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Battle Brothers May 2013.pdf - Games Workshop

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Event Pack, 2013<br />

Warhammer World, Nottingham<br />

®<br />

<br />

®


Hello and welcome to the pack for the <strong>Battle</strong> <strong>Brothers</strong><br />

being held at Warhammer World throughout 2013.<br />

This pack covers all three of <strong>Games</strong> <strong>Workshop</strong>’s games;<br />

Warhammer, Warhammer 40,000 and The Hobbit: An<br />

Unexpected Journey Strategy <strong>Battle</strong> Game, so no<br />

matter which <strong>Battle</strong> <strong>Brothers</strong> you are coming to, this is<br />

the only pack you will need!<br />

<strong>Battle</strong> <strong>Brothers</strong> events are all about having a great time<br />

with your closest ally, meeting new people and having<br />

fun. This pack will explain, in detail, how the events will<br />

work. For those of you who just want to turn up and<br />

play, here’s all you really need to know:<br />

Arrive at the event with your gaming partner,<br />

your painted army and gaming materials (dice,<br />

tape measure etc.) then, prepare to have an<br />

awesome time with your closest ally fighting in<br />

great battles with like-minded people and seeing<br />

some inspirational armies along the way.<br />

Finally, it’s worth mentioning that our games are written<br />

to be played in the spirit of friendly competition, where<br />

winning is less important than making sure everyone<br />

has a great time. You can help maintain this friendly<br />

spirit by ensuring that you and your opponent follow<br />

Warhammer World’s Most Important Rule at all times.<br />

The Event<br />

So, as you are still reading then you must be curious as<br />

to how the event will work? Here are the facts...<br />

<strong>Battle</strong> <strong>Brothers</strong> is your chance to have fun with a friend,<br />

partner or family member, playing games against other<br />

such teams. The spirit of this event is entirely social and<br />

the challenge of playing as a team of two ensures that<br />

you will have a great time. By this definition, <strong>Battle</strong><br />

<strong>Brothers</strong> is a great opportunity to meet new friends and<br />

gives you a fantastic reason to catch up with old allies<br />

who you haven’t seen for a while.<br />

<strong>Battle</strong> <strong>Brothers</strong> also offers you the opportunity to<br />

showcase your army to other hobbyists, play against<br />

Page 2<br />

Event Pack 2013<br />

<br />

<br />

some of the best painted and converted armies in<br />

the world, share your ideas and get inspired for new<br />

hobby projects.<br />

Warhammer World’s Most<br />

Important Rule:<br />

In games the size and complexity of ours there are<br />

bound to be occasions where a situation is not covered<br />

by the rules or you can’t seem to find the right page.<br />

Even if you know the rule, sometimes it is just a really<br />

close call and players don’t agree on the precise<br />

outcome. Nobody wants to waste valuable gaming<br />

time on arguing, so be prepared to interpret a rule or<br />

come up with a suitable solution for yourselves (in a<br />

gentlemanly fashion of course).<br />

It is important to remember that the rules are just a<br />

framework for an enjoyable game and winning is less<br />

important than making sure both players have a good<br />

time.<br />

Registering at Warhammer<br />

World<br />

When you arrive at the <strong>Battle</strong> <strong>Brothers</strong>, you’ll need to<br />

register in with the Events Staff, who will give you an<br />

events pack containing a record card, a rules pack<br />

and randomly allocate a gaming table where your first<br />

game will take place. To register, you will need:<br />

• Your ticket.<br />

• A team name (family friendly of course).<br />

• Two copies of the army list you are using over the<br />

event, both clearly marked with your Team Name.<br />

At a two-day event, we will open an optional early<br />

registration on the Friday night. If you arrive in<br />

Nottingham early, and want to avoid the queues, then<br />

simply pop along and register early with us!


Your Army<br />

You must bring along a fully painted and based army,<br />

picked with your partner to a specific points value<br />

from a current and official list produced by <strong>Games</strong><br />

<strong>Workshop</strong>.<br />

See the back of this pack for a full inventory of what<br />

army lists are permitted at a <strong>Battle</strong> <strong>Brothers</strong> event. The<br />

points value and composition of the army depends on<br />

the game you are playing:<br />

Warhammer: Each Player uses a 1000 point army,<br />

each chosen from a single Warhammer Armies Book<br />

and allied together following the rules found on page<br />

136 of the Warhammer Rulebook.<br />

NOTE: You will need to decide between you which<br />

army General is the Grand General. The only reason<br />

for this is that in the scenario Blood and Glory, only<br />

the Grand General will count as the General for the<br />

purposes of the Breaking Point.<br />

Example 1: Nick and John are going to <strong>Battle</strong> <strong>Brothers</strong><br />

and Nick is taking a 1,000 point Orcs & Goblins army.<br />

John is taking a 1,000 point Vampire Counts army.<br />

These two armies fight alongside each other as detailed<br />

in the Warhammer Rulebook. John selects his Vampire<br />

Count to be the Grand General.<br />

Warhammer 40,000: A 1,500 point army chosen<br />

between two people using the rules from pages 108 –<br />

113 of the Warhammer 40,000 Rulebook.<br />

Example 1: Adam and Rob are going to <strong>Battle</strong> <strong>Brothers</strong><br />

and between them they need to fill a single 1,500<br />

point army. Adam spends 800 points on a primary<br />

detachment of Black Templars and Rob spends 600<br />

points on Blood Angels as an allied detachment<br />

following the rules in the Warhammer 40,000<br />

Rulebook. Between them they then spend 100 points<br />

on fortifications, giving them their 1,500 point army.<br />

Example 2: Gareth and Ray are also going to <strong>Battle</strong><br />

®<br />

®<br />

®<br />

<strong>Brothers</strong> and between them they are taking 1,500<br />

points of Orks as a single army. Gareth will use 900<br />

points of the Orks and Ray will use 600 points, giving<br />

them a single 1,500 point army from one Codex.<br />

The Hobbit: An Unexpected Journey Strategy<br />

<strong>Battle</strong> Game: A 1000 point army of either Good or<br />

Evil, chosen between two people using the choosing an<br />

army rules, found on pages 100-102 of The Hobbit:<br />

An Unexpected Journey Strategy <strong>Battle</strong> Game Rules<br />

Manual.<br />

Example 1: Simon and Zak are going to <strong>Battle</strong><br />

<strong>Brothers</strong>. Simon is taking a 650 point Gondor Army<br />

and Zak is taking a 350 point Dol Amroth Army,<br />

making a combined army of 1,000 points.<br />

<br />

Your Army List<br />

An Army List is a record of your complete army,<br />

covering all of the unit entries, their wargear and<br />

their individual point costs. If you need help with<br />

producing an Army List then contact your local<br />

<strong>Games</strong> <strong>Workshop</strong> Hobby Centre.<br />

The Army List is an important part of the event.<br />

You need to hand in a copy during registration<br />

to be checked by the event staff. You will also<br />

need to have one to hand during your games for<br />

reference.<br />

Additionally, if the scores are tied for <strong>Battle</strong><br />

<strong>Brothers</strong> Champions, the presentation of your<br />

Army List could be the factor that swings the<br />

results in your favour. Great examples of Army<br />

Lists we have had handed in previously are<br />

parchments, message arrows with rolled up lists<br />

on them, even fully illustrated books that tell the<br />

tale of the army’s creation! The opportunities are<br />

endless, so feel free to go all out – just as long<br />

as they are legible!<br />

Page 3


The Rules of Engagement<br />

These guidelines have been created in order to ensure<br />

everyone has a great hobby experience at all of our<br />

events. The intention is that, whilst ensuring everyone<br />

can take full advantage of their creative urges, there is<br />

no confusion over what models represent and that the<br />

event is relaxed and enjoyable for all.<br />

Miniatures<br />

• All of your models must be fully assembled, fully<br />

painted, fully based based* and fully represent<br />

what is on your army list (including all equipment).<br />

• Every miniature and component must be produced<br />

by <strong>Games</strong> <strong>Workshop</strong> (Citadel, Forge World or<br />

Warhammer Forge).<br />

• We know many people like to take the opportunity<br />

to convert models for thematic and creative reasons.<br />

We actively encourage this, but do ask that if you<br />

are going to do so, please check with the events<br />

team first. We may ask you to make allowances at<br />

the event in order to ensure there is no confusion for<br />

your opponents.<br />

*“Fully based” means that the base of every model in<br />

your army has had some texture added to the entire<br />

base, replete with an appropriate paint job. The only<br />

exception to this are the clear flying bases for Doom<br />

Divers, jetbikes, land speeders and other similar<br />

models.<br />

Proxies<br />

• A “proxy miniature” is a model that is standing in<br />

for something else and has not been changed in any<br />

way. Examples include using plastic Cadian Shock<br />

Troops as Stormtroopers or plastic Tyranid Raveners<br />

as Fiends of Slannesh.<br />

• We do not allow any proxy miniatures at our<br />

events. If <strong>Games</strong> <strong>Workshop</strong> produces a model<br />

for a unit entry, we expect you to use the correct<br />

model, for the sake of clarity to your opponent.<br />

(For conversions, please see the point above in the<br />

‘Miniatures’ section).<br />

• If you wish to personalise your units and/or<br />

convert/kit bash plastic or Citadel Finecast kits<br />

to create your own unique models that fit your<br />

vision of your army, please check with the events<br />

team first. We may ask you to make allowances<br />

at the event in order to ensure enjoyment of your<br />

opponents. Simply gluing a scope to plastic Cadian<br />

Shock Trooper won’t make him a Kasrkin, but<br />

adding a gnarly chainsword and an appropriate<br />

paint job to a Tactical Marine can easily make him<br />

a heretic Chaos Marine Renegade.<br />

Page 4<br />

ConduCt<br />

• We do ask that you try and resolve any rules<br />

problems out yourselves using your rulebooks. If<br />

you can’t, or you need help, feel free to call over a<br />

member of staff.<br />

• Remember the most important rule - everyone is<br />

here to have fun!<br />

Please feel free to contact us with any queries (details<br />

at the end of this pack).<br />

Your teaM naMe<br />

When you register at <strong>Battle</strong> <strong>Brothers</strong>, you’ll need to<br />

give us a name for your team. Perhaps you might<br />

go for a name relating to your armies, such as “The<br />

Warriors of the Emperor” or something to intimidate<br />

the other teams, like “The Crushers of Souls”. Perhaps<br />

you might opt for the ever-popular comedy option<br />

like “The Ninja Badgers” or “The Rubber Ducky<br />

Generals”. Whatever you call yourselves, it needs to<br />

be memorable and family friendly!<br />

Checklist<br />

Make sure you have all of the following:<br />

• Your ticket<br />

• Your painted miniatures; your army and any<br />

extra miniatures you want to enter into the<br />

Legends Painting Competition.<br />

• Two copies of your army list, with your Team<br />

Name clearly displayed on them.<br />

• Your gaming materials – dice, templates, tape<br />

measures etc.<br />

• Your rulebook and extra Army Books, Codexes,<br />

Sourcebooks or copies of White Dwarf you may<br />

need.<br />

• Accommodation in Nottingham sorted if you<br />

need it.<br />

• We recommend bringing some superglue for<br />

on-the-spot repairs.<br />

• Your Team-mate!


GaMes<br />

• You will play five games over the course of a two<br />

day event and three games over a one day event.<br />

Each round will be against a randomly selected<br />

opposing team and will last two and a half hours.<br />

• The scenery will be set-up prior to the event. If the<br />

scenario requires a special terrain feature, it will be<br />

provided for you.<br />

• Scenarios will be taken from the rulebook of the<br />

game system that you are playing. They will be<br />

randomly generated by the event staff prior to each<br />

game. If there is a random number of objectives<br />

they will roll for this too and everyone in the event<br />

will play the same game.<br />

Warhammer: using the Pitched <strong>Battle</strong>s scenarios from<br />

page 141 of the Warhammer Rulebook.<br />

Warhammer 40,000: using the Eternal War missions<br />

from page 118 of the Warhammer 40,000 Rulebook<br />

with the deployment maps from the same section.<br />

The Hobbit: An Unexpected Journey Strategy <strong>Battle</strong><br />

Game: using the Points Match Scenarios from pages<br />

104-109 of The Hobbit: An Unexpected Journey<br />

Strategy <strong>Battle</strong> Game Rules Manual.<br />

After each round you must fill in the results slip and<br />

hand it to the events staff.<br />

sCorinG<br />

• The team who scored the most Victory Points over<br />

the course of the event will be declared the <strong>Battle</strong><br />

<strong>Brothers</strong> Champions.<br />

• In each game, your team will score a number of<br />

Victory Points as described in the scenario being<br />

played. Record these on your result slips prior to<br />

handing them in to the event staff.<br />

• You could also receive additional Victory Points for<br />

receiving Favourite Game Votes (see below).<br />

Favourite GaMe votes<br />

At Warhammer World’s events, we value<br />

sportsmanship and camaraderie above all other<br />

attributes, and as such, after the last game of the event,<br />

both yourself and your partner will get to recognise<br />

®<br />

®<br />

®<br />

your favourite opponents. <strong>May</strong>be they went out of<br />

their way to make sure you had a great time? <strong>May</strong>be<br />

they had a beautifully painted army or taught you a<br />

new tactic? Whatever the reason, simply fill out the<br />

appropriate voting slip on your record card and hand<br />

it in to the Events Staff. Each player votes individually,<br />

so you don’t have to vote for the same team as your<br />

partner. Votes are worth additional Victory Points to<br />

the teams that receive them, the amount depending on<br />

the games system you are playing:<br />

Each vote your team receives is worth an additional<br />

500 Victory Points.<br />

Each vote your team receives is worth an additional 3<br />

Victory Points.<br />

Each vote your team receives is worth an additional 3<br />

Victory Points.<br />

<br />

Events only<br />

During Warhammer events, you could also<br />

score additional Victory Points as such:<br />

• If playing The Watchtower scenario, your<br />

team earns an additional 500 Victory<br />

Points for capturing the Watchtower in<br />

the centre of the board at the end of the<br />

game.<br />

• If playing the Blood and Glory scenario,<br />

your team earns and additional 500<br />

Victory Points for reducing the opposing<br />

army to Breaking Point. The game ends<br />

when one team’s army hits breaking point<br />

as normal.<br />

®<br />

®<br />

®<br />

®<br />

Page 5


awards<br />

At the end of the <strong>Battle</strong> <strong>Brothers</strong> event, we will have<br />

an Awards Ceremony, where we will recognise<br />

the achievements made by some of the teams. At<br />

Warhammer World, we like to recognise every aspect<br />

of the hobby, so there is something for everyone, no<br />

matter what you love about the <strong>Games</strong> <strong>Workshop</strong><br />

hobby. We will award:<br />

• The <strong>Battle</strong> <strong>Brothers</strong> Champions: the team who score<br />

the most amount of Victory Points over the weekend.<br />

• The Acolytes of War: the team who score the secondhighest<br />

amount of Victory Points.<br />

• The Aspirants of Glory: the team who score the thirdhighest<br />

amount of Victory Points.<br />

• The Artisans of Renown: the team who receive the<br />

most number of votes for Best Army, as voted for by<br />

the players.<br />

• The Scribe’s Quills: the team who are deemed to<br />

have the Best Army List.<br />

• Bugman’s Rangers: the team who win the Pub Quiz.<br />

(Two day event only)<br />

• Legends Painting Competition Awards: For the<br />

players who win the Legends Painting Competitions.<br />

• The Emperor’s Laurels: For the team/teams who<br />

recieved the highest number of Favourite Game<br />

Votes.<br />

• Warhammer World Knight of the Inner Circle: For<br />

any team who manages to earn 100% of the<br />

available Favourite Game Votes (6 for a single day<br />

event or 10 for a two day event).<br />

Page 6<br />

Awards and how to win them<br />

the <strong>Battle</strong> <strong>Brothers</strong> ChaMPions<br />

The trophy for the overall champions is awarded to the<br />

team who scores the most Victory Points over the event<br />

(including those Victory Points earned for gaming and<br />

Favourite Game votes are all added together). If there<br />

is a draw, we will then look at how many Victory Points<br />

have been earned from Favourite Game votes as a<br />

decider. If this is still a draw, we will decide the winner<br />

by the presentation of their army list.<br />

the sCriBes’ Quills<br />

Every time we have an event here at Warhammer<br />

World, we’re amazed by the quality of some of the<br />

army lists we get handed to us – old dusty tomes,<br />

electronic read-outs, scrolls, skulls, fully illustrated<br />

books and the like! We even had a huge wooden<br />

shield given to us once… To honour this creativity,<br />

we created the Scribes’ Quills award for best army<br />

list. Judged by the member of the Events Staff who<br />

checks all of the army lists, this prize goes entirely on<br />

presentation. So why not go mad and see what you<br />

can create? The team who is judged by us to have the<br />

most extravagant and well-presented army list will win<br />

The Scribes’ Quills at the Award Ceremony!<br />

the artisans oF renown<br />

During the first games play, the Events Staff will circle<br />

the hall a good number of times and take a very<br />

close look at all of the armies in attendance. We will<br />

then make a shortlist of armies we believe to be the<br />

best in the hall, and nominate them for the Artisans of<br />

Renown Award. The criteria we use when deciding our<br />

nominations are:<br />

• Quality of Painting — Is there a high technical quality<br />

of painting across the army?<br />

• Appearance as a whole — Does the army look great<br />

as a whole on the table? Do the models complement<br />

each other?<br />

• Originality — Are there conversions, or a colour<br />

scheme we haven’t seen before? Is your army<br />

unique?<br />

• Theme — Is your army obviously themed?<br />

• Centrepiece — Is there a great centrepiece model for<br />

the army?<br />

• Army extras — have you got cool objective markers<br />

and so on?<br />

If you’ve been nominated for the Artisans of Renown<br />

Award, you will be informed just before voting takes<br />

place. Please note, we will ask you if you have painted<br />

everything yourself. Please be honest here – if you<br />

didn’t paint the force, let us know. If you didn’t paint<br />

the army yourselves, we can’t put you forward for the


award, as it would be unfair on those that have. All the<br />

nominated teams will then have the chance to display<br />

their models during the lunch break (on the second day<br />

for a two-day event) while all the players at the event<br />

vote on them in secret, using the Best Army voting<br />

slips on your record sheets. The team who receives the<br />

most votes will win the Artisans of Renown prize at the<br />

Award Ceremony.<br />

Bugman’s Rangers<br />

It’s tradition here at Warhammer World that, whenever<br />

we hold a two day event, we have a pub quiz in the<br />

evening and <strong>Battle</strong> <strong>Brothers</strong> is no exception.<br />

This is done just for fun and has no effect on the rest of<br />

the weekend whatsoever! Gather yourselves into teams<br />

of no more than 6 (you do not have to stay in your<br />

<strong>Battle</strong> <strong>Brothers</strong> teams for this), and answer a devilish<br />

slew of questions about whichever game you are<br />

playing that weekend, including picture rounds, rules<br />

questions, brain teasers and more.<br />

The team who scores the highest will all win the<br />

Bugman’s Rangers prize at the Award Ceremony,as<br />

well as a free round of drinks, courtesy of Josef<br />

Bugman himself!<br />

The Warhammer World<br />

Knight of the Inner Circle<br />

We here at Warhammer World consider sportsmanship<br />

and displaying a great attitude to be far and away<br />

more important than winning games, and as such, we<br />

created a magnificent prize – The Knight of the Inner<br />

Circle.<br />

This awesome trophy is awarded to each member of<br />

any team which manages to gain 100% of Favourite<br />

Game votes (6 in a one day event, 10 in a two day<br />

event). Such a display of great conduct is worthy of<br />

note, and anyone who does so is inducted into the<br />

Warhammer World Inner Circle of Knights.<br />

The Legends Painting Competition is run alongside the<br />

<strong>Battle</strong> <strong>Brothers</strong> event and gives you the chance to show<br />

off your skills with single models rather than with whole<br />

armies. Open to everyone at <strong>Battle</strong> <strong>Brothers</strong>, simply<br />

enter a model in the relevant category when we are<br />

holding the competition (times are different depending<br />

on a one day or two day event – check the schedule at<br />

the end of this pack).<br />

Once all the entries are in, we will open voting for<br />

everyone at the event to choose their favourite in each<br />

category, using voting slips provided. The entrant who<br />

receives the most number of votes will receive the<br />

relevant prize at the Award Ceremony.<br />

Please not, these models do not have to be from your<br />

army for the event, so feel free to bring anything you<br />

like, from any game system you like!<br />

Beast of Legend – you may enter any monster at all<br />

from you collection. It must be on a 40mm (Terminator/<br />

Ogre/The Lord of the Rings Cavalry) sized base or<br />

bigger.<br />

Engine of Legend – you may enter any war machine or<br />

tank from your collection.<br />

Hero of Legend – you may enter any single miniature<br />

from your collection, which is on a 25mm (Infantry<br />

base) or smaller.<br />

Monument of Legend – you may enter any piece of<br />

scenery from your collection (dimensions 2’ x 1’ and<br />

18” tall or smaller).<br />

<br />

Page 7


One Day Event<br />

8:00am Doors Open. Registration begins<br />

Bugman’s Bar serving their breakfast menu<br />

9:00am Registration closes<br />

9:15am Event Briefing<br />

9:30am – 12:00pm Round One<br />

12:00pm – 1:15pm Lunch break<br />

Voting for Best Army begins at 12:30pm<br />

1:15pm – 3:45pm Round Two<br />

3:45pm – 4:15pm Afternoon Break<br />

Legends Painting Competition open. Entries in by<br />

4:00pm. Voting begins at 4:00pm<br />

4:15pm – 6:45pm Round Three<br />

6:45pm – 7:15pm Evening Break<br />

7:15pm Awards Ceremony<br />

7:30pm Event Ends<br />

Page 8<br />

Schedules<br />

Two Day Event<br />

Evening before the event<br />

6:00pm – 8:00pm Early optional registration open<br />

Day One<br />

8:00am Doors Open. Registration begins<br />

Bugman’s Bar serving their breakfast menu<br />

9:00am Registration closes<br />

9:15am Event Briefing<br />

9:30am – 12:00pm Round One<br />

12:00pm – 1:15pm Lunch break<br />

Legends Painting Competition open. Entries in by<br />

12:15pm. Voting begins at 12:15pm<br />

1:15pm – 3:45pm Round Two<br />

3:45pm- 4:15pm Afternoon Break<br />

4:15pm – 6:45pm Round Three<br />

6:45pm Evening meal<br />

7:30pm Pub Quiz<br />

Day Two<br />

8:00am Doors Open. Registration begins<br />

Bugman’s Bar serving their breakfast menu<br />

9:30am – 12:00pm Round Four<br />

12:00pm – 1:15pm Lunch break<br />

Voting for Best Army begins at 12:30pm<br />

1:15pm – 3:45pm Round Five<br />

3:45pm- 4:15pm Afternoon Break<br />

4:15pm Award Ceremony<br />

4:30pm Event Ends<br />

Special Dietary Requirements?<br />

If you have any special dietary requirements that<br />

we should be aware of, please let us know as<br />

soon as you arrive. That way, we can ensure we<br />

have something ready for you to eat!


Legal Army Lists<br />

For the 2013 <strong>Battle</strong> <strong>Brothers</strong> season, you may use any of the Army Lists included in the current versions of the<br />

following reference material:<br />

®<br />

®<br />

®<br />

Army Books: Beastmen, Bretonnia, Daemons of Chaos, Dark Elves, Dwarfs, The<br />

Empire, High Elves, Lizardmen, Ogre Kingdoms, Orcs & Goblins, Skaven, Tomb<br />

Kings, Vampire Counts, Warriors of Chaos, Wood Elves.<br />

White Dwarf: Any official updates to Army Books<br />

Digital Army Books: Any Digital versions of the above Army Books, released by<br />

<strong>Games</strong> <strong>Workshop</strong> on iTunes.<br />

Codexes: Black Templars, Blood Angels, Chaos Daemons, Chaos Space<br />

Marines, Grey Knights, Dark Angels, Dark Eldar, Eldar, Imperial Guard,<br />

Necrons, Orks, Space Marines, Space Wolves, Tau Empire, Tyranids.<br />

White Dwarf: Any official updates to Codexes e.g. Sisters of <strong>Battle</strong> (as printed<br />

in White Dwarf issues 380 and 381, August and September 2011).<br />

Digital Codexes: Any Digital versions of the above Codexes, released by<br />

<strong>Games</strong> <strong>Workshop</strong> on iTunes.<br />

Rules Manual: The Hobbit: An Unexpected Journey Strategy <strong>Battle</strong> Game<br />

Sourcebooks: Kingdoms of Men, Free Peoples, Mordor, Fallen Realms, Moria &<br />

Angmar.<br />

Digital Sourcebooks: Any Digital versions of the above Sourcebooks, released<br />

by <strong>Games</strong> <strong>Workshop</strong> on iTunes.<br />

White Dwarf: Any official updates to Sourcebooks or the Rules Manual.<br />

White Dwarf: You may use current and official rules printed in White Dwarf. Check with the Events Team if you<br />

are unsure.<br />

Compendiums: The army list and bestiary entries from pages 56–71 of the Death from the Skies book are in use at<br />

<strong>Battle</strong> <strong>Brothers</strong> events.<br />

Please Note:<br />

• Forge World and Warhammer Forge rules and Army Lists are not in use at <strong>Battle</strong> <strong>Brothers</strong> events.<br />

• Rules and Army Lists from expansions such as Storm of Magic, Blood in the Badlands, Apocalypse, <strong>Battle</strong><br />

Missions, Planetstrike, Cities of Death, Spearhead, Crusade of Fire, War of the Ring and War of the Ring:<br />

<strong>Battle</strong>hosts are not in use at <strong>Battle</strong> <strong>Brothers</strong> events.<br />

• A new rulebook, Army Book, Codex, Sourcebook or White Dwarf Update is in use at <strong>Battle</strong> <strong>Brothers</strong> events<br />

as soon as it is released. The only exception to this is if the book is released on the day of the event itself, in<br />

which case, we will use the older version.<br />

• If any White Dwarf update is superseded by the release of an Army Book, Codex, Sourcebook or<br />

Compendium, the newest version is always in use.<br />

<br />

Page 9


Contact Us<br />

If you have any questions, or need further information, please do not hesitate to contact us.<br />

Phone: 0115 900 4994<br />

Email: whworldevents@gwplc.com<br />

Post: Warhammer World Events Team, <strong>Games</strong> <strong>Workshop</strong>, Nottingham, NG7 2WS<br />

Find and follow us on Facebook: <strong>Games</strong> <strong>Workshop</strong>: Warhammer World.<br />

Copyright © <strong>Games</strong> <strong>Workshop</strong> Limited 2013. The copyright in the logos and artwork, including the images it depicts, is the property of <strong>Games</strong> <strong>Workshop</strong> Limited excepting<br />

all materials pertaining to the Warner Bros. Entertainment Inc. theatrical production THE HOBBIT: AN UNEXPECTED JOURNEY which is © Warner Bros. Entertainment Inc. All<br />

rights reserved. THE HOBBIT: AN UNEXPECTED JOURNEY and the names of the characters, items, events and places therein are trademarks of The Saul Zaentz Company<br />

d/b/a Middle-earth Enterprises under license to New Line Productions, Inc.<br />

(s13)<br />

© 2013 New Line Productions, Inc. All rights reserved. The Lord of the Rings: The Fellowship of the Ring, The Lord of the Rings: The Two Towers, The Lord of the Rings: The<br />

Return of the King and the names of the characters, items, events and places therein are trademarks of The Saul Zaentz Company d/b/a Middle-earth Enterprises under license<br />

to New Line Productions, Inc.<br />

<strong>Games</strong> <strong>Workshop</strong>, the <strong>Games</strong> <strong>Workshop</strong> logo, Warhammer, the Warhammer logo, Warhammer 40,000, the Warhammer 40k device, Citadel and the Citadel device and all<br />

associated marks and logos are either ®, and/or © <strong>Games</strong> <strong>Workshop</strong> Ltd 2000-2013, variably registered in the UK and other countries around the world. All rights reserved.<br />

®

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