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Computer + Video Games - Commodore Is Awesome

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the Queen's chamber then fol-<br />

while stalking the Queen as<br />

low the armoury-control room you can easily switch to some-<br />

route, then On the final move<br />

one else to kill her. There is<br />

for the control room, g o always safety in numbers.<br />

straight ahead. East) using<br />

Fighting in the Dark — all is<br />

this route will make sure bot<br />

h not lost if you lose the lighting<br />

rooms which provide light are<br />

A few things you should forget n•-•<br />

properly defended while mak<br />

▪ m u on<br />

• right away are getting any-<br />

ing sure you back at the where near the queen's cham-<br />

Armoury whenn the ammo<br />

runs low.<br />

ber, getting acid in front of<br />

doors and firing wildly. You will<br />

Killing Aliens — The Warrio<br />

r also have to use the AD to get<br />

— it usually walks around the anywhere. And don't shoot<br />

room for about ten seconds, door locks — as you can see<br />

Until it rushes at you. You<br />

the outline of the 6 dots, very<br />

want to find and kill it before it helpful in the dark. More often<br />

rushes you with either one<br />

than not you can spot the<br />

shot to the head or two to the outline on an alien warrior<br />

body. To save on ammo use against the white freatures of<br />

head shots. But, to make sure the wall, Try to notice other<br />

you never get acid in front of a<br />

things, like the flashing at the<br />

door use a body shot so the edges of the camera window<br />

Alien is nowhere near the door as an alien warrior dis-<br />

when you kill it. If a warrior<br />

appears, or when the scrolling<br />

rushes toward you without you slows down as a warrior<br />

shooting first, use body shots appears. Growth is a problem,<br />

again to make sure its dead. as it is pitch black. You are<br />

Don't get scared and fire<br />

allowed to fire a couple of<br />

several shots across the war-<br />

'spotlight' shots before a warriors<br />

body which will probably rior rushes you and this also<br />

miss anyway. If you want to<br />

helps you spot facehuggers.<br />

make sure a warrior is dead.<br />

Keep him in view until it leaps<br />

use three shots.<br />

— then blast it.<br />

Facehuggers — These<br />

Finally if the old spot light<br />

crawl along the ground for trick does not work, find the<br />

about five seconds before nearest door and GET OUT.<br />

leaping out at you. It Only Then re-enter the room and try<br />

takes one shot to kill. If you again. You might as well get<br />

are lucky enough to see it<br />

to, and stay near the armoury<br />

crawling shoot it quickly. If it as you cannot bring back the<br />

jumps at you, aim carefully lighting once it fails.<br />

and fire twice.<br />

Auto-Direction Codes:<br />

When you came across a<br />

1. MTOB to Armoury — 3E,<br />

2N, 1E, 2N, 3E, 1N. 2E, 2S,<br />

1W, 35.<br />

Armoury to Control Room<br />

— 3n. le ln 3e 2s le 2s 7e 2s<br />

le is 4e in le 2n 3w<br />

facehugger, blow it away and<br />

clear some growth in that<br />

room, then go forward one<br />

room and clear some of that<br />

growth. Remember to rotate<br />

all the way around the room as<br />

eggs do not give off a bleep.<br />

Queen's Chamber — try to<br />

et a least four people with<br />

ood ammo rates. Good tacics<br />

if someone gets captured<br />

More for the MSX this month<br />

and this time it is from Richard<br />

Williams of South Yorkshire.<br />

First up is Oh NO! — keep<br />

moving. The sides prove to be<br />

very useful, but don't go<br />

through the side while ghosts<br />

have entered on the opposite<br />

side. This could lead to instant<br />

death.<br />

Hoppe, — cross the road<br />

carefully. Follow the traffic in<br />

the first lane and then quickly<br />

Contol room to generating<br />

room — 9n 2n le in 1w<br />

Gemerating Room t o<br />

Armoury — lw 3s le 3s 2w is<br />

2w is lw 2s lw 2s 4w 2n lw<br />

2n 3w i<br />

• MSX TIPS I. n n y .,<br />

s 1<br />

w<br />

3<br />

dash across the second lane<br />

avoiding the fast cars. When<br />

on s the logs be careful of stepping<br />

S on to disappearing turtles.<br />

Beware of Sid the Snake<br />

on Elevel<br />

3.<br />

Jack the Nipper — when<br />

C you have your pea-shooter,<br />

shoot O passers-by and walk of<br />

the screen before they attack<br />

you. N This only allows a limited<br />

amount D of naughtiness, so<br />

don't keep risking your rash<br />

F<br />

L<br />

O<br />

O<br />

R<br />

l i<br />

I<br />

N<br />

T<br />

O<br />

THE<br />

E A<br />

G L E<br />

' S<br />

N<br />

E<br />

S<br />

I<br />

because you are not gaining<br />

any points.<br />

Vampire — make sure you<br />

collect all the keys, but don't<br />

get the hammer, stake or<br />

cross until you have opened<br />

all the doors and shutters. Be<br />

careful of falling rocks.<br />

Hyper Rally — when you go<br />

through stage 1 try not to just<br />

achieve the qualifying rank but<br />

get as close as possible to the<br />

next qualifying rank. You then<br />

nil •<br />

have less cars to pass enabling<br />

you to get closer to the<br />

next qualifying rank.<br />

For giving you all this info.<br />

Richard wants some help with<br />

the following. Finders Keepers<br />

— how do you pass the 'puss<br />

with no boots • and escape<br />

Castle Spriteland?<br />

Knight Tyme — how do you<br />

take a photograph of yourself<br />

and stick it on your I.D. card.

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