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Computer + Video Games - Commodore Is Awesome

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' MACHINES' CEtM 64<br />

P. SUPPLIER FIREBIRD<br />

1<br />

1<br />

VERSIONS TESTED; cam as<br />

1<br />

Remember . Revs, the race<br />

simulation P game with more<br />

vroom R than all the rest put<br />

together? I It met with almost<br />

universal<br />

C<br />

acclaim from critics<br />

and<br />

E<br />

public alike. Well, now<br />

there is Revs 2. It more of the<br />

:<br />

same but to mind slightly<br />

better. E<br />

l If I remember correctly I<br />

found l Revs a little difficult to get<br />

into. % Getting up speed and<br />

changing gear proved a<br />

poblern.<br />

This isn't a simulation you<br />

31<br />

• ,<br />

4=1<br />

,-<br />

•<br />

-<br />

•<br />

1<br />

1<br />

1<br />

0<br />

-<br />

e<br />

n<br />

A<br />

l<br />

m<br />

l<br />

e<br />

m<br />

i<br />

l<br />

i<br />

a<br />

•<br />

m<br />

u<br />

l<br />

l<br />

&<br />

e<br />

i<br />

n<br />

. _<br />

just load up and take it away.<br />

It's really like driving. You have<br />

control over starting the engine,<br />

throttle and brake, gears and<br />

clutch of your Formula Three<br />

mean machine.<br />

Like most race games you can<br />

select a practice mode before<br />

getting down to real race action.<br />

Tracks which can be selected<br />

are Brands Hatch, Silverstone,<br />

Snetterton, Oulton Park and the<br />

Nuremburg Ring.<br />

Excellent Fun. Man, machine<br />

and computer in harmony.<br />

GRAPHICS<br />

lo SOUND<br />

P• VALUE<br />

it• PLAYABILITY<br />

lErnit •<br />

11~<br />

Trt -<br />

SD:<br />

51<br />

- 2INN 1 m 7 .<br />

1ER 1 N<br />

t<br />

a r<br />

Alt 9<br />

IP MACHINES: SPECTRUM/<br />

AMSTRAD/CBM 64<br />

SUPPLIER: ELITE<br />

IP PRICE E3.96 CASSETTE/614.95<br />

DISK<br />

VERSIONS TESTED:<br />

SPECTRUM/AMSTRAD<br />

fi r<br />

Things s have neen a little quiet<br />

on jathe<br />

games from at Elite<br />

recently, pi no doubt gearing up<br />

for<br />

ER<br />

the Christmas blitz.<br />

:<br />

But the Walsall boys have<br />

found time to put out three<br />

P<br />

excellent compilation tapes for<br />

not A an excessive amount of<br />

dosh. U<br />

L The Trio Hit Pak — Trio<br />

sounds a bit like a chocolate bar<br />

to me is available across the<br />

three main formats with most of<br />

the games common to each.<br />

This is what you get: Spectrum<br />

and Amstrad — Great Gurianos,<br />

Airwolf Two and 30C_<br />

<strong>Commodore</strong> 64— Great<br />

Gurianos, Airwolf Two and<br />

Cata ball.<br />

Great Gurianos is the old<br />

Taito coin op game and for me<br />

it's the best of the bunch, Hack<br />

and slash with nice big cartoon<br />

graphics.<br />

I'm much too young to<br />

remember Elite's original<br />

Airwolf game based on the<br />

adventures of TV helicopter<br />

pilot Stringfellow Hawke twhat<br />

a dumb name). 30C is a 3D<br />

arcade adventure set<br />

underwater in which a diver<br />

must reconstruct a submarine<br />

while fighting off deep sea<br />

nasties. Catchall is a bit odd.<br />

You control four bounding<br />

balls, which move in a wave-like<br />

motion, against a series of<br />

backdrops in an effort to collect<br />

ballons, Strange but playable.<br />

Great Gurianos gets my top<br />

vote but when you add three<br />

other good playable games.<br />

•<br />

• Spedtrum/Amstrritl<br />

GRAPHICS 7 8<br />

SOUND - 6 9<br />

VALUE 9 9<br />

PLAYABILITY 9 d<br />

ith 9<br />

a. MACHINES: AMSTRAD/<br />

COMMODORE/SPECTRUM<br />

b. SUPPLIER: GREMUN<br />

IP. PRICE: E9.99<br />

VERSIONS TESTED:<br />

REM<br />

k 6<br />

-<br />

S<br />

Intergalactic<br />

P<br />

1W: kidnapping is<br />

suddenly big business, but<br />

Ethere<br />

J<br />

seems to be no rhyme or<br />

Creason<br />

O for it, except to populate<br />

Tthe<br />

ominous H Matrix prisons<br />

R<br />

owned<br />

N<br />

by the Cratons.<br />

The latest victims are<br />

Uharmless<br />

mechanical race<br />

M called / the Bioptons who, despite<br />

Atheir<br />

request that they be left<br />

Malone<br />

to rust in peace, are not<br />

Sabout<br />

to scrap their buddies.<br />

TFiendish<br />

security systems make<br />

R<br />

a rescue attempt impossible by<br />

anything other than a lone<br />

A<br />

Biopton.<br />

D<br />

Nimrod is chosen by the<br />

Biopton Govenment, given a<br />

space ship and told to land on<br />

each section of the Matrix<br />

planetary network, overcome<br />

the security devices and rescue<br />

hostages. There are a<br />

seemingly infinite number of<br />

matrix prisons on which to land<br />

and a limited amount of time —<br />

99 minutes — before the<br />

hostages are executed.<br />

You're first given the<br />

opportunity to select a matrix<br />

level by scanning a cursor<br />

across a star map on yor space<br />

ship's veiwer. Pressing fire<br />

when you are over one of these<br />

level takes you down to a<br />

landing sight to which you'll<br />

return with your hostages or if<br />

you want to get back to your<br />

ship for any other reason, such<br />

as your energy's running low.<br />

Nimrod is lightly armed when<br />

he enters a complex but he'll<br />

need to find other weaponry,<br />

such as the Lazatron, Megabolt<br />

and Megatron if he's to deal<br />

with the monsters and traps the<br />

Cratons have left for intruders.<br />

The guards are the most<br />

obvious of his worries and, if<br />

his firepower is low, it's best to<br />

be out of any situation which<br />

involves them.<br />

The ground is laden with<br />

energy distruptors, spikey<br />

mines, floor pad operated<br />

doors, black ice, rebound and<br />

energy loss squares. Rebound<br />

squares are particularly<br />

dangerous if arranged in a<br />

semi-square. Once you're in its 1<br />

arms it takes a lot of force to<br />

break free of the magnetic push<br />

and pull. As for the black ice, I'm<br />

not sure whether you fall<br />

through into the depths of the<br />

prison or into a black hole.<br />

Cratons are unusual captors;<br />

they've included elements in<br />

their prisons which'll help<br />

potential rescuers. You can leap<br />

up onto walls stepping on blue<br />

arrow squares and read your<br />

position off a map displayed<br />

when you step on a square<br />

marked 100— or Loo. I'm again<br />

not sure. There are also crates,<br />

labelled like alphabet bricks,<br />

scattered around which you can<br />

push onto the floor pads for the<br />

pressure activated doors.<br />

A final word of warning —

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