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Computer + Video Games - Commodore Is Awesome

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1<br />

move quicker and can take out<br />

the deadly, orange ball spewing<br />

nasties at a safe enough<br />

distance to stop you weakening<br />

your craft. You can't stay<br />

airborne constantly as certain of<br />

the nasties crawl along the<br />

'11<br />

planet surface and cannot be<br />

destroyed from above. There<br />

are also certain obstacles that<br />

need to be cleared.<br />

Some games start off easily<br />

and then toughen up after the<br />

second level or so. None of this<br />

shilly shaliying around in<br />

Xenon.<br />

You are right in the heat of<br />

the action from the very start. A<br />

third of the way through the<br />

level you are confronted by a<br />

• This hulk has two guardian beetles and requires<br />

hits to destroy.<br />

huge, beetle-like alien that is<br />

easily five times the size of your<br />

ship.<br />

Several direct hits have to be<br />

registered before an orange ball<br />

develops in the centre of the<br />

monster, pulsates, and finally<br />

blows allowing you to pass.<br />

The ground based domes are<br />

lethal - constantly opening and<br />

closing - spitting out energy<br />

sapping balls.<br />

Building your ship is crucial -<br />

and fun! Pick up the letters to<br />

add wing litters, a rotating<br />

guardian ship, side lazers,<br />

diagonal lazers, super flame<br />

throwers. If you collect them all<br />

your ship becomes one moving<br />

dispenser of mega death.<br />

M<br />

The game has an annoying<br />

way of levelling the odds once<br />

you get to the giant alien at the<br />

end of levels. It strips you of<br />

your extra weapons - leaving<br />

just the wing lazers.<br />

There is nothing particularly<br />

original about Xenon, It's just<br />

the way that it is done that<br />

makes it special and sets it<br />

apart. You get the impression<br />

when you are playing it that the<br />

designers plotted every single<br />

ground installation and alien<br />

flight path with cunning smiles<br />

on their faces - probably<br />

chuckling amongst themselves<br />

and saying: 'The bastards will<br />

never do this."<br />

It's tough - you'll see. One of<br />

.6.1• MOME<br />

those games that is never<br />

meant to be completed. If you<br />

clock this you've really got<br />

something to crow about. I<br />

think Melbourne House should<br />

get badges printed and send<br />

them out to the people who<br />

manage it.<br />

Xenon is an interesting point<br />

of comparison between the ST<br />

and Amiga. Both versions are<br />

brilliant- but the Amiga is<br />

better. It's faster and the music<br />

just wipes the floor with the ST.<br />

Constantly changing and<br />

reacting to the joystick and<br />

featuring sampled guitar riffs<br />

and tremendous explosions.<br />

Melbourne are promising<br />

Spectrum and 64 versions of<br />

the game - but I wouldn't buy<br />

until you see the C+VG review.<br />

I am not entirely sure the<br />

design of the game is strong<br />

enough for it to hold up on<br />

those machines,<br />

It's difficult for me to tell you<br />

how good Xenon is. All the<br />

cliches are too well worn. You<br />

know what I mean, statements<br />

like "it's worth buying an ST<br />

just to play this' - that kind of<br />

crap, All I will say is that in five<br />

years of reviewing computer<br />

games this is the best shoot-<br />

'em-up I've played.<br />

This is arcade entertainment<br />

to play at home and no bull.<br />

P GRAPHICS<br />

SOUND<br />

lo• VALUE<br />

lib. PLAYA/Min<br />

• No advanced shoot 'em up is complete without slimy bra<br />

9<br />

9<br />

9<br />

fliSONissosson.<br />

itH11040111011e

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