Computer + Video Games - Commodore Is Awesome
Computer + Video Games - Commodore Is Awesome
Computer + Video Games - Commodore Is Awesome
Create successful ePaper yourself
Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.
1<br />
move quicker and can take out<br />
the deadly, orange ball spewing<br />
nasties at a safe enough<br />
distance to stop you weakening<br />
your craft. You can't stay<br />
airborne constantly as certain of<br />
the nasties crawl along the<br />
'11<br />
planet surface and cannot be<br />
destroyed from above. There<br />
are also certain obstacles that<br />
need to be cleared.<br />
Some games start off easily<br />
and then toughen up after the<br />
second level or so. None of this<br />
shilly shaliying around in<br />
Xenon.<br />
You are right in the heat of<br />
the action from the very start. A<br />
third of the way through the<br />
level you are confronted by a<br />
• This hulk has two guardian beetles and requires<br />
hits to destroy.<br />
huge, beetle-like alien that is<br />
easily five times the size of your<br />
ship.<br />
Several direct hits have to be<br />
registered before an orange ball<br />
develops in the centre of the<br />
monster, pulsates, and finally<br />
blows allowing you to pass.<br />
The ground based domes are<br />
lethal - constantly opening and<br />
closing - spitting out energy<br />
sapping balls.<br />
Building your ship is crucial -<br />
and fun! Pick up the letters to<br />
add wing litters, a rotating<br />
guardian ship, side lazers,<br />
diagonal lazers, super flame<br />
throwers. If you collect them all<br />
your ship becomes one moving<br />
dispenser of mega death.<br />
M<br />
The game has an annoying<br />
way of levelling the odds once<br />
you get to the giant alien at the<br />
end of levels. It strips you of<br />
your extra weapons - leaving<br />
just the wing lazers.<br />
There is nothing particularly<br />
original about Xenon, It's just<br />
the way that it is done that<br />
makes it special and sets it<br />
apart. You get the impression<br />
when you are playing it that the<br />
designers plotted every single<br />
ground installation and alien<br />
flight path with cunning smiles<br />
on their faces - probably<br />
chuckling amongst themselves<br />
and saying: 'The bastards will<br />
never do this."<br />
It's tough - you'll see. One of<br />
.6.1• MOME<br />
those games that is never<br />
meant to be completed. If you<br />
clock this you've really got<br />
something to crow about. I<br />
think Melbourne House should<br />
get badges printed and send<br />
them out to the people who<br />
manage it.<br />
Xenon is an interesting point<br />
of comparison between the ST<br />
and Amiga. Both versions are<br />
brilliant- but the Amiga is<br />
better. It's faster and the music<br />
just wipes the floor with the ST.<br />
Constantly changing and<br />
reacting to the joystick and<br />
featuring sampled guitar riffs<br />
and tremendous explosions.<br />
Melbourne are promising<br />
Spectrum and 64 versions of<br />
the game - but I wouldn't buy<br />
until you see the C+VG review.<br />
I am not entirely sure the<br />
design of the game is strong<br />
enough for it to hold up on<br />
those machines,<br />
It's difficult for me to tell you<br />
how good Xenon is. All the<br />
cliches are too well worn. You<br />
know what I mean, statements<br />
like "it's worth buying an ST<br />
just to play this' - that kind of<br />
crap, All I will say is that in five<br />
years of reviewing computer<br />
games this is the best shoot-<br />
'em-up I've played.<br />
This is arcade entertainment<br />
to play at home and no bull.<br />
P GRAPHICS<br />
SOUND<br />
lo• VALUE<br />
lib. PLAYA/Min<br />
• No advanced shoot 'em up is complete without slimy bra<br />
9<br />
9<br />
9<br />
fliSONissosson.<br />
itH11040111011e