Battle Brothers May 2013.pdf - Games Workshop
Battle Brothers May 2013.pdf - Games Workshop
Battle Brothers May 2013.pdf - Games Workshop
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Event Pack, 2013<br />
Warhammer World, Nottingham<br />
®<br />
<br />
®
Hello and welcome to the pack for the <strong>Battle</strong> <strong>Brothers</strong><br />
being held at Warhammer World throughout 2013.<br />
This pack covers all three of <strong>Games</strong> <strong>Workshop</strong>’s games;<br />
Warhammer, Warhammer 40,000 and The Hobbit: An<br />
Unexpected Journey Strategy <strong>Battle</strong> Game, so no<br />
matter which <strong>Battle</strong> <strong>Brothers</strong> you are coming to, this is<br />
the only pack you will need!<br />
<strong>Battle</strong> <strong>Brothers</strong> events are all about having a great time<br />
with your closest ally, meeting new people and having<br />
fun. This pack will explain, in detail, how the events will<br />
work. For those of you who just want to turn up and<br />
play, here’s all you really need to know:<br />
Arrive at the event with your gaming partner,<br />
your painted army and gaming materials (dice,<br />
tape measure etc.) then, prepare to have an<br />
awesome time with your closest ally fighting in<br />
great battles with like-minded people and seeing<br />
some inspirational armies along the way.<br />
Finally, it’s worth mentioning that our games are written<br />
to be played in the spirit of friendly competition, where<br />
winning is less important than making sure everyone<br />
has a great time. You can help maintain this friendly<br />
spirit by ensuring that you and your opponent follow<br />
Warhammer World’s Most Important Rule at all times.<br />
The Event<br />
So, as you are still reading then you must be curious as<br />
to how the event will work? Here are the facts...<br />
<strong>Battle</strong> <strong>Brothers</strong> is your chance to have fun with a friend,<br />
partner or family member, playing games against other<br />
such teams. The spirit of this event is entirely social and<br />
the challenge of playing as a team of two ensures that<br />
you will have a great time. By this definition, <strong>Battle</strong><br />
<strong>Brothers</strong> is a great opportunity to meet new friends and<br />
gives you a fantastic reason to catch up with old allies<br />
who you haven’t seen for a while.<br />
<strong>Battle</strong> <strong>Brothers</strong> also offers you the opportunity to<br />
showcase your army to other hobbyists, play against<br />
Page 2<br />
Event Pack 2013<br />
<br />
<br />
some of the best painted and converted armies in<br />
the world, share your ideas and get inspired for new<br />
hobby projects.<br />
Warhammer World’s Most<br />
Important Rule:<br />
In games the size and complexity of ours there are<br />
bound to be occasions where a situation is not covered<br />
by the rules or you can’t seem to find the right page.<br />
Even if you know the rule, sometimes it is just a really<br />
close call and players don’t agree on the precise<br />
outcome. Nobody wants to waste valuable gaming<br />
time on arguing, so be prepared to interpret a rule or<br />
come up with a suitable solution for yourselves (in a<br />
gentlemanly fashion of course).<br />
It is important to remember that the rules are just a<br />
framework for an enjoyable game and winning is less<br />
important than making sure both players have a good<br />
time.<br />
Registering at Warhammer<br />
World<br />
When you arrive at the <strong>Battle</strong> <strong>Brothers</strong>, you’ll need to<br />
register in with the Events Staff, who will give you an<br />
events pack containing a record card, a rules pack<br />
and randomly allocate a gaming table where your first<br />
game will take place. To register, you will need:<br />
• Your ticket.<br />
• A team name (family friendly of course).<br />
• Two copies of the army list you are using over the<br />
event, both clearly marked with your Team Name.<br />
At a two-day event, we will open an optional early<br />
registration on the Friday night. If you arrive in<br />
Nottingham early, and want to avoid the queues, then<br />
simply pop along and register early with us!
Your Army<br />
You must bring along a fully painted and based army,<br />
picked with your partner to a specific points value<br />
from a current and official list produced by <strong>Games</strong><br />
<strong>Workshop</strong>.<br />
See the back of this pack for a full inventory of what<br />
army lists are permitted at a <strong>Battle</strong> <strong>Brothers</strong> event. The<br />
points value and composition of the army depends on<br />
the game you are playing:<br />
Warhammer: Each Player uses a 1000 point army,<br />
each chosen from a single Warhammer Armies Book<br />
and allied together following the rules found on page<br />
136 of the Warhammer Rulebook.<br />
NOTE: You will need to decide between you which<br />
army General is the Grand General. The only reason<br />
for this is that in the scenario Blood and Glory, only<br />
the Grand General will count as the General for the<br />
purposes of the Breaking Point.<br />
Example 1: Nick and John are going to <strong>Battle</strong> <strong>Brothers</strong><br />
and Nick is taking a 1,000 point Orcs & Goblins army.<br />
John is taking a 1,000 point Vampire Counts army.<br />
These two armies fight alongside each other as detailed<br />
in the Warhammer Rulebook. John selects his Vampire<br />
Count to be the Grand General.<br />
Warhammer 40,000: A 1,500 point army chosen<br />
between two people using the rules from pages 108 –<br />
113 of the Warhammer 40,000 Rulebook.<br />
Example 1: Adam and Rob are going to <strong>Battle</strong> <strong>Brothers</strong><br />
and between them they need to fill a single 1,500<br />
point army. Adam spends 800 points on a primary<br />
detachment of Black Templars and Rob spends 600<br />
points on Blood Angels as an allied detachment<br />
following the rules in the Warhammer 40,000<br />
Rulebook. Between them they then spend 100 points<br />
on fortifications, giving them their 1,500 point army.<br />
Example 2: Gareth and Ray are also going to <strong>Battle</strong><br />
®<br />
®<br />
®<br />
<strong>Brothers</strong> and between them they are taking 1,500<br />
points of Orks as a single army. Gareth will use 900<br />
points of the Orks and Ray will use 600 points, giving<br />
them a single 1,500 point army from one Codex.<br />
The Hobbit: An Unexpected Journey Strategy<br />
<strong>Battle</strong> Game: A 1000 point army of either Good or<br />
Evil, chosen between two people using the choosing an<br />
army rules, found on pages 100-102 of The Hobbit:<br />
An Unexpected Journey Strategy <strong>Battle</strong> Game Rules<br />
Manual.<br />
Example 1: Simon and Zak are going to <strong>Battle</strong><br />
<strong>Brothers</strong>. Simon is taking a 650 point Gondor Army<br />
and Zak is taking a 350 point Dol Amroth Army,<br />
making a combined army of 1,000 points.<br />
<br />
Your Army List<br />
An Army List is a record of your complete army,<br />
covering all of the unit entries, their wargear and<br />
their individual point costs. If you need help with<br />
producing an Army List then contact your local<br />
<strong>Games</strong> <strong>Workshop</strong> Hobby Centre.<br />
The Army List is an important part of the event.<br />
You need to hand in a copy during registration<br />
to be checked by the event staff. You will also<br />
need to have one to hand during your games for<br />
reference.<br />
Additionally, if the scores are tied for <strong>Battle</strong><br />
<strong>Brothers</strong> Champions, the presentation of your<br />
Army List could be the factor that swings the<br />
results in your favour. Great examples of Army<br />
Lists we have had handed in previously are<br />
parchments, message arrows with rolled up lists<br />
on them, even fully illustrated books that tell the<br />
tale of the army’s creation! The opportunities are<br />
endless, so feel free to go all out – just as long<br />
as they are legible!<br />
Page 3
The Rules of Engagement<br />
These guidelines have been created in order to ensure<br />
everyone has a great hobby experience at all of our<br />
events. The intention is that, whilst ensuring everyone<br />
can take full advantage of their creative urges, there is<br />
no confusion over what models represent and that the<br />
event is relaxed and enjoyable for all.<br />
Miniatures<br />
• All of your models must be fully assembled, fully<br />
painted, fully based based* and fully represent<br />
what is on your army list (including all equipment).<br />
• Every miniature and component must be produced<br />
by <strong>Games</strong> <strong>Workshop</strong> (Citadel, Forge World or<br />
Warhammer Forge).<br />
• We know many people like to take the opportunity<br />
to convert models for thematic and creative reasons.<br />
We actively encourage this, but do ask that if you<br />
are going to do so, please check with the events<br />
team first. We may ask you to make allowances at<br />
the event in order to ensure there is no confusion for<br />
your opponents.<br />
*“Fully based” means that the base of every model in<br />
your army has had some texture added to the entire<br />
base, replete with an appropriate paint job. The only<br />
exception to this are the clear flying bases for Doom<br />
Divers, jetbikes, land speeders and other similar<br />
models.<br />
Proxies<br />
• A “proxy miniature” is a model that is standing in<br />
for something else and has not been changed in any<br />
way. Examples include using plastic Cadian Shock<br />
Troops as Stormtroopers or plastic Tyranid Raveners<br />
as Fiends of Slannesh.<br />
• We do not allow any proxy miniatures at our<br />
events. If <strong>Games</strong> <strong>Workshop</strong> produces a model<br />
for a unit entry, we expect you to use the correct<br />
model, for the sake of clarity to your opponent.<br />
(For conversions, please see the point above in the<br />
‘Miniatures’ section).<br />
• If you wish to personalise your units and/or<br />
convert/kit bash plastic or Citadel Finecast kits<br />
to create your own unique models that fit your<br />
vision of your army, please check with the events<br />
team first. We may ask you to make allowances<br />
at the event in order to ensure enjoyment of your<br />
opponents. Simply gluing a scope to plastic Cadian<br />
Shock Trooper won’t make him a Kasrkin, but<br />
adding a gnarly chainsword and an appropriate<br />
paint job to a Tactical Marine can easily make him<br />
a heretic Chaos Marine Renegade.<br />
Page 4<br />
ConduCt<br />
• We do ask that you try and resolve any rules<br />
problems out yourselves using your rulebooks. If<br />
you can’t, or you need help, feel free to call over a<br />
member of staff.<br />
• Remember the most important rule - everyone is<br />
here to have fun!<br />
Please feel free to contact us with any queries (details<br />
at the end of this pack).<br />
Your teaM naMe<br />
When you register at <strong>Battle</strong> <strong>Brothers</strong>, you’ll need to<br />
give us a name for your team. Perhaps you might<br />
go for a name relating to your armies, such as “The<br />
Warriors of the Emperor” or something to intimidate<br />
the other teams, like “The Crushers of Souls”. Perhaps<br />
you might opt for the ever-popular comedy option<br />
like “The Ninja Badgers” or “The Rubber Ducky<br />
Generals”. Whatever you call yourselves, it needs to<br />
be memorable and family friendly!<br />
Checklist<br />
Make sure you have all of the following:<br />
• Your ticket<br />
• Your painted miniatures; your army and any<br />
extra miniatures you want to enter into the<br />
Legends Painting Competition.<br />
• Two copies of your army list, with your Team<br />
Name clearly displayed on them.<br />
• Your gaming materials – dice, templates, tape<br />
measures etc.<br />
• Your rulebook and extra Army Books, Codexes,<br />
Sourcebooks or copies of White Dwarf you may<br />
need.<br />
• Accommodation in Nottingham sorted if you<br />
need it.<br />
• We recommend bringing some superglue for<br />
on-the-spot repairs.<br />
• Your Team-mate!
GaMes<br />
• You will play five games over the course of a two<br />
day event and three games over a one day event.<br />
Each round will be against a randomly selected<br />
opposing team and will last two and a half hours.<br />
• The scenery will be set-up prior to the event. If the<br />
scenario requires a special terrain feature, it will be<br />
provided for you.<br />
• Scenarios will be taken from the rulebook of the<br />
game system that you are playing. They will be<br />
randomly generated by the event staff prior to each<br />
game. If there is a random number of objectives<br />
they will roll for this too and everyone in the event<br />
will play the same game.<br />
Warhammer: using the Pitched <strong>Battle</strong>s scenarios from<br />
page 141 of the Warhammer Rulebook.<br />
Warhammer 40,000: using the Eternal War missions<br />
from page 118 of the Warhammer 40,000 Rulebook<br />
with the deployment maps from the same section.<br />
The Hobbit: An Unexpected Journey Strategy <strong>Battle</strong><br />
Game: using the Points Match Scenarios from pages<br />
104-109 of The Hobbit: An Unexpected Journey<br />
Strategy <strong>Battle</strong> Game Rules Manual.<br />
After each round you must fill in the results slip and<br />
hand it to the events staff.<br />
sCorinG<br />
• The team who scored the most Victory Points over<br />
the course of the event will be declared the <strong>Battle</strong><br />
<strong>Brothers</strong> Champions.<br />
• In each game, your team will score a number of<br />
Victory Points as described in the scenario being<br />
played. Record these on your result slips prior to<br />
handing them in to the event staff.<br />
• You could also receive additional Victory Points for<br />
receiving Favourite Game Votes (see below).<br />
Favourite GaMe votes<br />
At Warhammer World’s events, we value<br />
sportsmanship and camaraderie above all other<br />
attributes, and as such, after the last game of the event,<br />
both yourself and your partner will get to recognise<br />
®<br />
®<br />
®<br />
your favourite opponents. <strong>May</strong>be they went out of<br />
their way to make sure you had a great time? <strong>May</strong>be<br />
they had a beautifully painted army or taught you a<br />
new tactic? Whatever the reason, simply fill out the<br />
appropriate voting slip on your record card and hand<br />
it in to the Events Staff. Each player votes individually,<br />
so you don’t have to vote for the same team as your<br />
partner. Votes are worth additional Victory Points to<br />
the teams that receive them, the amount depending on<br />
the games system you are playing:<br />
Each vote your team receives is worth an additional<br />
500 Victory Points.<br />
Each vote your team receives is worth an additional 3<br />
Victory Points.<br />
Each vote your team receives is worth an additional 3<br />
Victory Points.<br />
<br />
Events only<br />
During Warhammer events, you could also<br />
score additional Victory Points as such:<br />
• If playing The Watchtower scenario, your<br />
team earns an additional 500 Victory<br />
Points for capturing the Watchtower in<br />
the centre of the board at the end of the<br />
game.<br />
• If playing the Blood and Glory scenario,<br />
your team earns and additional 500<br />
Victory Points for reducing the opposing<br />
army to Breaking Point. The game ends<br />
when one team’s army hits breaking point<br />
as normal.<br />
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Page 5
awards<br />
At the end of the <strong>Battle</strong> <strong>Brothers</strong> event, we will have<br />
an Awards Ceremony, where we will recognise<br />
the achievements made by some of the teams. At<br />
Warhammer World, we like to recognise every aspect<br />
of the hobby, so there is something for everyone, no<br />
matter what you love about the <strong>Games</strong> <strong>Workshop</strong><br />
hobby. We will award:<br />
• The <strong>Battle</strong> <strong>Brothers</strong> Champions: the team who score<br />
the most amount of Victory Points over the weekend.<br />
• The Acolytes of War: the team who score the secondhighest<br />
amount of Victory Points.<br />
• The Aspirants of Glory: the team who score the thirdhighest<br />
amount of Victory Points.<br />
• The Artisans of Renown: the team who receive the<br />
most number of votes for Best Army, as voted for by<br />
the players.<br />
• The Scribe’s Quills: the team who are deemed to<br />
have the Best Army List.<br />
• Bugman’s Rangers: the team who win the Pub Quiz.<br />
(Two day event only)<br />
• Legends Painting Competition Awards: For the<br />
players who win the Legends Painting Competitions.<br />
• The Emperor’s Laurels: For the team/teams who<br />
recieved the highest number of Favourite Game<br />
Votes.<br />
• Warhammer World Knight of the Inner Circle: For<br />
any team who manages to earn 100% of the<br />
available Favourite Game Votes (6 for a single day<br />
event or 10 for a two day event).<br />
Page 6<br />
Awards and how to win them<br />
the <strong>Battle</strong> <strong>Brothers</strong> ChaMPions<br />
The trophy for the overall champions is awarded to the<br />
team who scores the most Victory Points over the event<br />
(including those Victory Points earned for gaming and<br />
Favourite Game votes are all added together). If there<br />
is a draw, we will then look at how many Victory Points<br />
have been earned from Favourite Game votes as a<br />
decider. If this is still a draw, we will decide the winner<br />
by the presentation of their army list.<br />
the sCriBes’ Quills<br />
Every time we have an event here at Warhammer<br />
World, we’re amazed by the quality of some of the<br />
army lists we get handed to us – old dusty tomes,<br />
electronic read-outs, scrolls, skulls, fully illustrated<br />
books and the like! We even had a huge wooden<br />
shield given to us once… To honour this creativity,<br />
we created the Scribes’ Quills award for best army<br />
list. Judged by the member of the Events Staff who<br />
checks all of the army lists, this prize goes entirely on<br />
presentation. So why not go mad and see what you<br />
can create? The team who is judged by us to have the<br />
most extravagant and well-presented army list will win<br />
The Scribes’ Quills at the Award Ceremony!<br />
the artisans oF renown<br />
During the first games play, the Events Staff will circle<br />
the hall a good number of times and take a very<br />
close look at all of the armies in attendance. We will<br />
then make a shortlist of armies we believe to be the<br />
best in the hall, and nominate them for the Artisans of<br />
Renown Award. The criteria we use when deciding our<br />
nominations are:<br />
• Quality of Painting — Is there a high technical quality<br />
of painting across the army?<br />
• Appearance as a whole — Does the army look great<br />
as a whole on the table? Do the models complement<br />
each other?<br />
• Originality — Are there conversions, or a colour<br />
scheme we haven’t seen before? Is your army<br />
unique?<br />
• Theme — Is your army obviously themed?<br />
• Centrepiece — Is there a great centrepiece model for<br />
the army?<br />
• Army extras — have you got cool objective markers<br />
and so on?<br />
If you’ve been nominated for the Artisans of Renown<br />
Award, you will be informed just before voting takes<br />
place. Please note, we will ask you if you have painted<br />
everything yourself. Please be honest here – if you<br />
didn’t paint the force, let us know. If you didn’t paint<br />
the army yourselves, we can’t put you forward for the
award, as it would be unfair on those that have. All the<br />
nominated teams will then have the chance to display<br />
their models during the lunch break (on the second day<br />
for a two-day event) while all the players at the event<br />
vote on them in secret, using the Best Army voting<br />
slips on your record sheets. The team who receives the<br />
most votes will win the Artisans of Renown prize at the<br />
Award Ceremony.<br />
Bugman’s Rangers<br />
It’s tradition here at Warhammer World that, whenever<br />
we hold a two day event, we have a pub quiz in the<br />
evening and <strong>Battle</strong> <strong>Brothers</strong> is no exception.<br />
This is done just for fun and has no effect on the rest of<br />
the weekend whatsoever! Gather yourselves into teams<br />
of no more than 6 (you do not have to stay in your<br />
<strong>Battle</strong> <strong>Brothers</strong> teams for this), and answer a devilish<br />
slew of questions about whichever game you are<br />
playing that weekend, including picture rounds, rules<br />
questions, brain teasers and more.<br />
The team who scores the highest will all win the<br />
Bugman’s Rangers prize at the Award Ceremony,as<br />
well as a free round of drinks, courtesy of Josef<br />
Bugman himself!<br />
The Warhammer World<br />
Knight of the Inner Circle<br />
We here at Warhammer World consider sportsmanship<br />
and displaying a great attitude to be far and away<br />
more important than winning games, and as such, we<br />
created a magnificent prize – The Knight of the Inner<br />
Circle.<br />
This awesome trophy is awarded to each member of<br />
any team which manages to gain 100% of Favourite<br />
Game votes (6 in a one day event, 10 in a two day<br />
event). Such a display of great conduct is worthy of<br />
note, and anyone who does so is inducted into the<br />
Warhammer World Inner Circle of Knights.<br />
The Legends Painting Competition is run alongside the<br />
<strong>Battle</strong> <strong>Brothers</strong> event and gives you the chance to show<br />
off your skills with single models rather than with whole<br />
armies. Open to everyone at <strong>Battle</strong> <strong>Brothers</strong>, simply<br />
enter a model in the relevant category when we are<br />
holding the competition (times are different depending<br />
on a one day or two day event – check the schedule at<br />
the end of this pack).<br />
Once all the entries are in, we will open voting for<br />
everyone at the event to choose their favourite in each<br />
category, using voting slips provided. The entrant who<br />
receives the most number of votes will receive the<br />
relevant prize at the Award Ceremony.<br />
Please not, these models do not have to be from your<br />
army for the event, so feel free to bring anything you<br />
like, from any game system you like!<br />
Beast of Legend – you may enter any monster at all<br />
from you collection. It must be on a 40mm (Terminator/<br />
Ogre/The Lord of the Rings Cavalry) sized base or<br />
bigger.<br />
Engine of Legend – you may enter any war machine or<br />
tank from your collection.<br />
Hero of Legend – you may enter any single miniature<br />
from your collection, which is on a 25mm (Infantry<br />
base) or smaller.<br />
Monument of Legend – you may enter any piece of<br />
scenery from your collection (dimensions 2’ x 1’ and<br />
18” tall or smaller).<br />
<br />
Page 7
One Day Event<br />
8:00am Doors Open. Registration begins<br />
Bugman’s Bar serving their breakfast menu<br />
9:00am Registration closes<br />
9:15am Event Briefing<br />
9:30am – 12:00pm Round One<br />
12:00pm – 1:15pm Lunch break<br />
Voting for Best Army begins at 12:30pm<br />
1:15pm – 3:45pm Round Two<br />
3:45pm – 4:15pm Afternoon Break<br />
Legends Painting Competition open. Entries in by<br />
4:00pm. Voting begins at 4:00pm<br />
4:15pm – 6:45pm Round Three<br />
6:45pm – 7:15pm Evening Break<br />
7:15pm Awards Ceremony<br />
7:30pm Event Ends<br />
Page 8<br />
Schedules<br />
Two Day Event<br />
Evening before the event<br />
6:00pm – 8:00pm Early optional registration open<br />
Day One<br />
8:00am Doors Open. Registration begins<br />
Bugman’s Bar serving their breakfast menu<br />
9:00am Registration closes<br />
9:15am Event Briefing<br />
9:30am – 12:00pm Round One<br />
12:00pm – 1:15pm Lunch break<br />
Legends Painting Competition open. Entries in by<br />
12:15pm. Voting begins at 12:15pm<br />
1:15pm – 3:45pm Round Two<br />
3:45pm- 4:15pm Afternoon Break<br />
4:15pm – 6:45pm Round Three<br />
6:45pm Evening meal<br />
7:30pm Pub Quiz<br />
Day Two<br />
8:00am Doors Open. Registration begins<br />
Bugman’s Bar serving their breakfast menu<br />
9:30am – 12:00pm Round Four<br />
12:00pm – 1:15pm Lunch break<br />
Voting for Best Army begins at 12:30pm<br />
1:15pm – 3:45pm Round Five<br />
3:45pm- 4:15pm Afternoon Break<br />
4:15pm Award Ceremony<br />
4:30pm Event Ends<br />
Special Dietary Requirements?<br />
If you have any special dietary requirements that<br />
we should be aware of, please let us know as<br />
soon as you arrive. That way, we can ensure we<br />
have something ready for you to eat!
Legal Army Lists<br />
For the 2013 <strong>Battle</strong> <strong>Brothers</strong> season, you may use any of the Army Lists included in the current versions of the<br />
following reference material:<br />
®<br />
®<br />
®<br />
Army Books: Beastmen, Bretonnia, Daemons of Chaos, Dark Elves, Dwarfs, The<br />
Empire, High Elves, Lizardmen, Ogre Kingdoms, Orcs & Goblins, Skaven, Tomb<br />
Kings, Vampire Counts, Warriors of Chaos, Wood Elves.<br />
White Dwarf: Any official updates to Army Books<br />
Digital Army Books: Any Digital versions of the above Army Books, released by<br />
<strong>Games</strong> <strong>Workshop</strong> on iTunes.<br />
Codexes: Black Templars, Blood Angels, Chaos Daemons, Chaos Space<br />
Marines, Grey Knights, Dark Angels, Dark Eldar, Eldar, Imperial Guard,<br />
Necrons, Orks, Space Marines, Space Wolves, Tau Empire, Tyranids.<br />
White Dwarf: Any official updates to Codexes e.g. Sisters of <strong>Battle</strong> (as printed<br />
in White Dwarf issues 380 and 381, August and September 2011).<br />
Digital Codexes: Any Digital versions of the above Codexes, released by<br />
<strong>Games</strong> <strong>Workshop</strong> on iTunes.<br />
Rules Manual: The Hobbit: An Unexpected Journey Strategy <strong>Battle</strong> Game<br />
Sourcebooks: Kingdoms of Men, Free Peoples, Mordor, Fallen Realms, Moria &<br />
Angmar.<br />
Digital Sourcebooks: Any Digital versions of the above Sourcebooks, released<br />
by <strong>Games</strong> <strong>Workshop</strong> on iTunes.<br />
White Dwarf: Any official updates to Sourcebooks or the Rules Manual.<br />
White Dwarf: You may use current and official rules printed in White Dwarf. Check with the Events Team if you<br />
are unsure.<br />
Compendiums: The army list and bestiary entries from pages 56–71 of the Death from the Skies book are in use at<br />
<strong>Battle</strong> <strong>Brothers</strong> events.<br />
Please Note:<br />
• Forge World and Warhammer Forge rules and Army Lists are not in use at <strong>Battle</strong> <strong>Brothers</strong> events.<br />
• Rules and Army Lists from expansions such as Storm of Magic, Blood in the Badlands, Apocalypse, <strong>Battle</strong><br />
Missions, Planetstrike, Cities of Death, Spearhead, Crusade of Fire, War of the Ring and War of the Ring:<br />
<strong>Battle</strong>hosts are not in use at <strong>Battle</strong> <strong>Brothers</strong> events.<br />
• A new rulebook, Army Book, Codex, Sourcebook or White Dwarf Update is in use at <strong>Battle</strong> <strong>Brothers</strong> events<br />
as soon as it is released. The only exception to this is if the book is released on the day of the event itself, in<br />
which case, we will use the older version.<br />
• If any White Dwarf update is superseded by the release of an Army Book, Codex, Sourcebook or<br />
Compendium, the newest version is always in use.<br />
<br />
Page 9
Contact Us<br />
If you have any questions, or need further information, please do not hesitate to contact us.<br />
Phone: 0115 900 4994<br />
Email: whworldevents@gwplc.com<br />
Post: Warhammer World Events Team, <strong>Games</strong> <strong>Workshop</strong>, Nottingham, NG7 2WS<br />
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