Raj 1997). A positive feature of this new explanation is that the hypotheses are based on the well-<br />

accepted notion of tradeoffs and hence based on weaker (i.e., less restrictive) assumptions compared to<br />

stronger (i.e., more restrictive) assumptions used in existing research. For example, Blattberg and<br />

Wisniewski’s (1989) explanation is based on a particular distribution of reservation prices, Allenby and<br />

Rossi’s (1991) explanation is based on rotating indifference curves, and Hardie, Johnson, and Fader’s<br />

(1993) explanation is based on loss aversion – all of which are stronger and more restrictive assumptions<br />

178


than the one based on the notion of tradeoff used in this research. Furthermore, the two additional results<br />

(Result #2 and Result #3), though not exactly the same, are consistent with the findings of Bronnenberg<br />

and Wathieu (1996).<br />

EMPIRICAL ILLUSTRATION<br />

The key contribution of this manuscript is in the simplicity of the alternative explanation, and the<br />

comprehensive way in which the intuitive notion of tradeoff appears to apply in a wide variety of market<br />

configurations. The key aspect of any potential empirical analysis is that all the results follow directly<br />

from the positive coefficient for the tradeoff variable (therein also lies the simplicity and contribution of<br />

this manuscript). Thus, empirical analysis in this article is somewhat different compared to other articles.<br />

However, the exact quantitative impact of the various price changes must be verified using real numbers.<br />

Given the nature of the results derived and the notion that it is not possible to obtain all possible scenarios<br />

and all possible operationalizations of tradeoff variables using one data set, the objectives of the empirical<br />

analysis are rather specific and threefold. The first objective is to show that the findings are valid in real-<br />

life situations. The second objective is to get an idea about the magnitudes of the various coefficients so<br />

that the exact impact of price changes can be quantified.<br />

Model<br />

The well-known logit model of brand choice (Ben-Akiva and Lerman 1985; Guadagni and Little 1983;<br />

McFadden 1981) is used for empirical illustration of the proposed conceptual framework. In the logit<br />

model, the choice probability of each alternative is based on the utility derived from that alternative. If Ui<br />

denotes the utility derived from brand i, then the probability of choosing the alternative i can be written as<br />

e Ui /Σj e Uj . The method is developed by using a two-brand market consisting of one high quality brand<br />

H and one low quality brand L (without loss of generality), though the empirical analysis incorporates<br />

multiple brands in the market. The utilities for brands H and L can now be written as<br />

UH = QH + VH + βPH + τ(QH - QL)/(PH - PL) + εH; UL = QL + VL + βPL + εL.<br />

Where QH, QL = quality of H and L, respectively; VH, VH = brand specific utilities not accounted by other<br />

variables included in the model; PH, PL = prices of H and L respectively.<br />

179


Those conceptually based utility functions must be reduced to estimable form for the estimation of<br />

appropriate coefficients in the model. Further, some of the coefficients must be normalized to zero to<br />

make the model estimable.<br />

The above utility functions can be rewritten as UH = αH + βPH + γ/(PH - PL) and UL = αL + βPL,<br />

where αH = QH + VH and γ = τ(QH - QL) and αL = QL + VL.<br />

For logit model, a constant terms must be normalized to zero. Therefore, the components of the<br />

model to be estimated (after exclusion of the variables other than those involving price) will be<br />

UH = αH + βPH + γ/(PH-PL); UL = βPL.<br />

Note that the exact determination of QH - QL is not necessary to understand the combined effect of<br />

price including the tradeoff variable. The reason is that to assess the effect of price, all we need are the<br />

coefficients associated with variables containing price in one form or another.<br />

Data<br />

The dataset used in the empirical analysis is purchase data provided by IRI under the auspices of the<br />

Marketing Science Institute. In addition to the faced price, manufacturers’ coupon and store coupon<br />

redemption were recorded, as well as in-store features and displays and competing brand prices. A<br />

demographic file contains relevant information on family size, income, and so on. The purchase records<br />

covered a two-year period for a large retail chain. On the basis of the first 26 weeks, families not<br />

purchasing at least once in two months were excluded. The four top brands are included in the analysis,<br />

three national brands (denoted H1, H2, and H3) and one store label brand (denoted L). H2 and H3 are minor<br />

brands. In addition to the four-brand analysis reported here, an analysis was conducted without the two<br />

minor brands. The conclusions are fully consistent with the conclusions drawn here. Therefore, to<br />

conserve space, only the results of the four-brand analysis are reported and discussed. The data<br />

management procedures are similar to those followed in existing research using similar data sets. Data for<br />

purchase occasions during the first one third of the time period were used to initialize the brand loyalty<br />

variable (described subsequently) and the remaining data were used to estimate the models.<br />

Model Variables<br />

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The variables incorporated in the model were based on previous research on choice models using scanner<br />

panel data. However, an important addition is a variable to incorporate the tradeoffs. Demographic<br />

variables are included to account for some heterogeneity among consumers (we estimate models with and<br />

without demographic variables and the results are consistent). The proposed formulation is compared with<br />

models not incorporating the tradeoffs by means of likelihood ratio tests. Managerial implications can be<br />

delineated by calculating the inter-brand movements after incorporating the tradeoff construct. The<br />

deterministic components of the utilities for several models follow.<br />

Model 1 (model with price, but without tradeoff)<br />

UHi = αHi + θ1DisplayHi + θ2FeatureHi + θ3iFamilysize + θ4iIncome + θ5BrandloyaltyHi + βPriceHi<br />

UL = θ1DisplayL + θ2FeatureL + θ5BrandloyaltyL + βPriceL.<br />

Model 2 (model without price, but with tradeoff)<br />

UHi=αHi+θ1DisplayHi+θ2FeatureHi+θ3iFamilysize+θ4iIncome+θ5BrandloyaltyHi+γ/(PriceHi-PriceL)<br />

UL = θ1DisplayL + θ2FeatureL + θ5BrandloyaltyL.<br />

Model 3 (model with price and tradeoff)<br />

UHi=αHi+θ1DisplayHi+θ2FeatureHi+θ3iFamilysize+θ4iIncome+θ5BrandloyaltyHi+βPriceHi<br />

+γ/(PriceHi- PriceL)<br />

UL = θ1DisplayL + θ2FeatureL + θ5BrandloyaltyL + βPriceL.<br />

Model 4 (parsimonious model with price and tradeoff)<br />

UHi = αHi + θ1DisplayHi + θ2FeatureHi + θ5BrandloyaltyHi + βPriceHi + γ/(PriceHi - PriceL)<br />

UL = θ1DisplayL + θ2FeatureL + θ5BrandloyaltyL + βPriceL.<br />

Operationalization of Variables<br />

Model variables were patterned after existing research investigating substantive topics on quality tier<br />

competition. The idea is to use logically consistent operationalizations that have been utilized in existing<br />

research. Display and feature are categoric variables coded as 1 if present and 0 if absent. Price is the<br />

faced price (for the non-purchased brands) or paid price (for the purchased brands) as has been used in<br />

181


ecent existing research (Sivakumar and Raj 1997). Brand loyalty is defined as the cumulative proportion<br />

of purchases devoted to the brand until the current purchase occasion (Sivakumar and Raj 1997). Family<br />

size and income are ordinal variables that capture family income and size. Finally, the price differential<br />

(for the tradeoff variable) is the difference in actual paid prices.<br />

RESULTS<br />

The estimation results for the models are reported in Table 1. The coefficients are of the appropriate sign<br />

and the relevant variables contribute significantly toward explaining brand choice. Model fit can be<br />

assessed by comparing the loglikelihoods or U 2 . Nested models could be compared by using a likelihood<br />

ratio test. In nested models, twice the difference in loglikelihood between two models is distributed as chi<br />

squared with degrees of freedom given by the difference the numbers of model parameters.<br />

___________________<br />

Table 1 about here<br />

___________________<br />

The model incorporating the tradeoff variable did significantly better than the model not<br />

incorporating it. Therefore, the tradeoff variable improves the fit considerably. It is interesting to note that<br />

after incorporation of the tradeoff variable, the inclusion of price does not improve model fit significantly.<br />

Hereafter, we will only discuss model M4. These computations are provided in Table 2.<br />

___________________<br />

Table 2 about here<br />

___________________<br />

A measure of asymmetry is needed for the proposed logit choice model to test the analytical results<br />

derived earlier. Mela, Gupta, and Lehmann (1997) and Sivakumar and Raj (1997) respectively note that<br />

cross elasticity may not be an appropriate measure for depicting price effects in general and asymmetry in<br />

particular. They note that a measure of interbrand movement or its variant is needed to accurately<br />

understand asymmetry (i.e., asymmetry favors H if the movement from L to H for a given price reduction<br />

by H is more than the movement from H to L for the same price reduction by L). Therefore, to measure<br />

the extent of asymmetry, we need to compare movements for equal price changes by H and L<br />

respectively. Based on the general approach suggested by Mela, Gupta, and Lehmann (1997) and<br />

182


Sivakumar and Raj (1997), inter-brand movements can be derived analytically as we demonstrated earlier<br />

in the theory development. However, analytical derivations are based on infinitesimal calculus. While<br />

useful to theorize, in order to get an idea of actual movements and also to see whether it works with real<br />

numbers, we need to construct realistic scenarios. Therefore, share changes are computed by<br />

incorporating various <strong>value</strong>s in the utility functions and making suitable assumptions to ensure that the<br />

market share and other key market characteristics are kept close to reality as possible. These computations<br />

presented in Table 2 demonstrates that between any pair of high-low tier brands (i.e., H1 and L, H2 and L,<br />

and H3 and L), the results derived earlier holds good. Note that the asymmetry holds good for all<br />

combinations irrespective of their market share. Also, to avoid overcrowding of the table, some of the<br />

intermediate calculations discussed below are not given in the table but the final results are.<br />

Evidence for Asymmetric <strong>Quality</strong> Tier Competition. Result 1 derived from the conceptual framework<br />

implies that the competition between a high quality brand and a low quality brand is asymmetric,<br />

consistent with the predominant research findings in marketing. For example, Table 2 indicates a<br />

movement of 6.26 market share points from L to H1 when H1 reduces its price by 20 cents and a<br />

movement of 3.78 market share points from H1 to L when L reduces its price by 20 cents. Clearly<br />

asymmetry favors H1 and the asymmetric advantage amounts to 2.48 market share points. The asymmetric<br />

advantage of H2 over L is 0.53 and that of H3 over L is 0.70.<br />

Role of Price Differential. Ceteris paribus (i.e., for a given quality differential), increasing the price<br />

differential was hypothesized to result in smaller asymmetric advantage for high quality brands (H2).<br />

Table 2 illustrates the asymmetry for the base scenario and the scenario in which the price differential is<br />

increased 10 cents. The larger price differential results in an asymmetry (favoring H1 over L) of 1.58<br />

market share point versus asymmetry of 2.48 market share points in the base case (a difference of 0.9),<br />

confirming result 2. Similar results hold for competition between H2 and L and that between H3 and L.<br />

Role of <strong>Quality</strong> Differential. Ceteris paribus (i.e., for a given price differential), increasing the quality<br />

differential was hypothesized to result in greater asymmetric advantage for high quality brands (Result 3).<br />

Table 2 illustrates the asymmetry for the base scenario and the scenario in which the quality differential is<br />

183


increased by 10% (conceptually the same as increasing the <strong>value</strong> of γ by 10%). Consistent with result 3,<br />

the larger quality differential results in asymmetry (favoring H1 over L) of 2.74 market share points<br />

versus the asymmetry of 2.48 market share points in the base case (a difference of 0.26).<br />

DISCUSSION<br />

Managerial Implications. An important implication of the proposed framework is that arbitrarily<br />

increasing the price of high quality brands without a corresponding increase in their perceived quality<br />

may not be a desirable strategy. Price increases should be accompanied by perceived improvements in<br />

quality. This conclusion is consistent with Bronnenberg and Wathieu (1996) who use a different<br />

conceptual framework to explain asymmetric competition. A second implication is that the tradeoff<br />

between frequency and depth of price cut is not uniform across all brands, but is contingent upon the<br />

perceived quality level of the brands.<br />

The primary outcome suggested by all existing frameworks is that quality tier competition is<br />

asymmetric (though the degree of asymmetry is a function of various factors). However, the rationale for<br />

such asymmetry has implications for how a company tries to achieve superior performance in the<br />

marketplace. Blattberg and Wisniewski’s (1989) explanation is based on consumer heterogeneity.<br />

Therefore, the asymmetry does not depend on individual customers but on a particular pattern of<br />

heterogeneity. The explanations by Allenby and Rossi (1991), Hardie, Johnson, and Fader (1993) and<br />

Bronnenberg and Wathieu (1996), as well as the research reported here, are based on individual-level<br />

phenomena.<br />

Though most frameworks in the literature have only focused on the nature of quality tier<br />

competition (Result #1), the other results derived here are consistent with the conceptual rationale of the<br />

other explanations for asymmetric competition.<br />

Research Implications. Much work needs to be done in terms of formal comparison of the four<br />

frameworks, as well as to understand the psychological processes involved in decision making when<br />

consumers chose between brands. An interesting research issue is the way consumers (seem to)<br />

operationalize the tradeoff variable. Though a positive feature of this work is the demonstration of the<br />

184


esults for a number of operationalizations, it would be useful to identify segments of consumers who use<br />

different methods so that a more detailed understanding of the market place is obtained. Research based<br />

on in-depth interviews and other qualitative methods such as process tracing may shed more light on the<br />

processes leading to choice. Also, different conceptual frameworks may be appropriate for different<br />

product categories or different sets of consumers. Investigations of those issues should lead to a more<br />

detailed understanding of the competition between different quality tiers.<br />

Interestingly, all research on asymmetric quality tier competition in a brand choice context is based<br />

on scanner panel data rather than the direct measurement of consumer perceptions. Also, studies on<br />

consumer perceptions of store label brands (e.g., Bettman 1974; Burger and Schott; Coe 1991; Frank and<br />

Boyd 1965; Richardson, Jain, and Dick 1996) do not model the competition between quality tiers. Hence,<br />

the research domain could be meaningfully extended by a triangulation of those two research streams.<br />

Another useful avenue for future research is meta-analytical integration of research on<br />

quality tier competition. Sethuraman (1995) attempted a statistical summary of 261 cross-price<br />

elasticities estimated in his article. However, meta-analysis is needed on the evidence from other<br />

studies demonstrating asymmetry in quality tier competition. Similarly, more work is needed in<br />

understanding and delineating the boundary conditions of asymmetric quality tier competition.<br />

185


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Mark Res 1988;35(2):178-185 (May).<br />

Lal R, Rao R. Supermarket competition: the case of every day low pricing. Mark Sci 1997;16(1):60-80.<br />

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Mela CF, Gupta S, Lehmann DR. Long term impact of promotion and advertising on consumer brand<br />

choice. J Mark Res 1997;35(2):248-261 (May).<br />

Monroe KB. Pricing: making profitable decisions, 2nd edition. New York (NY): McGraw-Hill Publishing<br />

Company, 1990.<br />

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(January-February).<br />

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Manage Sci 1990;36(3):276-304 (March).<br />

Richardson PS, Jain AK, Dick A. Household store brand proneness: a framework. J Retailing<br />

1996;72(2):159-185.<br />

Sethuraman R. A meta-analysis of national brand and store brand cross-promotional price elasticities.<br />

Mark Lett 1995;6(4):275-286.<br />

Sethuraman R. A model of how discounting high-priced brands affects the sales of low-priced brands. J<br />

Mark Res 1996;33(4):399-409 (November).<br />

Simonson I, Tversky A. Choice in context: tradeoff contrast and extremeness aversion. J Mark Res<br />

1992;29(3):281-95 (August).<br />

Sivakumar K, Raj SP. <strong>Quality</strong> tier competition: how price change influences brand choice and<br />

category choice. J Mark 1997;61(3):71-84 (July).<br />

Stern L. The new world of private labels. California Manage Rev 1966;8(3):43-50.<br />

Wall Street Journal, The. Soft drink giants sit up and take notice as sales of store brands show more fizz.<br />

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Zeithaml VA. Consumers’ perceptions of price, quality, and <strong>value</strong>: a means-end model and synthesis of<br />

evidence. J Mark 1988;52(3):2-22 (July).<br />

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Table 1. Estimation Results<br />

____________________________________________________________________________________<br />

Variables Model M1 Model M2 Model M3 Model M4<br />

(Price only) (Tradeoff only) (Price & Tradeoff) (Reduced /<br />

Price &<br />

Tradeoff)<br />

____________________________________________________________________________________<br />

Brand constant (A) 0.896* -1.067** -0.716 -0.683<br />

Brand constant (B) 1.353** -0.483 -0.145 -0.579<br />

Brand constant (C) 0.575 -1.884*** -1.509** -2.107***<br />

Display 1.685*** 1.597*** 1.564*** 1.557***<br />

Feature 1.240*** 1.006*** 0.932** 0.904**<br />

Family size (A) -0.036 -0.032 -0.030<br />

Family size (B) 0.015 0.029 0.352<br />

Family size (C) -0.034 -0.042 -0.038<br />

Income (A) 0.022 0.034 0.038<br />

Income (B) -0.151 -0.142 -0.141<br />

Income (C) -0.132 -0.111 -0.111<br />

Brand Loyalty 4.694*** 4.654*** 4.675*** 4.707***<br />

Price -0.0195*** -0.0054 -0.0051<br />

Tradeoff 31.117*** 28.52*** 28.836***<br />

____________________________________________________________________________________<br />

Model χ 2 (d.f.) 2330.9 (13) 2353.0 (13) 2353.6 (14) 2348.7 (8)<br />

Model Log-likelihood -297.1 -286.07 -285.74 -288.29<br />

Model Fit (U 2 ) 0.797 0.804 0.805 0.803<br />

____________________________________________________________________________________<br />

* significant at p < 0.10; ** significant at p < 0.05; *** significant at p < 0.01.<br />

Relevant model comparisons based on likelihood ratio tests:<br />

(a) Incorporation of Tradeoff helps to improve fit (M3 better than M1 at p < 0.01).<br />

(b) Reduced models are not significantly worse than the full models (M4 not worse than M3 at p > 0.1).<br />

(c) After incorporating the tradeoff term, the straight price does not improve the fit of the model<br />

significantly (M3 not better than M2).<br />

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Table 2. Empirical Illustration of Aspects of <strong>Quality</strong> Tier Competition<br />

______________________________________________________________________________<br />

____________________________<br />

Modifications to<br />

the Base Scenario<br />

Tradeoff Price<br />

<strong>Quality</strong> Base Scenario<br />

Coefficient Differential Differ.<br />

Increases Increases<br />

Increases<br />

______________________________________________________________________________<br />

____________________________<br />

Competition between H1 and L<br />

Degree of asymmetry (H1 over L)<br />

3.00<br />

1.58<br />

2.74<br />

Competition between H 2 and L<br />

Degree of asymmetry (H 2 over L)<br />

0.65<br />

0.35<br />

0.59<br />

Competition between H 3 and L<br />

Degree of asymmetry (H 3 over L) 0.70 0.87<br />

0.43 0.78<br />

____________________________________________________________________________________________<br />

_____<br />

Figure 1. Attribute Tradeoffs as an Explanation for <strong>Quality</strong> Tier Competition<br />

189<br />

2.48<br />

0.53


Q<br />

U<br />

A<br />

L<br />

I<br />

T<br />

a<br />

H H’<br />

x<br />

b<br />

PRICE<br />

190<br />

L L’<br />

x


Modeling The Impact Of Internet Atmospherics On Surfer Behavior<br />

Marie-Odile Richard, École des Hautes Études Commerciales<br />

Abstract<br />

The goal of this study was to examine the impact of atmospherics cues concerning Internet<br />

advertising on the behavior of consumers and its impact on several variables such as attitudes,<br />

involvement, exploratory behavior, pre-purchase and purchase intentions. Atmospherics cues<br />

were central (structure, informativeness, effectiveness and navigational characteristics) and<br />

peripheral (entertainment). A conceptual model is developed based on a review of existing<br />

findings and tested with a random sample of real consumers who responded to a questionnaire<br />

after navigating through an existing pharmaceutical web site. Structural equations modeling was<br />

used to test nine major hypotheses. Among key findings, all atmospherics cues were impacting<br />

the other constructs, with the central cues mostly affecting involvement and exploratory<br />

behavior, while entertainment affected involvement and attitude. These findings contribute to<br />

theoretical and managerial understanding of the role of Internet atmospherics on the web<br />

navigation behavior of visitors.<br />

191


MODELING THE IMPACT OF INTERNET ATMOSPHERICS ON SURFER BEHAVIOR<br />

1. Introduction<br />

The Internet is growing in importance since the concept of a product is becoming more<br />

information-based (Brännback, 1997) and offers the opportunity to separate information about a<br />

product (or service) from the product itself (Rayport and Sviokla, 1994).<br />

A 1997 study of URLs in mass media ads showed that nearly one-fourth of the non-users of<br />

the Internet were planning to log on within the next month, and their principal destination was a<br />

health site (Maddox et al., 1997; Maddox, 1999). For current users of the Internet, health-related<br />

sites ranked second as a destination within the next month, with 51% planning to visit one site<br />

(Maddox et al., 1997). Of those who seek medical data online, 52% are looking for information<br />

on diseases and 33% on pharmaceuticals (Miller and Reents, 1998). As Internet usage continues<br />

to grow across the world, the focus for many companies is slowly shifting from merely creating<br />

to more strategic aspects involving how to best use this medium. One of the most important<br />

objectives of firms on the Web remains effective communications with consumers. This<br />

emphasizes the importance of developing and testing systematic models of the Web as an<br />

advertising or communication tool.<br />

Most research on online communication of information is in the context of online retailing. This<br />

study seeks to expand the scope of models of consumer behavior and responses to Web site and interface<br />

characteristics. More explicitely, it proposes and empirically tests a general model of consumer behavior<br />

and responses to Web site environmental cues based on theoretical frameworks for Web atmospherics in a<br />

retail setting developed by Mehrabian and Russell (1974); Donovan and Rossiter (1982) and, more<br />

recently, Dailey (2002) and Eroglu, Machleit and Davis (2001).<br />

Our study differs from and extends the literature in several ways: first, unlike most previous research,<br />

we propose and test our model in the general context of information-seeking in online retailing<br />

specifically. Second, in the spirit of Eroglu et al. (2001) we provide a broader, more comprehensive<br />

model integrating research on Web site environmental cues (to stimulate the search for information),<br />

internal states conceptualized by cognitive and affective aspects of the surfers’ behavior, and finally<br />

outcomes. Third, our study goes beyond theoretical model development; our empirical testing is<br />

performed in the context of a real-world pharmaceutical Web site. Finally, we apply a significantly more<br />

sophisticated methodology that allows us to test the structure and validity of our proposed model.<br />

We begin by briefly discussing previous literature relevant to the antecedents, processing and<br />

consequences of interest to our model. This is followed by the presentation of our proposed<br />

192


model along with development of the hypotheses. The following section describes the empirical<br />

approach and the data used to test the model. We then present the results of empirical testing,<br />

and conclude with a discussion of the finding, implications and limitations.<br />

2. Conceptual Background<br />

Turley and Milliman (2000) identified over 60 published studies with significant<br />

relationships between store atmospherics and consumer behavior. Atmospherics has been shown<br />

to influence consumer perceptions of retail products (Obermiller and Bitner, 1984), and store<br />

approach/avoidance behaviors such as consumers' intention and decision to frequent and spend<br />

money in a store (Turley and Milliman, 2000; Donovan and Rossiter, 1982; Donovan et al.,<br />

1994; Darden et al, 1983; Stanley and Sewall, 1976).<br />

Kotler (1973) defined atmospherics as “the intentional control and structuring of environmental cues”<br />

or as “the conscious design of space to create certain buyer effects.” Milliman and Fugate (1993) defined<br />

atmospheric cues as “any component within an individual’s perceptual field that stimulates one’s senses.”<br />

Atmospheric cues may be more influential than other marketing inputs that are not present at the point of<br />

purchase (Baker, 1986; Baker et al., 1994) and be more influential in the purchase decision than the<br />

product itself (Kotler, 1973).<br />

To explain the influence of atmospherics on consumers, the Mehrabian–Russell Affect<br />

Model (Mehrabian and Russell, 1974; Turley and Milliman, 2000), is based on Stimulus-<br />

Organism-Response paradigm. Features of the environment (S) cause behavioral responses<br />

(liking the store, enjoyment of shopping in it, willingness to spend time in it, to explore the<br />

environment, or to return to it, likelihood of spending more money than intended, feelings of<br />

friendliness to others) (Donovan et al, 1994) within it (internet, in our case) by altering consumer<br />

affect emotional states (O) (such as pleasure, arousal and sometimes dominance) (Mehrabian and<br />

Russell, 1974; Donovan and Rossiter, 1982), depending on individual personality traits analyzed<br />

in the Zuckerman‘s sensation-seeking scale (Grossbart et al., 1975).<br />

By changing Kotler’s (1973) definition of brick-and-mortar atmospherics, Web atmospherics<br />

can be defined as the “conscious designing of Web environments to create positive effects<br />

(positive affect and/or cognitions) in surfers in order to develop positive consumer responses<br />

(site revisiting, browsing)” (Dailey, 2002). For Milliman and Fugate (1993), a Web atmospheric<br />

cue is comparable to a brick-and-mortar atmospheric cue and can be described as “any Web<br />

interface component within an individual's perceptual field that stimulates one's senses.”<br />

193


Eroglu et al (2001) proposed a typology that divides Web atmospheric tools in two groups:<br />

high task-relevant and low task-relevant cues. On one hand, high task-relevant cues facilitate and<br />

enable the consumer's shopping goal attainment (i.e., descriptions or pictures of the merchandise,<br />

price, navigation cues, etc.). On the other hand, low task-relevant cues are defined as being<br />

inconsequential to the completion of the shopping task (i.e., colors, borders and background<br />

patterns, typestyles and fonts, animation, music and sounds, entertainment, decorative pictures,<br />

etc.) (Eroglu et al., 2001).<br />

Unfortunately, Web atmospheric research has been limited to why atmospherics influence<br />

surfers. In fact, researchers have not examined specific atmospheric cues (i.e., colors, layout,<br />

navigation cues, etc.), but have focused on general atmospheric cues (high task-relevant cues,<br />

positive atmospheres), decreasing the probability of finding theories that adequately explain the<br />

unique influence of these cues (Turley and Milliman, 2000).<br />

Donovan and Rossiter’s (1982) study used students subjects and measured attitudes and<br />

intentions rather than shopping behavior. They did not assess the contribution of emotional<br />

factors relative to cognitive factors except by Anderson (1986). The Donovan, Rossiter and<br />

Marcoolyn’ study (1994) further looked at the extent to which the Mehrabian-Russell model<br />

predicted the cognitive factors (e.g., perception of merchandise quality, variety, <strong>value</strong> for<br />

money) independently of affective factors. It is important to analyze emotional states<br />

independently from cognitive variables and both together.<br />

Two types of involvement influence the motivation to attend and process product information. In our<br />

study, we assumed that situational involvement is present as our sample is constituted of students.<br />

Situational involvement for the product is more likely to result in a goal-directed behavior (temporary,<br />

considered linked to a short-term visit and occurs only in the context of a situation).<br />

The Elaboration Likelihood Model (ELM) suggests that low-involvement subjects process<br />

information through the peripheral rather than the central route (Petty, Cacioppo and Schumann, 1983b),<br />

relying more heavily on cues as opposed to detailed and elaborate product specific information. With the<br />

Internet, marketers can use a large number of cues (e.g., search engines, keywords, search arguments) to<br />

attract and influence consumers (McGaughey and Mason, 1998).<br />

In conclusion, in the Web medium, consumers choose the amount of exposure to a Web site,<br />

and decide what to watch, when, and how much. If they find that the Web site is not useful or<br />

interesting, they will immediately end their visit. Attitude is positive when there is ease of<br />

navigation through a database or ability to get an overview of the structure of the site. It leads to<br />

an increase of the number of visits to the site, in curiosity, in depth of search, in exploratory<br />

194


ehavior and in duration time spent. Source attractiveness also influences the amount of<br />

information processing. Effectiveness of information content develops emotional responses such<br />

as pleasure and arousal that in turn mediate a variety of approach-avoidance behaviors. The latter<br />

are characterized as a general liking of the environment; attitude toward returning to the same<br />

Web sites; shopping time and in-depth exploration of the Web sites.<br />

3. Conceptual Model<br />

Following MacInnis and Jaworski (1989), our model, represented in figure 1, can be divided into<br />

three parts: antecedents, processing, and consequences. More specifically, as reported by Mehrabian and<br />

Russell (1974) and Donovan and Rossiter (1982), it can also be divided into three parts: Stimuli,<br />

Organism and Outcomes. Dailey (2002) mentioned two types of stimuli: high relevant cues and low-<br />

relevant cues. We chose to place most of our environmental variables related to the Internet (i.e.,<br />

navigational cues, structure and informativeness of the site, its entertainment quality and effectiveness of<br />

its information content) in the first category because our concern is to evaluate the impact of the<br />

information content on the other variables. In the second category, figured entertainment of the Web site,<br />

which is linked to the first category, but indirectly. These dimensions lead to the processing variables<br />

such as approach/avoidance behaviors (attitudes), an affective variable, and exploratory behavior and<br />

involvement categorized as cognitive variables (i.e., related to information search process). We place the<br />

focus on affective and cognitive variables that have been proposed for the model in figure 1 to test if it is<br />

applicable to the Internet. We complete this model by the outcomes such as pre-purchase intentions (or<br />

involvement in purchase decisions) and purchase behavior related to the product.<br />

[Insert figure 1 around here]<br />

We now describe our model in more detail, and systematically develop all the hypotheses that will be<br />

tested in the study.<br />

3.1 Internet Atmospherics (Environmental) Cues<br />

Internet atmospherics cues, the central focus of our model, are critical to the effectiveness of a web<br />

site since it is entirely in the customers’ power to decide which Web pages to browse, for how long, and<br />

how much information to obtain.<br />

In an attempt to develop a better understanding of what constitutes high-quality Web content, we<br />

propose several factors that are important for surfers to evaluate when navigating through a Web site.<br />

Among them, we have selected: “Navigational characteristics of the Web site;” “Structure” and<br />

“Effectiveness of its content;” “Informativeness” and “Entertainment.”<br />

Liu and Arnett (2000) conceptualized Web site quality as the accuracy, completeness, relevancy, ease<br />

of use, speed, search functionality and organization of the site. They explained that e-commerce success is<br />

related to four major factors: quality of information (relevant and accurate information), system use,<br />

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playfulness (enjoy visiting Web sites, motivate customers to experience participation), and system design<br />

quality (well organized hyperlinks, high speed of accessing the Web).<br />

Aladwani and Palvia (2002) defined perceived Web site quality, as an user’s evaluation of a<br />

Web site’s features that responded to user’s needs and which reflected overall excellence of it.<br />

They proposed three dimensions of Web site quality: technical adequacy, Web content, and Web<br />

appearance, and found instead four dimensions. Web content is found to be a bidimensional<br />

variable with specific content (reflecting concerns related to finding specific details about<br />

products/services, customer support, privacy policies, other important information) and content<br />

quality (information usefulness, completeness, and accuracy).<br />

3.1.1 Navigational characteristics of the Web Site<br />

Rose et al (1999) hightlighted the importance of download speed, Web interface, search<br />

functionality, measurement of Web success, security, and Internet standards. The characteristics<br />

of the products and of the Web sites that are encountered early in online browsing can<br />

significantly influence the level of arousal and pleasure (emotions) that consumers experience,<br />

and therefore can influence their responses. Menon and Kahn (2002) show that if the starting<br />

experiences encountered by potential customers in a simulated Internet shopping trip are high in<br />

pleasure, then there is a positive influence on approach behaviors (attitudes) and shoppers tend to<br />

engage in more arousing activities such as more exploration, more tendencies to examine new<br />

products and stores (= exploratory behavior), and higher response to promotional incentives.<br />

Further, navigational cues are important in creating or not impeding the flow experienced by<br />

surfers (Hoffman and Novak, 1996; Novak et al., 2000), which in turn influences formation of a<br />

positive attitude (Baronas and Louis, 1988; Regan and Fazio, 1977; Eagly and Chaiken, 1993;<br />

Csikszentmihalyi, 1977). Finally, Lynch, Kent and Srinivasan (2001) show that site quality may<br />

influence surfers’ probability of buying during the visit and returning to visit the Web site. Thus:<br />

H1: When consumers surf the Web, navigational characteristics of the Web site are positively related to:<br />

a) attitude toward the Web site, b) involvement, c) exploratory behavior, d) involvement in<br />

purchase decisions for the product, and e) purchase intentions.<br />

3.1.2. Structure<br />

Huizingh (2000) reported that there are four different navigational structure types: a tree, a tree with a<br />

return-to-home page button, a tree with some horizontal links and an extensive network. Most of Web<br />

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sites have quite a simple structure, over 60% of the Web sites he studied have a tree structure or a tree<br />

structure supplemented with a back to home page button.<br />

In the ELM, there are two routes to persuasion: the central route which requires “high effort scrutiny<br />

of attitude-relevant information,” and the peripheral route which requires less effort to evaluate attitude<br />

objects. Attitude change is often determined by both processes. Peripheral processes include the use of<br />

simple decision rules, conditioning processes, and others that do not imply scrutiny of the central merits<br />

of the attitude object (Petty and Cacioppo, 1986). Among the central cues are: structure of a Web site<br />

(STR), its informativeness (INFO) and the effectiveness of its information content (EFF).<br />

Attitudes: In the past, the attitude towards the ad (Aad) was measured by means of likeability-items.<br />

De Pelsmacker et al. (1998) measured the relationship between Aad and emotional content, information<br />

content and format characteristics of advertising stimuli. Among the three basic dimensions of Aad,<br />

structure is one of the two cognitive components. This dimension mostly explain the attitude towards the<br />

brand which, in turn, is positively correlated with purchase intention (De Pelsmacker, Dedock, and<br />

Geuens, 1998).<br />

Involvement: When motivation, ability and opportunity to process information are<br />

high, consumers process via the central route, focusing and elaborating on (central)<br />

cues relevant to their needs, <strong>value</strong>s and interests (involvement). When they are low or<br />

lacking, consumers engage in less effortful processing and use peripheral cues.<br />

Traditional and modified ELM differentiated by the degree of activeness and<br />

consciousness when shoppers process ad messages. The modified ELM for web ad<br />

has more active and more conscious cognitive processing than the traditional one as<br />

the exposure to ad messages is totally voluntary. When people are highly-involved and<br />

do not have any ability to process information, peripheral aspects of ad messages are<br />

used. However, when these people have the ability to process, they engage in active<br />

and conscious processing or message-related cognitive thinking. Two factors are<br />

determinant: initial attitude and argument quality of ad messages.<br />

Exploratory behavior: We did not find any studies on the impact of the structure of the Web site on<br />

visitors’ exploratory behavior. However, it seems logical that for people who like scrolling and browsing<br />

throughout the Internet and various types of sites, the structure of the Web site visited might be important<br />

and positively influence their behavior. However, it is only a supposition, to be tested later.<br />

There has been no research reported about a possible relationship between the structure and the<br />

visitors’ purchase intentions, so we surmise that more complex structures might lead to higher intentions<br />

to purchase. Thus:<br />

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H2: When consumers surf the Web, the structure of the Web site is positively related to: a)<br />

attitude toward the Web site, b) involvement, c) exploratory behavior, and d) purchase<br />

intentions.<br />

3.1.3 Effectiveness of the information content<br />

Among the criteria established for evaluating the information content of commercial Web pages,<br />

Dholakia and Rego (1998) cited price or <strong>value</strong>, components or contents, performance, and quality. Web<br />

page designers are confronted with the problem of how to design pages to make them popular. There are<br />

two basic creative strategies: either design the page to be cool with colored backgrounds, Java applets,<br />

sound and video files, or focus on functional presentation of content instead of on novelty and visual<br />

appeal.<br />

Kelsey and Misic (1999) mentioned that content and site are evaluated in terms of currency and<br />

presentation. Top sites are chosen in terms of their unique functionality, design or both (Kelsey and<br />

Misic, 1999; Johnson and Misic, 1999). Misic and Johnson (1999) described Web-related criteria as<br />

finding contact information and main page, speed, uniqueness of functionality, ease of navigation,<br />

counter, currency, wording, color and style.<br />

Bell and Tang (1998) studied six specific industry sectors and their Web sites rated highly on ease of<br />

access, content and structure and poorly in the number of unique features.<br />

Attitude toward the site. Earlier research on the ad <strong>value</strong> tended to focus on information (Cox, 1962;<br />

Ratchford, 1980; Stigler, 1961), information content (Resnik and Stern, 1977; Stern, Krugman and<br />

Resnik,1981), and how informative the ad is perceived to be (Aaker and Norris, 1982; King et al, 1987).<br />

Forrester Research indicates in a recent study that high-quality content, ease of use, speed and<br />

frequency of updating are the four main factors contributing to repeat visits (Numbers, 1999). Education<br />

is where these Web site characteristics were first described and studied. Siu and Chau (1998) noted that<br />

students perceive the information content of educational Web sites as important and useful, but believe<br />

that the Web site should be technically easy to master. These authors labeled technological quality and<br />

appropriateness as information content, whereas quality and originality and perceived loading speed can<br />

be termed as navigability and quality. Mechitov, Moshkovich and Underwood (2001) compared academic<br />

Web sites and studied the characteristics of a university Web site and the students’ perception of its<br />

overall effectiveness. A good Web site is found to be attractive, well-designed (high quality images,<br />

animation or 3D-graphics without low downloading times), informative with well-identified links to other<br />

pages, the necessary information displayed concisely and logically, with highly informative content and<br />

easy access to it, and inclusion of a variety of Web pages devoted to entertainment.<br />

However, another research found results at variance with those of previous studies. The information<br />

content of Web pages, per se, does not appear to attract visitors to the Web sites (Dholakia and Rego,<br />

1998). Web page popularity, however, is found to be strongly and positively influenced by the renewal<br />

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and the updating of the information brought to the site in the last three-month period (Dholakia and Rego,<br />

1998). From this study emerged the notion that the Web is a dynamic and interactive medium, and online<br />

consumers are variety-seeking and interested people in staying “current” with the firm's offerings<br />

(Dholakia and Rego, 1998). The number of other Web pages to which a home page is linked, is also<br />

found to be a significant determinant of popularity (Dholakia and Rego, 1998). Therefore, they support<br />

the notion that online consumers “surfing the Web” with no prior search objectives appear to be a<br />

significant number of the visitors to a commercial Web site (Dholakia and Rego, 1998).<br />

Abels, White and Hahn (1997) looked at the features able to influence a relatively knowledgeable and<br />

experienced group of WWW users in surfing Web pages. There studied six criteria: use, content, linkage,<br />

structure, special feature, and appearance. Respondents preferred useful sites, with current information<br />

and the structure both intelligible and apparent. They emphasized ease of use with the ability to navigate<br />

easily through a verbal database or to see an overview of the structure so they could make judgments<br />

quickly about both content and navigation tools. They reacted negatively to sites with superficial content,<br />

advertisements, and poor navigational characteristics. Some factors such as content and organization have<br />

been identified as important by library and information professionals (Rettig, 1996). Ease of navigation<br />

and the ability to determine the structure easily and quickly have been identified through the interface<br />

design approach (Shneiderman, 1996). Surfers strongly emphasized content but not appearance. The<br />

findings showed that content and ease of use are the most important criteria affecting continued use of a<br />

Web site.<br />

Other authors try to identify the key and effective dimensions of business-to-consumer sites as<br />

perceived by online consumers, as there is little documentation on that subject (Ranganathan and<br />

Ganapathy, 2002). They operationalize a B2C site as a site on the WWW where a product or service can<br />

be purchased. Usefulness of a B2C site depends not only on the information content, but also on tools<br />

furnished for the navigation and the evaluation of the usefulness of the information.<br />

Korgaonkar and Wolin (1999) studied the motivations and concern of Web users by applying the uses<br />

and gratifications concept to this new medium (Eighmey and McCord, 1998; Mukherji et al., 1998).<br />

Application of this concept improved understanding of Web usage. Among the factors designed to<br />

capture the surfers’ gratifications and concerns, figured social escapism motivation (~ entertainment),<br />

Information motivation (for self-education and information needs), Economic motivation (information for<br />

learning, educational purposes, shopping and buying motivations). King (1996) confirmed the findings of<br />

previous authors concerning the requirements of surfers who favor regularly updated, well organized, and<br />

easy to read Web sites.<br />

Involvement. As previously seen in the ELM, the effectiveness of its information content figures<br />

among the central cues. De Pelsmacker, Dedock, and Geuens (1998) mentioned two other cognitive<br />

dimensions, informativeness (EFF and INFO) and comprehension (STR). These two dimensions can<br />

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significantly explain attitude towards the brand which, in turn, is positively related to purchase intention.<br />

We will study if there is a direct and positive relationship between EFF and PURI, and also the causal<br />

impact of EFF on involvement in purchase decision, which seems to be a mediator in the relation between<br />

EFF and PURI. However, Okasaki and Rivas (2002) examined the information content variable on<br />

Japanese Multinational Corporations homepages and found that some cues identified by Resnik and Stern<br />

(1977) concerning information content should be present to help consumers make a clever purchasing<br />

decision.<br />

Several researchers pointed out that the Internet contained a higher level of<br />

information, compared to other media, and it is a highly involved medium with a mix of<br />

electronic and print media (Yoon, 2000; Novak and Hoffman, 1996). Thus, we consider<br />

the measure of information level as an indicator of the degree of involvement (Yoon,<br />

2000; Okasaki and Rivas, 2002). From purely utilitarian motives (functional attributes),<br />

surfers may be highly involved in an ad because of the information related to a subject<br />

area (type of disease) or toward information or a product/service (OTC drug) (= EFF)<br />

(Park and Young, 1983, 1986).<br />

Exploratory behavior. No research has been published on the impact of<br />

effectiveness of the information content on surfers’ exploratory behavior. When surfers<br />

find an interesting topic to investigate through the Internet, the quality of the information<br />

content induces them to scroll and browse in order to get the most complete and<br />

appropriate information about it.<br />

Outcomes. Others studies consider characteristics of a Web site such as content that refers to the<br />

information, features or services offered, whereas design is the way used by marketers to show the<br />

content to the surfers. More specifically, contents have an important role in influencing the purchase<br />

decision process of a consumer (in our case, pre-purchase and purchase intentions). Design of a Web site<br />

must contain three important elements. First, there are the ease of and time taken for surfing, second, the<br />

pages downloaded (Kelsey and Misic, 1999), and finally, the improvement of its visual appeal. Thus,<br />

consistent links to each page of the site, use of effective navigation buttons, and an index to this site are<br />

important to develop when designing a B2C web site. Thus:<br />

H3: When consumers surf the Web, the effectiveness of the information content of the Web site is<br />

positively related to: a) attitude toward the Web site, b) involvement, c) exploratory behavior, d)<br />

involvement in purchase decisions for the product, and e) purchase intentions.<br />

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3.1.4. Entertainment<br />

According to Ducoffe (1996), Informativeness and Entertainment are perceptual<br />

antecedents of ad <strong>value</strong>. Media context has an important influence on the ad <strong>value</strong>, since<br />

previous studies demonstrated that consumers think that newspapers carry the most informative,<br />

reliable and believable ad, whereas TV and radio rate lower on these attributes (Bauer and<br />

Greyser, 1968, Becker, Martino and Towners, 1976). On the other hand, TV ads are the most<br />

entertaining (Larkin, 1979).<br />

According to McQuail (1983), the <strong>value</strong> of entertainment rests in its capability to fulfill<br />

audience needs for escapism, diversion, aesthetic enjoyment or emotional release. People<br />

grading Web ads high in <strong>value</strong> would also tend to develop favorable general attitudes.<br />

Entertainment would retain an independent and direct impact on overall ad attitudes since both<br />

of these constructs have affective dimensions that are not captured by ad <strong>value</strong>. Content<br />

(informativeness) and form (entertainment), crucial to its effectiveness, are both important<br />

predictors of ad <strong>value</strong> (Aaker, Batra and Myers, 1992). For the Web, one <strong>value</strong>-enhancing<br />

benefit of its interactive ability is the access it will afford consumers to an ad that is timely,<br />

relevant and convenient, all crucial determinants of its informativeness (Ducoffe, 1996).<br />

As stated by Eighmey and McCord (1995, 1997), a commercial Web site is a complex<br />

assortment of uses and gratifications, among which entertainment or stimulation would be the<br />

leading dimension, followed by informativeness, involvement with others, personal involvement<br />

with information content, and executional dimensions related to information overload. Still,<br />

Eighmey and McCord (1997) showed a consistency with previous uses and gratifications studies<br />

and studies of TV commercials and Web sites. In fact, effective Web sites correspond to the<br />

valuable intersection of informativeness and entertainment, as surfers are attracted to information<br />

that adds <strong>value</strong> in both form and substance.<br />

Entertainment factor is similar but not identical to terms that load highly on an entertaining<br />

dimension often found in raters evaluations of TV commercials. Stern (1990) mentioned that<br />

consumers who consider an ad as entertaining are more likely to credit the brand with positive<br />

attributes and are more likely to intend to purchase the brand.<br />

As previously seen in the ELM, we can name attractive sources (in our case, similar to<br />

entertainment), music (Chebat et al., 2001), humor, and visuals as peripheral cues (Cho, 1999; Shavitt et<br />

al., 1994). This affective variable influences attitude towards the brand which impacts purchase intention<br />

(De Pelsmacker et al., 1998).<br />

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Involvement toward an ad based on <strong>value</strong>-expressive motives (aesthetics) leads to<br />

affective involvement because it appeals emotionally or aesthetically to them (= ENT)<br />

(Park and Young, 1983, 1986). Thus:<br />

H4: When consumers surf the Web, entertainment provided by the Web site is positively related<br />

to their a) attitude and b) involvement.<br />

3.1.5. Informativeness<br />

The kind of information that is more often available in a Web site is specific product<br />

information (Huizingh, 2000). The perception of the Web site content can be measured by the<br />

degree to which it is considered to be informative (Huizingh, 2000). An informative site provides<br />

detailed and specific information with respect to products, the company or other relevant topics<br />

(Huizingh, 2000).<br />

The informativeness scale looks like the informative/relevant scales that have emerged in<br />

previous studies of print ads and TV commercials. The Web site Informativeness factor focuses<br />

on the site as an interactive provider. Intelligent, resourceful, knowledgeable adjectives fit the<br />

Web site very well but seem less appropriate to TV commercials. The relevance of<br />

informativeness is supported by the Market Facts TeleNation survey which found that the No.1<br />

online use is gathering news or information (Maddox, 1998).<br />

Based on social psychology theory, Chen et al. (1999, 2002) assume that attitude toward the<br />

ad (Aad) is an equally useful indicator of site <strong>value</strong>, but the unidimensionality of Aad does not<br />

provide a complete explanation of consumers’ ratings of the ad (Pashupati, 1994). Consequently,<br />

Chen et al. (1999, 2002) developed three scales that better correlate and explain attitudes toward<br />

a Web site.<br />

Entertainment and Informativeness scales relate to the overall Attitude toward the site (Ast)<br />

and to each other. These factors accounted for significant variance in the overall Attitude scale.<br />

Correlations among entertainment and Informativeness are lower than the correlations of each<br />

dimension with Ast scale. All the factors score high for Web sites having high Ast scores.<br />

Though Informativeness scores are generally higher than 70, entertainment scores vary<br />

substantially. This variation in entertainment scores indicates that when the primary purpose of a<br />

Web site is to convey information, users score it more on Informativeness and less on<br />

Entertainment. With medium Ast scores, Entertainment scores are fairly low (E


high score on every dimension to gain a high Ast score. These scales complement each other and<br />

offer some clues on how to improve Web site design and presentation. All the results came from<br />

data collected by undergraduate and graduate students from corporate and institutional Web sites<br />

(Chen et al., 1999).<br />

Chen et al. (2002) studied some selected web sites with Web development professionals and<br />

online Web users in order to evaluate the scales linked to the attitude toward a Web site. Web<br />

user’s interests were dramatically different from students’ interests used in the previous study:<br />

This new set of sites produced higher correlations. Entertainment, Informativeness and<br />

Organization reappeared even when site selection was done in terms of a single good/bad site<br />

evaluation. However, correlations among the three dimensions and Ast changed meaningfully<br />

with the type of respondents. For Web developers, informativeness was the best predictor<br />

followed closely by organization, entertainment being far distant from them. Meanwhile, for the<br />

university-based Web users, Informativeness is also the best predictor with <strong>value</strong> close to that of<br />

professionals, followed by entertainment which is seven times higher than the one of<br />

professionals, and finally organization which is the half of the <strong>value</strong> found for professionals.<br />

Thus, a good site will be informative and well-organized but may or not be entertaining (high<br />

Ast scores), whereas for low Ast scores, variances within Informativeness and Organization are<br />

relatively large and Entertainment is low.<br />

Chen et al. (2001) applied these scales to pharmacy sites. As Informativeness is an essential<br />

factor in these sites, they did not differ much in informativeness <strong>value</strong>, causing higher correlation<br />

and less variation than other types of Web sites. Another dimension, i.e., <strong>trust</strong>, should be added.<br />

However, they found that Informativeness remained the key factor and Trust did not add any<br />

predictive <strong>value</strong> to the dimensions of Ast. Consequently, a separate <strong>trust</strong> factor is rejected. Ast<br />

remains reliable and unidimensional across changes in types of Web sites, respondents, and<br />

methods of administration. The three factors accounted for most of the variance in Ast and these<br />

three dimensions correlated with each other and with Ast significantly.<br />

As previously seen in the ELM, informativeness is a central cue that impacts attitude, which<br />

in turn influences purchase intention (De Pelsmacker et al., 1998). According to Chen (1999), as<br />

informativeness is closely related to attitude toward a Web site, we expect to find a significant<br />

relationship between these factors.<br />

No research has been published on the influence of informativeness on consumers’<br />

exploratory behavior. However, we can surmise that informativeness, characterized by the<br />

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usefulness and the resourcefulness of the site, is important for improving the browsing and the<br />

scrolling of surfers. Thus:<br />

H5: When consumers surf the Web, informativeness of the Web site is positively related to: a)<br />

their attitude toward the Web site and b) their exploratory behavior.<br />

3.2. Processing Variables<br />

3.2.1. Attitudes toward the Web Site (Approach/Avoidance Behavior)<br />

Aad is an indicator of ad effectiveness. Researchers created scales for ratings print ads and<br />

TV commercials (Wells, 1964; Wells, Leavitt and McConville, 1970; Leavitt, 1970; Aaker and<br />

Bruzzone, 1981; Aaker and Stayman, 1990; Moldovan, 1985; Schlinger, 1979; Pashupati, 1994).<br />

One approach for measuring Aad has also proved useful in applied and academic settings<br />

(Shimp, 1981; MacKenzie, Lutz and Belch, 1986, Baker and Lutz, 1988, Brown and Stayman,<br />

1992).<br />

The first processing and affective component of our model is attitude. Stevenson, Bruner and<br />

Kumar (2000) showed that attitude toward the Web site is a useful construct in understanding the<br />

impact of a Web site. Shimp (1981), Batra and Ray (1986), MacKenzie, Lutz and Belch (1986),<br />

Brown and Stayman (1992) found that attitude toward the ad influences brand attitudes and<br />

purchase intentions. Extending this to the Web context, attitude toward the site will be an equally<br />

useful indicator of site <strong>value</strong>.<br />

Following Jee and Lee (2002), we assume that Web sites look like and reflect the<br />

characteristics of traditional ads, and therefore, attitude toward the Web site should lead to<br />

consequences identical to those found in attitude research. The Flow construct mediates the<br />

effect of attitude toward the site on consumers’ intentions to revisit the site and to purchase this<br />

product, but it is not needed to predict consumer intentions (Luna et al., 2002). According to<br />

some authors, attitude toward the ad is an affective construct, which mediates the influence on<br />

brand attitudes and purchase intentions (Lutz, McKenzie and Belch, 1983; McKenzie et al.,<br />

1986; Mitchell and Olson, 1981; Shimp, 1981; Homer, 1990). In the same manner, attitude<br />

toward the Web site has a positive and strong impact on attitude toward the ad, attention to the<br />

commercial, brand attitudes and purchase intentions according to the advertising hierarchy of<br />

effects model of Bruner and Kumar (2000). From Bruner and Kumar (2000) and Stevenson<br />

(2000), attitude toward the web site plays an important role in the hierarchy-of-effects, a model<br />

in which attitude formation goes through a cognitive stage (exploratory behavior), an affective<br />

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stage of liking (attitudes), and a behavioral stage of purchase intention in responding to<br />

advertising and other persuasive marketing messages (Dodds, 1991). Thus:<br />

H6: When consumers surf the Web, attitude toward the Web site is positively related to: a) involvement<br />

in purchase decisions for the product, and b) purchase intentions.<br />

3.2.2 Behavioral Search Variables<br />

3.2.2.1. Exploratory Behavior<br />

Exploratory behavior is defined as “behavior with the sole function of changing the stimulus field”<br />

(Berlyne, 1963). Theory and empirical studies suggest that a two-factor conceptualization of exploratory<br />

consumer behavior are most useful: exploratory acquisition of products and exploratory information<br />

seeking (Baumgartner and Steenkamp, 1996).<br />

Browsing, which is one of the components of exploratory behavior on the Internet, is performed when<br />

the surfers do not have a precise knowledge of the information that might be available and are not sure<br />

whether their requirements can be met or how these requirements may be reached. Browsing can be either<br />

general or purposeful. “Purposive” browsing occurs when the surfers have fairly specific requirements,<br />

whereas general browsing may be used as an opportunity for the surfers to fine-tune the perception of<br />

their requirements or to simply keep themselves up-to-date on the latest changes in a specific field or a<br />

product type (Rowley, 2000).<br />

Shoppers’ exploratory behavior, characterized by information-search or exploration through<br />

purchasing, positively influences their attitudes toward the Web site. The more they tend to explore the<br />

various possibilities offered by the Web, the more they will fine-tune their requirements and have a<br />

positive idea of the site they visit when surfing the Web, triggering approach behavior toward the Web<br />

site. Thus:<br />

H7: When consumers surf the Web, exploratory behavior is positively related to: a) attitude, b)<br />

involvement, c) involvement in purchase decisions for the product, and d) purchase intentions.<br />

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3.2.2.2. Involvement<br />

The final component of the processing part of our model is involvement. Involvement is a very<br />

important variable in audience processing of both traditional advertising (Petty and Cacioppo, 1981,<br />

1983a, 1986) and Web advertising (Raman and Leckenby, 1998; Cho, 1999). Day, Stafford and Camacho<br />

(1995) refer to involvement as a motivational state influenced by a person’s perception of the object’s<br />

relevance based on inherent needs, <strong>value</strong>s and interests (Zaichkowsky, 1985). Its major antecedents are<br />

the characteristics of the person, the stimulus/object, and the situation (Bloch and Richins, 1983;<br />

Zaichkowsky, 1986).<br />

We suggest that involved surfers are more prone to search for more information when surfing the pharmaceutical Web sites and in doing<br />

that, explore more new stimuli and situations because of a higher need for environmental stimulation. Further, Balabanis and Reynolds<br />

(2001) confirm the influence of live brand attitudes on the attitude formation of online shoppers. Harvin (2000) also indicates that consumers<br />

are more comfortable with companies’ strong off-line brands that they already know and <strong>trust</strong>. Yoo and Stout (2001) posited that consumers<br />

with a high level of product involvement have more intentions to interact with a Web site, leading to more extensive search and more<br />

interactive functions tried. Finally, highly-involved people will search for more information before purchase, process relevant information in<br />

depth, and use more criteria in their purchase decisions than others (Leong, 1993; Laaksonen, 1994; Maheswaran and Meyers-Levy, 1990).<br />

Internet-involved customers will more likely purchase online than people with low levels of involvement (Kwak, Fox and Zinkhan, 2002).<br />

Therefore:<br />

H8: When consumers surf the Web, involvement is positively related to: a) attitude b) involvement in purchase decisions for the product, and c)<br />

purchase intentions.<br />

3.3.3. Outcomes<br />

3.3.3.1. Involvement in Purchase Decisions (or Pre-purchase Intentions)<br />

A consumer buying process is a sequence of several stages: 1-2/ information’s search and evaluation are two important preparatory steps.<br />

B2C sites which offer navigational tools that would ease the search process are likely to be more effective. 3/ evaluation of alternatives<br />

before making a decision. Decision aids have a favorable effect on the quality of online purchase decisions (Ranganathan and Ganapathy,<br />

2002).<br />

In general, customers often engage in ongoing information collection without specific needs or<br />

purchase decisions (Block et al. 1986). For them, <strong>value</strong>-added information can be interesting and helpful.<br />

Whether the URL to visit comes from word-by-mouth (e.g., reviews of books by other customers or stock<br />

recommendations by analysts), customers can enjoy this wealth of information about products and<br />

services not always available in the physical world (Koufaris, 2002). Access to such information can<br />

improve consumer decision and can be an important incentive for people to shop online (Jarvenpaa and<br />

Todd, 1997).<br />

In the traditional hierarchy-of-effects models, product purchase is the ultimate stage of the<br />

communication process and purchase usually takes place long after exposure to ad messages. Ad<br />

effects occur not in the short-term, but rather in the long-term, with a series of steps starting from<br />

unawareness of a particular brand to the actual buying of it. However, with Internet, that<br />

purchase can probably take place at the same time as their exposure to ad messages or within a<br />

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short period of time because shoppers can place an order or request additional information<br />

instantly and directly via Internet rather than having to order through another method (Cho,<br />

1999).<br />

As involvement in purchase decision has been conceptualized as pre-purchase intentions, we can propose that in the hierarchy-of-effects<br />

model, this factor can considered as a step before purchase intention with a conative dimension:<br />

H9: When consumers surf the Web, involvement in purchase decisions is positively related to purchase intentions.<br />

The model we propose in this study is shown in figure 2. To facilitate its comprehension, we<br />

did not drawn either the non-significant paths or those whose p is less than 0.10.<br />

[insert figure 2 around here]<br />

4. Data and Methodology<br />

We test the structure of the proposed model in the context of a pharmaceutical Web site.<br />

Health care is one sector of the economy where the Internet has become an invaluable tool for<br />

communication. For wired consumers, healthcare ranks as the fourth most popular topic on the<br />

Web (Bellman, Lohse and Johnson, 1999), while among women and seniors, health sites are the<br />

second most popular destination (Cyber Dialogue, 1999). Obviously, the objectives of<br />

pharmaceutical companies are geared more towards influencing consumer attitude, rather than<br />

immediate online purchasing. As we mentioned in the introduction, the majority of the research<br />

to date is on online retailing, but the empirical context is justified by our objective of developing<br />

a comprehensive model of the effectiveness of the Web site through its content and its<br />

informational design (Internet atmospherics), which are represented by navigational<br />

characteristics, entertainment, informativeness, effectiveness and structure of the Web site.<br />

The data for the study were collected from the homepage of an OTC drug from one of the<br />

largest, well-known pharmaceutical companies in North America. (A recent study by Ipsos<br />

PharmTrends reported that this OTC drug was number two with a 23% U.S. market share,<br />

compared to the leader’s 32% share).<br />

Here, we propose a Web-based methodology that minimizes biases of existing ad testing<br />

methods. Our methodology is based on an experimental method that is totally clear and<br />

unobtrusive to each respondent. We measured their answers which reflect their flow and viewing<br />

behavior on a given Web site after they did their normal surfing activities on it. Hence,<br />

measurements are based on actual respondent behavior and do not suffer from any experimental<br />

effects or any self-report biases. The methodology is designed to test the effectiveness of<br />

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environmental cues on purchase behavior on the Web and is implemented on the Web itself. The<br />

participants are Web surfers engaged in their own Web surfing activities but are part of a random<br />

sample of individuals who might or might not be involved with the product featured in the site.<br />

Thus, the method does not suffer from any biases due to lack of external validity as content is<br />

viewed in its actual form, by actual viewers, and within its actual viewing environment (within<br />

the Web site environment for which it is designed). The electronic data is collected from<br />

respondents instantaneously as they answer the questionnaire, in real time. Thus, the<br />

methodology potentially provides instantaneous measures of site environmental cues<br />

effectiveness.<br />

The questionnaire was a structured, non-disguised instrument, with closed-ended questions to indicate the respondents’ degree of<br />

agreement/disagreement on a five-point Likert scale, except for involvement which uses a five point-semantic differential scale. It contained<br />

variables measuring Navigational Characteristics, Entertainment, Informativeness, Effectiveness and Structure of the site that could influence<br />

the cognitive (i.e., exploratory behavior and involvement), affective (i.e., attitudes toward the site) variables, and outcomes for the OTC drug<br />

(i.e., involvement in purchase decision and purchase intentions). Finally, some demographic variables were measured.<br />

All these dimensions have been studied previously, providing a large pool of existing valid items to use in our survey. The most appropriate<br />

measures for each concept were selected from the literature and adapted to meet the needs of our study. The scale for “Navigational<br />

characteristics of the Web site” (CHPS), developed by Bell and Tang (1998), was operationalized with eleven items and adapted to our study.<br />

“Entertainment” (ENT) and “Informativeness” (INFO) of the Web site came from Chen and Wells (1999) and contained respectively two,<br />

four and three items. “Structure” (STR) of the Web site and “Effectiveness of the information content” (EFFI) of the Web site were created<br />

from the variables analyzed by Bell and Tang (1998). “Attitude toward the Web site” (ATTI) is described on one hand by the Chen and Wells<br />

(1999) scale and on another hand, by the Eighmey and McCord (1995) scale as this variable is also considered as a measure of<br />

approach/avoidance behavior. The “Exploratory Behavior” (EXPB) scale, developed by Novak et al (1997, 2000) was operationalized with<br />

eight items. The “Involvement” (INV) scale, represented by perceived message relevance and developed by Muehling, Stoltman, and<br />

Grossbart (1990) and Zaichkowsky (1990) was operationalized with eight items. The scale developed by Gore et al. (1994) about<br />

involvement in purchase decisions for nonprescription drugs was conceptualized as “Pre-purchase Intentions” (PPURI) and was<br />

operationalized with seven items. Finally, the last variable, named purchase intentions (PURI), consisted of one indicator.<br />

5. Results<br />

5.1 Exploratory Factor Analysis<br />

Prior to testing the full latent model, we begin with an Exploratory Factor Analysis (EFA) in order to determine how the observed variables<br />

are linked to their underlying factors. Knowing that some constructs could have items loading on more than one factor, we used a data<br />

reduction technique to identify the minimal number of factors underlying the observed variables (items) and explaining most of the variance<br />

observed. Maximum Likelihood Extraction removes highly correlated variables from the data and varimax rotation ascertains that constructs<br />

are distinct.<br />

Initially, the number of factors for each construct was equal to 1 except for CHPS, EFF, ATTI and EXPB. All Cronbach alpha coefficients<br />

were acceptable (higher than 0.60). A preliminary analysis of the psychometric properties of the items composing the different scales<br />

resulted in deleting certain items presenting poor psychometric properties or changes in Cronbach alpha coefficients. After deleting these<br />

items, each construct proved to be unidimensional and factorially distinct, all items used to operationalize a specific construct loaded on a<br />

single factor. The percentage of variance varied between 53.9% for PPURI to 86.5% for INFO. The EFA highlighted the existence of 9<br />

factors with eigen<strong>value</strong>s greater than 1.0. The criterion used to identify and interpret factors was that each item should have a factor loading<br />

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greater than 0.4. According to Nunnally (1967), acceptable Cronbach’s α coefficients start at 0.60. In our study, all Cronbach’s coefficients<br />

except one were greater than 0.70, which indicates very high reliability. The exceptions are the EFF scale with a coefficient α of 0.63.<br />

Table 1 lists the scale items for each factor, factor loadings, Cronbach’s α and percentage of variance for each factor.<br />

5.2 Confirmatory Factor Analysis<br />

[Insert table 1 around here]<br />

Following Byrne (1994), confirmatory factor analysis (CFA) was used to confirm the<br />

measurement model before conducting the test of the structural model. The Lagrange Multiplier<br />

test identified a small number of covariances which were taken into account. The nine-factor<br />

structure obtained in the EFA was confirmed with a first-order CFA. Estimation of the CFA<br />

model generated a χ 2 based on 631 degrees of freedom, Satorra-Bentler scaled χ 2 , comparative fit<br />

indices (CFI) and standardized root mean-square error of approximation (RMSEA) <strong>value</strong>s of,<br />

respectively, 1087.5, (χ 2 /df=1.72), 894.3, (χ 2 /df=1.42), 0.90 and 0.05. According to Hu and<br />

Bentler’s (1999) cutoff criteria, the model demonstrated a good fit, taking into account the very<br />

large number of items and factors analyzed (Baumgartner and Homburg, 1996).<br />

5.3 Full Structural Model<br />

The results of the full structural model, along with corresponding fit indices and standardized<br />

parameter estimates are depicted in table 2. Overall, the findings show strong support for the<br />

model fit with CFI <strong>value</strong> of 0.92 and RMSEA statistics of 0.048. The average off-diagonal<br />

<strong>value</strong>s of the standardized residual matrix was 0.084. As per Hu and Bentler’s (1999) cutoff<br />

criteria, the fit of this full model is judged acceptable.<br />

[Insert table 2 around here]<br />

Following Byrne (1994), we then test the significance of individual parameters to assess their<br />

fit. The results of the factor loadings, and the test statistics indicate that all the factor loadings are<br />

significant. Finally, we analyzed the path coefficients representing the hypothesized<br />

relationships between the various constructs. Table 3 and figure 2 provide the regression<br />

coefficient estimates and their statistical significance. It also shows the standardized <strong>value</strong>s of<br />

the regression coefficients and relates the paths to our original hypotheses. Twelve subsections<br />

of hypotheses have non-significant paths. All the others are significant with t tests varying from<br />

1.80 to 6.11. Concerning the standardized estimates, low <strong>value</strong>s mean that the correlation<br />

coefficient between two theoretical constructs is not significantly different from zero, making<br />

some paths non-significant.<br />

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6. Test of Hypotheses<br />

[Insert table 3 around here]<br />

We now briefly discuss the support for individual hypotheses. The results show a strong support for<br />

the set of hypotheses 1, which are related to the navigational characteristics of the Web site. Specifically,<br />

there is a positive and very significant relationship of navigational characteristics with surfers’<br />

involvement, exploratory behavior, involvement in purchase decisions, whereas it has a weakly positive<br />

link with attitude toward the Web site. However, hypothesis 1e, related to surfers’ purchase intentions, is<br />

not supported.<br />

Similarly we find a partial and weak support for the set of hypotheses 2. Hypotheses 2a and 2c do not<br />

show any link between structure of the Web site and surfers’ attitude and exploratory behavior towards it.<br />

However, the other hypotheses (H2b and 2d) show positive and very significant paths between structure<br />

of the Web site and shoppers’ involvement and pre-purchase intentions.<br />

The set of hypotheses 3 on the impact of atmospherics clues (information content effectiveness) on<br />

behavioral variables is mostly supported. H3a representing the effect of EFF on attitude is not supported.<br />

However, hypotheses 3b, 3c and 3e showed a significant effect of the EFF on INV, EXPB and PURI,<br />

while EFF (H3d) is significantly and positively related to surfers’ involvement in purchase decision when<br />

a one sided-test is used (t = 1.40, p < 0.1).<br />

We find that hypotheses 4a and 4b are supported with a positive and significant link between<br />

entertainment with the Web site and surfers’ attitudes (one-sided test: t = 1.89, p < 0.05) and involvement.<br />

Concerning informativeness of the Web site, hypothesis 5a showed significant but negative link of<br />

informativeness with shoppers’ attitude, whereas for H5b, informativeness has a positive and significant<br />

influence on exploratory behavior.<br />

For H6a, there is a positive and very significant path between surfers’ attitude and involvement in<br />

purchase decisions. For H6b, there is also a positive and significant path between attitude and purchase<br />

intentions when a one sided-test is used (t = 1.88, p < 0.05). This finding is consistent with expectations<br />

from prior research.<br />

The set of hypotheses 7 is partly supported. On one hand, there is no relationship between surfers’<br />

exploratory behavior and attitude, involvement and involvement in purchase decisions (7a, 7b and 7c). On<br />

the other hand, there is a negative and very significant link between exploratory behavior and purchase<br />

behavior (7d). This finding is interesting in the context of the hierarchy of the effects model.<br />

A curious result is found for the set of hypotheses 8 related to consumers’ involvement. Contrary to<br />

previous research, we found no relationship between involvement and involvement in purchase decisions<br />

(H8b), and involvement and purchase intentions (H8c), and a barely insignificant relationship between<br />

involvement and attitude (H8a) (the standardized estimate is high, but so is the standard error).<br />

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Finally, for the last hypothesis, H9, we found that surfers’ involvement in purchase decisions is<br />

strongly and positively related to their purchase decisions.<br />

Overall, the results are very encouraging, with full or partial support for all except one set of<br />

hypotheses. This study was exploratory as no specific information was published before on most<br />

of the paths studied in this paper. However, close to 65% of the individual relationships<br />

proposed in our model were supported, and the overall model itself was found to fit the observed<br />

data well.<br />

7. Interpretation and Discussion of Results<br />

8.<br />

We will now discuss some of the major findings presented in the previous section, and follow it with<br />

the theoretical and managerial implications of the study.<br />

One of the more interesting and useful findings relates to the support for the impact of<br />

navigational characteristics effectiveness. These cues had impact on attitude toward the Web<br />

site. We find that navigational characteristics are positively related to surfers’ involvement in<br />

purchase decision. We could perhaps infer that when navigational characteristics are positive,<br />

surfers can develop some arousal early in their online browsing (arousal was not measured in the<br />

study), which can make shoppers more involved in the Web site and more keen to search for<br />

information (exploratory behavior), affecting positively their involvement in purchase decisions,<br />

without implicating a concrete purchase of the OTC drug, whatever the channels used<br />

(significant hypothesis with a one-sided test: t = 1.61; p < 0.1).<br />

Even though the literature seems to link STR (H2a) and EFF (H3a) to attitude, we did not find such<br />

results. First, as attitude correlates with involvement pretty well, and as the same inducers of the<br />

relationship with involvement were statistically significant, we can infer that the effects of involvement<br />

are already included in the attitude variable. Informativeness showed a relatively significant but negative<br />

relationship with attitude. In fact, even though it seems there is updated and not repetitive information<br />

(EFF is positively linked attitude), surfers did not consider the information given by the Web site as<br />

useful and/or resourceful, because this site seems to them ugly, inducing the development of negative<br />

affect (avoidance attitude) as they did not like it.<br />

Central cues such as structure of the Web site (H2b) and effectiveness of its information content<br />

(H3b) are significantly related to involvement. In fact, the more the STR and EFF are adequate and<br />

pleasing to the visitors, the more the surfers are engaged in the process of in depth information search.<br />

Surfers exerted cognitive efforts and used the central route, according to the ELM. Factors such as the<br />

expertise, credibility, likeability or attractiveness of the source are considered as peripheral cues (Petty,<br />

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Cacioppo, Schumann, 1983; Petty and Cacioppo, 1986). Consequently, we can infer that entertainment<br />

(H4b) is also linked to involvement. In this case, consumers who did not want to give too much attention<br />

to the content itself, are attracted by visuals and/or attractive sources, giving them the opportunity to<br />

pursue the visit of the Web site because of the entertainment the site has developed. Visitors are affected<br />

by the visuals and/or attractive sources, elaborating affective reaction and following the peripheral route.<br />

Our results support prior research that attitudes toward the Web site have a very strong and positive<br />

effect on the surfers’ pre-purchase intentions, even though the items concern more specifically the drug<br />

(or brand of that company).This result is confirmed by previous studies (Shim et al., 2001). However, we<br />

did not find a very strong relationship between attitude toward the site and purchase intentions, whereas<br />

research on that subject found the opposite (Stevenson et al, 2000; Notani, 1997).<br />

Without any other study to support or not our findings, we did not find any significant links between<br />

consumers’ exploratory behavior and attitude, involvement, and involvement in purchase decisions.<br />

However, we found a significant but negative path between exploratory behavior and purchase decision.<br />

The more surfers scroll and browse, the more they are fond of information about the topic they are<br />

interested in, producing a delay in their purchase intentions.<br />

One of the interesting results relates to the support for the impact of involvement. We found, perhaps<br />

surprisingly that involvement has no impact on pre-purchase intentions and purchase behavior. But of<br />

more interest is the finding that involvement is weakly related to approach attitudes. Normally, highly-<br />

involved consumers are more attracted by Web site aspects related to the product (information content<br />

(EFF)), whereas low-involved ones focus more on the peripheral stimuli of the site (ENT) or the site’s<br />

design characteristics (STR). We can thus infer that highly-involved surfers can develop positive attitudes<br />

toward the site leading to behaviors such as repeat visits to collect up-to-date information. Obviously, this<br />

finding carries significant theoretical and managerial implications. Shopper’s involvement has normally a<br />

positive impact on involvement in purchase decisions. The more involved people are, the more they will<br />

search for information before purchase, process relevant information in depth and use more criteria in<br />

their purchase decisions than others. Moreover, Internet-involved consumers will more likely purchase<br />

online than those with low-levels of involvement. According to our results, this relationship is not<br />

significant. It is probably due to the fact that involvement and attitude are highly correlated, with the<br />

effects of involvement being already included in attitude.<br />

Central cues such as EFF (H3c) and INFO (H5b) impact consumers’ exploratory behavior, whereas<br />

STR (H2c) does not. EFF and INFO are factors related to the information of the Web site. When the<br />

manner the information is presented suited visitors and when the site is useful or resourceful to them<br />

(meaning that surfers find what they want), they live the flow and scroll and browse in order to gather the<br />

most information possible. According to ELM, these two variables make surfers follow the central route,<br />

exerting some cognitive efforts. Even though STR is also a central cue, the simple or complex level of<br />

212


structure does not influence the level of browsing or scrolling of consumers, contrary to our hypothesis.<br />

They do not seem to exert additional cognitive effort to collect information because the structure is more<br />

complex.<br />

Shoppers’ pre-purchase intention is highly and significantly linked to their purchase intentions (H9).<br />

In fact, it is reasonable for a consumer to be involved in the search for information, before buying a<br />

product such as an OTC drug. Moreover, according to the hierarchy-of-effects, PPURI can be considered<br />

as an antecedent of PURI. STR (H2d) and EFF (H3e), two central cues, has a direct impact on PURI. The<br />

more the structure and information content are complex, the more consumers are engaged in seeking<br />

information, the more cognitive efforts they develop. EFF also has an indirect path via PPURI toward<br />

PURI, which is consistent with the hierarchy-of-effects model. ENT, the peripheral cue of the model, has<br />

an indirect impact on PURI through attitude (affective factor) and PPURI, and through INV (cognitive<br />

variable) and PPURI. However, INFO impacts directly PURI through either attitude and EXPB. Finally,<br />

contrary to our hypothesis, EFF did not influence PPURI (H3d). This means that when the information<br />

content is effective, surfers do not have to engage in further information search before developing or not a<br />

purchase intent.<br />

8. Theoretical and Managerial Implications<br />

The main goal of this study was to examine the impact of atmospherics cues concerning<br />

Internet advertising on the behavior of consumers and its impact on purchase intentions. We<br />

defined under the concept of general behavior toward the Web site, several different dimensions.<br />

First, there is an affective variable represented by attitude toward the site. Second, there are<br />

behavioral/cognitive variables (because they are related to information search and acquisition)<br />

such as exploratory behavior and involvement. Finally, there are the outcomes variables, pre-<br />

purchase intentions and purchase intentions. This research also helps provide a better<br />

understanding of Internet consumers’ behavior and findings from the study of this model will be<br />

of interest to behavioral scientists both in retailing and psychology.<br />

The theoretical implications of this research take several forms. First, our study empirically confirmed<br />

several relationships discussed in the prior literature. We found that efficient navigational characteristics<br />

can help develop not only consumers’ involvement and their exploratory behavior (Menon and Kahn,<br />

2002), but also their attitude toward the site (Baronas and Louis, 1988; Regan and Fazio, 1977; Eagly and<br />

Chaiken, 1993; Csikszentmihalyi, 1977). The impact of EFF on INV was also found by Yoon (2000).<br />

According to Okasaki and Rivas 2002, EFF might influence purchase decision (here, purchase intention).<br />

Consistent with Chen et al. (1999, 2002), ENT and INFO are two other but independent dimensions of<br />

ATTI with which they correlate well. In our case, ENT and INFO are significantly related to ATTI (De<br />

213


Pelsmacker et al, 1998). ATTI is linked to PURI as Brown and Stayman (1992) and De Pelsmacker, et al,<br />

(1998) found. We confirmed the positive relationship between ENT and INV found by Park and Young<br />

(1983, 1986).<br />

More importantly, our model tested other relationships that had not been studied previously in the<br />

literature: the impact of CHPS and EFF, two central cues, on PPURI; STR, EFF and INFO on EXPB,<br />

STR and PPURI on PURI; EXPB on INV and on PPURI, EXPB on INV, and finally, ATTI on PPURI. In<br />

summary, ENT--> INV and ATTI; STR--> INV; INFO--> ATTI and EXPB; EFF--> INV and EXPB;<br />

CHPS--> INV, ATTI and EXPB.<br />

We adapted the ELM to our study. In that case, as a consumer’s motivation (represented by EXPB)<br />

using central route to process a site increases, the impact of central processing on attitudes toward the site<br />

should increase, the impact of peripheral processing should decrease, and the impact of attitudes toward<br />

the site on purchase intention should increase (Petty and Cacioppo, 1986). Thus, EXPB has its<br />

moderating effects by changing the central route (increase) that takes place and by changing peripheral<br />

perceptions (decrease). Consequently, STR and EFF follow the central route via INV (cognitive aspect);<br />

ENT and CHPS impacts on either INV (cognitive, central route) or ATTI (affective, peripheral route) and<br />

INFO impacts totally on ATTI (affective variable). Here, EXPB should moderate the relationship<br />

between EFF and INV, but not between INFO and ATTI. CHPS is linked with both peripheral (ATTI)<br />

and central (INV) cues, in the presence of EXPB. Here, we believe that the central route (using INV)<br />

might be preferentially used, compared to the peripheral route (using ATTI). Thus, we can mention that<br />

INFO, EFF, STR and CHPS (central cues) will take the central route, whereas ENT will follow both<br />

routes with a predilection for the affective route.<br />

Further, our study fails to find support for some relationships examined in previous studies,<br />

emphasizing the need for further research in this area. For instance, while CHPS was found to positively<br />

influences PURI (Lynch, Kent and Srinivasan, 2001), our study showed no significant direct path<br />

between both variables. Before developing a purchase intention, surfers have to navigate through the site<br />

or find more information via other channels. Whereas STR and ATTI and EFF and ATTI are not<br />

significant linked in our research, De Pelsmacker et al (1998) reported significant links. Our problem<br />

probably resides in the high correlation between ATTI and INV. Contrary to Kwak (2002), there is no<br />

significant direct link between INV and PURI. In the same way, INV and PPURI (Leong, 1993) and INV<br />

and ATTI (Yoo and Stout, 2001) do not display any significant relationship in our research because of the<br />

correlation of INV and ATTI.<br />

Finally, we note that some of our results contradicted previous findings, highlighting the need for<br />

more empirical research to increase our knowledge in this area. For instance, EXPB did not positively<br />

influence PURI, but instead negatively, and the positive relationship between STR and INV is reversed.<br />

With high involvement, but no ability to process information, peripheral cues of ad messages are used in<br />

214


order to develop involvement toward the brand or product. However, with high involvement and ability to<br />

process information, central cues are used.<br />

Finally, Bruner and Kumar (2000) found that attitudes toward the Web site impact purchase<br />

intentions. On the other hand, Kwak et al. (2002) found that attitudes toward online advertisements<br />

generally did not impact the overall Internet purchase process. We found the same results as Kwak et al.<br />

(2002), but with the effect of attitudes toward the site on pre-purchase intentions and purchase intentions<br />

for the product.<br />

This study provides marketing practitioners with insights into some of the individual and<br />

behavioral variables that influence consumers’ purchase intentions for an OTC drug when they<br />

use the Internet channel to seek and collect information about it.<br />

The findings generally indicate what types of navigational cues (CHPS), which kinds of design and<br />

effective information content (INFO, EFF and STR) are more likely to involve surfers in seeking product-<br />

related information from the Internet.<br />

Given the early positioning of information search in the buying decision process, if marketers can<br />

identify which consumer segments in their market niche rely more heavily on navigational characteristics,<br />

information content and structure of the Web site (central cues) or on entertainment (peripheral cue), how<br />

to decrease the difficulty of navigating on their site, and how to build a site with a structure and<br />

information convenient and in the same time appealing to their needs, they can tailor their communication<br />

strategies to better suit these segments.<br />

The study is not without limitations. Empirical surveys gathered on the Internet may have questions<br />

about external validity, more so since our sample of respondents was gathered from one single Web site<br />

and was composed of students with computer and Internet experience. The addition of emotions (pleasure<br />

and arousal) might have explained some paths considered in our study as non significant or through<br />

indirect paths.<br />

Some other areas for future research can be suggested here. It will have been interesting to also<br />

measure and add to our model attitude toward the brand in order to have a direct link with PPURI and<br />

PURI related to the brand. Knowing how consumers consider an OTC drug (search or experience<br />

product) will help us in testing the ELM in a web context. Other additional variables might be <strong>trust</strong> and<br />

experience as they influence consumers’ attitude and purchase intention at a specific Web site. Metrics for<br />

evaluating our environmental cues such as stickiness (average time per visit, frequency and recency)<br />

(Bhat et al., 2002) might also be studied in order to confirm our model.<br />

Researchers could use cross-cultural research to find out if people from different populations<br />

and cultures differ in their behavior vis-à-vis our model. Longitudinal studies could be done to<br />

trace the evolution and adaptation of consumer behavior when technological developments and<br />

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improvements are brought into navigational characteristics, adding visual and audio capabilities<br />

such as voice intensity, intonation and speech rate (Gélinas-Chebat et Chebat, 1992; Gélinas-<br />

Chebat, Chebat and Boivin, 1996) and improving the quality of the information found on the<br />

Web.<br />

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Table 1: Results of Confirmatory Factor Analysis (after Deletions)<br />

Constructs Items % of<br />

CHPS<br />

STR<br />

EFF<br />

ENT<br />

INFO<br />

Navigational problems are limited<br />

Easy keywords to find information are used<br />

Product information is immediately accessible<br />

There is linkage to sites with relevant information<br />

It allows a great overview of its structure<br />

The structure is straightforward<br />

Information is not repetitive<br />

Information is superficial<br />

Information is accurate<br />

Information is up-to-date<br />

Exciting site<br />

Imaginative site<br />

Entertaining site<br />

Attractive site<br />

Useful site<br />

Resourceful site<br />

ATTI Surfing this Web site is an excellent way for me to spend my time<br />

I was smiling while I was exploring this Web site<br />

I was part of a like-minded group of people while using this Web site<br />

This Web site is an essential tool<br />

This Web site was a playful experience<br />

Compared with other Web sites, I would rate this one as the best<br />

EXPB When I hear about a new Web site, I'm always eager to check it out<br />

Surfing the Web to see what’s new is a waste of my time<br />

I like to browse the Web and find out about the latest sites<br />

224<br />

variance<br />

56.9<br />

Factor<br />

loadings<br />

0.752<br />

0.721<br />

0.607<br />

0.597<br />

78.9 0.886<br />

59.3<br />

67.6<br />

0.783<br />

0.509<br />

0.810<br />

0.913<br />

0.805<br />

0.897<br />

0.818<br />

0.690<br />

0.467<br />

86.5 0.677<br />

59.1<br />

0.468<br />

0.540<br />

0.792<br />

0.731<br />

0.844<br />

0.414<br />

0.614<br />

0.666<br />

Cronbach<br />

alpha<br />

0.78<br />

0.72<br />

0.63<br />

0.84<br />

0.84<br />

0.88


INV Important to me (1)... Unimportant to me (5)<br />

Means nothing to me (1) Means a lot to me (5)<br />

Worth remembering (1)... Not worth remembering (5)<br />

Relevant to my needs (1)... Irrelevant to my needs (5)<br />

Worth paying attention to (1). Not worth paying attention to (5)<br />

Convincing (1)... Unconvincing (5)<br />

Boring (1) Interesting (5)<br />

PPURI It takes a very long time to decide before buying drugs<br />

I get as much information as possible before purchasing a drug<br />

I always compare product characteristics among brands of a specific drug<br />

Before looking at this site, I will be interested in reading about the needed<br />

drug<br />

PURI Extremely willing to buy (1) Definitively not willing to buy (5)<br />

225<br />

64.6 0.506<br />

57.6<br />

53.9<br />

0.392<br />

0.668<br />

0.488<br />

0.733<br />

0.667<br />

0.588<br />

0.496<br />

0.454<br />

0.667<br />

0.852<br />

0.823<br />

0.707<br />

0.72<br />

0.87<br />

0.71


Table 2: Full Structural Model Fit<br />

FIT CRITERIA FULL MODEL<br />

Average Off-Diagonal Absolute Standardized<br />

Residuals<br />

0.084<br />

Distribution of Standardized Residuals Very good<br />

X 2<br />

924.4<br />

S-Bx2 767.5<br />

Degrees of Freedom (df) 578<br />

S-Bx2/df 1.33<br />

NFI 0.82<br />

NNFI 0.91<br />

CFI 0.92<br />

Adjusted CFI 0.94<br />

RMSEA 0.048<br />

226


Table 3: Statistical Significance of Regression Coefficients’ Estimates<br />

H Parameter estimate Standard<br />

error<br />

Test<br />

statistic<br />

Standardized<br />

estimate<br />

1CHPS� ATTI H1a *(one-sided test) 0.068 1.608 0.144<br />

11CHPS� INV H1b *** 0.039 2.951 0.206<br />

CHPS� EXPB H1c **** 0.060 3.431 0.325<br />

CHPS� PPURI H1d **** 0.068 4.569 0.378<br />

CHPS� PURI H1e NS 0.096 0.534 0.041<br />

STR� ATTI H2a *(one-sided test) 0.187 0.845 0.136<br />

STR� INV H2b **** 0.090 5.920 0.619<br />

STR� EXPB H2c NS 0.121 -1.137 -0.143<br />

11STR� PURI H2d ** 0.235 2.515 0.307<br />

EFF� ATTI H3a NS 0.167 0.934 0.104<br />

EFF� INV H3b ** 0.113 2.192 0.223<br />

11EFF� EXPB H3c *** 0.167 3.034 0.409<br />

EFF� PPURI H3d *(one-sided test) 0.150 1.402 0.130<br />

EFF� PURI H3e **(one-sided test) 0.219 1.805 0.159<br />

ENT� ATTI H4a **(one-sided test) 0.086 1.889 0.235<br />

11ENT� INV H4b *** 0.026 3.233 0.163<br />

1INFO� ATTI H5a * 0.166 -2.083 -0.310<br />

INFO� EXPB H5b ** 0.078 2.433 0.208<br />

ATTI�PPURI H6a **** 0.092 4.987 0.423<br />

ATTI� PURI H6b **(one-sided test) 0.116 1.884 0.132<br />

EXPB� ATTI H7a NS 0.127 -0.043 -0.005<br />

227


EXPB� INV H7b NS 0.080 0.062 0.006<br />

EXPB� PPURI H7c NS 0.121 -1.266 -0.117<br />

EXPB�PURI H7d *** 0.188 -2.605 -0.244<br />

INV� ATTI H8a NS 0.230 1.251 0.223<br />

INV� PPURI H8b NS 0.136 0.596 0.056<br />

INV� PURI H8c NS 0.283 -0.541 -0.069<br />

PPURI� PURI H9 **** 0.123 4.959 0.398<br />

**** significant at p < 0.001<br />

*** significant at p < 0.01<br />

** significant at p < 0.05<br />

* significant at p < 0.10<br />

228


Figure 1: Initial Conceptual Model<br />

RESPONSES<br />

STIMULUS ORGANISM<br />

ONLINE ENVIRONMENTAL CUES INTERNAL STATES<br />

SHOPPING OUTCOMES<br />

** High Task Relevant Affect * Pre-<br />

Purchase Intentions<br />

* Navigational Characteristics * Attitude<br />

(Involvement in Purchase<br />

*Informativeness Decisions)<br />

* Effectiveness of Information Content Cognition<br />

* Structure * Exploratory Behavior *<br />

Purchase Intentions<br />

** Low Task Relevant<br />

* Entertainment of the Web site<br />

229<br />

* Involvement


230


Mapping Retailing Enterpreneur Decisions And Behavior<br />

Arch G. Woodside, Boston College<br />

Abstract<br />

Retailing entrepreneurial behavior requires timely modifications in the assumptions of<br />

entrepreneurs in response to environmental responses / non-responses to decisions / actions of<br />

the new enterprise. This article applies Axelrod's (1976) and Huff’s (1990; Jenkins & Huff 2002)<br />

approach to mapping strategic thought (causal mapping) to: (1) categorize how retailing<br />

entrepreneurs may respond to environmental feedback to their decisions and (2) assess the<br />

effectiveness of alternative implemented decisions in assisting organizational growth. A detailed<br />

example of causal mapping is presented for a retailing entrepreneurial case study; the example<br />

covers processes linking events, decisions, and activities in business start-up, growth, and failure<br />

of the enterprise. The article closes by suggesting that causal mapping is a valuable tool for<br />

advancing case study research. A research plan for future reports applying causal mapping in<br />

retailing entrepreneur studies is suggested.<br />

231


MAPPING RETAILING ENTREPRENEUR DECISIONS AND BEHAVIOR<br />

In the early 1970's Mintzberg (1973) asked an important question on strategymaking:<br />

how do organizations make important decisions and link them together to form strategies?<br />

Based on a review of the available literature he concluded that little systematic evidence exists<br />

about this important process, known in business as strategy-making and in government as<br />

policy-making.<br />

Fortunately, since the early 1970's substantial advances have occurred in theoretical and<br />

empirical research on how and why strategy-making occurs. One research stream on strategy-<br />

making has been labeled the "emergent stream" approach (Nutt 1993), whereby the researcher<br />

collects field data on many strategymaking case studies and immerses in the raw data describing<br />

each case to find the<br />

key decision making activities (e.g., Mintzberg, Raisinghani, and Theoret 1976; Woodside and<br />

Vyas 1987). The emergent stream approach contributes substantially to our understanding of the<br />

linkages of decision-makers perceptions of environmental signals, events, decisions, and<br />

activities through time. A criticism of the emergent stream approach: the mass of detail makes it<br />

difficult to analyze the data. As a result, researchers using the emergent stream approach are<br />

forced to examine a limited number of cases, making generalizability of their conclusions<br />

suspect. "Researchers using a small case data base may fail to discover important action-taking<br />

steps or fail to recognize the idiosyncratic nature of the steps that are discovered" (Nutt 1993, p.<br />

228).<br />

232


Applications of causal mapping are a second research stream on strategy-making.<br />

Causal mapping is a form of content analysis that isolates the key assertions within a<br />

document, such as a detailed case research report; the content analysis includes proposing<br />

linkages of causality among signals, events, decisions, and activities (e.g., Fahey and<br />

Narayanan 1989; Cossette 1992; Barr, Stimpert, &Huff 1992; Jenkins & Huff 2002). Causal<br />

mapping studies have produced many linkages of observations -> insights -> propositions, for<br />

example, such maps indicate that (1) both successful and unsuccessful firms quickly notice<br />

environment signals but (2) respond to these signals very differently (two research findings<br />

that also serve as insights into success and failure, and well as theoretical propositions for<br />

future research). Calm mapping results indicate that leaders in failing firms fail to change their<br />

beliefs, focus, and ways of behaving during courses of protracted downward spirals, while<br />

leaders in firms able to adapt to new environments do make such transformations (cf. Barr et<br />

al. 1992, p. 34); the implication of these results to entrepreneurial strategy-making may be<br />

that leaders in new ventures may need to transform themselves and adopt new modes of<br />

strategy making (adaptive or planning rather than entrepreneurial) when their enterprises<br />

passes out of the start-up phase into growth, maturity, and renewal phases. Back in 1973, this<br />

point was emphasized by Mintzberg for the planning mode of strategy-making, "Planning is<br />

not a panacea for the problems of strategy-making." Some situations require little or no<br />

planning, such situations favor adaptive strategy-making; others require limited planning, such<br />

situations favor entrepreneurial strategy-making.<br />

233


Attempts to use a framework to find patterns in decision making are a third research<br />

stream (cf. Nutt 1993). Both reliability and generalizability improve when patterns emerge that<br />

have the same activity steps proposed in a framework and the step sequences fit a large number<br />

of cases. "However, imposing a framework has the disadvantage of creating the appearance of<br />

orderliness in what may be a chaotic process. Also, imposing a framework may result in losing<br />

important messages that do not fit the framework" (Nutt, 1993, p. 228). Nutt (1993; 2003)<br />

backs-up his view (with field data) that the advantage of systematic description of decisions<br />

and using a large case data base outweigh the disadvantages of matching to an overly neat set<br />

of steps and the possibility of lost information.<br />

This article describes an exploratory application of causal mapping to retailing<br />

entrepreneurial research. We begin by reviewing a few propositions unique to entrepreneurial<br />

strategy-making from insight and the available literature on entrepreneurial studies; the<br />

propositions serve as a framework for linking many of the decisions and events that occur in<br />

entrepreneurial behavior. Next, a brief review of causal mapping is provided; causal mapping<br />

may be used to summarize proposed, deductively developed, frameworks, as well as to<br />

inductively analyze entrepreneurial behavior. Third, a generic causal model of entrepreneurial<br />

start-up, growth, and failure is described. Fourth, a detailed field case study of the model is<br />

examined. Finally, implications are provided for research on entrepreneur strategy-making and<br />

for improving marketing decisions by leaders of new enterprises.<br />

234


Propositions on Entrepreneurial Strategy-Making<br />

The four principal characteristics of the entrepreneurial mode of strategy making<br />

proposed by Mintzberg (1973) serve as propositions distinguishing this mode of strategy-making<br />

from others (e.g.. adaptive and planning modes). The following four propositions are based, in<br />

part, on Mintzberg's 1973 statements. (1) In the entrepreneurial mode, strategy-making is<br />

dominated by the active search for new opportunities; problems are secondary and receive less<br />

attention. (2) In the entrepreneurial organization, power is centralized in the hands of the chief<br />

executive who rules by fiat, not by committee or teams. (3) Strategy-making in the<br />

entrepreneurial mode is characterized by dramatic leaps forward in the face of uncertainty; the<br />

organization makes dramatic gains with high risk of failure. (4) Growth, not efficiency, is the<br />

dominant goal of the entrepreneurial organization; thus, the entrepreneur is focused on growth in<br />

sales volume, not cost control or profits.<br />

Stevenson, Roberts, and Grousbeck (1989) definition of entrepreneurship also may<br />

serve as a central proposition of entrepreneurial strategy-making: (5) the pursuit of opportunity<br />

without regard to resources currently controlled. An axiom of this proposition is that<br />

entrepreneurs search for specific opportunities, and the selection/formulation of new venture<br />

concept, to invest their energies into transforming into realities before searching for financial<br />

resources. Waiting to grow a nest-egg to invest and then searching for an investment<br />

opportunity is not representative of most entrepreneurial strategy-making.<br />

Results from Collins and Moore's (1970) study of 100 entrepreneurships suggest<br />

several additional propositions that distinguish entrepreneurial strategy making, for example,<br />

almost all successful entrepreneurs experience several failures before creating and<br />

implementing a successful enterprise. An axiom to this proposition is that several start-up<br />

235


attempts resulting in failure are necessary for learning effective deal-making. Collins and<br />

Moore (1970, p. 80) use a school-of-hardknocks analogy for describing this process: basic<br />

dealing is not a course for the faint hearted, or for the fair-weather entrepreneur. This course<br />

separates the men from the boys. There is no telling how many broken businesses and broken<br />

homes are left behind by students who enroll in the course, but who did not have the character<br />

to complete it. This is part of the high price paid for the education of entrepreneurs.<br />

For their most successful new enterprise, entrepreneurs find one or two sponsors, or<br />

mentors, to help in achieving success for a unique financial, or marketing, decision/action.<br />

Seeking and finding help from someone outside the firm who has both the expertise and ability<br />

to help is found almost always in successful case studies on entrepreneurships (Collins and<br />

Moore 1970, Chapter 5).<br />

Likely, the 1973 insights by Mintzberg offer important propositions that still need to be<br />

examined empirically about entrepreneurial behavior. To achieve long-term success and avoid<br />

mid-range failure (often between the third and sixth year of the new enterprise), the entrepreneur<br />

must dramatically alter his / her strategy-making from the entrepreneur mode to include the<br />

adaptive and planning modes. Axioms of this proposition include (a) flexibility in actions<br />

mustshift to become constrained, not bold; (b) almost linkages between events and decisions<br />

must be integrated, not loosely coupled; and (c) analytical, not judgmental, evaluations of<br />

proposals must be made.<br />

Thus, at some point during the growth stage of the successful new enterprise, the<br />

entrepreneur needs to recognize the need to change his/her mode of strategy making; most<br />

236


entrepreneurs fail to recognize this need and continue making bold moves, focus on maintaining<br />

growth (forecasting impossible sales volumes), and ignoring major problems.<br />

Causal Mapping<br />

Causal mapping is mostly used as a form of content analysis that isolates the key<br />

assertions within a document that deal with causality, existence, and/or categorization. The links<br />

among decisions, activities/events, and the interactions among persons can be summarized<br />

through time within causal maps.<br />

Causal mapping can be applied to descriptive data (i.e., thick descriptions reported in<br />

case studies) on the streams of decisions and behavior occurring through the stages of<br />

formulation and implementation of new enterprises. Coding schemes developed by Axelrod<br />

(1976) with modifications by Huff, Narapareddy, and Fletcher (1990) may be used to indicate<br />

causal and definitional relationships among the linkages in the causal maps; we used some of the<br />

coding categories developed by these researchers for the relationships proposed and found in<br />

entrepreneur strategy-making. The seven coding categories used here are summarized in Table 1.<br />

The symbol, "c," for choice criterion in making a decision is the one additional category not<br />

found in the codes used by Barr et al. (1993).<br />

Table 1 here.<br />

A "map" or series of related maps is then constructed by connecting specific events,<br />

decisions, and interactions of people with a symbol for the type of relationship observed. For<br />

example, consider the sentence, "entrepreneurs search for specific opportunities, and the<br />

selection/formulation of new venture concept, to invest their energies into transforming into<br />

realities before searching for financial resources." The linkages among activities decisions<br />

237


included in this sentence would be coded as follows: (search for specific opportunities) �<br />

(selection / formulation of new venture business model) � (search for financial resources).<br />

Three coders were trained to analyze several thick descriptions of cases on entrepreneur<br />

start-ups (in Fraser 1992). Following training and discussion on two of cases, the third set of<br />

codings were completed individually and tested to ascertain intercoder reliabilities. The average<br />

agreement among the three coders was a satisfactory 88 percent on the causal linkage codes<br />

assigned. Previous applications<br />

of near identical coding methods have achieved similar levels of high reliabilities (e.g., Axelrod<br />

1976; Barr, et al. 1992).<br />

Following training and the establishment of intercoder reliability, all three coders were<br />

assigned to code a fourth case description on entrepreneur behavior, the Millie Hand Cooked<br />

Potato Chip case (in Fraser 1992). The average intercoder reliability for the Millie case was 92.1<br />

percent.<br />

Working separately, the three judges were also asked to provide a parsimonious map<br />

that further summarized the key concepts and links in the Millie Case. The three judges then<br />

worked jointly to combine their three summary maps into the one described in the results<br />

section.<br />

After testing for intercoder reliability and developing the parsimonious, summary, map.<br />

The three judges also worked together to combine their three detailed maps of the stages found<br />

in entrepreneur behavior in the Millie case. In developing their individual maps the three<br />

judges had concluded that three stages had occurred in the Millie case: start-up, growth, and<br />

demise.<br />

238


Finally, the three judges worked as a team to evaluate 17 decision areas in each of the<br />

three stages. A seven-level evaluation system was used ranging from:<br />

• !!! for a remarkably effective decision/event<br />

• ??? for a disastrous decision/event.<br />

Because the evaluation assignments were made knowing the outcomes of the decisions and<br />

events, the assignments were made with few disagreements among the judges; disagreements<br />

were settled by discussion and consensus. Having the judges make evaluation assignments<br />

individually and testing for interceder reliability would be an improvement on this method.<br />

The Millie Case<br />

The "Millie's Hand Cooked Potato Chips" case is an undisguised thick description of<br />

entrepreneur behavior covering a five-year period, 1984 through 1988. Brian Shore was the<br />

entrepreneur who founded the company in 1984. Sales of the Millie hatched cooked chips<br />

(versus continuous cooked chips offered by larger competitors) increased from $500,000 to $3<br />

million during the brief life of the firm.<br />

Limitations. Causal mapping approaches of retailing entrepreneur case studies are<br />

limited in several ways. For research on entrepreneur behavior, additional work on inter coder<br />

reliability is needed to confirm the consistency of both creating concepts and coding linkages in<br />

such maps. Also, the accuracy of most published thick descriptions of real-life entrepreneur<br />

cases is questionable. The use of multiple research methods and the checking of facts by using<br />

multiple sources, and the re-checking of mental thoughts is not often described in such cases;<br />

thus, no evidence is provided in most of these cases on concurrent validity.<br />

239


Detailed causal maps are needed in large samples of entrepreneur case studies to test the<br />

propositions. The application presented here is exploratory only. Certainly causal mapping of<br />

entrepreneur behavior provides a research approach suitable for examining large numbers of<br />

such cases, similar to the research on formulation processes in organizational decision making<br />

reported by Nutt (1993).<br />

A Generic Causal-Map Model of One Category of Entrepreneur Behavior<br />

Figure 1 is the summary map developed by the three judges and based on their<br />

240


individual summary maps of the Millie case. Note that this summary map does reflect most of<br />

the defining propositions described as representative of entrepreneur Behavior. For example,<br />

the first box in the map verifies the sixth proposition that most entrepreneurs have a history of<br />

starting several new ventures that fail.<br />

Figure 1 here.<br />

In Figure 1, search and venture concept formulation is shown as leading steps before<br />

funding search. This sequence fits the fifth proposition and what Stevenson et al. (1989, p. 7)<br />

focus on to define "entrepreneurship as a behavioral phenomenon." The appearance of box 14,<br />

unrealistic sales growth forecasts, is a concept that may often appear in entrepreneur causal<br />

maps; this concept may be an outcome of the fourth proposition that growth, not efficiency, is<br />

the dominant goal of the entrepreneurial organization; thus, the entrepreneur is focused on<br />

growth in sales volume, not cost control or profits. The rapid increase in costs reported in box 13<br />

reflects the lack of cost control of the fifth proposition.<br />

Of course, empirically testing of the eight propositions is not possible based on a<br />

summary of one case. However, the summary presented in Figure 1 serves to illustrate that<br />

several propositions representative of entrepreneur behavior are likely to occur in causal maps of<br />

such behavior. Testing for the occurrence of each proposition is possible using large sample<br />

sizes of entrepreneur case studies (e.g., n > 100). To test the eighth proposition on transforming<br />

entrepreneur to planning modes of strategy-making would require case samples to include<br />

successes and failures that extend through long time periods, for example, five to ten years of life<br />

for each case.<br />

Detailed Causal Map of Entrepreneur Start-up, Growth, and Demise<br />

241


Start-up. Details of the stream of decisions, events and interactions between channel<br />

members that involved the Millie Company are summarized in Figure. 2. Note in Figure 2 that<br />

some signals are present (and not present) that support the third proposition discussed on<br />

entrepreneur behavior, that is, strategy-making in the entrepreneurial mode is characterized by<br />

dramatic leaps forward in the face of uncertainty; the organization makes dramatic gains with<br />

high risk of failure. For example, no detailed marketing evaluation or plan occurs between before<br />

or after box 4, when the new venture formulation and selection process is complete. No<br />

verification is made that some market target may actually prefer the new product versus<br />

competing products before the product and packaging is completed. Substantial funding is<br />

achieved in the face of high risk of failure.<br />

Figure 2 here.<br />

The decisions within Millie displayed in Figure 2 are made by Brian Shore; for the start-<br />

up power is centralized in the hands of the chief executive who rules by fiat, not by committee or<br />

teams. Thus, the second proposition is supported for the first stage in the case. Note that this<br />

finding holds even for the flavor of the new potato chip, Mr. Shore alters the product to suit his<br />

own taste (box 2 in Product Design); customers in the selected target market are not consulted--<br />

no taste tests are done-before manufacturing.<br />

Marketing the product appears doomed for failure or limited success at the end of the<br />

start-up stage; no major supermarket chains agree to carry the new product because of lack of<br />

advertising to create customer awareness (box 13) and the failure of Mr. Shore to provide large<br />

retailers with expected payments for shelf space for new products (box 15).<br />

242


Growth. The growth stage of Millie Company is summarized in Figure 2. This causal<br />

map begins with a remarkably beneficial decision by Mr. Shore. He approaches a large<br />

Supermarket chain in the Ontario Province of Canada with a proposition to manufacture a<br />

Kosher potato chip for the Jewish holidays. This unique offer, marketing tactic, is accepted; for<br />

the first time, Millie is able to gain product placement in a large supermarket chain with stores in<br />

several Provinces (without offering shelf allowances). With the product's acceptance in one<br />

chain, the other' three largest chains quickly follow this lead (box 3). Thus, the third proposition<br />

described is supported: strategy-making in the entrepreneurial mode is characterized by dramatic<br />

leaps forward in the face of uncertainty; the organization makes dramatic gains with high risk of<br />

failure.<br />

Figure 3 here.<br />

.<br />

Note also that Mr. Shore continues to pursue rapid growth through-out the growth stage<br />

(see boxes 6 and 15 in Figure 3). He is unwilling to transform strategymaking from the<br />

entrepreneur mode to an adaptive, or planning, mode.<br />

Two decisions made by Mr. Shore to continue sales growth were judged to be very bad<br />

moves (??) by the three judges: the decisions shown in boxes 6 and 15. Millie's batch process<br />

versus competitors' continuous process requires substantially higher unit costs (see box 11 in<br />

Figure 2).<br />

Thus, offering the Millie product at a price lower than competitors' prices provides<br />

substantially less margin to cover costs and generate profits. Also, lessons from the Profit Impact<br />

of Marketing Strategies (PIMS 1980) include the folly of little market share brands companies<br />

attempting to compete head-on against much larger foes (box 15); successful small firms are<br />

243


more successful when they avoid bigger competitors and offer unique products to narrow market<br />

niches at higher prices<br />

(PIMS 1980).<br />

Demise. The final stage for the Millie company begins with a decision evaluated by the<br />

three judges to be a disastrous move: Mr. Shore purposively decreases quality by increasing the<br />

usage time of the frying oil in the manufacturing process (box 1 in Figure 4). The resulting<br />

product is substantially more greasy than prior manufacturing runs. Sales start to decline almost<br />

immediately (boxes 3 and 4 in Figure 4).<br />

Note also in Figure 4 that Mr. Shore never focuses on issues of lost sales but continues to<br />

focus his efforts on expanding market coverage: by moving more aggressively into the Ontario<br />

market (box 9) and attempting to hire a broker to add distributors (box 10).<br />

Figure 4 here.<br />

Evaluation of Outcomes of 17 Decisions Areas across the Three Stages.<br />

Table 2 includes the summaries of the three judges outcome evaluations of 17 decision<br />

areas. Note that between the start-up to the demise stages that a shift does occur in the number<br />

of decision areas be judged very good to very bad, for example, product design decisions shift<br />

from very good (box 6 in Figure 2) to remarkably good (box 1 in Figure 3) to very bad (box 15<br />

at the end of Figure 3) between the three stages.<br />

Table 2 here.<br />

Note also in Table 2 that the pricing strategy was judged very bad consistently across the<br />

three stages. Evidently, Mr. Shore did not consider that the selected target market of young,<br />

244


upwardly mobile, professionals, might be willing to pay a higher price for a better tasting with<br />

all "natural ingredients," Most likely, the high cost, low-price, strategy for the Millie chip helped<br />

the firm move to a negative cash flow and a lower quality image in customers' minds, than would<br />

have been achieved with the product's price being above competitors' prices.<br />

By the close of the company, only the outcomes associated with the packaging were<br />

considered positively. The outcomes of all other decision areas shifted negatively or remained<br />

negative. In Table 2, decision area outcomes indicated by both an exclamation point and<br />

question mark M) are to indicate that the outcome contains both positive and negative<br />

outcomes. For example, product quality is unique in the start-up and growth stages, but might<br />

have been made substantially better with some consumer taste tests of alternative recipes.<br />

Implications for Research on Retailing Entrepreneur Behavior<br />

Causal mapping may be used to both develop theoretical models of sets of propositions<br />

about processes representative of retailing entrepreneur strategy-making. Such deductively<br />

developed processes may be tested by comparing their predictions of the presence and sequence<br />

of decisions, events, and interactions of people with causal maps of actual entrepreneur behavior.<br />

Large size samples of thick descriptions of real-life entrepreneur cases may serve as data<br />

bases for developing empirical causal maps. Such large scale studies on decision processes are<br />

appearing in the literature of organization science. As such, causal mapping represents an<br />

advanced case study research method deserving wider use among researchers in entrepreneur<br />

behavior.<br />

References<br />

245


Axelrod, Robert (1976), "The Cognitive Mapping Approach to Decision Making," in Robert<br />

Axelrod, ed., Structure of Decision Making, Princeton, NJ: Princeton University Press,<br />

221-250.<br />

Barr, Pamela S., J. L. Stempert, and Anne S. Huff (1992), "Cognitive Change, Strategic Action,<br />

and Organizational Renewal," Strategic Management Journal, 13 (S), 15-36.<br />

Collins, Orvis, and David G. Moore (1970), The Organization Makers: A Behavioral<br />

Study of Independent Entrepreneurs, New York: Appleton-Century-Crofts.<br />

Cassette, Pierre, and Michel Audet (1992), "Mapping of an Idiosyncratic Schema,"<br />

Journal of Management Studies, 29 (3), 325-347.<br />

Fahey, Liam, and V. K. Narayanan (1989), "Linking Changes in Revealed Causal Maps and<br />

Environmental Change: An Empirical Study," Journal of Management Studies, 26 (4),<br />

361-378.<br />

Follows, Scott B. (1992), "Millie s Hand Cooked Potato Chips," in Hanna Fraser,<br />

Entrepreneurship in Atlantic Canada, Acadia University, Wolfville, Nova Scotia:<br />

Atlantic Entrepreneurial Institute, 147-152.<br />

Huff, A.S., V. Narapareddy, and K.E.Fletcher(1990), "Coding the Association of Concepts," in<br />

A.S. Huff, ed., Mapping Strategic Thought, Chichester, U.K.: Wiley, 311-326.<br />

Huff, A. S. (1990), "Mapping Strategic Thought," in A. S. Huff, ed., Mapping Strategic<br />

Thought, Chichester, U.K.: Wiley, 88-115.<br />

Jenkins, Mark, and A. S. Huff (2002), Mapping Strategic Knowledge, Thousand Oaks, CA:<br />

Sage.<br />

Mintzberg, Henry (1973), "Strategy-Making in Three Modes," California Management Review,<br />

16 (2), 44-53.<br />

246


Mintzberg, Henry, D. Raisinghani, and A. Theoret (1976), "The Structure of ‘Unstructured’<br />

Decision Processes,” Administrative Science Quarterly, 21, 246-275.<br />

Nutt, Paul C. (1993), "The Formulation Processes and Tactics Used in Organizational Decision<br />

Making," Organization Science, 4 (2), 226-252.<br />

PIMS, The PIMS Program (1980), Cambridge, MA: The Strategic Planning Institute. Stevenson,<br />

Howard H., Michael J. Roberts, and H. Irving Grousbeck (1989), NewBusiness Ventures<br />

and the Entrepreneur, Homewood, IL: Irwin.<br />

Woodside, Arch G., and Niran Vyas (1987), Industrial Purchasing Strategies, Lexington, MA:<br />

Lexington Books.<br />

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1. Brian Shore starts several<br />

+<br />

2. B.S. searches for new<br />

7 Search for financing<br />

of new venture<br />

E’s that result 1 E in starts failure several new venture 2 opportunity Search for new<br />

ventures that fail<br />

venture opportunities +<br />

c<br />

+<br />

+<br />

3. Products generates services 4 Snack food, potato<br />

even in hard times<br />

e<br />

chips chosen<br />

e<br />

m +<br />

6 Final product design 4 Market + analysis mfg.<br />

5 Canadian retail sales in<br />

analysis<br />

1984 are $500 million; 3<br />

6 B.S. goal is 2% of<br />

+<br />

dominating<br />

competitors<br />

industry sales<br />

m<br />

+<br />

+<br />

7 Target market<br />

+ 9 Manufacturing<br />

selection and marketing<br />

process finalized and<br />

plan<br />

runs completed<br />

+<br />

e<br />

+<br />

m<br />

3 Venture concept<br />

e<br />

formulation<br />

8 $30.000 from<br />

silent partner<br />

e + m<br />

9 $64.000 from<br />

5 sixth Funding bank search<br />

and approached. success<br />

10 $10,000 from<br />

federal 10 Distribution government<br />

small problems business occur; loan<br />

secondary system<br />

developed<br />

Product Design<br />

7 Only firm with m<br />

8 Package<br />

hand cooked chip + design a<br />

e m 2 B.S. alters to suit his<br />

1 75 year-old<br />

in Canada<br />

own tastes<br />

Mennonite 8 recipe Pricing, Product, Promotion,<br />

12 Major, favorable, + e 11 Unique<br />

and Place Destination levels<br />

distribution development<br />

e<br />

marketing action<br />

occurs<br />

specified e<br />

6 Thicker, more nutritious = 9 “Millie’s sound taken by CEO<br />

3 Batch Process<br />

and flavorful chip<br />

liked by B.S.<br />

e<br />

+<br />

+<br />

e<br />

e<br />

5 No preservatives, no m.g.;<br />

sunflower<br />

+<br />

oil; chips<br />

10 “Natural ingredients” 15 Unrealistic and sales<br />

statement on growth mfg process forecasts<br />

4 Chips hand-stirred; cholesterol free 14 Attempt to reduce<br />

cooking time set by sight<br />

13 Rapid growth in<br />

+<br />

+<br />

costs by decreasing 11 Cost 20% higher than<br />

product quality conventional 17 chips Customer<br />

sales and costs;<br />

+ franchise declines;<br />

widespread distribution +<br />

rapid snowball<br />

acceptance<br />

16 Pricing strategy:<br />

decline in sales<br />

Implementation<br />

+<br />

be lower than larger<br />

competitors<br />

13 No advertising; lots a 14 Distribution: independent grocery<br />

12 Target<br />

of free samples<br />

and convenience stores<br />

market: Yuppies<br />

Key: E= entrepreneur a<br />

+<br />

+<br />

15 B.S. refuses to provide shelf<br />

16 Chains refuse to 17 Unique Go to<br />

allowances to get listings in chains carry new<br />

FIGURE<br />

product<br />

1<br />

product stage 2<br />

Generalized Cause Map of Entrepreneur Start-Up, Growth, and Failure Process<br />

FIGURE 2 a<br />

Cause Map of Failure Process of Entrepreneurship:<br />

Millie’s Handcooked Potato Chips; Stage 1, Start Up<br />

a key: E= entrepreneurship; m.g.= monosodium glutamate<br />

+<br />

248<br />

+<br />

-<br />

+


1 B.S. approaches<br />

Steinberg chain with<br />

offer to provide Kosher<br />

chip<br />

2 Unique product<br />

design matched to <strong>value</strong><br />

of narrow target market<br />

9 New $200,000 foam-<br />

filled<br />

packaging<br />

machine<br />

purchased;<br />

variety increased<br />

13 B.S. forecasts<br />

sales of $13 million<br />

next year<br />

14 Production<br />

operation moves into<br />

$1.3 million<br />

plant<br />

financed by $250, 000<br />

loan from SBDC<br />

e<br />

+<br />

+<br />

m<br />

a<br />

m<br />

+<br />

+<br />

3 Millie’s accepted in<br />

3 large chains; Sobey’s,<br />

The Food Group, IGA<br />

7 B.S. contracts with<br />

independent wholesalers<br />

through Maritime<br />

Provinces<br />

m<br />

8 Wholesalers not<br />

visited by B.S.; no store<br />

visits<br />

249<br />

+<br />

+ +<br />

11 Stores sold out of<br />

Millie’s in 2 weeks<br />

+<br />

15 B.S. wants to<br />

compute in<br />

conventional chip<br />

market and mfg. thin<br />

chip, “Archie’s”<br />

FIGURE 3<br />

Cause Map, Stage 2, Growth<br />

+<br />

+<br />

m<br />

a<br />

+<br />

4 Distribution<br />

expands to PEI and<br />

Newfoundland<br />

+<br />

+<br />

5 B.S. goal is to<br />

increase sales<br />

volumes<br />

+<br />

6 Millie positioned<br />

as low-price<br />

competitor<br />

10 1987, first large<br />

national order received<br />

12 First<br />

international order<br />

received from<br />

Taiwan importer<br />

16 Price strategy<br />

lower than national<br />

large, competitors<br />

products 1987 sales<br />

= $3 million<br />

-<br />

-


+<br />

1.<br />

B.S.<br />

‘Maximizes use<br />

of frying oil to<br />

reduce<br />

8.<br />

Some<br />

wholesalers<br />

drop product<br />

due to falling<br />

sales<br />

m<br />

9.<br />

B.S. continues to<br />

look for<br />

expansion in<br />

Ontario<br />

m<br />

2.<br />

No testing done<br />

on oil quality<br />

+<br />

+<br />

13.<br />

Sales drop further<br />

a<br />

+<br />

7.<br />

Millie’s sales<br />

drop<br />

dramatically<br />

a<br />

3.<br />

Millie’s chips<br />

became<br />

interestingly<br />

greasy<br />

250<br />

6.<br />

Government<br />

introduces new<br />

sales tax on snack<br />

food<br />

10.<br />

11.<br />

B.S. meets<br />

+<br />

Miles several<br />

+ Tentative<br />

m<br />

agreement<br />

times to act as<br />

Ontario broker reached: Miles to<br />

be broker<br />

m<br />

+<br />

+<br />

14.<br />

Touche Ross appointed to be<br />

receiver of Millie’s: Millie’s<br />

bankrupt<br />

Figure 4<br />

Cause Map, Stage 3, Demise<br />

+<br />

4.<br />

Sales start to<br />

decline in June<br />

1987<br />

5.<br />

Price war starts<br />

among 3 large<br />

national<br />

competitors<br />

12.<br />

B.S. stops<br />

returning<br />

Miles’<br />

phone calls<br />

m


An Empirical Examination of Retail Convenience for In-Store and Online Shoppers<br />

Nicole Ponder, Mississippi State University<br />

Michelle Bednarz, Mississippi State University<br />

Abstract:<br />

In this study, we develop and assess multidimensional scales of retail convenience for in-store<br />

and online shoppers. Principal components analysis and confirmatory factor analysis reveal five<br />

dimensions of retail convenience for in-store shoppers, and four dimensions of retail<br />

convenience for online shoppers. Analysis of variance results indicate that online shoppers<br />

benefit more from access convenience and search convenience than in-store shoppers.<br />

Implications for retailers and areas for future research are also addressed.<br />

Introduction<br />

The concept of convenience has been an important topic in marketing for a time period<br />

spanning approximately 80 years (Copeland 1923; Gardner 1945; Kelley 1958; Brown 1989,<br />

1990; Seiders, Berry, and Gresham 2000; Berry, Seiders, and Grewal 2002). However, much of<br />

this research focuses on convenience goods, rather than convenience as a benefit realized by the<br />

consumer. Because today’s consumer is more time-starved than ever, it is appropriate to more<br />

carefully consider convenience as a concept of utmost importance.<br />

Foote (1963) characterized the consumer of the future (in the year 2000) as one whose<br />

primary constraints are no longer money, but time and learning. His prediction is correct.<br />

Today’s consumers consider the resource of time as valuable as money (if not more valuable).<br />

Bhatnagar, Misra, and Rao (2000, p.98) confirm this by stating that “the consumer maximizes<br />

his utility subject to not only income constrains but also time constraints.”<br />

As time becomes a more valuable consumer resource, convenience also provides added<br />

<strong>value</strong>. Michael J. Sansolo, senior vice-president at the Food Marketing Institute, illustrates the<br />

251


degree of importance consumers place on convenience by stating, “Give shoppers a choice<br />

between lower prices or more convenience and convenience will win every time” (Forster 2002,<br />

p. 120). Online shopping is particularly well suited to offer convenience to time-starved<br />

consumers (Kaufman-Scarborough and Lindquist 2002). In an otherwise lackluster economy,<br />

the strong growth rates of companies such as eBay, Land’s End, and Amazon have occurred<br />

because they provide customers with what they want – its all about convenience (Green 2002).<br />

When examining the literature related to the convenience construct, many gaps exist,<br />

particularly in a retail context. While it is assumed that consumers often seek convenience in<br />

shopping situations, we know little about the individual dimensions of retail convenience.<br />

Seiders, Berry, and Gresham (2000) propose four dimensions of convenience that are<br />

particularly relevant for retailers: access, search, possession, and transaction convenience (see<br />

Table 1). An empirical investigation of how these convenience dimensions provide a benefit to<br />

consumers is warranted. Specifically, do in-store shoppers and online shoppers seek and obtain<br />

different types of convenience? This study considers that different structures of retail<br />

convenience may exist, depending on the shopping format chosen by the consumer. The<br />

argument developed here is that different shopping formats deliver different types of<br />

convenience, and a consumer’s preference for a specific type of convenience determines his or<br />

her decision to choose a particular shopping format – either online or at a traditional store.<br />

This study is important for several different reasons. First, it follows the logical<br />

progression of research in this area. Retailers may now better understand the existence of<br />

different convenience dimensions, but how can they use this new knowledge to better satisfy<br />

customers? As Berry (2001, p. 136) states, “Superior retailers understand that people’s most<br />

precious commodity in the modern world is time and do everything they can to save as much of<br />

it as possible for their customers.” By developing a better understanding of the different<br />

252


dimensions of retail convenience and by understanding which dimensions of convenience are<br />

most important to customers, retailers will be able to better understand how to meet customers’<br />

needs, thus improving customer <strong>satisfaction</strong>. If properly implemented, retail convenience could<br />

become a source of sustainable competitive advantage for retailers.<br />

This paper is organized in the following manner: A review of the literature relevant to this<br />

study is presented. Scale development procedures are followed in order to more carefully<br />

examine the specific dimensions of retail convenience for both in-store and online shoppers. A<br />

different model for each type of shopping format is hypothesized and tested using structural<br />

equation modeling techniques. Results are given, followed by a discussion that addresses the<br />

implications of the findings for retailers with traditional stores and/or an online presence.<br />

Limitations and directions for future research are also provided.<br />

Literature Review<br />

The concept of convenience first appeared in the marketing literature with Copeland’s<br />

(1923) classification of goods. Copeland suggests that by classifying goods according to his<br />

tripartite structure (convenience, shopping, or specialty goods), marketers can determine the type<br />

of store in which the product should appear and can determine the appropriate concentration of<br />

distribution. Convenience goods are those lower-priced goods which consumers are familiar<br />

with and which are purchased from easily accessible outlets. Gardner (1945, p. 275) provides a<br />

further description:<br />

Convenience goods are articles of daily purchase…which are insignificant in<br />

<strong>value</strong> or are needed for immediate use. These goods are, to a considerable extent,<br />

bought at the most convenient place without a comparison of <strong>value</strong>s….<br />

As marketers continued to develop other product classification systems, convenience<br />

goods remained an essential staple, re-appearing in several other schemata (Bucklin 1963; Kaish<br />

1967; Holbrook and Howard 1977; Enis and Roering 1980; Murphy and Enis 1986). Thus, the<br />

253


initial use of the word “convenience” in the marketing literature was as an adjective describing a<br />

class of consumer goods. Many researchers have conducted studies covering the vast domain of<br />

convenience goods, including convenience foods (e.g., frozen dinners, ready-to-eat cold cereal,<br />

fast-food restaurants) (Crist 1960; Anderson 1972; Reilly 1982; Darian and Cohen 1995),<br />

convenience time-saving durables (e.g., dishwashers, microwave ovens, washers and dryers)<br />

(Anderson 1972; Reilly 1982), and time-saving services (e.g., child care, house cleaning<br />

services, lawn care services) (Brown 1990).<br />

Over time, the use of the word “convenience” has changed/evolved from a descriptor of<br />

products into its own unique concept. The more complete definitions of convenience contain<br />

one common element - they all view convenience as any attribute that reduces the non-monetary<br />

costs associated with a product (Kelley 1958; Kotler and Zaltman 1971; Etgar 1978). For<br />

purposes of this study, retail convenience (at its most general level of abstraction) is defined as<br />

the consumer’s perceptions of time and effort costs associated with making a purchase. As the<br />

reduction of time and effort costs is a motivating factor for consumers to seek convenience, these<br />

concepts are described more fully below.<br />

Time and Effort Literature<br />

Time is a limited, scarce, and therefore valuable consumer resource (Jacoby, Szybillo, and<br />

Berning 1976). As a limited, scarce, and valuable resource, consumers are always looking for<br />

ways to save time, be it through convenience products, convenience services, convenience<br />

durables, or more recently through convenience shopping. One reason why saving time has<br />

become so important to consumers is because time, unlike money or other resources, is fixed and<br />

therefore incapable of being expanded (Berry 1979; Gross 1987). According to Berry (2001,<br />

p.136), “Superior retailers understand that people’s most precious commodity in the modern<br />

world is time and do everything they can to save as much of it as possible for their customers.”<br />

254


Like time, effort is also a valuable consumer resource which is characterized by<br />

consumers’ energy expenditures. Activities requiring great amounts of energy on the<br />

consumers’ part are considered inconvenient, while activities requiring minimal energy on the<br />

consumers’ part are considered convenient. As a completely different type of non-monetary<br />

cost, consumers’ effort expenditures not only influence perceptions of convenience (Seiders,<br />

Berry, and Gresham 2000), but also influence levels of <strong>satisfaction</strong> (Lovelock 1983).<br />

Human and cognitive effort has been the topic of many studies appearing in other<br />

disciplines including operations management, psychology, decision theory, and economics<br />

(Youngdahl and Kellog 1997; Bettman, Johnson, and Payne 1990). However, consumer effort<br />

expenditures have received significantly less attention within the marketing literature (Berry,<br />

Seiders, and Grewal 2002), perhaps because product or service attributes that aim to save effort<br />

are perceived as being the same as, and as a result are lumped together with, those that aim to<br />

save time (Brown 1990). Thus, in a retail context, consumers view both time and effort as costs<br />

that are associated with obtaining the desired product and/or service. In the decision-making<br />

process, consumers must decide if the costs of obtaining the desired product/service are worth<br />

the benefits they will receive from the purchase.<br />

Cost-Benefit Analysis<br />

The driving force that motivates consumers to seek convenience involves saving both time<br />

and effort expenditures. According to Prest and Turvey (1965, p. 683), “Cost-benefit analysis is<br />

a practical way of assessing the desirability of projects” and “implies the enumeration and<br />

evaluation of all the relevant costs and benefits.” When deciding between several alternatives<br />

(e.g., whether to shop in a traditional store or in a virtual store), consumers determine the costs<br />

and benefits associated with each and compare those costs to the benefits.<br />

255


In the decision-making process, time and effort are significant consumer costs and are<br />

often considered along with money and other resources (Jacoby, Szybillo, and Berning 1976;<br />

Bhatnagar, Misra, and Rao 2000). Consumers choose online shopping because it facilitates the<br />

steps in the decision process, saving consumers both time and effort in the search, alternative<br />

evaluation, and purchase stages. Bhatnagar, Misra, and Rao (2000) apply cost-benefit analysis<br />

to explain why consumers choose to shop online:<br />

[Internet stores] tend to reduce the time the consumer spends on shopping (travel<br />

time, time spent parking, time spent traveling from the parking lot to the store,<br />

time spent in the checkout lines) either directly or indirectly. … The only time<br />

component remaining is the time spent browsing the Web sites (which<br />

corresponds to the time spent browsing the aisles in the more traditional sources<br />

of retailing). Therefore, a great attraction of the Internet is the convenience that it<br />

affords (p. 98).<br />

In other words, the benefits of shopping online (easy access to retailers) outweigh the costs (not<br />

obtaining the product immediately). Depending on what type of convenience is most important<br />

to the consumer, the cost-benefit analysis could lead to a different shopping format decision.<br />

The different types of convenience that consumers may choose to seek are described below.<br />

The Multidimensional Nature of the Convenience Construct<br />

Table 1 presents the various definitions and dimensions of convenience proposed by<br />

researchers in this area. Brown (1989) is the first to define the construct of convenience, and he<br />

focuses on the need for a definition that reflects the term’s multidimensional nature. The<br />

definition of convenience proposed by Brown (1989, 1990) contains five different dimensions:<br />

time, place, acquisition, use, and execution. Note that all five of the dimensions reflect the idea<br />

of saving consumers’ time and effort expenditures.<br />

--------------------------------<br />

Table 1 about here<br />

--------------------------------<br />

256


Berry, Seiders, and Grewal (2002) identify and define five dimensions of convenience<br />

applicable to the services arena: access, decision, transaction, benefit, and post-benefit. Seiders,<br />

Voss, Grewal, and Godfrey (2003) empirically investigate these dimensions of service<br />

convenience and their relationship to <strong>value</strong> perceptions and behavioral intentions. Their findings<br />

suggest that decision convenience has a positive effect on <strong>value</strong> perceptions; access convenience<br />

has no significant effect on either <strong>value</strong> perceptions or behavioral intentions; transaction<br />

convenience has a positive effect on behavioral intensions; and benefit convenience has a strong<br />

positive effect on both <strong>value</strong> perceptions and behavioral intentions.<br />

Seiders, Berry, and Gresham (2000) identify and define four dimensions of convenience<br />

that are specific to retailers. These four dimensions of retail convenience are essential for the<br />

purposes of this study. They are discussed in greater detail below.<br />

Access convenience. Access convenience is defined as “the speed and ease with which<br />

consumers can reach a retailer” (Seiders, Berry, and Gresham 2000, p. 81). This access may<br />

occur in person, over the phone, through a computer, or in other ways. Access convenience is an<br />

extremely important dimension of retail convenience, because if the consumer cannot reach the<br />

retailer, then all other dimensions of retail convenience are meaningless. In other words, if the<br />

consumer cannot reach the retailer, then they will never be given the opportunity on that<br />

particular shopping attempt to make a decision, to complete a transaction, or to possess the<br />

desired product from the retailer.<br />

Consumer decision-making is significantly influenced by both the speed and ease with<br />

which consumers can make contact with retail outlets. Traditional retailers may improve access<br />

convenience by operating from a location that is easy to get to, near to most consumers, and near<br />

to other frequently visited stores (Seiders, Berry, and Gresham 2000). Online retailers are<br />

particularly suited for access convenience, as it provides the opportunity for consumers to shop<br />

257


at home 24 hr/7 days a week (Hofacker 2001). Morganosky and Cude (2000) found that the<br />

main reason consumers choose to purchase groceries online is that it eliminates travel time to<br />

and from the store.<br />

Although it is an important aspect of retail convenience, providing access convenience<br />

alone will not necessarily lead to sales. A virtual or physical store may be easy to access, but at<br />

the same time slow or difficult to use (Seiders, Berry, and Gresham 2000). In order to facilitate<br />

the decision-making process, the retailer must also provide the information necessary for the<br />

consumer to make the best purchase decision.<br />

Search convenience. After access convenience reduces the time and effort necessary to<br />

reach a retailer, search convenience then eases consumers through the shopping process by<br />

helping them make their purchase decision. Search convenience is “the speed and ease with<br />

which consumers identify and select products they wish to buy” (Seiders, Berry, and Gresham<br />

2000, p. 83), and includes effective interactive customer systems, store design and layout,<br />

product displays, store signage, and knowledgeable salespeople.<br />

Search convenience is extremely important for retailers operating virtual stores. One of<br />

the greatest consumer benefits of shopping online is the advanced search capability and the ease<br />

with which consumers can locate product information (Hof 2001; Shop.org 2001; Burke 2002).<br />

Wolfinbarger and Gilly (2001, p. 35) support this by stating that the “the online medium<br />

facilitates utilitarian behavior as search costs for product information are dramatically reduced.”<br />

Thus, shopping on the Internet facilitates search convenience.<br />

Possession convenience. Seiders, Berry, and Gresham (2000, p. 85) define possession<br />

convenience as “the speed and ease with which consumers can obtain desired products.”<br />

Included within the domain of possession convenience are in-stock merchandise, timely<br />

production, and timely delivery of merchandise. One of the main reasons why consumers<br />

258


choose traditional stores over virtual stores is the ability to actually leave the store with the<br />

desired product. Online shoppers must wait for their order to be processed and then wait for<br />

delivery to their home or office. For consumers shopping online, low possession convenience<br />

may be seen as a cost rather than a benefit.<br />

Transaction convenience. Transaction convenience is defined as “the speed and ease<br />

with which consumers can effect or amend transactions” (Seiders, Berry, and Gresham 2000, p.<br />

86) and includes the checkout process as well as the return process. Hence, transaction<br />

convenience addresses the ease of doing business with a retailer during and/or after the act of<br />

purchase. One benefit of online shopping is that consumers never have to wait in line at virtual<br />

stores, thus enhancing transaction convenience (Wolfinbarger and Gilly 2001). Traditional<br />

stores as well as virtual stores with quick checkouts and easy return policies also rank high in<br />

transaction convenience.<br />

The four dimensions of retail convenience share a common element - they each save the<br />

consumer time and effort in a unique way. Whether shopping online or in a physical store,<br />

consumers seek these various convenience dimensions to reduce time and effort costs associated<br />

with consumer decision-making. The next section addresses the different models of retail<br />

convenience for each shopping format.<br />

A Model of Retail Convenience for In-Store and Online Shoppers<br />

Consumers often cite convenience as a major benefit of shopping online (Szymanski and<br />

Hise 2000; Hoffman 2000; Childers, Carr, Peck, and Carson 2001; Wolfinbarger and Gilly<br />

2001). We argue that a consumer’s preference for a specific type of convenience influences his<br />

or her preference for a particular shopping format - either online or at a traditional store. Figure<br />

1 contains the hypothesized models to be tested in this study.<br />

--------------------------------<br />

259


Figure 1 about here<br />

--------------------------------<br />

As the dimensions of convenience have only begun to be examined empirically, the first<br />

hypothesis relates to the different structures of retail convenience for in-store and online<br />

shoppers. We concur with Seiders, Berry, and Gresham (2000) that there exists four distinct<br />

dimensions of retail convenience. For traditional in-store shoppers, we feel an additional<br />

dimension of convenience should be considered. Hoffman (2000) found that in-store shoppers<br />

consider it convenient to ask for and receive assistance from a salesperson in making a purchase,<br />

especially if the consumer lacks the necessary information to complete the purchase himself.<br />

Particularly for purchases that require extensive problem solving, if the consumer lacks the<br />

necessary information, he will seek that information from expert problem solvers like<br />

knowledgeable salespeople (Dunn, Thomas, and Lubawski 1981; Hoffman 2000). Thus,<br />

“assisted search,” defined as the speed and ease with which consumers identify and select<br />

products they wish to buy due to assistance from a salesperson, is an additional convenience<br />

dimension applicable to traditional retailers. It is not appropriate, however, to consider search<br />

features on a retailer’s website as assistance in the same manner in which it takes place at a<br />

physical store. It is the knowledge, training, and advice from a human salesperson that may<br />

provide convenience in a way that a virtual store cannot. Thus, the following is hypothesized:<br />

H1a: For traditional in-store shoppers, retail convenience is a multidimensional<br />

construct containing five distinct dimensions: access, search, assisted search,<br />

transaction, and possession.<br />

H1b: For online shoppers, retail convenience is a multidimensional construct<br />

containing four distinct dimensions: access, search, transaction, and possession.<br />

In addition to testing the multidimensional nature of retail convenience, we also<br />

hypothesize about the relationship of these dimensions to in-store and online shoppers. As<br />

previously stated, the dimension of access convenience is defined as “the speed and ease with<br />

260


which consumers can reach a retailer” (Seiders, Berry, and Gresham 2000, p. 81). Consumers<br />

who frequently shop at online retail stores do so because they can shop from the comfort of their<br />

homes and at any time of the day or night. The ability to reach the retailer at a time most<br />

convenient to the consumer (access convenience) is certainly a benefit of online shopping.<br />

Compared to shopping at traditional locations, shopping online saves the consumer travel time to<br />

the location, time spent parking, and time spent traveling from the parking lot to the store<br />

(Bhatnagar, Misra, and Rao 2000). With traditional locations, however, customers are required<br />

to adjust their preferred shopping time to fit within the retailer’s hours of operation.<br />

The concept of cost-benefit analysis (Prest and Turvey 1965) may be used to explain why<br />

consumers who shop online benefit most from access convenience. Online shoppers believe that<br />

the benefit of time saved by being able to access retail outlets from the comfort of their home or<br />

office at anytime of the day or night far outweighs the costs of delayed merchandise possession<br />

and the risks associated with shopping online (Wolfinbarger and Gilly 2001; Morganosky and<br />

Cude 2000). In-store shoppers receive the benefit of immediate possession of their purchases at<br />

the sacrifice of convenient store access. Formally stated:<br />

H2: Online shoppers realize the benefit of access convenience more than<br />

traditional in-store shoppers do.<br />

Consumers who <strong>value</strong> search convenience do so because of reduced time spent looking for<br />

a particular product and finalizing their product decision. Online shoppers are more likely to<br />

realize the benefit of search convenience than in-store shoppers, simply because they are able to<br />

compare product and pricing information without having to leave home. Benefits falling within<br />

the dimension of search convenience include site design (Szymanski and Hise 2000), navigation<br />

(Childers, Carr, Peck, and Carson 2001), and selection and availability of product information<br />

(Wolfinbarger and Gilly 2001). Many consumers who choose to shop online do so because of<br />

261


the organization and design of the website and the ease of navigation. E-tailers having a user-<br />

friendly site design facilitate search convenience as consumers arriving at such a site can easily<br />

find exactly what they are looking for. Also considered in the dimension of search convenience<br />

is the product selection offered by the retailer. A virtual retailer is not limited by shelf space like<br />

a traditional retailer; therefore, they are usually able to offer a wider selection of products. The<br />

ease and speed with which the consumer can find exactly what he or she wants is key. The final<br />

benefit classified under search convenience is the availability of product information. How<br />

much information is available directly from the e-tailer’s virtual store? Do they supply<br />

comparisons to similar products offered by competing e-tailers? This is also important as many<br />

consumers turn to the Internet specifically for their information search. To conduct as extensive<br />

a search via traditional retailers would consume considerable amounts of time and effort. This<br />

leads to hypothesis 3:<br />

H3: Online shoppers realize the benefit of search convenience more than<br />

traditional in-store shoppers do.<br />

Customers seeking possession convenience prefer to save the time associated with actually<br />

obtaining the desired product (Seiders, Berry, and Gresham 2000). These consumers would<br />

rather spend time on other aspects of their shopping experience (e.g., getting to the store’s<br />

location and physically moving through the store to find exactly what they want) in exchange for<br />

not having to wait on parcel delivery to have their desired purchase in their possession.<br />

Applying cost-benefit analysis to this situation (Prest and Turvey 1965), consumers valuing<br />

possession convenience prefer to shop at traditional brick-and-mortar stores because the benefit<br />

of having the desired product in their hands at the end of the shopping trip outweighs the costs<br />

associated with traveling to the physical location and physically searching through the store’s<br />

shelves to find exactly what they want. In other words, they do not mind putting in extra<br />

262


shopping time as long as the desired product is in their possession immediately as a result of the<br />

shopping trip. Hypothesis 4 states the following:<br />

Construct Measurement<br />

H4: Traditional in-store shoppers realize the benefit of possession convenience<br />

more than online shoppers do.<br />

Research Method<br />

In order to measure the different dimensions of convenience, appropriate scale<br />

development procedures were followed (Churchill 1979; DeVellis 1991; Spector 1992). An<br />

initial survey containing several open-ended questions was administered to 196 students enrolled<br />

in upper-level marketing courses at a major Southeastern university. Questions such as “Please<br />

describe below what the word ‘convenience’ means to you” and “Describe as specifically as<br />

possible what your ideal convenient shopping experience would be like” were asked in order to<br />

develop the most appropriate phrases to capture each dimension of retail convenience. Many<br />

items were developed for each dimension, then 14 expert judges were asked to select the items<br />

that most closely matched the definitions of each dimension. A pretest was then conducted in<br />

order to improve/clarify question wording and instructions. These pretest surveys were given to<br />

a sample of seventy-five upper-level undergraduate marketing students to determine the<br />

necessary modifications. This process resulted in slightly different item wordings for in-store<br />

and online shoppers. Table 2 contains the final set of items for each convenience dimension.<br />

Sampling Procedure<br />

--------------------------------<br />

Table 2 about here<br />

--------------------------------<br />

The final survey version was administered to a convenience sample consisting of both<br />

students and non-students. Marketing students enrolled in upper-level undergraduate consumer<br />

263


ehavior courses participated as both respondents and recruiters. Each student was asked to<br />

complete the survey and to recruit one other non-student to also complete the survey. Non-<br />

student names and phone numbers were collected and randomly checked to ensure authenticity.<br />

This process resulted in 308 total usable surveys (45% male, mean age 30); 241 completed their<br />

last major purchase in a traditional store, while 67 completed their last major purchase online.<br />

When answering the questions related to retail convenience, respondents were asked to<br />

think about their most recent major purchase. This was done to increase the chance that<br />

respondents would remember their purchase in as much detail as possible. Those respondents<br />

who made their most recent major purchase in a traditional store were directed to the scale items<br />

for in-store shopping, while those respondents who completed their most recent major purchase<br />

online were directed to the “online shopping” section of the survey.<br />

Statistical Technique<br />

Several statistical techniques were used to analyze the data. In order to test Hypothesis 1,<br />

statistics typically used in scale development were employed, including Cronbach’s alpha,<br />

principal components analysis, and confirmatory factor analysis using LISREL 8.3 for Windows.<br />

In order to test Hypotheses 2 through 4, analysis of variance was used to compare scale means of<br />

access, search, and possession convenience for in-store and online shoppers.<br />

Results<br />

In order to test Hypothesis 1, statistical procedures commonly used in scale development<br />

were employed. Reliabilities for each dimension of retail convenience were calculated using<br />

Cronbach’s alpha. Principal components analysis with varimax rotation was also undertaken in<br />

order to determine if five distinct dimensions were present for in-store shoppers, and four<br />

distinct dimensions were present for online shoppers. A more stringent confirmatory factor<br />

264


analysis using LISREL 8.3 for Windows was also undertaken in order to assess convergent and<br />

discriminant validity. Results for in-store shoppers are presented in Table 3, while results for<br />

online shoppers are presented in Table 4. Correlation matrices, means, and standard deviations<br />

of the scale items are provided for in-store shoppers in Table 5 and online shoppers in Table 6.<br />

--------------------------------<br />

Table 3 about here<br />

--------------------------------<br />

--------------------------------<br />

Table 4 about here<br />

--------------------------------<br />

--------------------------------<br />

Table 5 about here<br />

--------------------------------<br />

--------------------------------<br />

Table 6 about here<br />

--------------------------------<br />

Since all of the items within each dimension of retail convenience are reflective of their<br />

appropriate definitions, Cronbach’s alpha was used in order to examine the reliability of each<br />

dimension. As can be seen in the tables, these reliabilities were quite high, ranging from 0.7649<br />

to 0.9722. The dimensions of online retail convenience performed particularly well, as all were<br />

above the 0.9 level.<br />

For in-store shoppers, five dimensions of retail convenience were hypothesized to exist,<br />

while four dimensions of online retail convenience were hypothesized. In order to more<br />

carefully examine the dimensionality of these constructs, principal components analysis with<br />

varimax rotation was undertaken for each group separately. For in-store shoppers, five<br />

components with eigen<strong>value</strong>s greater than one were extracted from the data. Together, these five<br />

components explain 77.9% of the total variance. For online shoppers, four components with<br />

eigen<strong>value</strong>s greater than one were extracted; together, they explain 84.4% of the total variance.<br />

Thus, there is strong evidence in support of Hypothesis 1; the dimensionality of retail<br />

265


convenience is different for the two different types of shopping formats. Evidence of<br />

discriminant validity is provided by the fact that these items did not want to load on other<br />

components with which they were not supposed to be associated. Further, evidence of<br />

convergent validity is provided by the high loadings of each item on their respective component.<br />

A more rigorous examination of the validity of these scales was conducted with<br />

confirmatory factor analysis using LISREL 8.3 for Windows. As can be seen in Tables 3 and 4,<br />

the statistically significant λ x parameter estimates provide evidence of convergent validity.<br />

Additionally, the majority of the squared multiple correlations (SMCs), defined as the percentage<br />

of variance in each item that is explained by the latent construct of interest, are above 50%,<br />

indicating that each item performed well in capturing its construct of interest.<br />

Modification indices associated with λ x and Θ δ reveal some problems with discriminant<br />

validity. Specifically, there were seven modification indices in the λ x matrix for in-store<br />

shoppers, indicating that items search2, help3, possess1, and possess2 wanted to be associated<br />

with other dimensions of convenience. Additionally, there were 13 modification indices in Θ δ<br />

that indicate some error terms wanted to correlate. These changes were not incorporated in the<br />

model, as theoretically it does not make sense to do so. These problematic modification indices<br />

explain the poor overall fit: chi-square=498.08, 198 df, p=0.00; RMSEA=0.08; RMR=0.06;<br />

GFI=0.85.<br />

Problematic modification indices also surfaced in the measurement model for online<br />

shoppers. Three items (access2, possess2, and possess4) wanted to be associated with other<br />

constructs, while 6 error terms wanted to correlate. Again, these changes were not implemented,<br />

resulting in poor overall model fit: chi-square=206.34, 97 df, p=0.00; RMSEA=0.13;<br />

RMR=0.09; GFI=0.71. The overall fit does substantially improve if paths are freed as suggested<br />

by the modification indices. Therefore, confirmatory factor analysis results are mixed; there is<br />

266


strong evidence of reliability and convergent validity, but discriminant validity must be<br />

improved in further scale refinement attempts.<br />

For Hypotheses 2 through 4, analysis of variance (ANOVA) was performed in order to<br />

compare the mean scale scores for online and in-store shoppers. Hypothesis 2 states that online<br />

shoppers benefit more from access convenience than in-store shoppers. A comparison of scale<br />

means for these two groups yields an F statistic of 37.59 (p=0.000). Access convenience is more<br />

beneficial for online shoppers (scale mean=6.55) than in-store shoppers (scale mean=5.65),<br />

providing evidence of support for H2. Hypothesis 3 states that online shoppers benefit more<br />

from search convenience than do in-store shoppers; ANOVA here produces an F statistic of 8.57<br />

(p=0.004). The scale mean of 5.88 for in-store shoppers is significantly less than the scale mean<br />

of 6.26 for online shoppers; thus, there is evidence of support for H3. Finally, hypothesis 4<br />

predicts that in-store shoppers benefit from possession convenience more than online shoppers.<br />

The F statistic from this ANOVA is significant (F=11.07, p=0.001); however, the scale means<br />

indicate that the reverse is true. The possession scale mean for in-store shoppers is 5.60, while<br />

the scale mean for online shoppers is 6.23. This finding is quite counter-intuitive; possible<br />

reasons for this result are provided in the next section.<br />

Discussion<br />

This study provides an important contribution to the marketing convenience literature<br />

because it is the first of its kind to utilize the different dimensions of retail convenience to better<br />

understand customer needs. The support for Hypothesis 1 suggests that the dimensions of<br />

convenience are different for the two different types of shopping formats. The expansion of<br />

Seiders, Berry, and Gresham’s (2000) four dimensions of retail convenience to include “assisted<br />

search” is warranted. The five-component solution resulting from the principal components<br />

analysis is evidence of the existence of this newly proposed dimension. Further work in this area<br />

267


should seek to establish a similar convenience dimension for online shoppers. Technological<br />

capabilities that allow customers to experience “live help” or to receive recommendations based<br />

on what he has in his shopping bag may be considered a different type of “assisted help” than<br />

what is provided in a traditional store. It may be difficult, however, to obtain a large enough<br />

sample of online shoppers who regularly use these convenience-oriented features.<br />

The scale items crafted to measure the different dimensions of retail convenience possess<br />

high reliability levels and strong evidence of convergent validity as shown by Cronbach’s alpha<br />

and statistically significant λ x parameter estimates respectively. A more stringent confirmatory<br />

factor analysis using structural equation modeling reveals problems with discriminant validity, as<br />

evidenced by large λ x and Θ δ modification indices. Some scale items want to be associated with<br />

constructs that they are not supposed to be associated with. In addition, some error terms want<br />

to correlate with other error terms. This means that insufficient evidence exists to suggest that<br />

the dimensions of retail convenience are in fact different dimensions. Further studies must be<br />

undertaken to ensure that the dimensions of access, search, assisted search, transaction, and<br />

possession convenience are all distinct dimensions of convenience.<br />

The support of Hypothesis 2 suggests that online shoppers do benefit from access<br />

convenience more than traditional in-store shoppers do. One implication of this finding is that<br />

when given a choice between the two retail formats (online shopping or traditional in-store<br />

shopping) customers who <strong>value</strong> access convenience above all other types of convenience will<br />

often choose to shop online. Hypothesis 3 (that online shoppers benefit from search convenience<br />

more than traditional in-store shoppers) is also supported. When given a choice between the two<br />

retail formats, customers who <strong>value</strong> search convenience above all other types of convenience<br />

will also choose to shop online.<br />

268


From a marketing standpoint, the results of Hypothesis 2 and 3 suggest that retailers should<br />

try to better understand their customers; specifically, they should try to find out what type of<br />

convenience their customers want. It is possible that customers may <strong>value</strong> multiple convenience<br />

dimensions. For example, a customer may <strong>value</strong> both search convenience and possession<br />

convenience. One way to better satisfy this customer is to offer multiple channel outlets<br />

(maintain both a traditional brick-and-mortar store and an online store). By having multiple<br />

channel outlets, the retailer facilitates both search convenience and possession convenience. In<br />

other words, the customer can use the online store for his information search, then go to the<br />

traditional store and leave with his desired purchase. Offering multiple channels to reach<br />

customers offers ultimate convenience.<br />

Upon further review of hypothesis 4, the seemingly counter-intuitive results can be easily<br />

explained. It is true that online shoppers must wait longer for their purchases than in-store<br />

shoppers. But a post hoc examination of the item wordings that measured possession<br />

convenience for online shoppers reveals that this wait was not adequately captured. Instead, we<br />

asked if the order was delivered in a timely fashion. This captures <strong>satisfaction</strong> with possession,<br />

rather than how conveniently the possession actually took place. In subsequent scale refinement<br />

attempts, possession convenience might be captured more precisely if an objective measure was<br />

used. Suppose the question was worded, “How long did it take for you to receive the product(s)<br />

you ordered?” An in-store shopper would answer “zero” (the most convenient possession), and<br />

the longer one had to wait for his online order, the less convenient his possession would be.<br />

Conclusion<br />

This study is an initial attempt to delineate the different retail convenience dimensions<br />

for in-store and online shoppers. Several limitations must be mentioned. A convenience sample<br />

was used, and the respondents were all concentrated in one geographical area. Additionally, we<br />

269


obtained a small sample size of online shoppers. Scale refinement will greatly benefit from a<br />

national sample with equally large numbers of in-store and online shoppers.<br />

As mentioned above, future research should aim to establish discriminant validity of the<br />

convenience scales. Additional comparisons of in-store and online shoppers are also warranted.<br />

Future studies should investigate the time and effort expenditures for these two groups as well as<br />

examine possible antecedents to convenience-seeking behaviors. Constructs such as time<br />

pressure and shopping orientation may lead consumers to seek different types of convenience.<br />

Retailers would greatly benefit from such an understanding of their customers’ needs and<br />

motivations.<br />

270


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Table 1<br />

Dimensions of Convenience<br />

General Convenience Definition<br />

(Brown 1989, 1990)<br />

1. Time Products/services may be provided at a time that is most<br />

convenient for the customer<br />

2. Place Products/services may be provided in a place that is more<br />

convenient for the customer<br />

3. Acquisition Firms may make it easier for the customer, financially and<br />

otherwise, to purchase their products/services<br />

4. Use Products/services may be made more convenient for the<br />

customer to use<br />

5. Execution Perhaps the most obvious convenience is simply having some<br />

one else provide the product/service for the consumer<br />

Service Convenience (Berry,<br />

Seiders, and Grewal 2002)<br />

1. Access convenience Involves consumers’ perceived time and effort expenditures to<br />

initiate service delivery<br />

2. Decision convenience Involves consumers’ perceived time and effort expenditures to<br />

make service purchase or use decisions<br />

3. Transaction convenience Involves consumers’ perceived expenditures of time and effort<br />

to effect a transaction<br />

4. Benefit convenience Involves consumers’ perceived time and effort expenditures to<br />

experience the service’s core benefits<br />

5. Post-benefit convenience Involves consumers’ perceived time and effort expenditures<br />

when reinitiating contact with a firm after the benefit stage of<br />

the service<br />

Retail Convenience (Seiders,<br />

Berry, and Gresham 2000)<br />

1. Access convenience The speed and ease with which consumers can reach a retailer<br />

2. Search convenience The speed and ease with which consumers can identify and<br />

select products they wish to buy<br />

3. Transaction convenience The speed and ease with which consumers can effect or amend<br />

transactions<br />

4. Possession convenience The speed and ease with which consumers can obtain desired<br />

products<br />

274


Dimension Items for In-Store Shoppers 1<br />

Table 2<br />

Scale Items Measuring Retail Convenience<br />

Items for Online Shoppers 1<br />

Access 1. The store was easy to get to. 1. The website was easy to find.<br />

2. The store had convenient hours. 2. I could order any time I wanted.<br />

3. Parking was reasonably available. 3. I could order from remote locations<br />

4. I was able to get to the store’s location<br />

quickly.<br />

(e.g., home, work, etc.)<br />

4. I was able to find the website quickly.<br />

Search 1. The store was well-organized. 1. The website was well-organized.<br />

2. I could easily find what I was looking 2. It was easy to find what I was looking<br />

for.<br />

for.<br />

3. The store was neat. 3. It was easy to navigate the website.<br />

4. The store was clean. 4. The website provided useful<br />

information.<br />

5. It was easy to get the information I<br />

needed to make my purchase decision.<br />

Help with Search 1. A salesperson was readily available to<br />

help me.<br />

2. The salesperson offered good advice.<br />

3. The salesperson helped me find exactly<br />

what I was looking for.<br />

4. The salesperson was knowledgeable.<br />

5. The salesperson gave me useful<br />

information.<br />

6. I thought the salesperson was welltrained.<br />

Transaction 1. The store has a fast checkout. 1. The checkout process was fast.<br />

2. My purchase was completed easily. 2. My purchase was completed easily.<br />

3. I was able to complete my purchase 3. It didn’t take a long time to complete<br />

quickly.<br />

4. I didn’t have to wait to pay.<br />

5. It didn’t take a long time to complete<br />

the purchase process.<br />

the purchase process.<br />

Possession 1. I got exactly what I wanted. 1. I got exactly what I wanted.<br />

2. It took a minimal amount of effort on 2. It took a minimal amount of effort on<br />

my part to get what I wanted.<br />

my part to get what I wanted.<br />

3. I got what I wanted when I wanted it. 3. My order was delivered in a timely<br />

fashion.<br />

4. I was properly notified of my order<br />

status.<br />

1All items were measured on a 7-point scale anchored by Strongly Agree and Strongly Disagree.<br />

275


Table 3<br />

Retail Convenience Scale Results for In-Store Shoppers<br />

Dimensio<br />

n<br />

Alpha Component CFA Results<br />

1 2 3 4 5 λx estimate t-<strong>value</strong> SMC<br />

Access1 0.7759 0.87<br />

7<br />

0.89 16.56 0.80<br />

Access2 .077<br />

1<br />

0.73 12.48 0.53<br />

Access3 .063<br />

1<br />

0.57 9.26 0.33<br />

Access4 0.85<br />

7<br />

0.79 13.95 0.62<br />

Search1 0.8860 0.72<br />

6<br />

Search2 0.62<br />

2<br />

Search3 0.85<br />

8<br />

Search4 0.82<br />

6<br />

Help1 0.9503 0.77<br />

3<br />

Help2 0.88<br />

1<br />

Help3 0.79<br />

9<br />

Help4 0.92<br />

3<br />

Help5 0.90<br />

5<br />

Help6 0.87<br />

1<br />

Transact1 0.9609 0.88<br />

5<br />

Transact2 0.88<br />

7<br />

Transact3 0.92<br />

1<br />

Transact4 0.87<br />

0<br />

Transact5 0.92<br />

3<br />

0.84 15.27 0.71<br />

0.76 13.28 0.58<br />

0.78 13.62 0.61<br />

0.73 12.43 0.53<br />

0.75 13.74 0.56<br />

0.90 18.15 0.81<br />

0.84 16.26 0.71<br />

0.94 19.71 0.89<br />

0.94 19.45 0.88<br />

0.88 17.33 0.77<br />

0.87 17.24 0.76<br />

0.95 20.05 0.90<br />

0.98 21.07 0.95<br />

0.84 16.27 0.70<br />

0.95 20.19 .091<br />

Possess1 0.7649 0.761 0.76 12.39 0.57<br />

Possess2 0.663 0.67 10.74 0.45<br />

Possess3 0.778 0.72 11.63 0.52<br />

n=241<br />

276


Dimensio<br />

n<br />

Table 4<br />

Retail Convenience Scale Results for Online Shoppers<br />

Alpha Component CFA Results<br />

1 2 3 4 λx estimate t-<strong>value</strong> SMC<br />

Access1 0.9298 0.866 0.86 8.26 0.73<br />

Access2 0.735 0.81 7.65 0.66<br />

Access3 0.852 0.93 9.59 0.87<br />

Access4 0.903 0.92 9.34 0.85<br />

Search1 0.9033 0.537 0.86 8.31 0.75<br />

Search2 0.508 0.87 8.46 0.76<br />

Search3 0.738 0.88 8.65 0.78<br />

Search4 0.866 0.66 5.61 0.43<br />

Search5 0.850 0.65 5.55 0.42<br />

Transact1 0.9722 0.921 0.96 10.22 0.93<br />

Transact2 0.914 0.97 10.35 0.94<br />

Transact3 0.918 0.95 10.04 0.91<br />

Possess1 0.9110 0.800 0.85 8.12 0.73<br />

Possess2 0.669 0.83 7.80 0.69<br />

Possess3 0.845 0.87 8.45 0.76<br />

Possess4 0.897 0.84 7.98 0.71<br />

n=67<br />

277


Table 5<br />

Correlations, Means, and Standard Deviations of Scale Items for In-store Shoppers<br />

Item A1 A2 A3 A4 S1 S2 S3 S4 H1 H2 H3 H4 H5 H6 T1 T2 T3 T4 T5 P1 P2 P3<br />

Acc1 1<br />

Acc2 .63 1<br />

Acc3 .49 .50 1<br />

Acc4 .73 .54 .40 1<br />

Sear1 .37 .41 .40 .31 1<br />

Sear2 .26 .29 .25 .21 .63 1<br />

Sear3 .23 .32 .30 .16 .67 .60 1<br />

Sear4 .27 .35 .34 .21 .63 .53 .80 1<br />

Help1 .20 .12 .10 .18 .38 .38 .38 .33 1<br />

Help2 .17 .14 .06 .10 .39 .41 .39 .35 .70 1<br />

Help3 .18 .17 .12 .11 .41 .48 .42 .37 .68 .81 1<br />

Help4 .19 .17 .07 .10 .40 .38 .38 .38 .70 .83 .78 1<br />

Help5 .18 .15 .07 .08 .35 .36 .39 .37 .66 .85 .75 .90 1<br />

Help6 .15 .11 .06 .14 .36 .40 .41 .38 .69 .76 .72 .84 .82 1<br />

Tran1 .21 .28 .23 .12 .37 .33 .22 .31 .25 .31 .35 .27 .26 .22 1<br />

Tran2 .21 .24 .22 .13 .33 .43 .33 .34 .29 .34 .42 .31 .29 .32 .83 1<br />

Tran3 .18 .22 .23 .11 .32 .42 .32 .32 .26 .31 .39 .27 .27 .27 .84 .93 1<br />

Tran4 .12 .12 .22 .03 .31 .38 .26 .36 .27 .28 .35 .28 .23 .25 .79 .77 .81 1<br />

Tran5 .18 .20 .17 .10 .29 .41 .30 .29 .26 .32 .39 .28 .25 .25 .83 .90 .93 .82 1<br />

Pos1 .07 .10 .03 .05 .27 .39 .27 .22 .39 .46 .56 .42 .44 .43 .30 .41 .36 .30 .37 1<br />

Pos2 .27 .24 .20 .16 .35 .36 .31 .30 .23 .30 .34 .20 .25 .21 .41 .46 .49 .40 .46 .49 1<br />

Pos3 .21 .25 .16 .13 .35 .42 .32 .33 .33 .29 .39 .24 .30 .30 .32 .39 .37 .29 .32 .57 .47 1<br />

Mean 5.6 5.9 5.8 5.3 5.8 5.8 5.9 6.0 6.0 5.7 5.8 6.0 5.8 5.9 5.1 5.3 5.1 5.2 5.1 6.0 5.0 5.8<br />

SD 1.4 1.2 1.3 1.7 1.1 1.2 1.2 1.0 1.4 1.5 1.5 1.3 1.3 1.3 1.5 1.6 1.6 1.7 1.7 1.3 1.8 1.5<br />

n=241<br />

Table 6<br />

Correlations, Means, and Standard Deviations of Scale Items for Online Shoppers<br />

Item A1 A2 A3 A4 S1 S2 S3 S4 S5 T1 T2 T3 P1 P2 P3 P4<br />

Acc1 1<br />

Acc2 .64 1<br />

Acc3 .77 .79 1<br />

Acc4 .85 .72 .86 1<br />

Sear1 .56 .66 .62 .59 1<br />

Sear2 .51 .67 .67 .55 .76 1<br />

Sear3 .47 .66 .60 .52 .78 .74 1<br />

Sear4 .29 .51 .38 .37 .52 .51 .71 1<br />

Sear5 .29 .46 .33 .28 .48 .59 .67 .77 1<br />

Tran<br />

1<br />

.24 .53 .34 .33 .43 .58 .48 .38 .42 1<br />

Tran<br />

2<br />

.16 .48 .26 .21 .39 .55 .49 .46 .54 .93 1<br />

Tran .15 .42 .27 .22 .37 .50 .48 .43 .50 .92 .93 1<br />

3<br />

Pos1 .44 .45 .46 .42 .62 .65 .50 .30 .42 .54 .47 .43 1<br />

Pos2 .41 .63 .56 .48 .60 .66 .51 .41 .43 .61 .53 .55 .74 1<br />

Pos3 .47 .47 .59 .52 .51 .59 .49 .20 .19 .38 .29 .29 .71 .70 1<br />

Pos4 .41 .35 .51 .43 .53 .48 .41 .19 .16 .31 .24 .24 .72 .65 .81 1<br />

Mean 6.5 6.6 6.5 6.6 6.2 6.3 6.2 6.3 6.3 5.7 5.7 5.6 6.4 5.9 6.2 6.4<br />

278


SD .89 .70 .80 .82 .91 .98 .91 .85 .88 1.2 1.4 1.3 .80 1.2 1.2 1.1<br />

n=67<br />

279


Error!<br />

Figure 1<br />

Retail Convenience for In-Store and Online Shoppers<br />

In-Store Retail<br />

Convenience<br />

Access Search Assisted<br />

Search<br />

Transaction Possession<br />

Online Retail<br />

Convenience<br />

Access Search Transaction Possession<br />

280


What influences customer reaction to incompatibility? An empirical investigation<br />

Abstract<br />

This paper seeks to understand the factors that influence customer reaction<br />

to incompatible behavior of fellow customers in context of foodservice business.<br />

Based on extensive literature review, we develop hypotheses about the direction<br />

of relationship between controllable and uncontrollable psychological variables<br />

and individual reactions to incompatibility. Using experimental design technique<br />

we confirm these hypotheses. Mood, expectations, and perceived control over<br />

outcome were found to be three most important factors influencing the intensity<br />

of reaction towards incompatibility. Using Taguchi experimental design technique,<br />

we further develop optimal combination of alternate levels of controllable and<br />

uncontrollable design factors that minimize the negative impact of uncontrollable<br />

factors. Managerial implications of research are discussed.<br />

Introduction<br />

281


Customer-to-customer interaction is known to be an important aspect of<br />

overall service encounter as the behavior of fellow customers can impact overall<br />

<strong>satisfaction</strong> and possible future purchase intentions (Parker and Ward 2000,<br />

Bitner et al. 1997, Swinyard 1993). Customer <strong>satisfaction</strong> is a recursive process<br />

where <strong>satisfaction</strong>/dis<strong>satisfaction</strong> with a previous service encounter influences<br />

future patronage intentions. Four this process to work, consumers rely on some<br />

kind of recall from previous service experience. This recall tends to be biased in<br />

the direction of momentary emotions associated with the event being recalled<br />

(Machleit et al. 2000). Therefore the momentary emotions felt during service<br />

encounters such as negative response to incompatible behavior of fellow<br />

customers are likely to influence recall and future intention to purchase.<br />

In situations where customers have to share space and time, customer-to-<br />

customer contact -both verbal and non-verbal- is inevitable. It is also inevitable<br />

that customers will find themselves compatible with some customers and<br />

incompatible with others (Martin 1996, Martin and Partner 1989). In cases where<br />

incompatibility is experienced, the response is expected to vary among<br />

customers. Martin (1989 pp. 12) points out “some customers may view certain<br />

behaviors in particular service environments as intolerable, yet other customers<br />

may not be disturbed”. The reaction towards incompatible behavior of fellow<br />

customers can, therefore, be characterized as individual specific. Since the<br />

reaction to incompatibility can range from indifference to negative word of mouth<br />

(Martin 1989), It is important for marketers to understand the factors that<br />

moderate the intensity of this reaction.<br />

282


Management of in compatibility has traditionally been treated as an<br />

uncontrollable phenomenon that needs to be avoided rather than something that<br />

should be managed operationally. Some of the factors that are expected to<br />

moderate the intensity of reaction to incompatibility such as mood (Swinyard<br />

1993), involvement (Swinyard 1993), and personal <strong>value</strong>s (Schwartz 1992) are,<br />

unfortunately, beyond the control of marketing managers. That is, perhaps, the<br />

reason for emphasis on avoiding incompatibility through effective management of<br />

different customer segments. Articulation of a clear positioning statement which<br />

enables customers to self select businesses where they will feel comfortable in<br />

the company of their fellow customers is expected to help avoid incompatible<br />

situations.<br />

Complete avoidance of incompatibility will, however, require extreme<br />

segmentation which may not be a practical option for all businesses. It has been<br />

suggested that for most of the businesses to grow, they need to serve diverse<br />

groups of customers which show different levels of tolerance to incompatible<br />

behaviors (Martin 1996). Incompatibility, therefore, seems unavoidable. In<br />

addition to effective segmentation incompatibility also needs to be dealt at an<br />

operational level. Managers may use both on site solutions such as physical<br />

separation, enforcement of policies designed to control unacceptable behavior,<br />

and advance communication with customers about the possibility of encountering<br />

some undesirable behaviors.<br />

For an active management of incompatibility we need to accomplish two<br />

tasks. First, we need to identify the factors that influence the intensity of reaction<br />

towards undesirable public behaviors and understand their relative contributions.<br />

283


Second, we need to find out the optimal combination of controllable factors that<br />

would minimize the negative impact of uncontrollable factors. In marketing<br />

literature, there is an apparent lack of information on either of these issues. This<br />

article is an attempt to bridge this gap of information.<br />

Literature Review<br />

Research on the role of customers in service encounters has traditionally<br />

been limited to the study of interaction between customers and service<br />

employees. The influence of customer-to-customer interaction on service<br />

encounter quality, <strong>satisfaction</strong>, and future purchase intentions has largely been<br />

ignored in service marketing literature. This omission becomes clear when we<br />

look at prominent service quality measurement scales such as SERVEQUAL and<br />

SERVPREF which fail to capture the effect of customer-to-customer interaction.<br />

Although some of the researchers (Baker 1987) do discuss a social dimension of<br />

tangible quality that represents organization’s concern for the people in the<br />

environment such as customer, employees and non-customers, measurement<br />

researchers in general have failed to incorporate this concern in to existing<br />

service quality scales.<br />

Research in the area of customer-to-customer interactions can be<br />

grouped in into four categories i.e. identification and grouping of public behaviors,<br />

role adoption, impact of demographic and individual factors on reaction to<br />

incompatibility, and compatibility management. Grove ad Fisk (1997) and Martin<br />

(1996) developed categories of positive and negative public behaviors at<br />

business places. Grove and Fisk employed critical incidence technique to drive<br />

the dimensions while Martin used exploratory factor analysis to extract the same.<br />

284


A lot of commonalities can be found between seven factor solution by Martin and<br />

six categories presented by Grove and Fisk. In fact most of the Grove and Fisk’s<br />

six categories can easily be fitted into Martin’s seven factor solution. Since the<br />

tolerance for public behaviors is situation and individual specific (Martin 1996),<br />

the classification of public behavior can serve as a good basis for customer<br />

segmentation. This classification also alerts service managers to identify and<br />

control the negative public behaviors and encourage the positive behaviors.<br />

Research on roles fellow customers play is also very limited. Parker and<br />

Ward (2000), Bitner et. al. (1997), and McGrath and Otnes (1995), describe roles<br />

that customers may play in improving service experience of other customers.<br />

These studies identify two basic roles customers adopt when interacting with<br />

each other; help seeker and help provider. By identifying typical scripts<br />

associated with these roles, these studies stress the huge opportunities that<br />

service managers need to exploit by planning and encouraging interactions<br />

among customers.<br />

Research on the factors influencing customer perception of incompatibility<br />

is limited to two studies only. Martin and partner (1989) in an exploratory study<br />

propose that incompatibility can arise because of demographic, social and<br />

cultural differences. These differences may include different preferences,<br />

different purchase goals or sought benefits, stereotyping, beliefs, attitude and<br />

cultural backgrounds, differences in past experience with service and other<br />

customers’ physical characteristics and medical condition. These propositions<br />

were based on interviews and customer surveys. Grove and Fisk (1997) while<br />

empirically testing the impact of individual demographic differences on the<br />

285


esponse to the behavior of other customers found that most of the demographic<br />

differences such as age, education, income and gender are not related to our<br />

behavior towards fellow customers. They however found that marital status is<br />

positively related to dis<strong>satisfaction</strong> with the behavior of fellow customers.<br />

Since most of the demographic variables fail to explain much of the<br />

variation in customers’ reactions towards incompatibility, we need additional<br />

variables to explain the variation. Another set of variables, personal psychological<br />

variables, seems promising in improving our understanding of incompatibility.<br />

Variables such as mood states, perceived control, prior expectations,<br />

involvement and personal <strong>value</strong>s has been demonstrated to be strongly linked to<br />

consumer purchase intentions (Machleit et al. 2000, Swinyard 1997, Hui and<br />

Bateson 1991). We believe that these variables, in addition to having a direct<br />

effect on purchase intentions, also directly impact the intensity of a consumers’<br />

reaction to the incompatibility of their fellow customers which in turn contributes<br />

to future purchase intentions and re-patronage. Although Martin (1989) suggests<br />

the possible impact of personal psychological variables such as individual beliefs,<br />

attitudes, personal <strong>value</strong>s on our reactions to customer incompatibility, his<br />

propositions have not been tested.<br />

In providing guidelines for incompatibility management, researchers have<br />

predominantly opted for segmentation as the preferred method to avoid<br />

unpleasant situations (Martin 1996, Martin and Partner 1991, Martin and Partner<br />

1989). Customer education on their roles in achieving <strong>satisfaction</strong>, clear<br />

communication about the acceptable behaviors (Grove and Fisk 1997, Bitner et<br />

al. 1997), realistic expectation setting (Bitner et al. 1997), and efficient<br />

286


management of space (Martin and Partner 1997) has also been suggested to<br />

reduce the negative impacts of incompatibility. No empirical study, however, is<br />

available that tests the impact of expectation management, enforcement of the<br />

behavioral code of conduct and physical space management (which is expected<br />

to improve customers’ perception of control) on reaction to incompatible<br />

situations.<br />

Literature review establishes two basic gaps. First, the impact of personal<br />

psychological variables on reaction towards incompatibility has not been<br />

considered. Second, no empirical testing has been done on neither the impact of<br />

uncontrollable factors such as mood, <strong>value</strong>s or involvement and/or the impact of<br />

controllable factors such as expectation communication and physical<br />

management of the space on reaction to incompatibility; neither the interactions<br />

between these factors.<br />

In this study, we attempt to fill both of these gaps. We start by developing<br />

hypotheses about the impact of both controllable and uncontrollable factors on<br />

customers’ reaction to incompatible situations. We proceed further by testing<br />

these hypotheses using an experimental design setting.<br />

Hypotheses<br />

Mood can be conceptualized as mild, transient feeling states that are<br />

subjectively perceived by individuals. Mood states may affect cognitive<br />

processes such as evaluation, memory and decision making (Gardner 1985). It<br />

has often been conceptualized as constituting of two independent bipolar positive<br />

and negative feeling states (Isen 1984). A positive mood seems to make one<br />

kinder, generous, more resistant to temptations and more willing to delay self<br />

287


ewards (Swinyard 1993). A customer in positive mood is expected to<br />

demonstrate a more positive evaluation of service encounter than those with<br />

negative or positive mood (Knowles et al. 1993). In other words, customers in<br />

good mood will display greater tolerance towards negative impacts of<br />

incompatibility. Negative moods on the other hand produce greater dislike for<br />

fellow customers, greater vulnerability to provocation and lesser willingness to<br />

forgive (Gardner 1985). Alternatively stated, a customer in negative mood can<br />

strongly react to even small incompatible behaviors.<br />

H1 : Customers in good mood will show higher tolerance for<br />

incompatibility and customers in bad mood will show low tolerance<br />

for incompatibility.<br />

Recent research suggests there are two levels of service expectations i.e.<br />

desired and adequate (Kalra 1991 and Boulding et al. 1993). Desired<br />

expectations represent the level of service a consumer hopes to receive, while<br />

adequate expectations, a lower level of expectations, relate to what consumers<br />

deem an acceptable level of performance. Desired expectations are known to<br />

remain relatively stable over time, while adequate performance expectations may<br />

vary more widely. Between these two service quality expectation levels is a zone<br />

of tolerance. The zone of tolerance describes the latitude in customer’s<br />

willingness to accept deviation from desired standards. This zone of tolerance will<br />

be different for different services (Gwynne and Devlin 2000). For example<br />

patients in waiting room to see a doctor will expect and accept a low level of<br />

compatibility where as a customer in his/her favorite bar may not expect and<br />

accept a high level on incompatibility. It follows then that if the level of customer<br />

incompatibility lies within the zone of tolerance, customer evaluation of service<br />

288


may not be adverse. Expected incompatibility may lead to a reduction in the<br />

intensity of reaction while the unexpected incompatibility may increase the<br />

intensity of reaction.<br />

H2 : Prior expectations of incompatibility will increase tolerance for<br />

incompatibility.<br />

Control refers to the ability to regulate one’s own affairs. It has often been<br />

defined as the need to demonstrate one’s competence, superiority and mastery<br />

over the environment (White 1959). Literature makes a distinction between<br />

behavioral, cognitive and decisional control (Averill 1973). Behavioral control –<br />

also referred to as control over activities—“refers to availability of a response<br />

which may directly influence or modify the objective characteristic of an event”<br />

(pp.287). Decisional control or control over outcome refers to “the opportunity to<br />

choose among various courses of action” (pp.287). The cognitive control refers to<br />

“the way in which the event is interpreted, appraised, or incorporated into a<br />

cognitive plan” (pp.287). In a restaurant situation control over activities may be<br />

though as the ability to regulate improper public behaviors of fellow customers by<br />

asking manager to enforce rules of conduct while control over outcome can be<br />

operationalized as the ability to escape an undesirable situation by moving to<br />

another section of the restaurant. Perception of high control has been shown to<br />

positively impact the tolerance of pain and frustration, and self-report of distress<br />

and anxiety (Hui and Bateson 1991).<br />

H3 : Higher perceived control over service activities will increase<br />

tolerance for incompatibility.<br />

H4 : Higher perceived control over service outcome will increase<br />

tolerance for incompatibility.<br />

289


Values may be defined as beliefs that pertain to desirable end states or<br />

modes of conduct, transcend specific situations such as behavior of fellow<br />

customers, guide selection or evaluation of behavior, and are ordered by<br />

importance in relation to one another to form a system of <strong>value</strong> priorities.<br />

Schwartz (1992) provides a typology of <strong>value</strong>s, where the <strong>value</strong>s are arranged<br />

according to the type of motivational goal they express. These ten <strong>value</strong> types<br />

represent two basic bipolar dimensions; openness to change versus<br />

conservation and self transcendence versus self-enhancement. In context of<br />

reaction to customer incompatibility, the bipolar dimension of conservation<br />

versus openness to change seems very relevant. Conservative individuals are<br />

very concerned with security, conformity, and tradition. These individuals are<br />

expected to display low tolerance for incompatibility. On the other hand<br />

individuals displaying openness are focused on hedonism, stimulation and self-<br />

direction and are expected to show greater tolerance for customer<br />

incompatibility.<br />

H5 : Customers with resultant conservatism will show low tolerance for<br />

incompatibility.<br />

H6 : Customers with resultant openness will show high tolerance for<br />

incompatibility.<br />

The intensity of customer involvement in purchase decision is also<br />

expected to moderate reaction to customer incompatibility. The information<br />

processing theory in consumer behavior literature suggests that the consumer is<br />

an intelligent, rational, problem-solver who actively seeks and uses information to<br />

evaluate the various alternatives or choices (Zaichowsky 1985). The extent of<br />

290


consumer involvement varies with the significance or degree of importance of the<br />

decision to the consumer (Engel and Blackwell 1982). Depending on the degree<br />

of involvement in a purchase decision, consumer decision making has been<br />

classified as being high or low involvement. In a low-involvement purchase<br />

decision, because the purchase does not have much significance to the<br />

consumer, he or she does not extensively search for information, and rarely<br />

evaluates alternatives or choices before making the purchase decision. In order<br />

to reduce the risk associated with high-involvement decisions, consumer<br />

searches for more information and spend more time searching for the right<br />

selection. Because of this high risk component, high involvement service<br />

purchasers are expected to show low tolerance for customer incompatibility that<br />

could interfere with desired service outcome. On the other hand, low involvement<br />

service purchasers are expected to show greater tolerance for customer<br />

incompatibility.<br />

H7 : Customers with high involvement will show low tolerance for<br />

incompatibility.<br />

Sources of Data<br />

Two hundred and ten respondents were first self-administered Personal<br />

<strong>value</strong> system questionnaire. Respondents were then separated into groups of<br />

open to change and conservative respondents.<br />

Methodology<br />

Two different experiments were conducted. The purpose of the first<br />

experiment was to confirm whether the factors being considered in the<br />

experiment and some of the first order interactions had significant effect on<br />

reaction to incompatible situations. The second experiment was conducted to<br />

291


find out the optimal combination of controllable and uncontrollable factors would<br />

minimize the negative impact of uncontrollable factors on reaction to<br />

incompatible situations.<br />

For understanding main and interaction effects, a<br />

6 2<br />

2 − fractional factorial<br />

iv<br />

design with sixteen treatments, as shown in figure 1, was used to create service<br />

scenarios or profiles for understanding the impact of antecedents on reaction<br />

towards customer incompatibility. Since it was a resolution four design, no main<br />

effect was confounded with first order interactions. This means that not only main<br />

effect estimates were clean but we could also calculate some of the first order<br />

interactions rather cleanly.<br />

---------------------------------------------------------------------------------------------------<br />

Place Figure 1 about here<br />

---------------------------------------------------------------------------------------------------<br />

Three hundred and twenty respondents self administered 27 item<br />

Schwartz <strong>value</strong> system questionnaire for measuring conservative versus<br />

openness to change orientation. Based on the results of the survey, respondents<br />

were segregated into two groups of conservative and open to change. Following<br />

Weyant (1978), mood of each group was manipulated through false feedback.<br />

Half of the respondents in each group were given two different types of anagrams<br />

to be solved. Anagrams are the words, from whose alphabet another word can<br />

be created. One set of respondents in each group was handed anagrams which<br />

were supposed to easier to solve while the other group got a difficult set. Each<br />

anagram test contained 25 questions. Subjects were given 15 minutes to<br />

complete as many anagrams as possible. After the end of 15 minutes<br />

respondents read the false statistics about the tests. Respondents in the groups<br />

that received easy anagrams were told that they had done exceedingly bad and<br />

292


their results were well below the average for these kinds of tests, thereby placing<br />

them in bad mood. Group that received difficult anagrams were told that they had<br />

done exceedingly well and their results were far above the average for these<br />

kinds of tests, thereby placing them in good mood.<br />

For treatment of control over activities, control over outcome,<br />

expectations, and involvement, each respondent received one of the sixteen<br />

combinations (in form of a video movie) and recorded his/her reaction to<br />

customer incompatibility on a scale of 1-6. Instead of using written scenarios,<br />

video films were developed to operationalize the design factors of involvement,<br />

perceived control and expectations. We believe that video films provided<br />

respondents were in restaurant reality and their responses were expected to<br />

more realistic than would have been with written scenarios. At the end,<br />

manipulation measurement checks were made for mood, perceived control and<br />

involvement.<br />

For experiment to find out the optimal combination of controllable and<br />

uncontrollable factors, half fractions of 2 3-1 were used as outer and inner arrays in<br />

a Taguchi style experiment (see figure 2). The inner array is composed of<br />

controllable factors and the outer array consists of uncontrollable factors. In this<br />

arrangement each combination of controllable factors was contrasted with all<br />

combination of uncontrollable factors providing us with detailed information on all<br />

possible impacts of uncontrollable factors.<br />

---------------------------------------------------------------------------------------------------<br />

Place Figure 2 about here<br />

---------------------------------------------------------------------------------------------------<br />

293


Taguchi recommends the use of signal to noise ratio (S/N ratio) as the<br />

basis for selecting the optimal combination, where the term signal represents the<br />

controllable component while the term noise represents the uncontrollable<br />

component. This ratio, infact, measures the ability to perform according to<br />

specifications in varying conditions. The objective of S/N ratio is to determine an<br />

optimum set of operating conditions that simultaneously maximizes the objective<br />

quality function while reducing the variation in output quality.<br />

Taguchi recommends three types of S/N ratios: Larger the better<br />

(maximizing the desired response variable), smaller the better (minimizing the<br />

undesirable response variable) or minimal is best (attaining a predefined level).<br />

In this case, because we were trying to maximize choice probabilities, the<br />

appropriate performance statistic deemed to be the “smaller the better”. It is<br />

given by the following formula:<br />

SN<br />

s<br />

⎡1<br />

n<br />

= − 10 log ⎢ ∑ Y<br />

⎣n<br />

i = 1<br />

2<br />

i<br />

⎤<br />

⎥<br />

⎦<br />

where yi is the response variable which in our case is the reaction to incompatible<br />

situation, and n is the number of observations.<br />

Measures<br />

Mood: Mood scale was adapted from Peterson and Sauber (1983). Using a<br />

seven point likert type scale, mood was measured by four summed bipolar items.<br />

Four bipolar items were sad/happy, good mood/bad mood, irritable/pleased and<br />

depressed/cheerful.<br />

Involvement: We used a modified form of involvement scale used by Gore and<br />

Madhavan (1994) for measuring consumer involvement in nonprescription<br />

294


medicine purchase decisions. A five item seven point likert scale was used.<br />

These items represented the various theoretical propositions about the<br />

involvement construct such as search for information, evaluation of product<br />

alternatives, and perception of differences among the various brands.<br />

Perceived Control: Following Hui and Bateson (1991), we used a semantic<br />

differential combination of Meharbian and Russel’s (1974) scales of dominance<br />

and Glass and Singer’s (1972) scales of helplessness as a proxy for the<br />

construct of perceived control.<br />

Expectations: Prior expectation of customer compatibility were measured by<br />

asking respondents to rate their expectation regarding compatibility on seven<br />

point (0-6) scale where 0 represents no compatibility incompatibility and 6<br />

represents high compatibility.<br />

Personal Values: For measuring personal <strong>value</strong>s, a twenty seven item scale<br />

(Schwartz, 1992) was used. These questions represented bipolar dimensions of<br />

conservatism versus openness to change Schwartz <strong>value</strong> system has been used<br />

and found reliable in many different parts of the world including surveys in forty-<br />

four countries (Schwartz and Sagiv 1995).<br />

Compatibility Threshold: We used six point customer compatibility<br />

dis<strong>satisfaction</strong> reaction scale developed by Martin (1989). The scale ranges from<br />

a tolerable behavior of “would not effect me one way or the other” to an extremely<br />

sever reaction “would bother me enough that I would never return”.<br />

Results<br />

Table 1 presents the estimated marginal means for the reaction to<br />

incompatible situation for both levels across six factors. Lower marginal means<br />

295


epresent higher tolerance of incompatibility while higher marginal means<br />

represent lower tolerance. All results were in expected direction. Data supports<br />

all seven hypotheses. Means for good and bad mood (2.63 and 3.70<br />

respectively) provide strong support for hypothesis 1. The range of marginal<br />

means (the difference between means for two levels) signifies the relative<br />

intensity of the impact of design factors on response variable. Larger is the<br />

range, higher is the impact. Range for mood is the third highest among the six<br />

factors. Data also provide strong support for hypothesis 2, where marginal means<br />

for expectation of incompatibility and no expectation were 2.58 and 3.78 and had<br />

the second highest range (1.20). Hypotheses 3 about the impact of perception of<br />

control on activity received only moderate support (3.38 and 2.97 for perception<br />

of control over activities and no control respectively with a small range of 0.41).<br />

Hypothesis 4 received the strongest support (2.55 and 3.80 for control and no<br />

control over outcome with a range of 1.25). Hypotheses 5 and 6 received<br />

moderate support (2.92 and 3.43 for open to change and conservative<br />

orientations with a small range of 0.48). Similarly hypothesis 7 was also<br />

supported moderately with means of 2.90 and 3.46 for low and high involvement<br />

with a range of 0.56.<br />

Place table 1 about here<br />

Factorial analysis of variance was conducted to investigate the impact of<br />

main and interaction effects on reaction to customer incompatibility. Model seems<br />

to fit the data well (Adjusted R 2 =0 .893). ANOVA results presented in table 2,<br />

showed a significant effects for control over outcome (F = 322, p


(F=297, p


estaurant where they can escape incompatibility; communicate to them in<br />

advance about the probability of encountering incompatible behavior then even a<br />

conservative customers in bad mood and high involvement in restaurant selection<br />

will not react adversely to incompatibility.<br />

Discussion<br />

Place table 3 about here<br />

Purpose of this study was twofold; to explore the antecedents of customers’<br />

reaction to incompatibility and to develop operational guidelines for practitioners<br />

to manage incompatibility at foodservice outlets. Although the factors selection<br />

and testing was based on review of literature that assumed these to be linked to<br />

incompatibility, it was important to test these commonly held assumptions. By<br />

testing hypotheses about this linkage we were able to determine the direction of<br />

these linkages. Although the model fit statistics are fairly high (adjusted R 2 =0<br />

.893) we feel that the model tested can not be considered as complete. Some of<br />

the factors that may have an impact on incompatibility such as educational level<br />

of respondent and price of the meal were not included in the experiment because<br />

of the increasing response burden on the respondents. Even the six factor<br />

experiment can be considered as one with high response burden and we tried to<br />

lighten up this burden by using video films in place of traditional written<br />

scenarios.<br />

Although the testing of hypotheses and information obtained from these were<br />

important in understanding the phenomenon of incompatibility, it unfortunately<br />

did not provide relevant guidelines in terms of managing incompatibility at the<br />

business place. It is obvious that in most of the cases, incompatibility at business<br />

place is inevitable. Good segmentation can help reduce incompatibility but it can<br />

298


not eliminate it. Further, extreme segmentation has its own shortcomings. For<br />

most of the businesses to grow, they have to attract diverse group of customers<br />

and diversity inevitably results in some form of incompatibility. The emphasis,<br />

therefore, has to be on managing on site compatibility.<br />

Results of experimental design on the antecedents of incompatibility<br />

indicated that only one of the three most important factors, perception of control<br />

over outcome, was under the control of operating manages. Customers mood<br />

was a beyond the control of managers, while customers prior expectations could<br />

only be considered semi controllable. If two of the three most important factors<br />

contributing to reaction towards incompatibility were beyond the control of<br />

operating managers, then the next logical question is what can be done about<br />

the impact of uncontrollable factors? Stated alternatively, what the optimal<br />

combination controllable and uncontrollable factor levels that will minimize the<br />

severity of customer reaction towards incompatibility?<br />

The answer to this question was obtained by conducting a Taguchi<br />

experiment. Results of Taguchi experiment suggested that if we provide<br />

customers with an option to escape the incompatibility by moving them to<br />

another section and alert them to the possibility of encountering incompatible<br />

situation through effective communications then the adverse impact of bad mood,<br />

conservatism and high involvement can be minimized. Enforcing the rules for<br />

proper code of conduct – perceived control over activities — alone, without<br />

moving customers to another section – perceived control over outcome – will not<br />

minimize the severity of reaction to incompatibility.<br />

299


Three significant interaction terms also provide useful information. A<br />

significant interaction between control over activities and mood suggests<br />

customers in bad mood will have greater desire for enforcing the rules of conduct<br />

regarding public behaviors. Similarly significant interaction between expectations<br />

and involvement suggests the customers with high involvement in the selection<br />

of restaurant such as those going for a romantic dinner have low expectations of<br />

incompatibility and therefore are expected to react severely to an incompatible<br />

situation. Perhaps, the most significant interaction was found to be between<br />

involvement and control over outcome. A higher involvement in the restaurant<br />

selection enhances the desire for greater control over outcome when faced with<br />

incompatible situation. Significant interaction of involvement with desired control<br />

over outcome and prior expectation of incompatibility suggests the threat of<br />

severe reaction to incompatible will be higher for full service dinning<br />

establishment which can generally be characterized as destinations that require<br />

high customer involvement than fast food restaurants than can generally be<br />

characterized as low involvement destinations.<br />

Using video films instead of traditional written scenario was another<br />

novelty of this research. Written scenarios at times may not be able to fully<br />

describe the situation in which respondent has to make a decision. The use of<br />

video film was not only expected to fully describe the situation in reality but also<br />

to reduce the response burden where respondents can watch the film and place<br />

themselves in a character’s shoes. Imaging a situation without the help of<br />

pictures will involve greater response burden.<br />

References<br />

300


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302


Table…1<br />

Estimated Marginal Means<br />

Factor Factor Level Marginal Means Range<br />

Bad 3.70<br />

Mood Good 2.63 1.07<br />

No 3.78<br />

Prior Expectations Yes 2.58 1.20<br />

No 3.38<br />

Control Over Activities Yes 2.97 0.41<br />

No 3.80<br />

Control Over Outcome Yes 2.55 1.25<br />

Conservative 3.43<br />

Personal Value System Open to change 2.95 0.48<br />

High 3.46<br />

Involvement Low 2.90 0.56<br />

303


Table…2<br />

Tests of Between-Subjects Effects<br />

Dependent Variable: Incompatibility Reaction<br />

Type III Sum Mean<br />

η<br />

Factor<br />

of Squares Df Square F Sig.<br />

2 (Eta<br />

Squared)<br />

Corrected Model 422.787(a) 13 32.522 83.840 .000 0.893<br />

Intercept 3238.513 1 3238.513 8348.651 .000 0.954<br />

Control over activities 13.612 1 1.612 35.092 .000 0.081<br />

Control over outcome 125.000 1 125.000 322.241 .000 0.546<br />

Expectations 115.200 1 115.200 296.977 .000 0.526<br />

Personal Value System 21.012 1 21.12 54.169 .000 0.119<br />

Mood 86.112 1 86.112 221.992 .000 0.457<br />

Involvement 25.313 1 25.313 65.254 .000 0.140<br />

Personal Value System *<br />

Mood<br />

1.012 1 1.012 2.610 .107 0.002<br />

Mood * Involvement .012 1 .012 .032 .858 0.000<br />

Expectations * Mood 1.250 1 1.250 3.222 .074 0.002<br />

Control over activities *<br />

Mood<br />

6.612 1 6.612 17.047 .000 0.031<br />

Expectations *Involvement 11.250 1 11.250 29.002 .000 0.068<br />

Control over outcome *<br />

Involvement<br />

16.200 1 16.200 41,762 .000 0.103<br />

Control over activities *<br />

Expectations<br />

,.00 1 .200 .516 .473 0.002<br />

Error 118.700 306 .388<br />

Total 3780.000 320<br />

Corrected Total 541.488 319<br />

R 2 =0.921 (Adjusted R 2 =0 .893)<br />

Table…3<br />

Signal/Noise Ratio Results<br />

Outer Array<br />

1 2 2 1<br />

1 2 1 2<br />

Inner Array 1 1 2 2 Mean SD S/N Ratio<br />

1 1 1 4.95 2.70 3.15 4.05 3.71 0.99 -11.5<br />

1 2 2 3.80 2.40 1.95 2.60 2.68 0.79 -8.8<br />

2 1 2 3.70 3.10 2.70 1.85 2.83 0.77 -9.5<br />

2 2 1 5.90 3.25 2.80 2.90 3.71 1.47 -12.0<br />

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Run<br />

Control<br />

Over<br />

Activities<br />

Figure…1<br />

6 2<br />

Design Matrix for 2 −<br />

iv Experiment<br />

Control<br />

Over<br />

Outcome<br />

Expectations<br />

Personal<br />

Value System<br />

Mood Involvement<br />

1 Low Low No Conservative bad Low<br />

2 High Low No Conservative Good Low<br />

3 Low High No Conservative Good High<br />

4 High High No Conservative bad High<br />

5 Low Low Yes Conservative Good High<br />

6 High Low Yes Conservative bad High<br />

7 Low High Yes Conservative bad Low<br />

8 High High Yes Conservative Good Low<br />

9 Low Low No Progressive bad High<br />

10 High Low No Progressive Good High<br />

11 Low High No Progressive Good Low<br />

12 High High No Progressive bad Low<br />

13 Low Low Yes Progressive Good Low<br />

14 High Low Yes Progressive bad Low<br />

15 Low High Yes Progressive bad High<br />

16 High High Yes Progressive Good High<br />

High, Yes, Good, Progressive = + in design Matrix<br />

Low, No, Bad, Conservative= - in design Matrix<br />

305


Figure…2 (a)<br />

Combination of L4 Taguchi Arrays<br />

Outer Array<br />

1 2 2 1<br />

1 2 1 2<br />

Inner Array 1 1 2 2<br />

1 1 1<br />

1 2 2<br />

2 1 2<br />

2 2 1<br />

Figure…2 (b)<br />

Re-arrangement of L4 Taguchi Arrays into Design Profiles<br />

Ru<br />

n<br />

Control Over<br />

Activities<br />

Control Over<br />

Outcome<br />

Expectation<br />

s<br />

Personal Value<br />

System<br />

Mood Involvement<br />

1<br />

No No No Conservative Bad Low<br />

2<br />

No No No Conservative Good High<br />

3<br />

No No No Progressive Bad High<br />

4 No No No Progressive Good Low<br />

5 No Yes Yes Conservative Bad Low<br />

6 No Yes Yes Conservative Good High<br />

7 No Yes Yes Progressive Bad High<br />

8 No Yes Yes Progressive Good Low<br />

9 Yes No Yes Conservative Bad Low<br />

10 Yes No Yes Conservative Good High<br />

11 Yes No Yes Progressive Bad High<br />

12 Yes No Yes Progressive Good Low<br />

13 Yes Yes No Conservative Bad Low<br />

14 Yes Yes No Conservative Good High<br />

15 Yes Yes No Progressive Bad High<br />

16 Yes Yes No Progressive Good Low<br />

High, Yes, Good, Progressive = + in design Matrix<br />

Low, No, Bad, Conservative= - in design Matrix<br />

306


307

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