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Silent Hill Suppliment - MrGone's Character Sheets

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Lake View Hotel<br />

Lake View Hotel is a three-story hotel. When it still<br />

operated, it was fairly well outfitted, and clean and tidy,<br />

even if it was somewhat simple. Since the fog rolled over<br />

town, the building burned at some point. Nothing is left<br />

of the building. Despite that, some find their way into the<br />

hotel, even though it shouldn't be anything but a pile of<br />

charred timber and ash.<br />

When the hotel decides to be 'real,' it is a three story<br />

building that is fairly well outfitted and tidy, even though<br />

it has been abandoned for some time. Just as any other<br />

building in <strong>Silent</strong> <strong>Hill</strong>, this hotel has a dark reflection in<br />

the Otherside, where visitors can see all the sins that have<br />

taken place in the hotel in grotesque caricature, including<br />

where a man murdered his wife for the sake of his own<br />

comfort and ease.<br />

Lake Side Amusement Park<br />

A little east along the main road from the Lake View<br />

Hotel is the Lake Side Amusement Park, which was<br />

constructed when <strong>Silent</strong> <strong>Hill</strong> gasped its last breath of life.<br />

Once, it was a fun place for families to go, hosting a<br />

variety of activities for people of all ages. Now, it is<br />

quiet, and the 'kiddy' atmosphere is now a disturbing<br />

quality of the park instead of welcoming. Even when no<br />

operators are alive, the rides still continue on the courses,<br />

seemingly unaffected by the world around them.<br />

As visitors are hunted by monsters, they will see<br />

happy bunnies, and cardboard cut-outs of child-friendly<br />

characters. Perhaps the strangest feature of the altered<br />

park is the bunny suits, former mascots of the park. They<br />

set about, leaning against railings or laying on the<br />

ground. Crimson gunk encrusts the space around their<br />

mouths, and they stare out with happy eyes and cheery<br />

faces, like everything is right with the world.<br />

Resort Area<br />

Continuing along the main road from the Lake Side<br />

Amusement Park, visitors will find the resort area, where<br />

the town customized itself to be better suited to tourists.<br />

Here are a lighthouse, a couple bars, and some plaques<br />

and historical signs that attempt to make the area more<br />

interesting than it really is.<br />

Besides those few locations, there is not anything of<br />

much interest here, so most visitors pass through this area<br />

relatively quickly, provided their paths are not blocked by<br />

debris, chasms, or some sort of other obstacle.<br />

Residential Section<br />

Traveling north from the resort area leads into<br />

another residential section, constructed more recently<br />

than the homes running along the South Bank. Here can<br />

be found the only school that <strong>Silent</strong> <strong>Hill</strong> has to offer,<br />

Midwich Elementary, as well as the Balkan Church.<br />

Midwich Elementary is a square, 2 story building,<br />

which is centered around a courtyard area where children<br />

would once play during their recess. Now, the building<br />

stands empty and decaying, haunted by deformed<br />

monsters that are cruel mockeries of children, bent and<br />

tortured. When the Otherside descends on the school, it<br />

displays the unforgiving torment that children would<br />

perpetrate on each other.<br />

The Balkan Church is, really, <strong>Silent</strong> <strong>Hill</strong>'s only<br />

religious building. Here, the faithful would gather when<br />

there were still followers to form a congregation. Now, it<br />

stands empty, save for a few forgotten religious artifacts.<br />

Strangely, the monsters of the town and the Otherside<br />

seem somehow repelled by this building, so visitors can<br />

find sanctuary here, but any escape from the town lies<br />

elsewhere, in the fog and darkness.<br />

Another structure of note is the Grand Hotel, a 3<br />

story building that was constructed to suit the needs of<br />

any tourists who had a bit more means than others. Its<br />

decorations are quite nice, and it was kept in very good<br />

repair when people still visited it. Some monsters roam<br />

the corridors of the building, which holds secrets most<br />

horrible if travelers know where to look.<br />

Business District<br />

Following the roads east from the residential section<br />

leads to the business district, where travelers can find of a<br />

variety of small offices, the police station, and Alchemilla<br />

Hospital. Alchemilla Hospital is basically the only<br />

building of note here in the business district, as visitors<br />

seem to be guided there with regularly.<br />

Alchemilla was the first hospital ever constructed in<br />

<strong>Silent</strong> <strong>Hill</strong>, on the opposite side of the lake from the<br />

South Bank section, which is about the same age as it is.<br />

Due to its more advanced age, Alchemilla is smaller than<br />

Brookhaven, about half as wide, even though it shares the<br />

same number of floors.<br />

The Otherside version of Alchemilla Hospital is just<br />

as horrific as Brookhaven's, if not moreso, due to the<br />

outright suffering of some, especially children, in the<br />

rooms of the hospital.<br />

Variants<br />

<strong>Silent</strong> <strong>Hill</strong> is mutable. What it is and how it works<br />

seems to have the potential to change, sometimes subtly,<br />

sometimes drastically, between people's experiences.<br />

More than this, travelers report conflicting histories. One<br />

man described a cult that had caused the whole event that<br />

dragged the town into hell. Others spoke of a ghost who<br />

appeared to them at the moment of their escape, and he<br />

took credit for what the town had become.<br />

In this section, we will discuss a number of<br />

variations which Storytellers can use to customize <strong>Silent</strong><br />

<strong>Hill</strong> to their needs and desires, which include details on<br />

origin stories, current phenomena, and mechanical<br />

aspects of both. Each option is called a variant. Variants

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