26.03.2013 Views

Computer + Video Games - Commodore Is Awesome

Computer + Video Games - Commodore Is Awesome

Computer + Video Games - Commodore Is Awesome

SHOW MORE
SHOW LESS

Create successful ePaper yourself

Turn your PDF publications into a flip-book with our unique Google optimized e-Paper software.

II••• MACHINES: ST, AMIGA,<br />

SPECTRUM. CBM 64.<br />

••••• SUPPLIER: MELBOURNE HOUSE<br />

hi<br />

- SPECTRUM AND CBM 64 E9.99<br />

P.- VERSION TESTED: SPECTRUM<br />

P11.-<br />

REVIEWER: EUGENE LACEY<br />

R<br />

How<br />

I<br />

do you get into the<br />

lucrative arcade licence market<br />

C<br />

without coughing up the<br />

obligatory E telephone numbers of<br />

readies :<br />

f Easy: just start up your own<br />

arcade l arm and convert the<br />

games<br />

9<br />

yourself.<br />

9<br />

With such logic has<br />

Mastertronic entered the fray.<br />

Despite 9 the modest smoke<br />

screen S of putting the game out<br />

on T their Melbourne House label,<br />

Roadwars A is just such a<br />

product N How well it has done<br />

D<br />

A<br />

M<br />

I<br />

G<br />

A<br />

.<br />

NOVItAtiltol'04 ••<br />

,<br />

130105&O P P 0 0 0 0 0 0 0<br />

da PUUJI WARS 9 0<br />

in the arcades has yet to be<br />

assessed, but it certainly looked<br />

mighty impressive on the<br />

Amiga. It has many of the right<br />

ingredients mentioning "road"<br />

in the title Ithus cashing in on<br />

the driving game crazel and<br />

having a two player option for<br />

those gregarious arcade types.<br />

The player controls a<br />

Battlesphere moving down a<br />

roadway Ithe Battlesphere<br />

actually stays still and the road<br />

scrolls towards you, but it all<br />

amounts to the same thing-<br />

The sphere moves from side to<br />

side and the gun turret on top<br />

rotates.<br />

To get to the next level, all<br />

the shaded blocks moving past<br />

the side of the road must be<br />

blown away but naturally the<br />

'1•<br />

,,<br />

,i<br />

0<br />

,<br />

0<br />

1<br />

t<br />

o<br />

k<br />

r<br />

i,<br />

1<br />

0<br />

0<br />

0<br />

•<br />

1<br />

road is strewn with hazards.<br />

These include balls, spikes,<br />

laser barriers and hovering<br />

satellites.<br />

The balls give the<br />

Battlesphere greater firepower if<br />

hit but things get really tough,<br />

the Battlesphere has the handy<br />

ability to do hedgehog<br />

impersonations and roll up into<br />

a ball. This protects it against<br />

most hazards.<br />

One major problem can be the<br />

other Battlesphere that hangs<br />

around. If this is controlled by<br />

the computer, it plays a fairly<br />

passive role, but obviously if in<br />

the hands of another player, it<br />

can either be a help, knocking<br />

out threatening balls, Or a real<br />

pain in the posterior, barging<br />

you off the road.<br />

Converting this game onto<br />

the spectrum has meant that a<br />

lot of the frills have gone. The<br />

multicolour graphics have<br />

become monochrome and the<br />

odd beep is no substitute for<br />

digitised sound.<br />

Unfortunately, as so often<br />

happens, stripped of its gloss<br />

the game turns out to be<br />

nothing special at all. Once<br />

you've got the hang of the first<br />

few hazards, you have to go<br />

through half a dozen levels<br />

before anything new comes<br />

along.<br />

The graphics are well drawn<br />

and smoothly animated and the<br />

whole package is very slick, but<br />

in the overcrowded market of<br />

shoot em-ups this is not one<br />

that stands out.<br />

0- GRAPHICS<br />

10<br />

- tw- VALUE<br />

PLAYABILITY<br />

S<br />

O<br />

U<br />

N<br />

D<br />

a<br />

6<br />

6<br />

7

Hooray! Your file is uploaded and ready to be published.

Saved successfully!

Ooh no, something went wrong!