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Hverdagskontekst som designkontekst - Lev Vel

Hverdagskontekst som designkontekst - Lev Vel

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ABSTRACT<br />

The focus of this thesis is on elderly people as cocreators<br />

in development of a lifestorytool based on<br />

their everyday context. The research question is:<br />

How can we, based on elderly’s everyday context<br />

involve them as co-creators in the design of a<br />

lifestorytool?<br />

I have identified that elderly have a valuable life<br />

story that is requested by nursing homes because<br />

the life stories give insight into the whole person<br />

and thereby resources and understanding of the<br />

elderly reactions. The identification is based on<br />

an observation of a workshop for nursing home<br />

staff and an interview with a leading development<br />

nurse and literature review. With an idea to make<br />

the life story more nuanced and vibrant by using<br />

technology, this project focuses on the early<br />

innovation process and involving a small group of<br />

elderly as co-creators.<br />

Inspired by contextual approaches such as<br />

contextual design and living lab, all design<br />

meetings in this case are located in the homes<br />

of the elderly or in the Day centre Tværbommen<br />

where they spend <strong>som</strong>e of their days.<br />

By this case based Participatory Design process I<br />

study two main concerns. First I study the value<br />

of the lifestorytool and how it supports the dialog<br />

between two people or more and second I study<br />

the complexity of an everyday context as design<br />

context.<br />

The lifestorytool is designed as a handheld touch<br />

screen that makes it possible to take pictures,<br />

record video and audio of own personal stories<br />

and then share them with fellow human beings or<br />

oneself.<br />

The value of a lifestorytool<br />

By analysing video recordings of the social<br />

interaction in two Wizard of Oz setups I have<br />

observed the experience of using the lifestorytool.<br />

My observation has shown that the tool gives the<br />

elderly the opportunity to give a more nuanced<br />

narrative of one self than by a form, which is<br />

done in writing, because the life-story gets<br />

more personal and sensuous. The lifestorytool<br />

influences the way stories are shared, and appeals<br />

to the curiosity of the one that experiences the<br />

narrative so that they ask about topics related to<br />

the narrative that again encourages face-to-face<br />

dialogue.<br />

Everyday context as design setting<br />

By analysing the everyday context as design setting<br />

I argue that this design context is complex and is<br />

an interaction between the physical environment,<br />

human relations and design materials and contains<br />

both advantages and challenges.<br />

The advantages identified in this cases study are<br />

in terms of understanding the context of use and<br />

the elderly as users and trust between us as actors<br />

in the design development and the ability to use<br />

the elderly personal objects to support the telling<br />

and the ability of the elderly to see themselves as<br />

users of the lifestorytool in current life stage.<br />

The challenges are in form of scheduling design<br />

activities, the restriction on creativity by the<br />

realistic physical surroundings and limited ability<br />

to have multiple stakeholders in the elderly’ home.<br />

Everyday context as design context in a<br />

democratic design process<br />

By discussing with Ehn’s participatory design<br />

philosophy I show what consequences everyday<br />

context has in a pursuit after a democratic design<br />

process.<br />

My main point is that there is still a need to<br />

develop methods based on the user’s everyday<br />

context, as there still are differences presented in<br />

the contextual approaches used in participatory<br />

design. Everyday context can be viewed as a step<br />

closer towards a democratic design process and<br />

I therefore call for more discussion and focus on<br />

contextual methodology in participatory design.<br />

5

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