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1 - Commodore Is Awesome

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COVERD<br />

...Continued<br />

over him and hit FIRE - you now have<br />

direct control over that Skweek.<br />

Remember, you can't change a<br />

Skweek's direction or stop him while<br />

he's walking. You have to wait until<br />

he hits an object and stops himself.<br />

SPECIAL THINGS<br />

The first level is easy-peasy and<br />

intended to get you into the swing<br />

of things. But from then on, extra<br />

features are added that make things<br />

NEBULA<br />

The first of our top-quality PD threepack<br />

this month is a high-velocity<br />

arcade blaster that should be familiar<br />

to anyone who's ever played classics<br />

like Battlezone or Encounter.<br />

Taking control of a super-fast landspeeder,<br />

your mission is to free the<br />

once-peaceful moon of Uropa from<br />

the clutches of the evil Kapones.<br />

They've set up nine energy rigs<br />

around the moon which are sapping<br />

the satellite's natural resources. Only<br />

you can foil their plans by planting<br />

AERs (Anti-Energy Rig bombs) by the<br />

offending structures, then detonating<br />

them to blow them up.<br />

Of course, the Kapones have a<br />

whole army of land-based assault<br />

vehicles to protect the energy rigs,<br />

and you'll have to do battle with<br />

these if you're to get anywhere. Blast<br />

away at them with your lasers to<br />

knock them out, being careful to<br />

avoid their own fire, which saps your<br />

ship's shields. If you wait around on<br />

I<br />

1SKS<br />

trickier - or easier, depending on how<br />

clever you are. The screens become<br />

populated with blockers, pushers,<br />

arrow-shaped direction-changers<br />

and other secret thingies, all of<br />

which have an effect over your<br />

Skweeks when they pass over them<br />

Remember that each level has a time<br />

limit, and extra time is available by<br />

running a Skweek over the alarm<br />

clocks that appear on screen every<br />

now and then.<br />

the title screen for a bit, you'll get a<br />

full rundown of all the enemies in<br />

the game<br />

PLAYING THE GAME<br />

Your GBV (that's the thing you're flying<br />

around in) is a nippy little beggar,<br />

and comes equipped with radar,<br />

shields, lasers and a cloaking device.<br />

The radar in the centre of the display<br />

shows all enemies in range - simply<br />

speed towards them and pump them<br />

full of laser fire. Don't worry if they<br />

don't blow up straight away most<br />

enemies need a lot of hits to kill.<br />

Once an enemy has been destroyed,<br />

pull away from it quickly, as the<br />

debris from the explosion can be<br />

damaging if it hits your own ship.<br />

To destroy energy rigs, locate one<br />

using your map and speed towards<br />

it using the compass as your direction<br />

finder. When you've got one.<br />

get right up close to it and drop an<br />

AER. Then pull away and detonate<br />

the device - it doesn't have to be<br />

close. So long as one piece of the farreaching<br />

debris from the explosion<br />

hits the rig, it will be destroyed.<br />

DON'T waste any bombs, as you only<br />

have the exact amount needed to<br />

complete the mission.<br />

As enemy hits and collisions sap<br />

your shields, seek out and collect<br />

Chromolite crystals (littered around<br />

the landscape) to replenish them. If<br />

things get really bad, you can always<br />

engage your cloaking device, which<br />

renders you invisible to enemy ships<br />

and gives you a rest from incoming<br />

fire - but there's only enough energy<br />

to keep the cloak on for a short time.<br />

KEY CONTROLS<br />

M Toggles game map on and oft<br />

B Drops an AER bomb.<br />

D Detonates the AER bomb<br />

C Toggles cloaking device on and<br />

off.<br />

P Pauses the game.<br />

K Activates keyboard controls<br />

J Activates joystick controls.<br />

Q Quits back to The One menu_<br />

F10<br />

Resets game.<br />

HELP<br />

Displays game information.<br />

PREMIERE<br />

Hey, there's no business like show<br />

business! And probably that's why<br />

Core Design have produced a game<br />

on it because it's definitely a platform<br />

experience like no other. Core's<br />

latest slice of arcade fun would normally<br />

cost you E30.99 in the shops,<br />

but with our preview disk you can<br />

get a playable taster of its smartness<br />

absolutely heel For more information<br />

about the game, flip to the<br />

awesome four-page review starting<br />

on page 40 and don't forget there's<br />

a smashing Core compo to win a<br />

1900 Video Palmcorder on page 36!<br />

This demo consists of a speciallyconstructed<br />

section of the first<br />

Western level, where the player's<br />

objective is to work his way through<br />

the landscape, battle the baddies,<br />

collect as many pickups and possible<br />

and reach the door at the far<br />

end.<br />

GAMEPLAY<br />

Couldn't be simpler. really. All control<br />

is via the joystick. Once you've<br />

hit FIRE to start, Clutch (that's you)<br />

is controlled thus - LEFT and RIGHT<br />

makes him walk in those directions,<br />

DOWN causes him to duck and UP<br />

makes him jump. Hit FIRE to lob a<br />

stick of dynamite.<br />

In addition, Clutch can flip<br />

between the background and fore-<br />

disk<br />

ground 'lanes' in certain parts of the<br />

level - this allows him to avoid or<br />

confront enemies and gain access to<br />

stairs, lifts and doorways. To toggle<br />

between lanes, pull DOWN and hit<br />

FIRE simultaneously-<br />

Pick up Oscars and other awards<br />

to collect points, and always use the<br />

switches that are set into the wall<br />

when you find them - just stand in<br />

front of them and hit FIRE.<br />

BAD GUYS<br />

Most of the enemies in this demo can<br />

be killed with one hit of dynamite,<br />

although some take more - be careful.<br />

Each time you take a hit from a<br />

baddy, one of your six energy points<br />

is removed - lose all six and its adios<br />

amigo. You've only got a limited supply<br />

of dynamite, so use it wisely and<br />

always collected extra bundles when<br />

you find them around the game area.

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