Common Sense 101 - Engineering - December 16, 2012 Edition
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<strong>Common</strong> <strong>Sense</strong> <strong>101</strong>: <strong>Engineering</strong><br />
Summary<br />
1. Everything should completely fit the purpose(s) for which it was originally intended<br />
2. Everything should be as ergonomic as possible (or more accurately, have human factors engineering<br />
built into it, to the max)<br />
3. Everything should be made of parts that snap together to assemble, and unsnap to dismantle<br />
4. Everything should be made of parts which can be moved around, handled and snapped together by<br />
just one person<br />
5. Everything should be made of parts that are easy to pick up and hold—no part should ever be too<br />
small to be picked up easily (or too small to get lost)<br />
6. Everything should be easy to move around without machinery (think: wheels, castors)<br />
7. Everything should be easy to transport over long distances (think: fit into a car, or at most into a<br />
truck)—anything bigger than that should be easily dismantlable<br />
8. Everything should be easy to clean (preferably with just water, soap-and-water, or a wet rag)—even<br />
in its crevices and hard-to-reach places, if it has any<br />
9. Everything that is not supposed to wear out due to friction should last forever<br />
10. Everything should have the lowest possible cost of ownership over the years it’s intended to last<br />
11. Everything should come with a no-questions-asked life-time warranty (like “Craftsman” brand tools)<br />
12. Everything should be low-maintenance—or preferably no-maintenance, even when in hard daily use<br />
(think hammer, think anvil!)<br />
13. Everything should look cool (at least as much as most Apple products created under Steve Jobs, or a<br />
Tamburini-designed motorcycle—and, preferably, cool enough to be displayed in the Guggenheim)<br />
14. Everything should have some quirk or special character that makes people fall in love with it (think:<br />
the first iMac, Pagani cars)<br />
15. Everything should be given a cool name or appellation (think: iPod, Kleenex, 911)<br />
<strong>16</strong>. Everything should look just as good old as new—indeed, preferably look even better old than new<br />
(think: Chippendale furniture, Stradivarius violins, Holland and Holland rifles)<br />
17. Everything should be made of parts that cost a reasonable amount of money to make—and thus can<br />
be sold at a reasonable and competitive price<br />
18. Everything should cost, for the buyer, only as much as the cost of the sum of its parts, plus the cost<br />
of the (minimal) amount of time and effort needed to snap them together<br />
19. Everything should be adequately advertised (so as to ensure good sales)<br />
20. Everything should be easy to make<br />
21. Everything should be easy to buy<br />
22. Everything should be easy to use<br />
23. Everything should be easy to re-sell<br />
24. Everything should be easy to upgrade and expand