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Computer + Video Games - Commodore Is Awesome

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10<br />

AMSTRAD<br />

,<br />

IP SUPPLIER: ACTIMION<br />

M PRICES: E9.99 (TAPES) (14.99<br />

(DISC) A<br />

CP.<br />

VERSION REVIEWED:<br />

SPECTRUM<br />

H REVIEWER: TIM<br />

I<br />

Oh N dear, oh dear, oh dear_<br />

That's E about all I feel like saying<br />

about this offering from<br />

S<br />

Activision. I'low to take a good<br />

coin-op . and ruin it would be a<br />

Sgood<br />

summing up of this<br />

Pconversion<br />

of Sege's multi-<br />

Eplayer<br />

arcade game.<br />

C<br />

C + VG had one of these<br />

machines on our stand at the<br />

T<br />

PCW Show last year and it was<br />

Rtough<br />

to keep the readers who<br />

U<br />

M<br />

/<br />

C<br />

M<br />

/<br />

en you first load up Wonder<br />

you'll beforgiven for<br />

ing hrfnmm, what's thisi<br />

give it a chance. Get<br />

gh the first level and you<br />

ght just find yourself getting<br />

hookectby this cute little game.<br />

I must admit, here at C4- VG,<br />

we'd all beerfthoroughly<br />

spciled by playing Super Mario<br />

others on the Nintendo<br />

ames Systems— and Wonder<br />

Boy is in the same mould. So<br />

when you go back to a similar<br />

style game on the 64 you<br />

approach it with different<br />

feelings..<br />

Wonder Boy starts off on a<br />

, hazardous journey, his<br />

te Mission to rescue his<br />

friend Tina, kidnapped by<br />

the evil King. King lives in a<br />

way place, across seven<br />

herous territories. Each<br />

Itory is made up of four<br />

lands, each land consists of four<br />

a<br />

r When you have reached the<br />

end e of each territory you will<br />

a<br />

have to defeat a mad Ogre to<br />

progress to the next level,<br />

s On your way, jump over<br />

. various obstacles including<br />

boulders and bonfires and kill<br />

-<br />

, • snakes and killer frogs.<br />

a<br />

Whenever you see a giant<br />

egg, open it. es: I<br />

t<br />

I<br />

have<br />

a<br />

sornetfti<br />

l w a y s<br />

o u such as<br />

t<br />

a<br />

c<br />

k<br />

i<br />

n<br />

g<br />

n<br />

a<br />

came to say hello to the team<br />

away from the machine, In fact<br />

it was tough enough to get the<br />

C +VG team away from the<br />

machine.<br />

No-one will be rushing to play<br />

the Spectrum version of the<br />

game. The best thing I can say<br />

is that I hope the 64 and<br />

Amstrad versions are better.<br />

Quartet was Sega's bid to<br />

catch up with Atari in the multi.<br />

player game stakes which<br />

began with Gauntlet,<br />

Of course, you can't hope to<br />

get four players gathered<br />

round a Spectrum — but you<br />

can get two. Even with a friend<br />

playing along with you it's hard<br />

to capture any of the excitment<br />

generated by the arcade<br />

machine,<br />

Your Quartet team member is<br />

tiny, just one colour character,<br />

but fairly well animated to give<br />

it its due. The backgrounds are<br />

multi-coloured but boring, and<br />

the nestles are often hard to<br />

board o T a Y<br />

protect you for a while.<br />

Do not forget to boost your<br />

strength and collect bonus<br />

points by eating exotic fruit or<br />

junk food.<br />

At the top left of the screen<br />

the number of lives remaining<br />

is shown. Just beneath this<br />

there is a box which will display<br />

,the stone axe when imu have<br />

picked it up.<br />

Immediately to the right of •<br />

the box are three icons<br />

representing the first three<br />

• lands; upon 4; omplating a land.<br />

the icon for that land will light<br />

up. -<br />

When the last of the three<br />

icons is lit, they will scroll off<br />

revealing a new land to be<br />

completed.<br />

Mid-way at the top of the<br />

screen your score and the<br />

highest score achieved are<br />

shown. Under this is your<br />

Vitality Meter which may be<br />

topped up by collecting objects<br />

or finishing a land<br />

t4414frelfr<br />

pick out against them.<br />

It's also pretty easy to defeat<br />

the enemies and collect the<br />

keys which take you through<br />

the exit doors and on to further<br />

levels in the game. I got up to<br />

level eight in the first sitting.<br />

The only reason I got no<br />

,IBER•<br />

• You must get to the end of a<br />

land before this reads zero. Any<br />

vitality you have left at the end<br />

of a land will be converted into<br />

a bonus score.<br />

You'll find useful objects<br />

inside eggs — like the stone axe<br />

or a fairy II) who will protect<br />

you for a while before flying off.<br />

You lose items when you've<br />

killed—and if you die arid lose<br />

the axe you might as well forget<br />

about continuing. It's a vital bit<br />

further was mat I found myself<br />

stuck behind a series of<br />

awkward barriers after picking<br />

up a jet-pack.<br />

The jet-pack stops you being<br />

able to crawl —so there I stayed<br />

until time run-out. I almost<br />

didn't go back for another crack<br />

,<br />

,<br />

.<br />

.<br />

.<br />

W<br />

1<br />

0<br />

,<br />

•<br />

•<br />

•<br />

•<br />

•<br />

1<br />

1<br />

1<br />

1<br />

1<br />

1<br />

E<br />

M<br />

B<br />

E<br />

C<br />

I<br />

P<br />

s<br />

-<br />

V<br />

i<br />

d<br />

E<br />

N<br />

.<br />

.<br />

e<br />

,<br />

of equipment and you just<br />

won't be able to go beyond the<br />

first territory without it,<br />

There's a frog who needs a<br />

good hammering before he<br />

gets out of your way near the<br />

end. This makes the game<br />

frustrating — it's no challenge if<br />

you lose a life early on and<br />

KNOW you just can't get any

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