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Table 300: Other ifsym Symbols<br />

¢ \FilledSectioningDiamond \Letter \Radiation<br />

\Fire ¤ \PaperLandscape ¡ \SectioningDiamond<br />

\Irritant £ \PaperPortrait \Telephone<br />

¥ \Cube{1} § \Cube{3} © \Cube{5}<br />

¦ \Cube{2} ¨ \Cube{4} \Cube{6}<br />

\StrokeOne \StrokeThree \StrokeFive<br />

\StrokeTwo \StrokeFour<br />

Table 301: clock Clocks<br />

\ClockStyle \ClockFramefalse \ClockFrametrue<br />

0 <br />

1 <br />

2 <br />

3 <br />

The clock package provides a \clock command to typeset an arbitrary time on<br />

an analog clock (and \clocktime to typeset the document’s build time). For<br />

example, the clocks in the above table were produced with \clock{15}{41}. Clock<br />

<strong>symbols</strong> are composed from a font of clock-face fragments using one of four values<br />

for \ClockStyle and either \ClockFrametrue or \ClockFrametrue as illustrated<br />

above. See the clock documentation for more information.<br />

Table 302: epsdice Dice<br />

\epsdice{1} \epsdice{3} \epsdice{5}<br />

\epsdice{2} \epsdice{4} \epsdice{6}<br />

Table 303: hhcount Dice<br />

\fcdice{1} \fcdice{3} \fcdice{5}<br />

\fcdice{2} \fcdice{4} \fcdice{6}<br />

The \fcdice command accepts values larger than 6. For example, “\fcdice{47}”<br />

produces “ ”.<br />

Table 304: hhcount Tally Markers<br />

\fcscore{1} \fcscore{3} \fcscore{5}<br />

\fcscore{2} \fcscore{4}<br />

The \fcscore command accepts values larger than 5. For example,<br />

“\fcscore{47}” produces “ ”.<br />

92

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