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Table 296: Miscellaneous fourier Symbols<br />

\bomb \grimace \textthing ∗ \textxswup ∗<br />

\danger \noway \textxswdown ∗<br />

∗ fourier defines math-mode aliases for a few of the preceding <strong>symbols</strong>:<br />

\thething (“”), \xswordsup (“”), and \xswordsdown (“”).<br />

Table 297: ifsym Weather Symbols<br />

\Cloud \Hail \Sleet \WeakRain<br />

\FilledCloud \HalfSun \Snow \WeakRainCloud<br />

\FilledRainCloud \Lightning \SnowCloud \FilledSnowCloud<br />

\FilledSunCloud \NoSun \Sun<br />

\FilledWeakRainCloud \Rain \SunCloud<br />

\Fog \RainCloud \ThinFog<br />

In addition, \Thermo{0}. . .\Thermo{6} produce thermometers that are between<br />

0/6 and 6/6 full of mercury: ¥ ¦ § ¨ © <br />

Similarly, \wind{〈sun〉}{〈angle〉}{〈strength〉} will draw wind <strong>symbols</strong> with a given<br />

amount of sun (0–4), a given angle (in degrees), and a given strength in km/h (0–<br />

100). For example, \wind{0}{0}{0} produces “ ”, \wind{2}{0}{0} produces<br />

“¢ ”, and \wind{4}{0}{100} produces “¤ ”.<br />

Table 298: ifsym Alpine Symbols<br />

\SummitSign \Summit \SurveySign \HalfFilledHut<br />

\StoneMan \Mountain \Joch \VarSummit<br />

\Hut \IceMountain \Flag<br />

\FilledHut \VarMountain \VarFlag<br />

\Village \VarIceMountain \Tent<br />

Table 299: ifsym Clocks<br />

\Interval \StopWatchStart \VarClock \Wecker<br />

\StopWatchEnd \Taschenuhr \VarTaschenuhr<br />

ifsym also exports a \showclock macro. \showclock{〈hours〉}{〈minutes〉} outputs<br />

a clock displaying the corresponding time. For instance, “\showclock{5}{40}”<br />

produces “”. 〈hours〉 must be an integer from 0 to 11, and 〈minutes〉 must be an<br />

integer multiple of 5 from 0 to 55.<br />

91

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